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Uji Kevalidan Media Edugame Berbasis Android sebagai Penunjang Pembelajaran Materi Virus Kelas X SMAS Mujahidin Pontianak mizan, mizan; Rahayu, Hanum Mukti; Setadi, Anandita Eka
Bioed : Jurnal Pendidikan Biologi Vol 12, No 1 (2024): Bioed : Jurnal Pendidikan Biologi
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jpb.v12i1.13158

Abstract

Edugame dapat dimanfaatkan untuk mengurangi dan menghilangkan rasa bosan siswa saat mengikuti proses pembelajaran. Edugame yang menyenangkan dapat dibuat dan dikembangkan oleh guru sesuai dengan tujuan pembelajaran yang ingin dicapai. Penelitian ini bertujuan untuk mengatahui kevalidan media edugame berbasis android sebagai penunjang pembelajaran materi virus kelas X SMAS Mujahidin Pontianak. Penelitian ini menggunakan metode Research and Development dengan mengadaptasi model pengambangan Alessi dan Trolip. Langkah dalam penelitian ini yaitu; (1) perencanaan (Planning), (2) perancangan (design), (3) pengembangan (depelopment). Pengambilan data menggunakan angket validasi yang diisi oleh validator ahli. Hasil penelitian menunjukkan media edugame valid pada aspek materi sebesar 83%, aspek media sebesar 91,33%, aspek bahasa 92,59%. Kesimpulan penelitian ini adalah media edugame berbasis android layak digunakan.
EFEKTIVITAS PENGGUNAAN MEDIA VIDEO ANIMASI TERHADAP HASIL BELAJAR DAN AKTIVITAS SISWA PADA MATERI VIRUS DI SMAN 01 KUBU, KALIMANTAN BARAT Sari, Wita Kusuma; Rahayu, Hanum Mukti; Sunandar, Ari
BIOEDUKASI (Jurnal Pendidikan Biologi) Vol 14, No 2 (2023): BIOEDUKASI, NOVEMBER 2023
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/bioedukasi.v14i2.7996

Abstract

Animated video media can make students interested in learning. The objectives of this research are, 1) To determine the differences in learning outcomes and learning activities of class class X student activities between classes that use animated video media and classes that use powerpoint media. The research sample was all students in class X Mia 1 and Mia 2. Data were collected using the test method in the form of multiple-choice questions and observation sheets. Data analysis uses quantitative descriptive analysis techniques. Based on the research results, it was obtained using the t-test there was a significant difference in student activity in class of 0.048, and in learning outcomes there was a significant difference of 0.000. Based on the Effect Size results, activity results were obtained at 0.51 and student learning outcomes at 0.50, including in the medium category.
PENGEMBANGAN BUKU SAKU BERBASIS ETNOBOTANI SUKU MELAYU PADA SUB MATERI ZAT ADITIF KELAS VIII SMP Tania, Rahmayana Dwi; Sunandar, Ari; Rahayu, Hanum Mukti
BIOEDUKASI (Jurnal Pendidikan Biologi) Vol 14, No 2 (2023): BIOEDUKASI, NOVEMBER 2023
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/bioedukasi.v14i2.8271

Abstract

From the results of interviews with teachers at the IT Baitul Qur'an junior high school, information was obtained that in carrying out learning, teachers used textbooks and worksheets to convey the sub-material of additives. However, these teaching materials have several shortcomings, such as material that is difficult to understand, explanations that are incomplete, and do not display information or examples on the material being explained. This research aims to produce a pocket book media based on the ethnobotany of the Malay tribe of West Kalimantan on the sub-material of additives for class VIII junior high school. The research method used is Research and Development (R&D), with the Alessi and Trolip development model. This research stage has three stages, namely planning, design and development. The results of the research show that the pocket book media based on the ethnobotany of the West Kalimantan Malay tribe that was developed obtained a feasibility score on the media aspect of 92.50% (very valid), the material aspect of 91.67% (very valid), and the linguistic aspect of 90.48 % (very valid). Meanwhile, the results of students' responses to the pocket book based on ethnobotany of the Malay tribe of West Kalimantan obtained a score of 90.14% with very strong criteria. Therefore, it can be concluded that the ethnobotany-based pocket book media that was developed is very suitable for use and received a positive response from students.
Uji Kevalidan Power Point Interaktif untuk Identifikasi Amfibi Setiawan, Agung; Setiadi, Anandita Eka; Rahayu, Hanum Mukti
Jurnal Penelitian, Pendidikan dan Pengajaran: JPPP Vol 5, No 2 (2024)
Publisher : Universitas Muhammadiyah Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30596/jppp.v5i2.18592

Abstract

Pada pembelajaran biologi materi animalia, khususnya pada praktikum amfibi, digunakan kunci identifikasi dikotom yang masih sulit dipahami siswa. Penelitian ini bertujuan untuk menghasilkan media power point interaktif dengan bantuan hyperlink yang valid untuk mempermudah siswa dalam praktikum identifikasi amfibi. Penelitian ini menggunakan model pengembangan ADDIE. Pengembangan ADDIE terdiri dari 5 tahapan yaitu analisis (analysis), desain (design), pengembangan (development), implementasi (implementation) dan tahap evaluasi (evaluation). Pada penelitian ini dibatasi hingga tahap pengembangan. Pengumpulan data dilakukan melalui validasi ahli dengan menggunakan angket validasi. Hasil validasi menunjukkan media power point interaktif untuk identifikasi amfibi ini mendapatkan nilai kevalidan pada aspek materi sebesar 89% (Sangat Valid), aspek media sebesar 96% (Sangat Valid) dan aspek bahasa sebesar 97% (Sangat Valid). Dapat disimpulkan media power point interaktif sangat valid untuk digunakan pada identifikasi amfibi.
Pengembangan Modul Pembelajaran Biologi Berbasis Kearifan Lokal Di Kawasan Hutan Adat Tawang Panyai Kabupaten Sekadau pada Materi Ekosistem Julianti, Julianti; Rahayu, Hanum Mukti; Mahwar Qurbaniah
BIOMA: Jurnal Biologi dan Pembelajarannya Vol 5 No 2 (2023): BIOMA: Jurnal Biologi dan Pembelajarannya
Publisher : Universitas Sulawesi Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31605/bioma.v5i2.2855

Abstract

Hasil wawancara dengan guru biologi di SMA Al-Rahmah Sekadau diperoleh informasi bahwa pembelajaran pada materi ekosistem di kelas X sudah menggunakan bahan ajar berupa buku paket dan lembar kerja siswa (LKS). Namun, bahan ajar tersebut masih memiliki kekurangan diantaranya belum menampilkan informasi mengenai kearifan lokal masyarakat sekitar. Penelitian ini bertujuan untuk menghasilkan media modul pembelajaran biologi berbasis kearifan lokal di Kawasan Hutan Adat Tawang Panyai Kabupaten Sekadau pada materi ekosistem. Metode penelitian yang digunakan ialah Research and Development (R&D), dengan model pengembangan Alessi dan Trollip. Tahapan penelitian ini memiliki tiga tahap yaitu planning, design dan development. Hasil penelitian menunjukan media modul pembelajaran biologi berbasis kearifan lokal yang dikembangkan mendapatkan nilai kelayakan pada aspek media sebesar 79,63% (valid), aspek materi sebesar 81% (sangat valid), dan aspek bahasa sebesar 79,76% (valid). Sedangkan untuk hasil respon siswa terhadap modul pembelajaran biologi berbasis kearifan lokal diperoleh nilai sebesar 79,41% dengan kriteria kuat. Maka dari itu dapat disimpulkan media modul pembelajaran biologi berbasis kearifan lokal yang dikembangkan layak digunakan dan mendapat respon positif dari siswa.
Pengembangan keterampilan Biopreneur siswa SMAIT Al-Fitriyan melalui pelatihan pembuatan keju menggunakan Asam Kandis: Developing Biopreneur Skills of SMAIT Al-Fitriyan Students through Cheese Making Training Using Asam Kandis Qurbaniah, Mahwar; Rahayu, Hanum Mukti; Amri, Ahmad Faisal; Khastuti, Dilla
ABSYARA: Jurnal Pengabdian Pada Masayarakat Vol 5 No 1 (2024): ABSYARA: Jurnal Pengabdian Pada Masyarakat
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/ab.v5i1.25088

Abstract

Learning in the industrial era 4.0 requires students to be able to have critical thinking skills, creative, communicative, collaborative, meaningful, interesting, applicable, adaptive, and contextual, and have selling points to foster student entrepreneurship. Biology is one of the subjects that can be applied to foster students' entrepreneurial spirit through Biopreneur activities. The entrepreneurial attitude of students cannot just grow but must be instilled early. Based on the results of observations and interviews with biology teachers at SMAIT AL-FITYAN Kubu Raya, information was obtained that students had never been given learning about biopreneurs. Therefore, it is necessary to carry out Biopreneur service activities for making cheese using kandis acid as a coagulant to replace rennet to foster students' entrepreneurial attitudes at SMAIT AL-FITIYAN. The methods that will be used in the service activities are; giving pre-test, socialization activities about cheese and the use of kandis acid; cheese making training; and evaluation of service activities by giving post-tests and response questionnaires. Based on the results of the questionnaire analysis, information was obtained that 100% of the participants had never participated in similar activities and thought that the material provided was new and the material that had been given was easy to practice again. As for the clarity of the material, the participants gave a very good response with a score of 81.25%. Participants also gave a very good response with a score of 100% regarding the location of activities that were easy to reach. For the services provided by the committee, participants gave a very good response of 100%. Based on the results of the activity, it can be concluded that the training provided was able to increase the participants' knowledge by 12.8% and the average participant response to the activity was 90.62% with a very good category. Thus, the training conducted can run effectively
Inovasi Media Permainan Edukatif dari Limbah untuk Ikatan Guru Aisyiyah Bustanul Athfal Diana, Diana; Sudarti; Nabila; Rahayu, Hanum Mukti
ABSYARA: Jurnal Pengabdian Pada Masayarakat Vol 5 No 1 (2024): ABSYARA: Jurnal Pengabdian Pada Masyarakat
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/ab.v5i1.25785

Abstract

This community service activity aims to enhance the competency of teachers in creating Educational Play Tools (APE) from waste materials at TK Aisyiyah Bustanul Athfal Kubu Raya. Early childhood education involves learning through play, making APE an essential component in the learning process. This activity was conducted on September 20, 2023, at the Auditorium of Muhammadiyah University Pontianak, involving 15 teachers from 8 institutions affiliated with the Aisyiyah Bustanul Athfal Teachers' Association (IGABA) Kubu Raya. The methods used included lectures, demonstrations, and Q&A sessions. The training consisted of three stages: providing material on APE, practical APE creation, and mentoring and monitoring. Evaluation was conducted using participant response questionnaires, covering four indicators: previous training experience, increased environmental awareness, new knowledge gained, and the ability to create APE after the training. The results showed that 100% of the participants could create and use APE in their teaching. Additionally, the training provided a new experience for 66.7% of the participants who had never attended similar training before. APEs were made from recycled materials such as cardboard, plastic bottles, and fabric, also raising participants' environmental awareness. In conclusion, this training effectively improved teachers' competency in creating APE, which is expected to enhance the quality of early childhood education at TK Aisyiyah Bustanul Athfal Kubu Raya. Documentation of APE usage in schools demonstrated successful implementation, with various types of APE designed to activate different aspects of child development.
Pengaruh Video Infografis terhadap Hasil Belajar Materi Keanekaragaman Hayati di SMA Negeri 1 Belimbing: (The Effect of Infographic Video on Learning Outcomes of Biodiversity Material at SMA Negeri 1 Belimbing) Apriani, Resti; Rahayu, Hanum Mukti; Sunandar, Ari
BIODIK Vol. 10 No. 3 (2024): September 2024
Publisher : Program Studi Pendidikan Biologi FKIP Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/biodik.v10i3.35138

Abstract

This study aims to determine the differences in student learning outcomes at SMA Negeri 1 Belimbing on biodiversity material taught with infographic videos and determine the magnitude of the influence of infographic videos on biodiversity material on student learning outcomes at SMA Negeri 1 Belimbing. This study uses an experimental method with a form of quasi experimental research (Quasi Experimental Design) based on the research design of Nonequivalent Control Group Design. The samples in this study were class X2 as the experimental class and class X4 as the control class determined by simple random sampling technique. Based on the results of the study, the difference in student learning outcomes with the percentage of completeness of the experimental class posttest score was 90% and the control class was 51.613%. The results of the effect size calculation are 1,669 with a large percent nonoverlap of 73,4%, so it is included in the large category and there is an influence of infographic videos on biodiversity material on student learning outcomes at SMA Negeri 1 Belimbing. Abstrak. Penelitian ini bertujuan untuk mengetahui perbedaan hasil belajar siswa materi keanekaragaman hayati yang diajarkan dengan video infografis dan mengetahui besarnya pengaruh video infografis pada materi keanekaragaman hayati terhadap hasil belajar siswa di SMA Negeri 1 Belimbing. Penelitian ini menggunakan metode eksperimen dengan bentuk penelitian eksperimen semu (Quasi Experimental Design) berdasarkan rancangan penelitian Nonequivalent Control Group Design. Sampel pada penelitian ini yaitu kelas X2 sebagai kelas eksperimen dan kelas X4 sebagai kelas kontrol yang ditentukan dengan teknik simple random sampling. Berdasarkan hasil penelitian perbedaan hasil belajar siswa dengan persentase ketuntasan nilai posttest kelas eksperimen sebesar 90% dan kelas control sebesar 51,613%. Hasil perhitungan effect size yaitu sebesar 1,669 dengan besar percent nonoverlap sebesar 73,4% maka masuk dengan kategori besar dan terdapat pengaruh video infografis pada materi keanekaragaman hayati terhadap hasil belajar siswa di SMA Negeri 1 Belimbing.
INFLUENCE OF PROJECT BASED LEARNING (PjBL) MAKING BIOPLASTIC PRESERVANTS ON THE CREATIVE THINKING ABILITY OF STUDENTS IN THE MATERIAL OF BIODIVERSITY Rahayu, Hanum Mukti
Jurnal Pelita Pendidikan Vol 12, No 2 (2024): Jurnal Pelita Pendidikan
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jpp.v12i2.59248

Abstract

From the interview with the biology teacher at Taman Mulia Private High School, it can be seen that the students' creative thinking skills have not been fully trained and no special assessment has been carried out. Overcoming these problems can be done by using a learning model that can encourage students and improve the ability of creative thinking skills by providing systematic projects. The purpose of this study was to determine how much influence the project-based learning (PjBL) model of making bioplastic preserves has on students' creative thinking skills in biodiversity material. This research method is a quasi-experimental design using the Nonequivalent Control Group Design. The sampling technique used simple random sampling with class X IIS 1 as the experimental class using the PjBL learning model for making bioplastic preserves and class X IIS 2 as the control class using the discovery learning model. The results of the effect size of 1.16 are in the large category and it is concluded that there is an influence on the creative thinking skills of students.
EFEKTIVITAS MULTIMEDIA INTERAKTIF ARTICULATE STORYLINE TERHADAP HASIL DAN AKTIVITAS BELAJAR SISWA Ningsih, Sri Hadi; Sunandar, Ari; Rahayu, Hanum Mukti
BEST Journal (Biology Education, Sains and Technology) Vol 7, No 2 (2024): September 2024
Publisher : Program Studi Pendidikan Biologi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30743/best.v7i2.9411

Abstract

Salah satu upaya yang dapat meningkatkan hasil dan aktivitas belajar siswa adalah dengan menggunakan media pembelajaran yang interaktif yaitu multimedia interaktif articulate storyline . Penelitian ini bertujuan untuk mengetahui efektivitas multimedia interaktif mengartikulasikan alur cerita terhadap hasil dan aktivitas belajar siswa. Metode penelitian yang digunakan yaitu Quasy Experimental Design dengan rancangan Nonequivalent Control Grup Design . Perlakuan dikelas eksperimen (IX A) menggunakan multimedia interaktif articulate storyline dan dikelas kontrol (IX B) menggunakan Power Point . Pengumpulan data menggunakan tes berupa butir soal dan observasi aktivitas belajar. Berdasarkan hasil penelitian yang diperoleh menggunakan Uji-t bahwa hasil belajar memiliki perbedaan yang signifikan sebesar 0,000 dan aktivitas belajar menggunakan Uji- U Mann-Whitney terdapat perbedaan yang signifikan sebesar 0,030. Berdasarkan hasil Effect Size diperoleh hasil belajar siswa sebesar 58,9% (nilai Effect Size 1,1) dan belajar aktivitas siswa sebesar 38,2% (nilai Effect Size 0,63).
Co-Authors . Khairawati Abduh Ridha Adi Pasah Kahar Adi Pasah Kahar Adnin Rahmah Agistha Wulandari agung setiawan Ahmad Faisal Amri Airlangga, Liyu Vani Aji Amboni Amri, Ahmad Faisal Ananda, Dea Putri Anandita Eka Setiadi Andayani, Fitri anggy tia pangesty Anis Uswatun Khasanah Apriani, Resti Ari Sunandar Ari Sunandar Ari, Sunandar Arif Didik Kurniawan Arif Didik Kurniawan Arif Didik Kurniawan Arif Didik Kurniawan Asif Alexander Aulia, Fitri Dayanti Aulianti, Dita Avisha Puspita Dede Sunarya Dedeh Kurniasih Dedeh Kurniasih Delva Hernanda Diana Diana Diana Diana Dirga Mahardika Riandi Eka Rahmawati Danu Putri Febriyanti, Nisa Fitria Amalia Fitriani Fitriani Hadini, Dayang Nur Hafsah, Kessi Hayadi, Arif Ergi Helda Susanti Herditiya, Herditiya HUSNUL KHOTIMAH Ike Viki Dwi Astuti Ismawati Ismawati Julianti Julianti, Julianti Karmila Karmila Khairul Mubarak Khasanah, Novita Uswatun Khastuti, Dilla Khoirun Nisa Khozizah Khozizah kusnani . Langkah Sembiring LANGKAH SEMBIRING Lostari, Linda Machicha Icha Mardhatillah Mahwar Qurbaniah Mahwar Qurbaniah Mahwar Qurbaniah Mahwar Qurbaniyah Mardjan Mardjan Maria, Meli Mariska, Sonia Marlenywati Marlenywati Masashi Kawaichi Mauri Adisti Mediani Mitha Gita Isvida Mizan, Mizan Mubarak, Khairul Mutia ulyanti Mutia Muzdhalifah Muzdhalifah Nabila Nengsih Nengsih Ningsih, Sri Hadi Nur Hafiza Nurdiana Nurdiana Nurhayati , Nurhayati Nuri Dewi Muldayanti Nurliza Nurliza Nurul Fahriza Pranaka, Resky Nanda Pranata, Arya Pratama Amanda Putri, Wahyu Aristyaning Qurbaniah, Mahwar Qurbaniah, Mahwar Raden Salwa Rahman, Winda Rifa, Maryani Sabda RINI RINI Ririn, Asma Rusiana, Maya Safitri Anggraeni Sandi, Friti May Sari, Wita Kusuma Sarinah Sarinah Selviana Setadi, Anandita Eka Siti Ardiyanti siti Ardiyanti, siti Solly Aryza Sonia Srihanaty Srihanaty Sudarti Sunandar , Ari Sunandar, Ari Sunandar, Ari Tania, Rahmayana Dwi Vivi Julia Kartika Wahyu Aristyaning Putri Widiya Puji Astuti Witri Saidini mukti Melani Yekti Asih Purwestri yudiaztu panca