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IMPLEMENTASI PROJEK PENGUATAN PROFIL PELAJAR PANCASILA (P5) DALAM MEMBENTUK KARAKTER GOTONG-ROYONG SISWA DI SMPN 2 LABUAPI Mulyadin Mulyadin; Mohamad mustari; Basariah, Basariah; Sawaludin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 4 (2024): Volume 09 No. 04 Desember 2024 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.19685

Abstract

The character of mutual cooperation is one of the items provided in the Pancasila Student Profile Strengthening Project Program (P5). This study aims to analyze the implementation of the Pancasila Student Profile Strengthening Project (P5) in shaping the character of student mutual cooperation at SMPN 2 Labuapi and to find out the supporting and inhibiting factors for the implementation of the Pancasila Student Profile Strengthening Project (P5) in shaping the character of student mutual cooperation at SMPN 2 Labuapi. This research uses a descriptive qualitative approach in its implementation by involving Civic Education Teachers, P5 Coordinators, Curriculum Officers, and Student Affairs. Data were obtained through interviews, observations, and documentation. The data obtained was then analyzed by the stages of data reduction, data presentation, and drawing conclusion after which its validity was tested through source triangulation techniques, triangulation techniques, and time triangulation. The results show that the implementation of P5 in shaping the character of mutual cooperation at SMPN 2 Labuapi is regulated by designing a P5 program with the theme of Voice of Democracy, Building My Soul, and Sustainable Lifestyle. In the democracy theme, several elements are applied to form the character of mutual cooperation, namely, creativity, criticism, collaboration, caring, shering. However, for this year only one theme is carried out, namely the Voice of Democracy. Its implementation is supported by the involvement of family, the surrounding environment, and cooperation between students. However, for this year only one theme is carried out, namely the Voice of Democracy. Its implementation is supported by the involvement of family, the surrounding environment, and cooperation between students. However, the effectiveness is not optimal due to the teacher's ability to compile modules, limited time, lack of student interest, and the lack of structured additional programs by teachers in the classroom.
IMPLEMENTASI PROGRAM SABTU BUDAYA SEBAGAI PENGUATAN CIVIC CULTURE SAJIDA, DEANA; HERIANTO, EDY; BASARIAH, BASARIAH; SAWALUDIN, SAWALUDIN
EDUCATIONAL : Jurnal Inovasi Pendidikan & Pengajaran Vol. 4 No. 3 (2024)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/educational.v4i3.3221

Abstract

The Culture Saturday program is a co-curricular activity used in schools to promote culture-based learning. The purpose of this study is to explain the Saturday Culture programme's implementation as a reinforcement of Civic Culture, which may be both helpful and difficult, as well as the influence it has. This research takes a qualitative approach to case study research. Data collecting strategies include observation, interviews, and documenting. Results can be obtained from the data, among other things. (1) the form of implementation of the Saturday Culture program as a strengthening of Civic Culture in the State Primary School 1 Masbagik is Gatra Gatra Gymnastics, Theatre or Drama Activities, Creation Dance Activities, and Classroom Cleaning and Environmental Activities; (2) the supporting factors, including the competence of teachers to implement the Saturday Cultural program, the support and cooperation between teachers and staff, the availability of the venue of The challenges include the guidance of the school's Saturday Culture program, the participation of some students and teachers in the implementation of the Saturday Culture programme, and (3) the impact on the academic field on the learning of pupils and non-academic pupils on the discipline, activity, participation, or controversy of the pupils in the conduct of the cultural Saturday program. ABSTRAKBudaya yang Program Sabtu adalah kegiatan co-curricular yang digunakan di sekolah untuk mempromosikan pembelajaran berbasis budaya. Tujuan dari studi ini adalah untuk menjelaskan implementasi program Saturday Culture sebagai penguatan budaya sipil, yang dapat bermanfaat dan sulit, serta pengaruhnya. Penelitian ini mengambil pendekatan kualitatif untuk penelitian studi kasus. Strategi pengumpulan data termasuk pengamatan, wawancara, dan dokumentasi. Hasil dapat diperoleh dari data, antara lain. (1) bentuk implementasi program Budaya Sabtu sebagai penguatan Budaya Sipil di Sekolah Dasar Negara 1 Masbagik adalah Gimnastik Gatra Gatra, Aktivitas Teater atau Drama, Kegiatan Tarian Kreatif, dan Kelas Pembersihan dan Kegiatan Lingkungan; (2) faktor-faktor pendukung, termasuk kompetensi guru untuk menerapkan program Kebudayaan Sabtu, dukungan dan kerjasama antara guru dan staf, ketersediaan lokasi Tantangan-tantangan tersebut meliputi bimbingan program Budaya Sabtu sekolah, partisipasi beberapa siswa dan guru dalam implementasi program Kebudayaan Sabtu, dan (3) dampak pada bidang akademik pada pembelajaran siswa dan siswa non-akademik pada disiplin, aktivitas, keterlibatan, atau kontroversi siswa dalam pengelolaan program budaya Sabtu.
Project Citizen Dalam Membangun Civic Literacy Mahasiswa di Era Digital Basariah, Basariah; Ismail, Mohammad; Rispawati, Rispawati; Jumrawati, Jumrawati; Edi, Maria Grace Putri
Jurnal Ilmiah Profesi Pendidikan Vol. 9 No. 3 (2024): Agustus
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jipp.v9i3.2577

Abstract

Fokus penelitian ini adalah untuk mengetahui bagaimana pembelajaran proyek warga negara berbasis digital memengaruhi kemampuan berbahasa warga negara siswa di era kewarganegaraan digital (digital citizenship). Penelitian ini dilakukan melalui eksperimen semu yang menggunakan model pembelajaran proyek warga negara. Kelas eksperimen adalah kelas yang termasuk dalam program studi Pendidikan Pancasila dan Kewarganegaraan. Penelitian ini melibatkan seluruh siswa semester dalam enam kelas, dengan dua sampel per kelas. Data dikumpulkan melalui metode observasi dan tes tertulis. Kemudian, data dianalisis dalam dua (dua) tahap: uji prasyarat dan uji hipotesis. Uji normalitas dan homogenitas adalah uji prasyarat, dan uji t menentukan apakah hipotesis memenuhi syarat. Hasil penelitian menunjukkan bahwa terdapat dampak pada implementasi model proyek warga digital.
Perbandingan Model Pendidikan Karakter Berbasis Proyek Penguatan Profil Pelajar Pancasila untuk Meningkatkan Karakter Peserta Didik di MTs Negeri 1 Mataram dan SMP Negeri 2 Mataram Sumardi, Lalu; Yuliatin, Yuliatin; Sawaludin, Sawaludin; Maulidiya, Baiq Fina; Basariah, Basariah; Edi, Maria Grace Putri
Jurnal Ilmiah Profesi Pendidikan Vol. 10 No. 4 (2025): November
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jipp.v10i4.4045

Abstract

Pendidikan karakter menjadi domain penting dalam dunia pendidikan yang posisinya sejajar dengan aspek pengetahuan dan keterampilan. Sekolah Menengah Pertama (SMP) sebagai jalur pendidikan formal awal memiliki peran penting dalam menumbuhkembangkan karakter peserta didik. Penelitian ini bertujuan untuk merumuskan model pendidikan karakter berbasis Projek Penguatan Profil Pelajar Pancasila (P5) melalui praktik terbaik di MTs Negeri 1 Mataram dan SMP Negeri 2 Mataram. Penelitian menggunakan pendekatan kualitatif dengan teknik wawancara mendalam, observasi, serta studi dokumentasi. Data dianalisis dengan model analisis interaktif (Miles, Huberman, & Saldana, 2014). Hasil penelitian menunjukkan bahwa P5 efektif meningkatkan soft skills peserta didik seperti disiplin, kerja sama, kolaborasi, kreativitas, serta kepedulian sosial. MTs Negeri 1 Mataram menekankan tema kearifan lokal, gaya hidup berkelanjutan, dan suara demokrasi, sementara SMP Negeri 2 Mataram fokus pada kewirausahaan, kebinekaan, dan kebugaran jasmani. Keterbatasan dana (MTs Negeri 1 Mataram) dan rendahnya partisipasi siswa akibat penjadwalan yang kurang tepat (SMP Negeri 2 Mataram) menjadi tantangan utama. Upaya perbaikan dilakukan melalui evaluasi reflektif, penyesuaian jadwal, dan rencana integrasi P5 secara berkelanjutan dalam kurikulum. Penelitian ini merekomendasikan model pendidikan karakter berbasis P5 yang aplikatif dan adaptif terhadap konteks sekolah.
Peran Siswa dalam Kegiatan Palang Merah Remaja terhadap Pembentukan Profil Pelajar Pancasila di MA NW Wanasaba Lombok Timur Ismul Azam Magani; Edy Herianto; Basariah, Basariah
Khatulistiwa: Jurnal Pendidikan dan Sosial Humaniora Vol. 5 No. 4 (2025): Desember : Khatulistiwa: Jurnal Pendidikan dan Sosial Humaniora
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/khatulistiwa.v5i4.8846

Abstract

This study aims to explore the role of students in the Red Cross Youth (PMR) extracurricular activities in shaping the Pancasila Student Profile at MA NW Wanasaba, East Lombok. The research employed a qualitative approach with a case study method. Data were collected through observation, interviews, and documentation, involving supervisors, trainers, and PMR members as research subjects. The findings reveal that student involvement in PMR significantly contributes to the development of the six dimensions of the Pancasila Student Profile: faith and devotion to God Almighty, global diversity, mutual cooperation, independence, critical reasoning, and creativity. Activities such as social service, blood donation, health service in the school clinic, leadership training, first aid, and disaster simulations foster empathy, responsibility, and leadership skills among students. Supporting factors include adequate facilities, applicable training materials, and the guidance of supervisors and trainers, while the main challenges are time management and student motivation. Therefore, PMR is not only a place for developing skills but also a strategic means of building resilient, caring, and competitive Pancasila students.
Pelatihan Penyusunan Alat Evaluasi Non Tes bagi Guru Madrasah di Mataram Herianto, Edy; Ismail, Mohammad; Tripayana, I Nengah Agus; Dahlan, Dahlan; Basariah, Basariah
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 5 No 2 (2021): Volume 5 Nomor 2 Tahun 2021
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/ja.v5i2.16330

Abstract

Evaluation of the learning process (through non-test) is often ignored by madrasah teachers in Mataram, at least getting less attention than learning outcomes (tests) as it is known that education is oriented to results and the process. Evaluation of learning outcomes and learning processes must be carried out in a balanced and simultaneous manner. Non-test evaluation tools are an essential part that must be considered by teachers, in addition, to test evaluation tools. If the teacher does not develop a non-test evaluation, it will impact the acquisition of student learning outcomes that do not describe the actual ability of a subject. Based on this consideration, training in the preparation of non-test evaluation tools is urgently needed so that teachers can carry out comprehensive evaluations using test and non-test tools. This service activity is in the form of training in preparing non-test evaluation tools in the madrasa environment. The method of implementing this activity follows the stages of preparation, observation of partner madrasas, training in the preparation of non-test evaluation tools, and follow-up. The activity results indicate that all stages of the activity went well and produced the product as determined. In addition, there has been an increase in participants' understanding and skills in preparing non-test evaluation instruments. It is evidenced by the average posttest score (75.00) is better than the pretest (32.12). This positive change is the answer to teacher problems in developing learning evaluations in madrasas.
THE MORAL CRISIS OF INFLUENCERS AND VIRAL CONTENT THAT IS NOT EDUCATIONAL Nurlatifa, Nurlatifa; Basariah, Basariah
DIVERSITY Logic Journal Multidisciplinary Vol. 3 No. 3 (2025): December: Diversity Logic Journal Multidisciplinary
Publisher : SYNTIFIC

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61543/div.v3i3.156

Abstract

Background. In Indonesia, the rapid growth of internet access and social media, with around 77% of the population online by 2022, has coincided with a decline in human values. A 2021 report documented over 1,000 instances of negative content on social media, revealing issues of discrimination and violence amidst technological progress. This evolution in communication has fostered influencer marketing, significantly shaping public opinion and behavior. Research Purpose. To analyze the moral crisis of influencers and viral contents that is not education-based on Pancasila, the second principle. Research Method. This study utilizes a qualitative-systematic literature review to evaluate the influence of social media influencers on public opinion in Indonesia. It involves a systematic search of databases like Google Scholar and Science Direct for literature from 2019 to 2024, ensuring relevance in the rapidly changing social media landscape. The research incorporates keywords such as "Indonesian social media influencers," "digital public opinion formation," and "social media influence." Additionally, it includes qualitative interviews with 10 respondents, applying descriptive and thematic analysis. Findings. 90% of participants have experienced hate speech, only 10% indicating they have not. Key contributing factors include internal influences like psychological conditions and personal biases, along with external influences such as primordialism, ethnocentrism, and inadequate understanding of Pancasila. Conclusion. The moral crisis among Indonesia's youth is influenced by social media and viral content. Influencers significantly shape adolescent behavior and public opinion, with irresponsible content. The issue is worsened by inadequate digital literacy and ethics, facilitating the widespread acceptance of harmful content.
Student Activity Learning sebagai Model Pembelajaran Berbasis Aktivitas untuk Penguatan Literasi Kewarganegaraan Ismail, Mohammad; Basariah, Basariah; Nurlatifa, Nurlatifa
Jurnal Ilmiah Profesi Pendidikan Vol. 10 No. 4b (2025): Edisi Khusus
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jipp.v10i4b.4400

Abstract

Literasi kewarganegaraan merupakan kompetensi penting yang perlu diperkuat melalui pembelajaran berbasis aktivitas siswa. Penelitian ini bertujuan untuk menganalisis efektivitas model Student Activity Learning (SAL) sebagai model pembelajaran berbasis aktivitas dalam penguatan literasi kewarganegaraan siswa. Penelitian menggunakan pendekatan kuantitatif dengan jenis penelitian kuasi-eksperimen melalui desain pretest–posttest pada dua kelas eksperimen yang masing-masing berjumlah 42 siswa. Teknik pengumpulan data dilakukan melalui tes literasi kewarganegaraan yang mencakup aspek pengetahuan, sikap, dan keterampilan. Uji validitas data meliputi uji validitas isi dan uji reliabilitas instrumen, sedangkan uji prasyarat analisis dilakukan melalui uji normalitas dan uji homogenitas. Teknik analisis data menggunakan statistik deskriptif, uji paired samples t-test, dan uji independent samples t-test. Hasil penelitian menunjukkan bahwa rata-rata skor literasi kewarganegaraan siswa pada kelas eksperimen 1 meningkat dari 70,3 menjadi 83,2 dan pada kelas eksperimen 2 meningkat dari 69,9 menjadi 82,5. Peningkatan tertinggi terjadi pada aspek keterampilan kewarganegaraan dengan selisih skor masing-masing sebesar 16,3 dan 15,8 poin, diikuti aspek pengetahuan sebesar 14,3 dan 14,1 poin, serta aspek sikap sebesar 8,2 dan 7,8 poin. Hasil uji paired samples t-test menunjukkan peningkatan yang signifikan pada seluruh aspek (p < 0,05), sedangkan uji independent samples t-test menunjukkan tidak terdapat perbedaan signifikan antara kedua kelas eksperimen pada skor posttest (p > 0,05), yang mengindikasikan bahwa model SAL memberikan pengaruh yang konsisten dalam penguatan literasi kewarganegaraan siswa.
MENINGKATKAN HASIL BELAJAR PPKN MELALUI MODEL SCRAMBLE BERBANTUAN PROPROFS BRAIN GAME Aini Auliya, Al; Edy Herianto; Edy Kurniawansyah; Basariah, Basariah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 1 (2026): Volume 11 No.1, Maret 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i1.40243

Abstract

This study aims to analyze the effect of the Scramble learning model assisted by ProProfs Brain Game media on students’ learning outcomes in Civic Education (PPKn). The research employed a quantitative approach using a quasi-experimental method with a nonequivalent control group design. The sample consisted of two classes, namely an experimental group and a control group, each comprising 25 seventh-grade students at SMPN 11 Mataram. Data were collected through observations and learning outcome tests administered during the pretest and posttest phases, and subsequently analyzed using Analysis of Covariance (ANCOVA) to control for students’ initial abilities. The results indicated that the implementation of the Scramble learning model supported by ProProfs Brain Game had a significant effect on improving students’ learning outcomes. The experimental group demonstrated a higher increase in learning outcomes compared to the control group, with an N-Gain improvement of 54%. This learning model was able to create a more interactive and enjoyable learning environment, while also enhancing students’ active engagement in the learning process. Therefore, the Scramble model assisted by ProProfs Brain Game can be considered an effective and innovative instructional strategy for improving Civic Education learning outcomes at the junior high school level.
Pembentukan Kewarganegaraan Digital Melalui Project Based Learning Berbasis ( PjBL) Media Digital di SMA Negeri 5 Mataram Sutadi, Rani Indrafata; Sawaludin, Sawaludin; Basariah, Basariah
Empiricism Journal Vol. 7 No. 3: September 2026
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/ej.v7i3.6628

Abstract

Perkembangan teknologi digital telah mengubah cara peserta didik belajar, berinteraksi, dan berpartisipasi dalam ruang digital. Kondisi tersebut menuntut sekolah tidak hanya mengembangkan keterampilan penggunaan teknologi, tetapi juga membentuk kewarganegaraan digital peserta didik. Penelitian ini bertujuan untuk mendeskripsikan penerapan model pembelajaran Project Based Learning (PjBL) berbasis media digital di SMA Negeri 5 Mataram serta menggambarkan aspek-aspek kewarganegaraan digital yang terbentuk melalui pembelajaran tersebut. Penelitian ini menggunakan pendekatan kualitatif dengan jenis studi kasus. Data dikumpulkan melalui observasi, wawancara, dan dokumentasi, kemudian dianalisis melalui reduksi data, penyajian data, dan penarikan kesimpulan/verifikasi. Uji keabsahan data dilakukan menggunakan triangulasi teknik, triangulasi sumber, dan triangulasi waktu. Hasil penelitian menunjukkan bahwa penerapan PjBL berbasis media digital di SMA Negeri 5 Mataram dilaksanakan melalui tiga tahapan utama, yaitu perencanaan, pelaksanaan, dan evaluasi. Tahap perencanaan meliputi penyusunan perangkat pembelajaran, penyiapan sarana dan prasarana, serta peningkatan kompetensi guru. Tahap pelaksanaan meliputi pemberian stimulus, identifikasi masalah, investigasi, kolaborasi, pemanfaatan media digital, presentasi, publikasi, dan refleksi hasil proyek, sedangkan tahap evaluasi dilakukan melalui asesmen terhadap proses, produk, dan presentasi peserta didik. Penerapan pembelajaran tersebut membentuk tiga aspek kewarganegaraan digital, yaitu Being Online, WellBeing Online, dan Rights Online. Aspek tersebut terlihat dari berkembangnya kemampuan peserta didik dalam mencari, menganalisis, dan mengolah informasi digital, berkomunikasi dan berkolaborasi secara etis, serta menggunakan media digital secara bertanggung jawab dengan menghargai hak cipta, mencantumkan sumber referensi, dan menjaga privasi serta keamanan digital. Dengan demikian, PjBL berbasis media digital berperan dalam membentuk peserta didik sebagai warga digital yang kritis, beretika, dan bertanggung jawab. Kata kunci: kewarganegaraan digital, Project Based Learning; media digital, pembelajaran PPKn; sekolah menengah. Developing Digital Citizenship through Digital Media-Based Project-Based Learning (PjBL) at SMA Negeri 5 Mataram Abstract The advancement of digital technology has transformed how students learn, interact, and participate in digital spaces. This shift requires schools not only to develop technology-use skills but also to cultivate students' digital citizenship. This study aims to describe the implementation of a digital media-based Project-Based Learning (PjBL) model at SMA Negeri 5 Mataram and to outline the aspects of digital citizenship fostered through this approach. A qualitative case study approach was employed. Data were collected via observation, interviews, and documentation, then analyzed through data reduction, data display, and conclusion drawing/verification. Data validity was ensured through technique, source, and time triangulation. The results indicate that the implementation of digital media-based PjBL at SMA Negeri 5 Mataram proceeded through three main stages: planning, implementation, and evaluation. The planning stage involved preparing instructional materials, setting up facilities and infrastructure, and enhancing teacher competence. The implementation stage encompassed providing stimuli, identifying problems, conducting investigations, collaborating, utilizing digital media, presenting, publishing, and reflecting on project outcomes; the evaluation stage involved assessing the students' processes, products, and presentations. This learning approach fostered three aspects of digital citizenship: Being Online, Online Well-being, and Online Rights. These aspects were evidenced by the development of students' abilities to search for, analyze, and process digital information; to communicate and collaborate ethically; and to use digital media responsibly by respecting copyright, citing sources, and maintaining digital privacy and security. Thus, digital media-based PjBL plays a role in shaping students into critical, ethical, and responsible digital citizens