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Perancangan User Experience Website Yayasan Ihyaul Quran Indonesia menggunakan Metode Human Centered Design Mohammad Royhan Afif Al Mudhari; Hanifah Muslimah Az-Zahra; Khalid Rahman
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 8 (2021): Agustus 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Ihyaul Quran Indonesia Foundation is a foundation engaged in Al-Quran education. An official foundation needs a website as public information and to support the programs of the foundation. According to the results of initial interviews conducted with foundation stakeholders, the foundation needs a website that functions as a funnel for information on the foundation for the public and to support for making donations. However, the requirement continues to increase as this research progresses. There are two groups of users of this website, namely the general public and administrators who manage the website. This research uses the Human Centered Design (HCD) method which is user-oriented with the hope that the design made is truly in accordance with the user's needs. The HCD method begins with the process of understanding and specifying the context of use that will produce personas, analysis of the system environment, and system objectives. The second stage is to analyze user requirements that generate functional and non-functional requirements along with use cases. The third stage is to design a solution that produces a wireframe and high fidelity prototype. The last stage is an evaluation of the solution design. The results of the evaluation using the System Usability Scale (SUS) got a score of 87 in the general public user group design, 78.75 in the admin user group design, which means it has adjective ratings of excellent. Evaluation using the User Experience Questionnaire (UEQ) got an excellent score on the attractiveness, efficiency, dependability, and simulation aspects. While the aspects of perspicuity and novelity got good scores.
Identifikasi Masalah Usability pada Aplikasi Mobile Halodoc dengan Menggunakan Metode Usability Testing Luthfi Irfan Hakim Praditya; Hanifah Muslimah Az-Zahra; Issa Arwani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 9 (2021): September 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The Halodoc mobile application on the Google Playstore was recorded as of January 2021 getting a rating of 4.8 out of 5 with around 6 thousand users still giving a rating of 1. Halodoc prioritizes the ease of consulting with doctors through chat features with doctors, purchasing drugs, making hospital appointments and visit without the need to queue. Based on user feedback and preliminary interviews with the Halodoc application, it was found that there were difficulties in finding information and felt uncomfortable with the display of images that were deemed unrepresentative, there were also a complaint to the displays on some of the menus. These constraints cause a sense of discomfort to the user. To find out how comfortable the user feels when using an application, an evaluation of the usability of the application is needed. Based on the evaluation of usability testing to three new user participants and three old user participants from the Halodoc application, a proposed design design was then made as a recommendation for improvement based on the design principles of the Eight Golden Rules. The results of the evaluation of the proposed design get an increase in the usability value, namely the learnability criterion of 1.62 which decreases to 1.13. Efficiency criteria of 89.97% increased to 100.0%. The criteria for memorability are the average number of steps and average clicks from 33 steps and 29.33 clicks to 27.33 steps and 23.33 clicks. The errors criteria got a value of 6.48%, decreased to 0%, and the satisfaction criteria got a value of 81.3 which increased to 90,8 which means it is also above the average score. With the test results that have increased from the usability value, the proposed design can be easily used by users and has resolved user problems.
Evaluasi Website Institut Agama Islam Negeri (IAIN) Jember menggunakan Metode Human Centered Design (HCD) dan System Usability Scale (SUS) Ifadhatur Rohmah; Satrio Hadi Wijoyo; Hanifah Muslimah Az-Zahra
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 9 (2021): September 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

IAIN Jember is one of the universities that own a website, the website is used as a means of disseminating information related to campus profiles, lecture activities, and campus announcements. When using the website, we found several usability problems, one of which was a menu that didn't function or didn't display any action. Based on the conditions that occured, the IAIN Jember website requires evaluating and there are improvements related to the interface involving the three aspects of usability according to (ISO 9241-11 (1998)). Improvements will be made using the Human Centered Design (HCD) method and Usability Testing which consists of effectiveness, efficiency and a System Usability Scale (SUS) questionnaire for satisfaction. Respondents consisted of two groups, namely parties related to IAIN Jember and the general public. As for the effectiveness aspect, an increase in value was obtained by 41.67% for parties related to IAIN Jember and 30% for the general public. In the aspect of efficiency, parties related to IAIN Jember received an increase of 68% while the general public got 58%. Furthermore, the satisfaction aspect using the System Usability Scale (SUS) questionnaire was given to 20 respondents and obtained an increase of 39.85. Therefore, it is evident if the design solution has a better usability value.
Perancangan Antarmuka Pengguna Sistem Pengelolaan Hasil Penilaian Siswa menggunakan Human Centered Design (Studi Kasus : SMKN 2 Bojonegoro) Andini Ayu Larasati; Hanifah Muslimah Az-Zahra; Tri Afirianto
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 9 (2021): September 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The research about system that is used for managing student score was based on the school that is the research object condition which does not have a system that can help the teacher to easily manage their student score. therefore, Microsoft Office Excel and Google Form was used to manage the student's result score on their study. The research object consist of 10 major which have three grades, therefore making the management of the score inefficient both in time and energy and making in less effective. Another problem of using those method is that there is a high possibility of losing data. based on that problem, the researcher is designing a interface for information system that will be used for managing the student's score using a Human Centered Design (HCD) method. the method is used for designing a interface that will focus on the user needs that will make ease on the system usability. the research will resulting a high fideality prototype used by 1 user (vice principal on curriculum field) and 3 user groups (homeroom teacher, subject teacher, and extracurriculer builder). The last testing method useed will be using a usability testing method with System Usability Scale (SUS) for the assessment. System Usability Scale questionnaire will be used for calculate usability level based on the user point of view. the end result of System Usability Scale will obtain summary of all user total score which is 72. the score result will then show the interface design is accepted by the user candidate.
Perancangan User Interface Sistem Informasi OSIS berbasis Android dengan pendekatan Human Centered Design Studi Kasus SMKN 1 Dlanggu Desi Fatmawati; Hanifah Muslimah Az-Zahra; Wibisono Sukmo Wardhono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 10 (2021): Oktober 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

OSIS is the main organization for schools that aims to mobilize students in channeling talents and creative ideas. The OSIS organization at SMKN 1 Dlanggu plays an important role for schools, especially information and activities carried out by the OSIS. Submission of information or OSIS activities such as the election of the OSIS chairman and information on OSIS events is still done manually, meaning that there is no well-integrated system. This activity carried out is still not efficient. Based on these problems, the researcher designed the OSIS information system user interface to help select the OSIS chairman, convey information on activities efficiently and effectively. The design of the OSIS information system interface is to determine the needs of the user's system design display so that users can adjust the use of the system according to their needs. The results of the research are in the form of low fidelity wireframe designs and high fidelity prototypes which are evaluated by stakeholders as domain experts, namely OSIS supervisors and usability testing using user groups, namely one admin, three teachers and three students. System design testing is carried out iteratively and testing for the final results is carried out using usability testing with SUS assessment. The results of the test get a score with an average of 84.6 the results of this value indicate that the system design can be accepted by potential users.
Perancangan Antarmuka Pengguna Sistem Bimbingan dan Konseling berbasis Aplikasi Web menggunakan metode Human Centered Design (Studi Kasus: SMK Muhammadiyah 1 Malang) Dwi Cahyaningsih; Hanifah Muslimah Az-Zahra; Ismiarta Aknuranda
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 10 (2021): Oktober 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Guidance and counseling are some of the efforts given by SMK Muhammadiyah 1 Malang in providing assistance services to students. In providing assistance services to students, guidance and counseling teachers need to collect guidance data, but the guidance data collection is still done manually written in books, this creates inefficiency and takes a long time to find the guidance and counseling data needed. The purpose of this study was to design a web application-based guidance and counseling system user interface using the Human-Centered Design (HCD) method. The HCD method is used to design the user interface because this method can understand the needs of system users. The initial stage in the HCD method is the initial data collection which is carried out by interviewing users to understand and determine the user context and determine user needs. Next, design solutions that produce wireframes and prototypes. Then carry out the first and second evaluation activities which are evaluation and improvement, the process is part of the iteration process. The last process in HCD is the final evaluation of the solution design using the System Usability Scale method. The results of the design evaluation get a SUS score of 74.375. From the SUS score, the interface design of the guidance and counseling system is included in the ACCEPTABLE category or feasible and acceptable to users.
Perancangan User Experience Modul Dosen pada Aplikasi Bimbingan Akademik menggunakan metode Design Thinking Afani Kurniawan; Herman Tolle; Hanifah Muslimah Az-Zahra
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 10 (2021): Oktober 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

During lectures, students did not escape the problem, the selection of streams, selection of courses, and so on who needed a supervisor to find a meeting point. Academic guidance activitiy is activity in which academic advisory lecturer and students communicate to solve a problem. But not a small amount of academic advisory lecturer activities carried out every day. Lecturer activities to monitor the development of student lectures also only monitor Course Grades on the lecturer's academic information system. The system has not been able to evaluate student grades. Therefore, the design of the User Experience Module Lecturer in the application of academic guidance will help overcome these problems and make academic guidance activities running well at the Faculty of Computer Science Universitas Brawijaya. The Design Thinking method is used by going through 5 processes, which is empathy to get the views and needs of users, define for defining the needs and problems that exist, ideate to provide a solution design, prototyping high-fidelity design, and testing to measure how useful the application design before being developed to the program code. The results of the testing obtained with usability testing resulted in effectiveness of 88%, efficiency of 86.04.2%, and satisfaction of 85.5. The UEQ method is also done by producing an value of attractiveness 2.30, value of perspicuity 1.85, value of efficiency 2.00, value of 2.45, value of stimulation 2.35, and values of novelty 2.10.
Perancangan Antarmuka Sistem Informasi Akademik Siswa berbasis Web menggunakan Metode Human Centered Design (Studi Kasus: SMK Negeri 8 Malang) Anis Wardlatul Ulfa Wahidah; Hanifah Muslimah Az-Zahra; Wibisono Sukmo Wardhono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 10 (2021): Oktober 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

SMK Negeri 8 Malang is an institution engaged in the field of education in the city of Malang. SMK Negeri 8 Malang is a state-owned and accredited A and has implemented the Revised 2013 curriculum in teaching and learning activities. Submission of academic information such as information on lesson schedules, registration, and the results of the recap of student scores is done manually. This makes students and their guardians unable to measure the development of students' abilities optimally because the results of the recap of students' scores can be seen at the end of the semester. Based on the existing problems, SMK Negeri 8 Malang requires an academic information system interface design. The interface design aims to provide an overview of the application of student academic information systems and improve the efficiency of management and presentation of information for students at SMK Negeri 8 Malang. The interface design that will be used as a solution in this study uses the Human-Centered Design (HCD) method. The result of this research is a high fidelity prototype design which was evaluated by 8 respondents using the System Usability Scale (SUS) questionnaire. The test results using the SUS questionnaire obtained an average SUS score of 75.31 which can be categorized as feasible or acceptable by users.
Evaluasi Website Malasngoding dengan menggunakan Metode Usability Testing dan System Usability Scale (SUS) Aditya Putra Pratama; Satrio Hadi Wijoyo; Hanifah Muslimah Az-Zahra
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 10 (2021): Oktober 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Malasngoding is a learning media website that discusses programming languages ​​to build websites, applications and systems. The reason why using the malasngoding website as an evaluation topic, is because based on the similar.com website for the malasngoding website, it only has a total visitor of 315.11k, which turns out to be far from other similar websites and the visitor to the malasngoding website has decreased drastically from March to June. Initial research conducted on Filkom students, the general public, and students of SMK 5 majoring in RPL found several problems such as being unattractive and seeming messy, the appearance of the website on mobile tends to fill the screen, there is no function to contact the author, cannot subscribe to material via email, there is no table of contents to make it easier to see all the material, discussion positions that are not visible and some features cannot be used when accessing via mobile. This study uses the usability testing method and uses two questionnaires, namely the system usability scale and the General LMS evaluation. The test after repairing the malasngoding website and obtained results on the desktop device for the learnability aspect with a success rate of 96.2%, the efficiency aspect with time based efficiency 0.05 goals/sec, the error aspect with an error rate of 0.02, the memorability aspect with an average step of 53.3 and the satisfaction aspect an average score of 75.25. On mobile devices, the results of the learnability aspect with a success rate of 93.05%, the efficiency aspect with time based efficiency of 0.04 goals/sec, the error aspect with an error rate of 0.05, the memorability aspect with an average step of 67.7 and the satisfaction aspect with an average score of 74.55.
Evaluasi User Experience Game Raft menggunakan Metode Game Experience Questionnaire (GEQ) Darmadani Kyat Madana; Eriq Muhammad Adams Jonemaro; Hanifah Muslimah Az-Zahra
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 10 (2021): Oktober 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Raft is a survival game developed by Redbeet Interactive and Axolot Games while still in the Early Access stage. Therefore, the game requires an evaluation of the user experience before reaching final stage of development. The method used in this study is the Game Experience Questionnaire, a questionnaire-based instrument that aims to measure user experience in playing games. The questionnaire has 3 modules. The first module is the Core Module with an average value result of 3 on dimensions such as Competence (M = 2.99, SD = 1.05175), Immersion (M = 3, SD = 1.03061), and Positive Effect (M = 3.1, SD = 1.019152) while the lowest value results are on dimensions such as Negative Effect (M = 0.9875, SD = 1.293767) and Tension (M = 0.817, SD = 1.38392). The second module is the Social Presence Module. However, it is not used for this research because it is preferred for games which require many players. The respondents will only be playing play the game in singleplayer for the purposes of this study. The third module is the Post-Game Module with the highest score on the Positive Experience dimension (M = 2.6833, SD = 1.07958) while the lowest score on the Negative Experience dimension (M = 0.60, SD = 1.00536). The results of the Raft game user experience are of good value. However, there are some issues that arise and do not affect the gameplay completely because they are minor.
Co-Authors A'an Choiril Anwar Abdul Ghoniy Nur Chasana Abdur Rahman Achmad Fauzi Achmad Isa Anshori Adam Hendra Brata Adam Surya Wibawa Adelia Ayu Trilestari Aditya Evan Yudistira Aditya Putra Pratama Aditya Rachmadi Admaja Dwi Herlambang Afani Kurniawan Afif Imaduddin Agi Putra Kharisma Agityarizky Tidoputra Pradana Agnes Astriani Agung Adhi Nugroho Agung Witanto Agustinus Dwi Priharyanto Ahmad Isa Hambali Ahmad Kholish Fauzan Shobiry Ahmad Luthfi Teguh Adinegoro Ahmad Maula Rifqi Aisyah Altus Sholikah Aji Prasetyo Aldy Rakhman Kurniawan Alfi Musyaffa Ghossa Alfi Nur Rusydi Alfi Rochmah Primasari Alif Akbar Tejamukti Alifia Wahyu Sektyawardani Alim Muhammad Alin Kinanti Ammar Gunya Pratomo Anak Agung Gede Krisna Eka Putra Andi Reza` Perdanakusuma Andika Sujar Adi Saputra Andini Ayu Larasati Andrew Wise Jeremia Angelin Anggraeni Misi Anggi Valeria Putri Anis Wardlatul Ulfa Wahidah Anita Putri Novitasari Annisa Mursyidah Annisa Novy Kholiyanti Annisa Nurfitri Arbi Ramadhan Akbar Asmanputra Ardian Triantoro Argandarining Ilmi Harnis Arief Rino Wahyu Putra Arif Ramadhan Arifin, Mochammad Samsul Aryo Pinandito Aryun Nadaa Aniesiyah Atikah Febrianti Nastiti Ayu Fahrunnisa Ayu Pratiwi Ayu Puspita Rachmi Ayu Putu Augie Permata Dhea Bagus Taufik Wicaksono Bhaktiar Adi Nugraha Bondan Sapta Prakoso Buce Trias Hanggara Cantya Danniswara Cerin Genias Cheldo Bagus Romansya Chicilia Rebeca Andani Dani Kurnianto Darmadani Kyat Madana Darryl Dwi Nugroho David Panta Palado S. Dea Annisa Larasati Debie Shabastian Rosie Deflion Yussac Sahlan Desi Fatmawati Devita Helga Safitri Dhania Tami Wijaya Dhiemas Gilang Pandian Dhika Rozqi Anggitama Dhimas Ilmi Auvi Diah Harnoni Apriyanti Diah Priharsari Dienabillah Gita Fitri Dimas Anugerah Asprila Dina Ayu Musfikasari Dinda Aditama Dinda Aditya Febrianti Dinda Ayu Ludfiana Safitri Dini Nurhayati Djoko Pramono Dwi Cahyaningsih Dyah Arifiani Situmorang Edo Yokko Rolando Elfi Atus Zahroh Eriq Muhammad Adams Jonemaro Erwin Wijayanto Fadhel Suryana Putra Fairuz Salsabila Rofiq Fajar Ramadhanti Faris Genis Yudi Perdana Faris Lafito Hendratna Fariz Wahyu Djatmiko Fathiya Ihsani Fatwa Ramdani, Fatwa Fauzan Fitranda Fauziyah Nur Rahmania Fauzizah Andriani Fitra Abdurrachman Bachtiar Fitra Endi Auliansyah Frita Dwi Julianinda Galih Prakoso Gayus Reinaldy Manere Sulli Danan Ghasa Faraasyatul 'Alam Ghifary Maulana Fanony Grenzya Laksmi Putri Kusoy Gusti Agzalia Handita Anya Prameswari Hanif Aulia Kusuma Hanif Naufal Ashari Hardy Padmayudha Nugraha Harry Bali Kusuma Hendrikus Dimas Samara Herald Anwar Bhasarie Herman Tolle Hernindya Annisa Rahayu Hiegar Ramadani Himawat Aryadita Hosea Scarlet Haholongan Hutomo Ardianto I Nyoman Bhayu Kurniawan Putra Ifadhatur Rohmah Ilham Setyo Nugroho Imam Safi'i Intan Rahmawati Intan Sartika Eris Maghfiroh Irwandi, Putra - Ismiarta Aknuranda Issa Arwani Ivan Lianto Ivan Putera Pratama Jerry Deska Perdana Joshua Dika Kariyoto Kariyoto Kevin Dwiki Saputra Kevin Ryan Hadi Khairien Nissa Khalid Rahman Kiristian Sibarani Komang Agus Sathya Paramananda Komang Candra Brata Lasma Triani Lina Fitra Lutfi Fanani Luthfan Aufa Faqih Luthfi Irfan Hakim Praditya M. Iqbal Farras Pratama Mahardeka Tri Ananta Malik Abdul Azis Mareta Siregar Masagus Hariadi Arief Maya Dwi Wijayanti Miftachul Bachruddin Mochamad Arief Satriajaya Mochamad Chandra Saputra Mochammad Aldi Kushendriawan Mochammad Chandra Saputra Mochammad Naufal Rizky Angkasa Mochammad Nurendra Mohamad Rendiansah Mohammad Fatoni Anggris Mohammad Khaufillah Mohammad Royhan Afif Al Mudhari Muh. Akbar Murad Muhamad Zahran Nurirrozak Muhammad Alfan Mubarrak Muhammad Aminul Akbar Muhammad Anas Ziauddin Muhammad Audi Muhammad Daffa Arga Muhammad Fauzan Ahnaf Muhammad Hanif Muhammad Jordan Farrell Muhammad Nur Wavi Muhammad Raihan Agust Nugroho Muhammad Redo Muhammad Rhamanda Fadilla Muhammad Rifqi Muhammad Rizal Ramdhani Muhammad Satrio Bayu Pamungkas Muhammad Syamsuddin Yusuf Muhammad Yudha Yusi Putra Mujiburrahman Haekal Fajry Mukhammad Sharif Hidayatulloh Muthia Rifdah Mardatillah Nabila Sarah Pradila Nabila Septa Paramita Nadia Humairo Nadiatul Khaira Nafilah Fauzi Nanang Yudi Setiawan Naufal Aji Dewananto Naufal Faza Rusdi Naufal Zulfikar Priambodo Niken Hendrakusma Wardanai Niken Hendrakusma Wardani Niken Hendrakusma Wardani Niken Hendrakusuma Wardani Nisrina Dhia Ufaira Nissa Madaniyah Fadhilah Novi Haryati Novia Fanny Salsabila Nur Azizah Nur Fitriani Nurina Ayuningtyas Nurma Afi Nirmala Nurma Afi Nirmala Nurrachmat Ardhianto Nurul Fikriyah Oktavia Zalma Pradya Mutiarahma Prima Rizki Maulidina Putra, Anak Agung Adi Wiryya Putu Ananta Yoga Manik Mas R. Arya Hasburrahman R. P. Hero Wijaya Rachel Jessica Silalahi Rahmadhana Ramadan Raisadya Hemas Pawestri Raka Irvaldo Rahadiasta Raka Putra Pratama Rasyad Hafizh Fadhilah Rasyid Asis Perdana Ratih Kartika Dewi Ressya Sukma Retno Indah Rokhmawati Revianda Amrullah Akbar Reza Ararsy Arrohman Rezky Nufahriza Rian Rizki Prayogo Ricco Anjasmara Putra Pratama Rifda Syahdatina Riswan Septriayadi Sianturi Rizal Halim Adirasyid Rizka Hikma Damayanti Rizky Adytia Ivan Rahman Rizky Ariefpambudi Roni Yulistyo Saputra Rosita Devi Ramadhani Rr. Tasia Haniifah Rihadatul Aisy Ryan Edbert Jeremiah Ryan Rahmadiansyah Ryan Sutawijaya Safira Nur Rahmah Salma Mutiasanti Satrio Hadi Wijoyo Satrio Vianka Manaman Seno Naufal Muhammad Septri Megahita Yolanda Simanjuntak Shafira Fitrianissa Sonia Elisurya Supraptoa Supraptoa Suryo Utomo Syifa Shabrina Siregar Tamara Marihot Ratna Tambunan Theresia Karina Situmorang Tiffani Nisa Zulaikah Timothy Marshall Sianipar Tistya Putri Karima Tites Agung Prabowo Tiur Prasetyaningtias Tri Afirianto Vallian Kautsar Fahdrerazi Vera Wati Veronica Sonya Souissay Vicky el Fathea Kamiza Vira Indriana Vrishi Magridira Putri Wahyu Nur Arifin Wahyu Satriyo Wibowo Welly Purnomo Wenny Pujawati Wheny Mela Sari Wibisono Sukmo Wardhono Widhy Hayuhardhika Nugraha Putra Widya Agusty Bintari Willy Arief Pramono Windha Parwaningsuci Wiwit Susilo Ningsih Yahya Vernanda Ramadhani Yan Giska Pranandita Yhanuar Alkhamislam Yosua Raka Justico Yudhistira Kurniawan Sutiknyo Yudhistira Serdiansyah Alrio Yudistira Maulana Yulius Firantoko Yunita Titisari Yusi Tyroni Mursityo Zahrah Putri Ramadhanti Zakia Rahmasanti Karyono Zulvarina, Prima