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Developing Basic Vocabulary Book Based on Taskbased Learning (TBL) for Seventh Grade at SMPN Unggul Dharmasraya Sandra, Lara; Nanda, Dodi Widia; Khairita, Martiya Nurni
Jurnal Pendidikan Tambusai Vol. 9 No. 3 (2025): Desember
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

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Abstract

Penelitian ini ditulis untuk membuat pengembangan buku kosakata dasar bahasa Inggris berbasis tugas untuk siswa sekolah menengah pertama. Dalam mendalami pembelajaran bahasa inggris, para pelajar harus mengetahui dasar dari pembelajaran bahasa inggris untuk kedepannya. Tujuan utama dari penelitian ini adalah untuk menghasilkan materi bahasa Inggris bagi siswa dengan valid, praktis, dan efektif. Tujuan jangka panjang penelitian ini adalah untuk membuat siswa sekolah menengah pertama mampu menguasai kosakata dasar yang ada dalam pembelajaran bahasa inggris. Buku kosakata dasar ini dikembangkan dengan menggunakan pendekatan berbasis tugas. Penelitian ini menggunakan metode Penelitian dan Pengembangan ADDIE (Analyze, Design, Develop, Implement, dan Evaluate).Penelitian ini dilakukan pada siswa sekolah menengah pertama semester dua. Pada tahap analisis, hal ini dilakukan analisis kebutuhan dan analisis situasi. Tahap desain dilakukan dengan merancang buku kosakata dasar bahasa Inggris berbasis tugas, rencana pembelajaran, instrumen penilaian buku kosakata dasar bahasa Inggris. Tahap pengembangan dilakukan dengan pengembangan buku kosakata dasar. Tahap implementasi dilakukan penerapan buku kosakata dasar di kelas 7 sekolah menegah pertama. Terakhir, tahap evaluasi adalah evaluasi pelaksanaan setiap tahap dari model ADDIE. Pengumpulan data dalam penelitian ini menggunakan lembar validasi buku kosakata dasar, angket respon guru bahasa Inggris dan siswa kelas 7 semester 2, dan hasil tes siswa. Berdasarkan hasil di atas, materi pengajaran bahasa Inggris berdasarkan pendekatan berbasis tugas termasuk dalam valid, praktis, dan efektif kriteria dan diterapkan sesuai dengan kebutuhan siswa kelas 7 semester 2. Berdasarkan validasi ahli bahasa, isi dan media diperoleh hasil validasi ahli media sebesar 75%, isi sebesar 87,5% dan bahasa sebesar 75%. Hasil wawancara terhadap guru dan siswa secara keseluruhan menunjukkan respon yang baik terhadap penggunaan pembelajaran bahasa Inggris berbasis tugas interaktif.
IMPLEMENTING TASK-BASED LANGUAGE TEACHING (TBLT) TO ENHANCE STUDENTS' SPEAKING, WRITING AND READING SKILLS: IS IT POSSIBLE? Azmy, Khairul; Nanda, Dodi Widia
Jurnal Ilmiah Didaktika Vol 24 No 2 (2024): Jurnal Ilmiah Didaktika February 2024
Publisher : Center for Research and Publication Universitas Islam Negeri (UIN) of Ar-Raniry

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22373/jid.v24i2.22730

Abstract

Task-based language teaching (TBLT is a recently developed approach that has received significant attention from researchers in recent years. In this paper, TBLT refers to an approach that defines the use of tasks in various classroom activities in order to develop students' language skills. It is believed that TBLT offers different advantages in improving English skills, particularly by involving students in speaking activities in the classroom and enhancing their communication abilities. Given the considerable amount of research focused on applying TBLT in speaking activities, it prompts the question of whether it can also improve other skills, such as writing and reading. Therefore, the article examines its usefulness and explores the use of TBLT for improving and enhancing language skills in three separate areas: speaking, writing, and reading. The results show that, with proper and thorough task development settings, it can be suggested that TBLT can effectively be implemented to increase students' ability to communicate, reinforce their writing performance, and develop their reading comprehension skills. In this essence, TBLT emphasizes activities that focus on the learner and enables teachers to provide guidance as facilitators and supervisors. During the exercise and activities, students also have a chance to participate in tasks organically as authentic learning experiences. While there are criticisms and concerns about using TBLT, researchers have recognized these challenges and contend they can be effectively resolved. Ultimately, the findings of this paper have provided novel viewpoints on the implementation of TBLT in various aspects of language learning, which can be a valuable approach for improving students' English proficiency. 
Pengembangan Media Edukasi Mata Pelajaran IPAS Berbantu Ispring Suite 11 Pada Materi untuk Siswa Kelas IV SD Negeri 14 Koto Baru Susilawati, Wiwik Okta; Nanda, Dodi Widia; Friska, Sonia Yulia; Serlinda, Alvy
Innovative: Journal Of Social Science Research Vol. 4 No. 4 (2024): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v4i4.13391

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Latar belakang penelitian ini yaitu peserta didik masih suka kurang fokus dalam proses pembelajaran dan masih sulit memahami materi. Tujuan penelitian ini adalah untuk mengetahui hasil produk media pembelajaran edukasi berbantu ispring suite 11 yang valid, praktis dan efektif di kelas IV Sekolah Dasar. Jenis penelitian adalah penelitian pengembangan R&D dengan menggunakan model pengembangan plomp. Berdasarkan hasil validitas ahli materi diperoleh hasil 87,40% kategori “sangat valid”, validitas ahli kegrafikan mencapai hasil 87,5% kategori “sangat valid”, validitas ahli Bahasa mencapai hasil 85,71% “sangat valid”, validitas ahli modul ajar mencapai hasil 89,58% kategori “sangat valid”, dan validitas ahli soal efektivitas mencapai hasil 90% kategori “sangat valid. Tingkat kepraktisan media pembelajaran edukasi oleh pendidik mencapai hasil 89,29% denngan kategori “sangat praktis”, dan praktikalitas oleh peserta didik mencapai hasil 90% dengan kategori “sangat praktis”. Efektivitas media pembelajaran edukasi dilihat dari hasil tes belajar peserta didik mencapai rata-rata 90% dengan kategori “sangat efektif. Oleh karena itu media pembelajaran edukasi berbantu ispring suite 11 pada materi tumbuhan sumber kehidupan di bumi dinyatakan valid, praktis dan efektif untuk digunakan di kelas IV Sekolah Dasar.
Exploring Indonesian senior high school teachers’ perceptions of first language use in teaching English Nanda, Dodi Widia; Duhn, Iris; Prananda, Gingga; Pebriana, Putri Hana; Andiopenta, Andiopenta; Ridwan, Muannif; Ricky, Zuhar
Journal of Education and Learning (EduLearn) Vol 18, No 2: May 2024
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v18i2.21013

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This study aims to investigate Indonesian senior high school teachers’ perceptions of using the first language (L1) when teaching English because Indonesian teachers tend to have negative perceptions toward the application of the L1, while the L1 is needed in a situation where Indonesian students have limited skills in English. The semi-structured interview was applied to collect data, while thematic analysis was used to analyse it. The result showed that the teachers have three different positions in perceiving the use of the L1: the virtual position, maximal, and optimal positions. Although they have different perceptions toward the application of the L1, a major insight can be concluded about the limited use of the L1 for specific reasons, such as considering teachers’ and students’ English abilities, learners’ needs, and the type and the difficulty of the given task or assignment. The L1 can be functioned as scaffolding in three aspects: when teaching grammar, vocabulary, and when giving instructions. Teachers may consider this study’s results as the information to use the L1 in classrooms. This may also be beneficial for Indonesian educational stakeholders and the government to specifically define what type of scaffolding that teachers can use the L1 to teach English.
An Analysis Of The Tongue Twister Technique Of Students Class of SMPN 1 Sitiung Khairita, Martiya Nurni; Nanda, Dodi Widia; Hasanah, Hikmatul
Dharmas Education Journal (DE_Journal) Vol 6 No 2 (2025): DE_Journal
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Univesitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56667/de_journal.v6i2.1912

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Teaching pronunciation skills in English is an important aspect that needs to be paid attention to in the learning process. Many students have difficulty pronouncing certain sounds, such as /r/, /l/, /θ/, and /ð/. Therefore, teachers need to apply methods that are engaging, interactive, and in accordance with the needs of students. One of the methods used in this study is the tongue twister game which is considered effective in practicing pronunciation in a fun way. This study aims to describe the application of the sound repetition game method in pronunciation learning in grade VII of SMPN 1 Sitiung and to identify its advantages and weaknesses. The approach used is qualitative descriptive with a case study design. The data collection technique was carried out through observation and interviews with teachers and students of grade VII for the 2025/2026 school year. The results of the study show that this method is applied gradually, starting from giving examples by teachers to taking turns reciting practice by students. The use of media in the form of text and pictures helps students' understanding. The students' responses showed increased confidence and pronunciation ability. The learning atmosphere became more active and fun. However, some challenges were also found, such as the need for longer time and there are still students who lack confidence when speaking in front of the class.Teaching pronunciation skills in English is an important aspect that needs to be paid attention to in the learning process. Many students have difficulty pronouncing certain sounds, such as /r/, /l/, /θ/, and /ð/. Therefore, teachers need to apply methods that are engaging, interactive, and in accordance with the needs of students. One of the methods used in this study is the tongue twister game which is considered effective in practicing pronunciation in a fun way.This study aims to describe the application of the sound repetition game method in pronunciation learning in grade VII of SMPN 1 Sitiung and to identify its advantages and weaknesses. The approach used is qualitative descriptive with a case study design. The data collection technique was carried out through observation and interviews with teachers and students of grade VII for the 2025/2026 school year.The results of the study show that this method is applied gradually, starting from giving examples by teachers to taking turns reciting practice by students. The use of media in the form of text and pictures helps students' understanding. The students' responses showed increased confidence and pronunciation ability. The learning atmosphere became more active and fun. However, some challenges were also found, such as the need for longer time and there are still students who lack confidence when speaking in front of the class.
PENGEMBANGAN MEDIA E-KOMIK BERBANTU APLIKASI CANVA PADA MATA PELAJARAN PENDIDIKAN PANCASILA DI KELAS IV UPT SD NEGERI 17 SITIUNG: Penelitian Skripsi M. Anggrayni; Dodi Widia Nanda; Wiwin Nurmala Sari
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.7155

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The study aims to create e-comic learning media assisted by the canva application to increase insight into learning media and can be used in schools so that it can produce valid, practical, and effective learning media. This e-comic learning media uses the help of the canva application. In this study, the type of research and development used is R&D (Research and Development), with a 4-D development model consisting of four main stage, namely: Define, Design, Development, and Dessimination. The results of the study on the e-comic media produced obtained an average value of 83,33 categorized as very valid, the validation of the teaching module obtained an average value 0f 84,71 categorized as very valid, and the validation of the questions obtained an average value of 85,93 categorized as very valid. The results of the practicality test by practitioners, namely educators, obtained an average value of 92,30 categorized as very practical, and the results of the practicality by practitioners, namely students, obtained an average value of 90,44 categorized as very practical. The results of the effectiveness test in the from of a learning outcome test obtained from class IV students obtained an average score of 88,23 which can be said to be effective.
Exploring Learners’ Characteristics and Educational Practices and Proposing Four Learning Strategies: Case Study: Exploring Learners’ Characteristics and Educational Practices and Proposing Four Learning Strategies: Case Study Dodi Widia Nanda
International Journal of Technology Vocational Education and Training Vol. 1 No. 1 (2020): IJTVET Vol.1 No.1 (2020)
Publisher : Perkumpulan Doktor Indonesia Maju (PDIM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46643/ijtvet.v1i1.17

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The research’s purpose is to explore learners’ characteristics and educational practices. It is conducted because students’ characteristics and educational practices are multifaceted, depending on the setting. Therefore, this study employed a case study as the research methodology, utilizing observation in order to collect data concerning students’ characteristics and educational practices. The SDN Islam Moderenlocated in Kabupaten Dharmasraya, Indonesia, is selected as the research setting, precisely sixth grade comprising 15 students with seven male and eight female students aged between 10 to 11 years old. The result shows that there are two leaners’ characteristics found in the study; application directed learnersdan the level of motivation (intrinsic and amotivation), while play based-learning, technological use, and outdoor learning activity are the three educational practices found in this study. Multisensory instruction, peer-feedback, simulated conversation strategy, and collaborative work are the proposed learning strategies in this research in order to enhance and promote the teaching and learning process in this case study.
ANALYSIS OF FIGURATIVE LANGUAGE IN TAYLOR SWIFT SELECTED SONGS IN “MIDNIGHT “ALBUM AND ITS CONTRIBUTION TO ENGLISH TEACHING AT SENIOR HIGH SCHOOL Dodi Widia Nanda; Martiya Nurni Khairita; Silvi Revina
Jurnal Tunas Pendidikan Vol. 6 No. 1 (2023): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v6i1.1293

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This study aims to analyzed of Figurative Language Used in selected Taylor Swift songs in the midnight album and its Contribution to English Teaching in Senior High School". The figurative language found in Taylor Swift's songs is analyzed into three types, meanings, and their contribution to English teaching. The writer used Abbrams' theory (1999) as an indicator in this study and SLA theory applied as the second theoretical for this study regarding to the beneficial and contribution of song lyrics for English teaching in teaching English as foreign language. In this study, the writer used a qualitative method. The author focuses on five types of figurative language analysis, namely hyperbole, metaphor, simile, irony, and personification. The research data were obtained from five songs in Taylor Swift's "midnight" album. The songs are "snow on the beach", "anti hero", "you're on your own kid", "bigger than the whole sky", "high infidelity". After analyzing the data, the writer found twenty-eight figurative language expressions, including thirteen hyperboles, eight metaphors, three similes, two ironies, and two personifications. Hyperbole is the most used figurative language in in selected Taylor Swift songs in the midnight album. In addition, this research contributes to the teaching of English. The data found that this research contributes to the teaching of English
PENGARUH MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) BERBANTUAN VIDEO YOUTUBE TERHADAP HASIL BELAJAR IPAS PESERTA DIDIK KELAS V SDN 25 PULAU PUNJUNG Suci Dwiva Azidha; Dodi Widia Nanda; Estuhono
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3402

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This research is motivated by the low learning outcomes of students due to the use of conventional learning methods that are teacher-centered and the lack of varied learning media. This condition causes students to become passive and less enthusiastic in the learning process. The purpose of this study is to determine the effect of the Problem Based Learning (PBL) model assisted by YouTube videos on the science (IPAS) learning outcomes of fifth-grade students at SDN 25 Pulau Punjung. This research uses an experimental method with a quasi-experimental approach and a Nonequivalent Control Group Design. The population in this study includes fifth-grade students at SDN 25 Pulau Punjung and class VA at SDN 10 Pulau Punjung. The sample consists of two classes: the experimental class using the PBL model assisted by YouTube videos, and the control class using the lecture method. The research instrument was a multiple-choice test administered as a pretest and posttest. The results of the hypothesis test showed a significance value of 0.000 < 0.05, indicating that H₀ is rejected and Hₐ is accepted. Therefore, it can be concluded that there is a significant effect of using the Problem Based Learning (PBL) model assisted by YouTube videos on the IPAS learning outcomes of fifth-grade students at SDN 25 Pulau Punjung.
The application of augmented reality in competency-based learning Raimon Efendi; Ambiyar Ambiyar; Estuhono Estuhono; Blas Orti&#039;z Bento; Dodi Widia Nanda
Journal of Education and Learning (EduLearn) Vol 20, No 1: February 2026
Publisher : Intelektual Pustaka Media Utama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/edulearn.v20i1.21367

Abstract

This research aims to overcome several challenges in vocational education, primarily related to the lack of learning tools and the development of 21st-century skills such as critical thinking, communication, collaboration, and creativity. This research uses the research and development (RD) model with the ADDIE development procedure, with the steps analysis, design, development, implementation, and evaluation. Data was collected through surveys, interviews, and observations of students and teachers during the teaching and learning process. The research results show that the augmented reality-competency based learning (AR-CBL) application effectively increases students’ understanding of computer network material. Apart from that, AR-CBL also has the potential to be an interactive learning tool that can improve student learning motivation. The AR-CBL learning model resulting from this research can support the development of technical skills and critical thinking, communication, collaboration, and creativity (4C) abilities. The implementation of AR-CBL also has the potential to improve educational standards in vocational schools and help graduates better match industry needs. With the results of this research, schools and education stakeholders can consider using AR-CBL technology in the vocational school curriculum to prepare graduates to face the world of work in this digital era.
Co-Authors Ahmad Ilham Asmaryadi Amar Salahuddin Ambiyar, Ambiyar Andiopenta, Andiopenta Andri Eka Putra Andri Eka Putra, Andri Eka Aprimadedi Arifa Dewi Bahtian Aulia, Salsa Azidha, Suci Dwiva Azmy, Khairul Blas Orti&#039;z Bento Darniyanti, Yulia Deati Nadiatul Husnah Deded Pratama Desri Jumiarti Devi Mucharomi Dina Fitria Duhn, Iris Efendi, Raimon Efendi, Rihan Estuhono Estuhono Estuhono Estuhono Fani Suli Astari Faradilla Intan Sari Fenti Alysa Filahanasari, Eka Firmansyah Putra Fitriah, Fai'zatul Fitriana, Nora Friska, Sonia Yulia Galuh Prasetyaningrum Gingga Prananda Gunawan Ali Hargiani, Fransisca Xaveria Hasanah, Hikmatul Hasibuan, Rusdi Indra hayati, rahmatul Hendra Hendra Husna, Maulidya Iskandar, M. Yakub Isnaryati Izmi Oktaria Jingga Wulandari Karmila, Desi Kelik Purwanto, Kelik Khairita, Martiya Nurni Lika Apreasta M. Anggrayni M. Yakub Iskandar Martiya Nurni Khairita Martiya Nurni Khairita Martiya Nurni Khairita Maulidya Husna Muannif Ridwan MUHAMMAD HENDRA Muhammad Subhan nora lisma mayang sari Novita Wulandari Novriana, Peni Nurhidayati Pingka Langgora Prima, Wahyu Putri Hana Pebriana Raimon Efendi Rakhmadani, Fatahillah Husen Rauldatul Husni Revina, Silvi Rhicky Rhicky Ricky, Zuhar Rihan Efendi Riri Agusti Mutia Riyadi Saputra Rizki Fajri Jumaris Robiatul Auladiyah Rodiah Rosa Melia Rusdi Indra Hasibuan sabirah, Aisyah Sakinah Sakinah Samsiwal Komar Sandra, Lara Saputri, Mariska Fajar Serlinda, Alvy Silvi Revina Sinta Verinika Sonia Yulia Friska Sonia Yulia Friska Sonia Yulia Friska Suci Dwiva Azidha Syafril Syafril Syafril, Syafril Syahnaz Faradesi Wahyuni, Neni Sri Wiwin Nurmala Sari Yuli Astuti Yulia Darniyanti Yulianti Zumrotun Lutfia Zumrotun Lutfiah Zumrotun Luthfia