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PENGEMBANGAN PERANGKAT PEMBELAJARAN UNTUK MEMPERCEPAT PENYELESAIAN SKRIPSI MAHASISWA Heri Suwignyo
LITERA Vol 15, No 2: LITERA OKTOBER 2016
Publisher : Faculty of Languages and Arts, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/ltr.v15i2.11826

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PENGEMBANGAN PERANGKAT PEMBELAJARANUNTUK MEMPERCEPAT PENYELESAIAN SKRIPSI MAHASISWAHeri Suwignyo dan Muakibatul HasanahFakultas Sastra Universitas Negeri Malange-mail: heri.suwignyo.fs@um.co.idAbstrakPenelitian ini bertujuan menghasilkan perangkat pembelajaran untuk mempercepatpenulisan skripsi mahasiswa Jurusan Sastra Indonesia.Metode penelitian danpengembangan yang digunakan adalah model Borg dan Gall yang telah dimodifikasi.Hasilnya pada tahap prapengembangan ditemukan: (a) penyebab kecenderungan lamastudi dan kategori skripsi mahasiswa, dan (b) kebutuhanperangkat pembelajaranyang relevan. Pada tahap pengembangandihasilkanbahan ajar dasar-dasar penelitiandan sarana monitoring proses penulisan dan produk penulisan skripsi. Pada tahappascapengembangan dihasilkan bahan ajar penelitian, sarana monitoring proses danproduk penulisan skripsi, dan panduan penilaian ujian/sidang skripsi yang telah terujikelayakannya.Kata kunci: perangkat pembelajaran, bahan ajar, sarana monitoring proses penulisan,produk penulisanDEVELOPING A LEARNING PACKAGE TO ACCELERATETHE COMPLETION OF STUDENTS’ UNDERGRADUATE THESESAbstractThis study aims to produce a learning package to accelerate undergraduate thesiswriting among students of the Department of Indonesian Literature. The research anddevelopmentmethod was Borg and Gall’s model that was modified. The results in thepre-development stage were: (a) causes of the study length tendency and students’ thesiscategories, and (b) the relevant learning package. In the development stage, learningmaterials for research foundations and an instrument to monitor the thesis writing processand product were produced. In the post-development stage, research learning materials,an instrument to monitor the thesis writing process and product, and a guide for theassessment of the thesis examination/defence were produced after the appropriatenesswas tested.Keywords: learning package, learning
LINTASAN PEMIKIRAN ESTETIKA PUISI INDONESIA MODERN (THE PERIOD OF ORIENTATION MINDED INDONESIAN’S MODERN POETRY AESTHETIC) Heri Suwignyo
JURNAL BAHASA, SASTRA DAN PEMBELAJARANNYA Vol 3, No 2 (2013): JURNAL BAHASA, SASTRA DAN PEMBELAJARANNYA (JBSP)
Publisher : Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (200.721 KB) | DOI: 10.20527/jbsp.v3i2.4554

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AbstractThe Period of orientation minded Indonesian’s modern poetry aesthetic. The orientationminded Indonesian’s modern poetry aesthetic leads to aesthetic theory of harmony,deviation, and emancipatory. The conception of poetry by Sanusi Pane, Rustam Effendi’spoems appearance, and the sonnets by M. Yamin which have soul about nationalism,have relation to harmony of pantun and syair’s asthetic. Mind of deviation aestheticmarked by Chairil’s free poetry that emphasized the depth of the meaning rather thanlinguistic devices. Emancipatory aesthetic found by credo Sutardji that liberating wordsfrom the hegemony of meaning. Remy Silado offering the mbeling poem’s aesthetic asan integral part of the aesthetics of Indonesian’s contemporary poetry. Those minded isvery useful for the construction of the historiography Indonesian’s modern poetryaesthetic which is until right now still through emptyness.Keywords: indonesian poetry aesthetics, aesthetic harmony, aesthetic deviation,aesthetic emancipatoryAbstrakLintasan Pemikiran Estetika Puisi Indonesia Modern. Orientasi pemikiran estetika puisiIndonesia modern mengarah pada teori estetika harmoni, deviasi, dan emansipatori.Konsepsi sajak oleh Sanusi Pane, penampilan sajak-sajak Rustam Effendi, dan sonetasonetayang berjiwa kebangsaan M. Yamin secara harmoni masih terikat pada estetikapantun dan syair. Pemikiran estetika deviasi ditandai oleh kemunculan puisi-puisibebas Chairil yang menekankan pada kedalaman makna daripada sarana kebahasaan.Pemikiran estetika emansipatori ditemukan pada kredo Sutardji yang membebaskankata dari penjajahan makna. Remy Silado menawarkan estetika puisi mbeling sebagaibagian integral dari estetika puisi Indonesia kontemporer. Itu semua sangat bergunauntuk penyusunan historiografi estetika puisi Indonesia modern yang hingga saat inimasih mengalami kekosongan.Kata-kata kunci: estetika puisi Indonesia, estetika harmoni, estetika deviasi,estetika emansipatori
JEJAK KONVENSI NARATIF DONGENG DALAM TEKS FIKSI SENO GUMIRA AJIDARMA (TRACES TALE OF NARRATIVE CONVENTIONS TEXT IN FICTION SENO GUMIRA AJIDARMA) Heri Suwignyo
JURNAL BAHASA, SASTRA DAN PEMBELAJARANNYA Vol 4, No 1 (2014): JURNAL BAHASA, SASTRA DAN PEMBELAJARANNYA (JBSP)
Publisher : Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (196.965 KB) | DOI: 10.20527/jbsp.v4i1.3785

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Jejak Konvensi Naratif Dongeng dalam Teks Fiksi Seno Gumira Ajidarma (SGA). Penelitianini bertujuan menjelaskan jejak konvensi naratif dongeng dalam teks fiksi SGA dalam tiga model,yakni penceritaan, pengaluran atau pengeplotan, serta penyampaian ajaran moral. Metode penelitianyang digunakan adalah metode formalistik-tekstual dengan penafsiran makna semiotik teks alaPeirce. Hasil penelitian menunjukkan bahwa model penceritaan teks fiksi SGA cenderungmenggunakan model tukang cerita dan pendengar luar teks, model plot cenderung menggunakanplot episodik, dan model penyampaian moral dilakukan secara ikonis, indeksis, dan simbolis.Kata-kata kunci : dongeng, jejak konvensi naratif, model penceritaan, plot episodik, penyampaianajaran moral
Development of Audio Visual Teaching Materials for Folk Songs Charged with Local Wisdom in Learning Poetry Texts for Class VIII Students of SMPN 14 Malang Redin Surya Bagas Santoso; Heri Suwignyo; Nita Widiati
Randwick International of Education and Linguistics Science Journal Vol. 3 No. 2 (2022): RIELS Journal, June
Publisher : RIRAI Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47175/rielsj.v3i2.484

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The covid-19 pandemic era has an important influence on the learning process on students and teachers and as a form of educator transition in digital era learning. The use of online applications in learning activities helps teachers learn online / distance, but the progress found by some students sometimes do not pay maximum attention to learning or the use of conventional teaching materials is not well understood by students. So it is difficult for teachers to achieve learning competencies and monitor to the maximum. The need for creative and innovative teaching materials in order to create interesting and relevant learning for students. This study aims to produce audio-visual teaching materials for learning to write poetry with implementing the essence of the content of local wisdom and folk songs in it, teaching materials are presented in the form of audio-visual displays in their use, so that this teaching material produces decent learning for class VIII students. This study used a 4-D research model proposed by Thiagarajan. The description of the developed product includes: shape, content and appearance. The results of validation tests and field trials show that this product is very suitable for use in learning to write poetry to support creative and independent students
Knowledge Mapping Bidang Ilmu Perpustakaan Dengan Metode Nine Basics of Information Science Zeni Istiqomah; Amalia Nurma Dewi; Heri Suwignyo
Pustakaloka Vol 13, No 1 (2021)
Publisher : IAIN Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (262.877 KB) | DOI: 10.21154/pustakaloka.v13i1.2445

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The purpose of this study is to analyze the knowledge of mapping in the field of Library Science with the Nine Basics of Information Science method and to analyze the development that has led to the Kemenristekdikti nomenclature. The research method used is quantitative research with a survey approach. The total population of 1,597 and a sample of 94. he validity test used construct validity and empirical reliability tests. Data analysis with mean analysis based on variables from all respondents and presented. The results showed that of the knowledge mapping the field of library science was categorized into three categories, namely the category of foundation, resources, and subject-based knowledge. he category of foundation shows that the use of theory used has varied, but it was found that several publications did not use theory. The method of publication is more inclined to use qualitative methods, and a relatively high level of sophistication publication. The category of resources is more inclined to use secondary information sources. The category of subject-based knowledge tends to be the subject of social issues, the subject of the technique and process of presenting information in the library, the subject of systems and application development, and the subject of technology. The results of the knowledge mapping in the field of library science in the publications on the Garuda website have also led to a new nomenclature, which is more directed at the field of social issues. Keywords: knowledge mapping, library science , library science and information science
Development of Applications Media Interactive Based on Articulate Storyline 3 for Early Reading Siti Latifa Zahara; Heri Suwignyo; Shirly Rizki Kusumaningrum
Jurnal Syntax Admiration Vol. 4 No. 8 (2023): Jurnal Syntax Admiration
Publisher : Syntax Corporation Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46799/jsa.v4i8.692

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The rapid development of technology can have a positive influence on the learning process. Technology support in learning can be a means in the learning process. The existence of technology can be an instructional scaffold, namely as a form of teacher support to students during the learning process. The purpose of this research is to develop a product in the form of an interactive media application based on articulate storyline for initial reading. This developed product is used by students at the stage of learning to read. The research method used in this study is using 4D research methods. Starting from the define (discovery), design (design), develop (development), and dessiminate (deployment) stages. This product that has been developed has gone through the validation stage, namely validation by media experts and validation by learning content experts (material). The results of validation by media experts of 91% and the results of validation by learning content experts (material) of 93% which shows that this interactive media application is very feasible to use.
The Use of Project Based Learning in Microteaching Courses to Instill Students' Creative Thinking Ability Sukiman, Sukiman; Priyatni, Endah Try; Suwignyo, Heri
Jurnal Pedagogi dan Pembelajaran Vol. 6 No. 1 (2023): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jp2.v6i1.54540

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The low creativity of students in the microteaching lecture process is indicated by the fact that many students still need help preparing lesson plans, teaching materials, and student worksheets. In addition, students arrange learning administration based on what is on the internet without any modifications. To overcome these problems, it is necessary to apply the right learning model to increase student creativity. This research aims to develop students' ability to create creative learning administration by utilizing project-based learning models in microteaching courses. This research is a type of qualitative research using a descriptive approach. The research subjects were 30 people, 28 women, and 2 men. Methods of data collection using observation and tests. The instruments used were observation sheets and tests. Data analysis was done with the reduction stages, data presentation, verification, and conclusion. From the results of the data analysis, it was found that the level of student creativity was already at the collaboration level. Students jointly divide tasks in preparing learning administration. It can be seen from the observations that each group makes a list of tasks that must be done. Judging from the work results, students have been able to arrange learning administration creatively. The creativity level of the project results is still at 75%. Several parts still need to be improved, such as learning objectives, materials, and forms of assessment that are outside of basic competencies. However, using project-based learning can instill creativity in students in producing products. Of course, further research is still needed to produce a good project.
Patologi Kehidupan Sosial Masyarakat Dalam Novel Kerumunan Terakhir Karya Okky Madasari Adinda Catur Rachmawati; Imam Suyitno; Heri Suwignyo
Jurnal Onoma: Pendidikan, Bahasa, dan Sastra Vol. 10 No. 4 (2024)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/onoma.v10i4.4090

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Penelitian ini bertujuan untuk mengungkap dan mengidentifikasi adanya bentuk-bentuk penyimpangan sosial di masyarakat dan novel Kerumunan Terakhir karya Okky Madasari. Penelitian ini menggunakan teori sosiologi sastra untuk membahas terkait patologi sosial atau penyimpangan sosial. Pada metode penelitian ini menggunakan metode kualitatif pendekatan deskripsi melalui analisis teks pada novel. Data yang menjadi objek penelitian ini adalah kutipan pada dialog sebagai bentuk identifikasi terkait jenis patologi kehidupan sosial dalam Novel Kerumunan Terakhir karya Okky Madasari ditinjau melalui sosiologi sastra. Penelitian ini dilakukan sebagai gambaran kehidupan sosial yang dialami oleh masyarakat terutama di era globalisasi saat ini hal ini disebut sebagai patologi sosial. Berdasarkan hasil analisis, ditemukan bahwa bentuk-bentuk patologi sosial dalam novel Kerumunan Terakhir berupa kejahatan digital, pelacuran, seksualitas, broken home, dan perselingkuhan akibat dari pengaruh perkembangan teknologi.
ARGUMENT SCHEMATIC PATTERNS IN EXPOSITORY TEXT WRITING FOR HIGH SCHOOL STUDENTS Gay, Masayu; Suyono, Suyono; Suwignyo, Heri; Harsiati, Titik
IJIET (International Journal of Indonesian Education and Teaching) Vol 9, No 1 (2025): January 2025
Publisher : Sanata Dharma University Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24071/ijiet.v9i1.9551

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Writing arguments is a form of patterns and schemata that students have. Therefore, it is important to explore it comprehensively, so that this research aims to reveal argument schemata patterns, both basic and complex patterns, as well as their linguistic features. Through a qualitative approach with schemata theory and Toulmin argument patterns, the research produced three patterns, namely the basic pattern C-G 31 data (27.43), the simple pattern C-G-W 21 data (18.58), and the complex pattern C-G-W-B 10 data (8.85), C-G-W-B-Q 12 data (10.62), C-G-W-B-Q-R 7 data (6.20), C-G-Q 8 data (7.08), C-G-W-Q 11 data (9.73), C-G-B 7 data (6.20), and C-G-W-R 6 data patterns (5.31). Basic patterns are composed of two elements, simple patterns of three elements, and complex patterns are formed beyond the basic and straightforward. Students assert the definition using the linguistic schemata "is" as a claim and describe the object using the linguistic feature "is" in the claim to bolster the argument and serve as a warrant. Reaffirmation through the use of linguistic features, such as "my conclusion," "therefore," "so," "which," "even," and "must," as protection. In summary, three types of student argument schemata are present in the composition of expository texts: basic patterns, simple patterns, and complex patterns.
PENERAPAN MULTIMEDIA INTERAKTIF BERBASIS PERMAINAN EDUKATIF UNTUK PEMBELAJARAN TEMATIK SISWA KELAS 3 SD Maulidia, Rizky; Suwignyo, Heri; Andajani, Kusubakti
ELSE (Elementary School Education Journal) : Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol 7 No 2 (2023)
Publisher : UNIVERSITAS MUHAMMADIYAH SURABAYA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/else.v7i2.20404

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Abstrak Media pembelajaran memiliki kedudukan pokok dalam sistem pembelajaran. Tanpa media pembelajaran akan kurang menarik dan kurang efektif. Saat proses pembelajaran siswa terlihat kurang tertarik, karena pembelajaran terlalu bersifat textbook dan verbalistis. Siswa juga kesulitan dalam membuat kalimat saran dan sulit membedakan kewajiban dengan hak. Oleh karenanya perlu media penunjang agar siswa tertarik dengan pembelajaran. Jenis media yang disukai siswa adalah multimedia interaktif dengan dikombinasikan permainan. Oleh karenanya, alternatif solusinya adalah mengembangkan “Multimedia Interaktif Berbasis Permainan Edukatif”. Penelitian ini menggunakan model pengembangan Lee & Owens dengan kerangka kerja ADDIE. Penelitian dilaksanakan di kelas 3 SD Plus Sunan Pandanaran, Blitar tahun ajaran 2022/2023 dengan 21 siswa. Hasil penelitian: (1) Menghasilkan Multimedia Interaktif Berbasis Permainan Edukatif dengan dilengkapi buku panduan. (2) Persentase validasi media dari ahli materi 92,59%, dari ahli media 93,75%, dari segi keefektifan; 100% atau semua siswa mendapatkan nilai di atas Kriteria Ketuntasan Minimal. Dari segi kemenarikan mendapatkan persentase rata-rata dari repon siswa dan guru; 97,83. Dapat disimpulkan media Maksinif memiliki kevalidan, keefektifan, kemenarikan yang sangat baik, sehingga layak untuk digunakan sebagai media pembelajaran Kata Kunci: media pembelajaran, multimedia interaktif, permainan edukatif