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All Journal JTEV (Jurnal Teknik Elektro dan Vokasional Jupiter SITEKIN: Jurnal Sains, Teknologi dan Industri Jurnal Teknologi Informasi dan Ilmu Komputer Informatika Mulawarman: Jurnal Ilmiah Ilmu Komputer Sinkron : Jurnal dan Penelitian Teknik Informatika Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) Journal of Information Technology and Computer Science (JOINTECS) JURNAL MEDIA INFORMATIKA BUDIDARMA INOVTEK Polbeng - Seri Informatika JITK (Jurnal Ilmu Pengetahuan dan Komputer) JURNAL TEKNOLOGI DAN OPEN SOURCE Jurnal Sains dan Informatika : Research of Science and Informatic J-SAKTI (Jurnal Sains Komputer dan Informatika) KOMPUTIKA - Jurnal Sistem Komputer JOISIE (Journal Of Information Systems And Informatics Engineering) Jurnal Abdimas PHB : Jurnal Pengabdian Masyarakat Progresif Humanis Brainstorming METIK JURNAL JSAI (Journal Scientific and Applied Informatics) Building of Informatics, Technology and Science Jurnal Mantik JUKANTI (Jurnal Pendidikan Teknologi Informasi) Journal of Applied Engineering and Technological Science (JAETS) JURSIMA (Jurnal Sistem Informasi dan Manajemen) JISA (Jurnal Informatika dan Sains) JOURNAL OF INFORMATION SYSTEM RESEARCH (JOSH) Idealis : Indonesia Journal Information System Jurasik (Jurnal Riset Sistem Informasi dan Teknik Informatika) Jurnal Teknik Informatika (JUTIF) J-SAKTI (Jurnal Sains Komputer dan Informatika) Jurnal Esensi Infokom: Jurnal Esensi Sistem Informasi dan Sistem Komputer Jurnal Pengabdian Masyarakat : Pemberdayaan, Inovasi dan Perubahan Kolaborasi Jurnal Pengabdian Masyarakat Jurnal Teknoif Teknik Informatika Institut Teknologi Padang IJCOSIN : Indonesian Journal of Community Service and Innovation Jurnal Masyarakat Madani Indonesia eProceedings of Engineering Jurnal Pengabdian Masyarakat Bangsa JURSIMA SATIN - Sains dan Teknologi Informasi Jurnal Abdimas Indonesia Jurnal Informatika: Jurnal Pengembangan IT Jurnal Sistem Informasi dan Manajemen Jurnal Pengabdian Sosial RESLAJ: Religion Education Social Laa Roiba Journal Jurnal Pendidikan Teknologi Informasi (JUKANTI) Jurnal Ecotipe (Electronic, Control, Telecommunication, Information, and Power Engineering) Jnanadharma KOMPUTASI
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Sistem Pakar Deteksi Penyakit Bawang Merah dengan Metode Case Based Reasoning Yohani Setiya Rafika Nur; Auliya Burhanuddin; Dasril Aldo; Widya Lelisa Army
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 3 (2022): Juli 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i3.4180

Abstract

Shallots are tubers commonly consumed by Indonesians. Shallots are one of the three members of the Allium genus that are much-loved and have high economic value. In the process of cultivating shallots susceptible to pests and diseases. Onion caterpillars, leaf flies, earthworms, purpura, fusarium wilt, onion mosaic and leaf spot are some of the pests and diseases that often attack shallot plants. Farmers will immediately give pesticides or methods that are sometimes not suitable for pests and diseases that attack. As a result, maintenance is not optimal and new pests or diseases often arise. This study aims to help farmers find early symptoms of shallot pests and diseases, so that pest and disease control is more optimal and on target. Processed as many as 10 attack data using Case Based Reasoning method. This method will process data in the form of symptoms seen in shallots, so that they can detect types of pests and diseases of shallots and their handling steps with 100% accuracy. Therefore, this method is relevant for the identification of shallot disease
PERANCANGAN HUMAN MACHINE INTERFACE UNTUK SISTEM OTOMASI STORAGE BERBASIS PLC Aldo Putra Dasril; Risfendra Risfendra
JTEV (Jurnal Teknik Elektro dan Vokasional) Vol 5, No 1 (2019): JTEV (Jurnal Teknik Elektro dan Vokasional)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (428.551 KB) | DOI: 10.24036/jtev.v5i1.102775

Abstract

Storage adalah media penyimpanan barang hasil produksi di industri. Beberapa  storage tidak dapat menjamin kualitas barang yang disimpan, karena proses pengendalian sistem storage bersifat manual. Selain itu, disebabkan juga karena tidak adanya pemantauan yang dilakukan saat proses penyimpanan barang, sehingga jika terjadi kesalahan akan sulit dideteksi. Untuk itu diperlukannya sistem yang dapat mengendalikan sekaligus memantau proses kerja sistem storage. Sistem storage ini terdiri dari sebuah konveyor yang digunakan untuk memindahkan barang dan sistem pneumatik yang digunakan sebagai sistem penggerak saat proses penyimpanan barang dilakukan. Menggunakan bantuan PLC (Programmable Logic Controller) sebagai sistem otak pengendali yang terhubung dengan  sebuah HMI (Human machine interface) sebagai media pengendali dan pemantauan sistem. Perancangan HMI sebagai pengendali dan pemantauan proses kerja sistem, dapat menjamin kelancaran sistem bekerja dan jika terjadi kesalahan mudah dideteksi dengan cepat melalui tampilan HMI. HMI dapat melakukan proses rekam data dengan data logger. Dari data logger diketahui proses sistem otomasi storage pada storage A, membutuhkan waktu selama 9 detik untuk satu siklus. Sedangkan  pada storage B, membutuhkan waktu 12 detik satu siklus. Perancangan HMI berjalan sesuai dengan fungsinya.
SISTEM INFORMASI PENYAKIT KUCING BERBASIS MULTIMEDIA INTERAKTIF Reza Iqbal Pramudya; Satya Nur Hutama; Afif Dwi Laksono; Ratna Budiarti Dwi Rahayu; Ajeng Ayu Suryani; Dasril Aldo
Jurnal Pendidikan Teknologi Informasi (JUKANTI) Vol 5 No 1 (2022): Jurnal Pendidikan Teknologi Informasi (JUKANTI) Edisi April 2022
Publisher : Program Studi Pendidikan Informatika, Universitas Citra Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37792/jukanti.v5i1.435

Abstract

Penelitian ini bertujuan untuk menghasilkan produk multimedia interaktif tentang sistem informasi sebagai inovasi pembelajaran terpadu untuk masyarakat luas. Metode yang dugunakan pada penelitian ini adalah penelitian dan pengembangan (R&D) dengan mengadaptasi Model pengembangan ADDIE. Permasalahan pada penelitian ini belum banyak masyarakat yang belum tahu bahwa animasi atau aplikasi berbasiskan multimedia dapat dimanfaatkan untuk kepentingan penyebaran informasi secara menarik dan mudah diterima. Saat ini di Indonesia menekankan pada pembelajaran berbasis TIK dengan mempelajari berbagai bidang ilmu secara bersamaan dalam berbagai rangkaian. Namun masalahnya tidak banyak sistem informasi yang dikemas berupa multimedia interaktif yang mampu menghubungkan pembelajaran terpadu khususnya di wilayah tertinggal. Hasil dari penelitian ini dapat memudahkan masyarakat dalam mencari informasi mengenai penyakit kucing secara interaktif. Multimedia interaktif ini merupakan sumber pembelajaran yang inovatif di kalangan masyarakat luas karena memang di beberapa wilayah di Indonesia masih sedikit. Sehingga produk ini nantinya diharapkan memberikan inspirasi dan kebaharuan terkait untuk sumber-sumber belajar yang ada baik itu untuk khalayak umum atau pada pembelajaran di sekolah-sekolah.
Penerapan Metode Case Base Reasoning Dalam Diagnosa Penyakit dan Hama pada Tanaman Hortikultura Dasril Aldo; Yohani Setiya Rafika Nur; Andre Citro Febriliyan Lanyak; Filfimo Yulfiz Ahsanul Hulqi; Rania Nur Hikmah
Building of Informatics, Technology and Science (BITS) Vol 4 No 2 (2022): September 2022
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/bits.v4i2.1888

Abstract

Horticultural products are products from the agricultural sub-sector with potential and prospects for development. Horticultural products consist of medicinal products, fruit, vegetables, and ornamental plants. However, some farmers are still not optimal in getting results from their cultivation because they do not understand how to control pests and diseases of horticultural crops. This causes the plant to be susceptible to various diseases. Identification of diseases in these plants is often done manually so it takes a long time. The development of computer technology can be utilized in various branches of science, one of which is the field of artificial intelligence. Expert systems are included in one of the scientific branches of the current artificial intelligence program. Expert systems have the ability to solve a particular problem, usually requiring an expert from an expert. The method that will be used is the case-based reasoning (CBR) approach. This study aims to help farmers diagnose diseases and pests, so that they are more optimal and on target in controlling. In the implementation of the expert system with the CBR method, a diagnosis will be obtained, and it will be recommended for plant control. Case Based Reasoning method is used to process 10 data. This method will process data in the form of symptoms seen in horticultural plants. The test results obtained a percentage value of 80%. Therefore, the application of the Case Based Reasoning method is very relevant in the Diagnosis of Diseases and Pests in Horticultural Crops.
Pengembangan Multimedia Interaktif Hewan Berbisa dengan Metode Multimedia Development Life Cycle Dasril Aldo; Miftahul Ilmi; Hariselmi Hariselmi
Journal of Information System Research (JOSH) Vol 4 No 2 (2023): January 2023
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/josh.v4i2.2669

Abstract

The problem that is the main focus of this research is the lack of interesting interactive multimedia-based educational information media as a provider of information about venomous animals. This information should also be a concern because these venomous animals are very dangerous, especially for children who still lack information about this. The aim of this research is to become a source of educative information to the public, especially children, about venomous animals as attractive as possible and easy to use. Interactive multimedia is one solution to this problem. The Multimedia Development Life Cycle method is used as a guide in building interactive multimedia with the stages of Concept, Design, Material Collecting, Assembly, Testing and Distribution. From the results of testing in alpha testing all the features in this interactive multimedia can run well. With the results of beta testing on 30 respondents, they get a rating of 4.54 out of 5, so this interactive multimedia is very good and suitable for use as an educative information medium about venomous animals.
EXPERT SYSTEM FOR INITIAL IDENTIFICATION OF DISEASES CAUSED BY HELICOBACTER PYLORI BACTERIA USING CASE BASED REASONING APPROACH Dasril Aldo
Jurnal Teknik Informatika (Jutif) Vol. 4 No. 1 (2023): JUTIF Volume 4, Number 1, February 2023
Publisher : Informatika, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jutif.2023.4.1.693

Abstract

Helicobacter pylori, which is a bacterium that can live in the stomach. Infection can occur when bacteria invade and damage the stomach wall. Lack of information and ignorance of the public about the seriousness of these bacteria causes various very serious diseases such as inflammation of the digestive tract (gastritis), gastric bleeding, gastric perforation (leak stomach), infection of the peritoneal wall (peritonitis) and gastric cancer. This expert system aims to provide information and also early identification of diseases caused by the bacterium Helicobacter pylori. After the expert system has identified the type of disease, it will then suggest the actions that need to be taken. The method used is CBR, this method works with the stages of Retrieve, Reuse, Revise, and Retain. The data that will be processed in this study are 30 data, with the results of 29 data in accordance with the doctor's diagnosis. From these results, it can be said that the accuracy of this expert system is 97% so that it can be used as an alternative in identifying diseases caused by the bacterium Helicobacter pylori.
PENGEMBANGAN MEDIA PEMBELAJARAN PENYAKIT LANGKA BERBASIS MULTIMEDIA INTERAKTIF DENGAN METODE LUTHER Elizabeth Christina; Sophia Deo Sandeva; Damiana Trivinita L. B; Andika Bayu S; Dasril Aldo
Jurnal Pendidikan Teknologi Informasi (JUKANTI) Vol 6 No 1 (2023): Jurnal Pendidikan Teknologi Informasi (JUKANTI) Edisi April 2023
Publisher : Program Studi Pendidikan Informatika, Universitas Citra Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37792/jukanti.v6i1.856

Abstract

The types of rare diseases are currently unknown to many people, especially the general public, due to a lack of information and outreach. Although this disease is very rare, there is a need for early education on its symptoms as a form of anticipation and information and tolerance for sufferers of this disease with the aim of increasing knowledge and awareness about rare diseases. The main problem in this study is the lack of information media for health education about rare diseases, so we need an information media that can present rare disease knowledge that is not only easy to understand but also creative in order to be able to attract people's attention and make learning more fun by creating a interactive multimedia-based learning system. This application is to support understanding of rare diseases, especially for ordinary people who suffer from rare diseases or are around people with rare diseases. The method chosen is the Luther method, which is a multimedia development method based on six stages, namely Concept, Design, Material Collection, Assembly, Testing, and Distribution.
APLIKASI INFORMASI OBJEK WISATA DI PURWOKERTO BERBASIS MULTIMEDIA INTERAKTIF Difla Mazidah Al 'Arifah; Adhe Nuzula Ramadlana; Denis Oktawandira; M. Aldi Yudhi Pradana; Agung Irman Syaifudin; Dasril Aldo
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 1 (2022): Jursima Vol. 10 No. 1, April Tahun 2022
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i1.360

Abstract

The rapid development of technology and science produces new innovations that are constantly changing for the better. One of them is in the field of information technology, especially multimedia-based technology which has an important role in the process of distributing information.Tourism is one of the leading sectors for Indonesia which plays an important role in increasing income. Indonesia as a developing country that has tourism potential, both natural, historical, cultural and religious tourism, because Indonesia has various ethnic groups, customs, and cultures so that it is quite potential to be developed properly. However, the Covid-19 pandemic which lasted from the beginning of 2019 until now has made the number of tourists in Central Java decrease. The city of Purwokerto is a city that is geographically located right under the foot of Mount Slamet which makes the city have a fairly cool and still fresh air. Purwokerto has a number of tourist attractions that offer natural beauty that makes this city even more interesting to visit. However, not a few tourists who visit the City of Purwokerto have difficulty in getting information about tourist attractions. Therefore, the "Purwokerto Object Information Application Based on Interactive Multimedia" was built to convey information to the public about tourism in Purwokerto as well as a form of promotion of tourism objects in Purwokerto. The method used in designing this interactive multimedia-based information application is themethod Waterfall. Keyword: information, multimedia, interactive, Purwokerto, tour
SISTEM INFORMASI PENGENALAN HEWAN BERDASARKAN JENIS MAKANAN BERBASIS MULTIMEDIA INTERAKTIF Maulana Faridzal Eka Nugraha; Rostina Rostina; Rizkyna Sekar Kisviantari; Trisna Kenti Rahayu; Miranda Dwi Febriliana; Fiqry Fahmy Dwe Fahrezy; Dasril Aldo
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 1 (2022): Jursima Vol. 10 No. 1, April Tahun 2022
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i1.361

Abstract

In the current millennial era, technology has developed very rapidly. These developments affect the process of teaching and learning activities, especially elementary schools in terms of the method of delivering material. There are still many schools whose learning methods use blackboards, books, and markers in providing examples of images to their students. Therefore, the quality of the knowledge taught tends to be boring and difficult for students to absorb because the media used by the teacher is less attractive. Many studies have been carried out in the development of interactive multimedia by Kiki Firmantoro, et al (2016), Adi Fitria (2019), Sembiring et al (2018). Based on existing research and development, in this research an interactive learning animation is designed that has a novelty, namely the introduction of animals based on the type of food using the macromedia flash application. This development is equipped with animations such as buttons to connect slides and produce sound effects that are expected to attract children's learning interest. Keywords : interactive multimedia, animal introduction, animation
SISTEM INFORMASI PENGENALAN DAN PENANGGULANGAN NARKOBA BERBASIS MEDIA MULTIMEDIA INTERAKTIF Gigih Attayauban Purnomo; Fajar Maulana; Farah Sofiatul Nur Amanah; Ahmad Riau Ardi; Dasril Aldo
JURSIMA (Jurnal Sistem Informasi dan Manajemen) Vol 10 No 1 (2022): Jursima Vol. 10 No. 1, April Tahun 2022
Publisher : INSTITUT TEKNOLOGI DAN BISNIS INDOBARU NASIONAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47024/js.v10i1.362

Abstract

Di masa sekarang di mana informasi semakin mudah didapatkan, semestinya kesadaran masyarakat akan bahaya narkoba semakin meningkat, namun data dilapangan tidak memberikan hasil demikian. Masih kerap ditemui pengguna narkoba di masa sekarang. Berdasarkan masalah tersebut dibuatlah penelitian ini dimana bertujuan untuk meningkatkan kesadaran masyarakat akan pentingnya mengetahui apa itu narkoba, efek yang disebabkannya apabila disalah gunakan serta bagaimana cara mencegah penyalahgunaannya. Penelitian ini dilaksanakan dengan mengumpulkan data-data yang mendukung penelitian seperti artikel dan buku, kemudian data-data yang telah didapatkan diatur dan dirangkai sedemikian rupa sehingga pengguna program ini, dapat dengan mudah memahami isi program. Setelah itu, data-data tersebut digunakan untuk membuat media interaktif sehingga dapat menarik perhatian audience. Hasil dari penelitian ini berupa sebuah media interaktif yang berisi informasi tentang narkoba, cara penggunaan narkoba yang benar, serta penanggulangan penyalahgunaan narkoba. Kata kunci : Multimedia, Interaktif, Narkoba
Co-Authors A.A. Ketut Agung Cahyawan W Abdillah, Alifia Dhia Abimanyu Abimanyu Achmad Solichin Adanti Wido Paramadini Adhe Nuzula Ramadlana Adriano, Riftian Dimas Affiyanti, Rakhma Yuli Afif Dwi Laksono Agung Irman Syaifudin Agustianto, Satya Helfi Ahmad Faishal Fahrisena Ahmad Riau Ardi Ahmad Rijal Arifin Ahmadi Ahun Ismi Aziz Ajeng Ayu Suryani Ajeng Dyah Kurniawati Aksaningtyas, Laeli Lutfiana Al 'Arifah, Difla Mazidah Al Faiz, M. Hanif Alfan Rizki Juliano Azitya Alifia Dhia Abdillah Alika, Shintia Dwi Alwendi, Alwendi Alzi Mula Baharsyah Amanah, Farah Sofiatul Nur Aminatus Sa’adah An-Naayif, Hanief Taqiyuddien Adz-Dzaky Andi Sano, Andreas Novito Andika Bayu S Andre Citro Febriliyan Lanyak Annisa Risqi Sulistya Kusuma Wardhani Apri, Muhamad Ar rasyid, Fauzan Cholis Ardanu, Riski Fitria Ardi - Ardi Ardi Ardi Ardi Ardi, Ahmad Riau Ardianto, Rian Arifin, Ahmad Rijal Army, Widya Lelisa Arrasyid, Zidhan Asti Herliana, Asti Auliya Burhanuddin Aziz, Ahun Ismi Bagus Ahmad Setiawan Baharsyah, Alzi Mula Bidayatul Masulah Bita Parga Zen Briliana, Carlita Wahyu Chevin, Virginawan Alessandro Dading Qolbu Adi Dading Qolbu Adi Damiana Trivinita L. B Dana Eko Wahyu Pambudi Danny Kurnianto Darmansah Darmansah, Darmansah Dedi Rahman Habibie Dedi Rahman Habibie Dedy Agung Prabowo Dedy Mirwansyah Deni Prasetyo Deni Prasetyo, Deni Denis Oktawandira Dewi Larasae Diah Ayu Lestari Diah Ayu Lestari, Diah Ayu Dian Maharani Dian Maharani Dian Riliyanda Difla Mazidah Al 'Arifah Dika Alim Mu’adin Dwi Satrio, Imam Edwin Adhi Wijaya Eko Wahyu Pambudi, Dana Elizabeth Christina Endro Muhammad Akbar Wijiantoro Fadhilatus Salamah, Khanif Rahmah Fahrezy, Fiqry Fahmy Dwe Fahrisena, Ahmad Faishal Fahrullah Fahrullah Faiz, M. Hanif Al Faizah Faizah Fajar Maulana . Farah Sofiatul Nur Amanah Farhan Aryo Pangestu Farhan Rasyid Kamaludin Farhan Yudha Pratama Fathan, Faizal Burhani Ulil Fau, Andrew Fauzi Ahmad Muda Febriliana, Miranda Dwi Feri Yasi Filfimo Yulfiz Ahsanul Hulqi Fiqrian, Muhammad Nafal Fiqry Fahmy Dwe Fahrezy Firmansyah, Muhammad Raafi'u Fuady, Tb. Dedy Gigih Attayauban Purnomo Gusla Nengsih, Yeyi Gustiwa, Risang Abdurrahman Hakim, Faiq Mufrih Halim Pratama, Muhammad Fajrul Hammam, Nizar Dhafirul Hanugrah Surya Purwaka Hariselmi Hariselmi Hariselmi Hariselmi Hariselmi, Hariselmi Hasby Arrahman Hermawaty Hermawaty Hidayat, Afifah Naurah Hutama, Iqbal Yoga Ihsan Maulana Ilwan Syafrinal Iqbal Yoga Hutama Irfan Venny Rahmayanti Irfanza Fadhly, Rafy Islam, Melinta Nurul Ismail Nur Fuadi Jaka Lintang Ramadhan Kamaludin, Farhan Rasyid Khairunnisa Samosir Khanif Rahmah Fadhilatus Salamah Kisviantari, Rizkyna Sekar Kristina Natasia Sinurat Kurniawan, Adrian Kurniawat, Ajeng Dyah Larasae, Dewi Lathif Luqmanul Hakim Lina Fatimah Lishobrina Linda Qornaeni Luqman Wahyudi M Yoka Fathoni M. Aldi Yudhi Pradana Mahazam Afrad Maryona Septiara Maulana Faridzal Eka Nugraha Maulana, Fajar Maulana, Ihsan Maulana, ⁠Ihsan Maulida, Elsa Melinda Br Ginting Melinta Nurul Islam Miftahul Ilmi Miftahul Ilmi, Miftahul Miranda Dwi Febriliana Muadin, Dika Alim Muhamad Apri Muhamad Apri Muhamad Azrino Gustalika Muhammad Afrizal Amrustian Muhammad Agus Muljanto Muhammad Briliantama Putra Muhammad Husni munir, Zainul Munir Nafidanisa Nanda Arista Rizki Nariza Wanti Wulan Sari Nia Annisa Ferani Tanjung Nicolaus Nizar Dhafirul Hammam Novanda Alim Setya Nugraha Nugraha, Alfa Yudha Nugraha, Maulana Faridzal Eka Nursaka Putra Nurul Hikmah NURUL HIKMAH Nyimas Ananda Putri Mulyono Oktavia, Laksmi Dwi Oktawandira, Denis P , Affriza Brilyan Relo Pambudi Agus Pambudi, Dana Eko Wahyu Pamuji, Yanuar Ikhsan Pangestu, Farhan Aryo Pradana, M. Aldi Yudhi Prakoso, Thorik Agung Pratama, Farhan Yudha Purnomo, Gigih Attayauban Putra, Muhammad Briliantama Putri, Yuliarni Rahayu, Trisna Kenti Rakhma Yuli Affiyanti Ramadhan, Firman Adi Ramadhan, Jaka Lintang Ramadhani, Rima Dias Ramadlana, Adhe Nuzula Rania Nur Hikmah Raspati, Mochamad Ravy Ratna Budiarti Dwi Rahayu Reza Iqbal Pramudya Rian Ardianto Rian Ardianto Richki Hardi Richo Richo Rifa Yanti Risfendra, Risfendra Riski Fitria Ardanu Riswan Azhari Riyani, Annisa Defitriana Rizkyna Sekar Kisviantari Rostina Rostina Rostina Rostina Sa'adah, Aminatus Sahara Sahara Salsabila, Luciana Sandhy Fernandez Sapta Eka Putra Saputra , Wahyu Andi Saputra, Candra Eka Saputra, Sandra Saputri, Sekar Isnaeni Nurul Saragih, Lorance Saraswati, RR Michelle Dewi Sarwenty, Putri Nabilah Satya Nur Hutama Sekar Isnaeni Nurul Saputri Setiawan, Bagus Ahmad Setyawan Suroso Sinurat, Kristina Natasia Sophia Deo Sandeva Sri Mulyani Sudianto, Sudianto Sulaeman, Gilang Suleman, Gilang Suprapto, Amelia Rut Suroso, Setyawan Susi Irwanti Susie Susie Syahputra, Dio Syaifudin, Agung Irman Tb. Dedy Fuady Tegar Alamsyah Tohari, Mohammad Amin Tondang, Beny Alphon Toni Anwar Trihastuti Yuniati Trisna Kenti Rahayu Usman, Muhammad Lulu Latif Utami, Annisaa Wanda Ilham Wanda Ilham Wardhani, Annisa Risqi Sulistya Kusuma Wendra, Yumai Widya Lelisa Army Wijaya, Edwin Adhi Wijaya, Trisno Wijiantoro, Endro Muhammad Akbar Yasin, Feri Yoga Madhasatya, Satriya Yogo Dwi Prasetyo Yohani Setiya Rafika Nur Yoka Fathoni, M. Yumai Wendra Yunita, Salsabila Firda Zefanya Yuni Br, Syaloom