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Development of Local Wisdom–Based Digital Educational Games of the Sasak Tribe to Enhance Second-Grade Students’ Reading Skills Muna Iffat Nabilah; Asrin; Syaiful Musaddat; Burhanuddin; Fahruddin; Paniran
Jurnal Kependidikan : Jurnal Hasil Penelitian dan Kajian Kepustakaan di Bidang Pendidikan, Pengajaran, dan Pembelajaran Vol. 12 No. 1 (2026): March
Publisher : LPPM Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jk.v12i1.19186

Abstract

This study aims to develop a digital educational reading game based on the local wisdom of the Sasak tribe to improve the reading skills of second-grade elementary school students. The study employed a Research and Development (R&D) method using the ADDIE model, which consists of five stages: analysis, design, development, implementation, and evaluation. The research instruments included validation questionnaires for media and material experts, teacher and student response questionnaires, and an early reading skills test. Data were analyzed using descriptive statistical techniques to determine feasibility and practicality percentages, while effectiveness was measured using the Normalized Gain (N-Gain) formula to assess the improvement between pre-test and post-test scores. The results showed that the developed game was highly feasible, with a percentage of 97.8% from two media experts and 95% from two material experts. The game was also categorized as highly practical, with teacher response percentages of 98.6% and student response percentages of 95.7% and 97.8%. Furthermore, the N-Gain analysis indicated that the game was effective in improving students’ early reading skills in two schools, achieving 74.15% (moderately effective) at SDN 1 Buwun Mas and 76.37% (effective) at SDN 4 Buwun Mas. Therefore, the developed digital educational game is considered feasible, practical, and effective for second-grade reading instruction. The findings contribute theoretically to the literature on Game-Based Learning and Place-Based Education and provide practical implications for the design of culturally responsive instructional media.
Co-Authors -, Ibrahim - -, Mintasrihardi - Abdul Wahab Agus Herianto Agus Kurniawan Ahmad Sirulhaq Ahmad Supriadi Guna Putra Ainul Yaqin Akhmad Syafruddin Amanatul Hidayah Andilolo, Imanuella Romaputri Andri Adiman Anwar Efendy Arifah Rahmatiah Ardianti Asrin Atika Almiana Ayidah Ayidah Ayu Nurmalayani Ayu Triana Putri Azanul Islam Azizah, Asma Baiq Dwi Intan Cahyani Chairani Syahrawati Djatmika . Dwi Purnanto Fahruddin Febrita Susanti Harry Irawan Johari Hayatul Nufus Heru Sudriansyah I Dewa Gede Bisma Ilham Ilham Imamul Haramain Irma Setiawan, Irma Ismi Aisyah Umami Johan Mahyudi Joni Safaat Adiansyah Junaidi A.M Junaidi Am Kamaluddin Kamaluddin Kasdin Kasdin Kusdiratin Laila Yuparni Durratun Yatimah Lalu Muhamad Helmi Lalu Taufan Halas M Sobry M. Saleh M. Sobry Mahsun Mahsun Mahsun Mahsup Mahsup Mahyudi, Johan Mahyuni Mahyuni Mardiarti Diniarti Mardiyah Hayati Mar’aini Wulandari Mas'ad Mas'ad Mas,ad, Mas,ad Mochammad Asyhar Muh. Khairussibyan Muhammad Ali Muhammad Baidhawi Muhammad Khalis Ilmi Muhammad Salahuddin Muhammad Saleh Muhammad Sastrawan Barmansyah Muhammad Sukri Muna Iffat Nabilah Musaddat, Syaiful Muslimin Muslimin Mustika Aprilia Muti’ah Muti’ah N. Nurjanah Nadila Urningsih Nasaruddin Ali Nurhayati, Nurhayati Nursainah Nurul Huda Nuryati Yuliana Pahrudin Arrozi Paniran Paniran Paridi, Khairul Putri Nur Fauziah Rahmawati Rahmawati Raudhatil Maulani Lani Rika Apriani Rina Nurjani Safitri Rohana Hariana Intiana Rona Restu Victoria S, Aswandikari Saharuddin Saharudin Salahuddin Salahuddin Sinta Muhardini Sintayana Muhardini Siti Hasanah Sri Rejeki Suhaib Al Faruq Sukuryadi Sulaiman Sarmo Sumarlam, Sumarlam Syaharuddin Syaharuddin Syaifuddin Iskandar Syamsinas Jafar Syarifuddin Syarifuddin Syarifuddin Syarifuddin Utswatun Hasanah Vera Mendalina Yessi Tri Marizka Amalia Zulfan Hatami Zulfan