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                        The Application of TGFU Learning in Volleyball Upper Passing Learning 
                    
                    Pratama, Andrias; 
Wardiah, Dessy; 
Junaidi, Ilham Arvan                    
                     Journal of Social Work and Science Education Vol. 4 No. 3 (2023): Journal of Social Work and Science Education (Special Issue) 
                    
                    Publisher : Yayasan Sembilan Pemuda Indonesia 
                    
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                                DOI: 10.52690/jswse.v4i3.516                            
                                            
                    
                        
                            
                            
                                
TGFU (Teaching Game for Understanding) is game-centered learning and students learn games related to sports using a constructive approach. TGFU is a physical education learning model that uses elements of a tactical game without eliminating the technique with the aim of active movement for the development of skills and knowledge in teaching physical education. This tactic game learning model can increase students' interest and motivation in a game structure for developing skills and knowledge of volleyball upper passing techniques. Upper passing functions to form defense and attack because it is used to receive service, receive spikes, hit the ball that bounces off the net and most importantly to feed or give the ball to the smasher. The purpose of this study was to find out the application of TGFU (Teaching Game for Understanding) learning in volleyball upper passing learning. The method used in this research is literature review. Here, we will describe the relation to the application of TGFU learning in volleyball games, especially upper passing and the instruments commonly used to measure the upper passing ability. With the results of research from various sources, it can be concluded that the application of TGFU learning has a significant effect on upper passing on volleyball.
                            
                         
                     
                 
                
                            
                    
                        The Application of TGFU Learning in Basketball Shooting Learning 
                    
                    Sandy, Ary; 
Wardiah, Dessy; 
Junaidi, Ilham Arvan                    
                     Journal of Social Work and Science Education Vol. 4 No. 3 (2023): Journal of Social Work and Science Education (Special Issue) 
                    
                    Publisher : Yayasan Sembilan Pemuda Indonesia 
                    
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                                DOI: 10.52690/jswse.v4i3.531                            
                                            
                    
                        
                            
                            
                                
Teaching Games for Understanding (TGfU) is an approach to physical education learning to introduce how children understand sports through the basic concepts of play. TGfU does not focus on learning techniques for playing sports so that learning will be more dynamic and in accordance with the child’s developmental stage. Learning physical education is not boring for children through the TGfU approach. To learn shooting techniques in basketball games at school requires the right learning model because shooting basketball exercises using the drill method in learning is boring for students. The purpose of this study was to determine the application of TGFU (Teaching Game for Understanding) learning in basketball shooting learning. The method used in this research is literature review. Here, we will describe the relation to the application of TGFU learning to shooting material in basketball games. With the results of research from various sources, it can be concluded that the application of TGFU learning has a significant effect on shooting basketball.
                            
                         
                     
                 
                
                            
                    
                        The Effect of Medicine Ball Throw Exercise on Volleyball Servicing Ability in Pusri Palembang Athletes 
                    
                    Anisa, Azola Dwi; 
Rahman, Andi; 
Junaidi, Ilham Arvan                    
                     Journal of Social Work and Science Education Vol. 4 No. 3 (2023): Journal of Social Work and Science Education (Special Issue) 
                    
                    Publisher : Yayasan Sembilan Pemuda Indonesia 
                    
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                                DOI: 10.52690/jswse.v4i3.533                            
                                            
                    
                        
                            
                            
                                
This experiment used a pretest-posttest control group design technique. The Quasi Experimental Design or Group Pretest Posttest Design was employed in this investigation. Athlete Pusri Palembang provided the sample for this study, which included 20 athletes. In the investigation, the retrieval procedure samples This approach employs random sampling. The findings of the study support the concept. Because the p0,000 value is less than 0.05, this indicates that medicine ball throw workouts have a substantial effect on Service Ability for Volleyball Games. Where posttest results have a higher average value than pretest scores. It is possible to infer that there is an affect technique Medicine Ball Throw exercise against Service Ability for Volleyball Games in Volleyball Club Athletes Pusri Palembang at the alpha level of 0.05 with a 95% confidence level.
                            
                         
                     
                 
                
                            
                    
                        The Relationship Between the Availability of Sports Facilities in the Village with Community Participation in Sports in Kali Berau Village, Bayung Lencir District 
                    
                    Saputra, Dodi Hendra; 
Wardiah, Dessy; 
Junaidi, Ilham Arvan                    
                     Journal of Social Work and Science Education Vol. 4 No. 3 (2023): Journal of Social Work and Science Education (Special Issue) 
                    
                    Publisher : Yayasan Sembilan Pemuda Indonesia 
                    
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                                DOI: 10.52690/jswse.v4i3.547                            
                                            
                    
                        
                            
                            
                                
There is a problem in the village at this time, namely the lack of community participation in sports. The problem is not yet clearly known or may be caused by the lack of maximum availability of sports facilities in Kali Berau Village, Bayung Lencir District. So this study is focused and aims to determine the relationship between the availability of sports facilities in the village with community participation in sports. The independent variable in this study is Sports Facilities (X) while the dependent variable is Community Participation in Sports (Y). The results showed that there was a partial relationship between each independent variable and the dependent variable. Stimuli, there is a relationship between the availability of sports facilities and the number of community participation in sports, all of which can be seen from the enthusiasm of many residents who exercise after the existing sports facilities are repaired and updated. Various factors must be considered, developed and optimized to increase community participation in sports because the community is very enthusiastic in sports when sports facilities in the village are well available and with support from the village government so that this research is expected to be used as a reference for policy makers in planning development and designing sports policies, especially in increasing community participation rates in exercising in the village.
                            
                         
                     
                 
                
                            
                    
                        Movement Analysis Short Pass and Student Palembang 52 State Futsal Team 
                    
                    Hidayatullah, Firdaus; 
Junaidi, Ilham Arvan                    
                     Journal of Social Work and Science Education Vol. 4 No. 3 (2023): Journal of Social Work and Science Education (Special Issue) 
                    
                    Publisher : Yayasan Sembilan Pemuda Indonesia 
                    
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                                DOI: 10.52690/jswse.v4i3.569                            
                                            
                    
                        
                            
                            
                                
This research is to find out if there is an effect of training short passes and zig-zag run to improve the skills of passing the ball by students of the men’s futsal team at SMP Negeri 52 Palembang. The method in this research is descriptive qualitative. The research subjects were students who were included in the men’s futsal team, which consisted of 25 male members, while the object of agility research was the attitude of executing movements short pass and zig-zag run. Data analysis was used for data collection using tests short passes from Arsil, namely the test of kicking the ball from a few minutes to place and target in the fastest time. For the Zig-zag run use the sheet technique observation (checklist). Based on the research results, 7 people got a combined score between record time and target accuracy at intervals of > 124 with a score classification of “very good”. Then there are as many as 16 people getting a combined score at a value interval of 104 - 123 with a “good” score classification. The remaining 2 people get a combined score in the interval 85 - 103 with a “moderate” score classification. Based on the results of the research and discussion it can be concluded that the ability short pass most of them was good, as many as 7 people got scores in the very good category (28%) and as many as 16 people (64%) were included in the good category, and 2 people were included in the medium category (2%). Whereas zig-zag run experienced an increase in agility as indicated by the final result of 79.5% which was classified as good, consisting of 11 students (27.3%) which were categorized as very well, 9 students (50.0%) which were classified as good, 3 students (13.6%) which were categorized as sufficient, and 2 students (9.1%) were categorized as lacking.
                            
                         
                     
                 
                
                            
                    
                        The Effect of Alternating Heading Exercises on Heading Skills at the Football Club 
                    
                    Hartanto, Hari; 
Wardiah, Dessy; 
Junaidi, Ilham Arvan                    
                     Journal of Social Work and Science Education Vol. 4 No. 3 (2023): Journal of Social Work and Science Education (Special Issue) 
                    
                    Publisher : Yayasan Sembilan Pemuda Indonesia 
                    
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                                DOI: 10.52690/jswse.v4i3.575                            
                                            
                    
                        
                            
                            
                                
This study aims to find out: 1) the effect of Heading training on the ability of Heading in a football club at SMA Negeri 3 Tebing Tinggi Kabupaten Empat Lawang? 2) The Effect of Alternating Heading Exercises on Heading Ability at Football Clubs at SMA Negeri 3 Tebing Tinggi Kabupaten Empat Lawang? The research method used is experimental Eresearch. The population in this study was all Football Clubs at SMA Negeri 3 Tebing Tinggi Empat Lawang Regency with a total of 20 people, while the sampling technique used total sampling or census research with a total of 20 people divided by original pairing. The data collection technique uses a single heading test (Juggling Heading) football game for 30 seconds using forehead and measurement and using t test statistics. Based on the results of the study, it can be concluded that there is an influence of alternating Heading exercises on the ability of Heading in the Football Club at SMA Negeri 3 Tebing Tinggi Empat Lawang Regency. Taken together, the results showed that there was an effect of alternating heading exercises on the ability of heading in the Football Club at SMA Negeri 3 Tebing Tinggi Kabupaten Empat Lawang.
                            
                         
                     
                 
                
                            
                    
                        Management of Physical Education Laboratory Facilities and Infrastructure at PGRI University Palembang 
                    
                    Khalipah, Khalipah; 
Manullang, Jujur Gunawan; 
Junaidi, Ilham Arvan                    
                     Journal of Social Work and Science Education Vol. 4 No. 3 (2023): Journal of Social Work and Science Education (Special Issue) 
                    
                    Publisher : Yayasan Sembilan Pemuda Indonesia 
                    
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                                DOI: 10.52690/jswse.v4i3.596                            
                                            
                    
                        
                            
                            
                                
This study aims to create an article entitled Management of Physical Education Laboratory Facilities and Infrastructure at PGRI University Palembang, kThe implementation of the Physical Education teaching and learning process in the Faculty of Teacher Training and Education, Palembang PGRI University is inseparable from the availability of good and adequate infrastructure. Good and adequate infrastructure will make the physical education learning process run well which is currently very much needed in physical learning to balance theory and practice. Good. Facilities and infrastructure are one of the important factors needed in the physical education learning process. In this study using qualitative data and data sources while collecting data through observation and interviews.
                            
                         
                     
                 
                
                            
                    
                        Learning Media Development based Animation on Material Jump Far Class 6 Using Adobe Animate 
                    
                    Saputra, Ridwan Adi; 
Kristina, Putri Cicilia; 
Junaidi, Ilham Arvan                    
                     Journal of Social Work and Science Education Vol. 4 No. 3 (2023): Journal of Social Work and Science Education (Special Issue) 
                    
                    Publisher : Yayasan Sembilan Pemuda Indonesia 
                    
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                                DOI: 10.52690/jswse.v4i3.639                            
                                            
                    
                        
                            
                            
                                
The Study this done with objective for create and produce something product form media learning based animation material jump Far For class VI. Study R&D This use model development Addie which consists from five stage, that is. 1) stage analysis, 2) stage planning, 3) stage development, 4) stage implementation and 5) evaluation. Subject on study This is student class VI elementary school 169 OKU. Technique collection data form interview no structured, questionnaire, test and documentation. Analysis data in study this is analysis validity, practicality and effect potential. this research produces a product valid animation-based learning media to use with mark 89.4% who have evaluated by three experts in category “very valid”. Based on test one-to-one yielded a value of 89.1 % with answers student category “very practical”, and based on the small grub trial the value was obtained “very practical” with value 85.2%. Besides that, media learning based animation which developed own potential effect which showed with average results study student which reach KKM 70 which set school. So that development instructional media-based animation for material jump far school base proven valid and practical as well as have a potential effect.
                            
                         
                     
                 
                
                            
                    
                        Analysis of Movement Skills of SD Alam Lubuklinggau Students After the Post Covid-19 Pandemic 
                    
                    Darmawan, Risky; 
Lian, Bukman; 
Junaidi, Ilham Arvan                    
                     Journal of Social Work and Science Education Vol. 4 No. 3 (2023): Journal of Social Work and Science Education (Special Issue) 
                    
                    Publisher : Yayasan Sembilan Pemuda Indonesia 
                    
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                                DOI: 10.52690/jswse.v4i3.640                            
                                            
                    
                        
                            
                            
                                
The purpose of this study was “to determine the Analysis of Movement Skills of Students of SD Alam Lubuklinggau After the Post Covid-19 Pandemic”. This is quantitative descriptive research by providing basic motion, so that the results of skills are obtained and analysis is carried out. The data analysis used in this study calculated the percentage of Movement Skills of SD Alam Lubuklinggau Students After the Post Covid-19 Pandemic. The result was found that the condition of students’ movement skills was still relatively poor after the COVID-19 pandemic. In addition, the phenomenon that occurs shows that children are more interested in doing electronic games -such as online games, gadgets and, other electronic games. Children feel very comfortable to do the game without feeling bored for a long period of time. On the other hand, the child himself stated that he only felt tired and bored with what was taught by the teacher and did not like to do running and jumping activities.
                            
                         
                     
                 
                
                            
                    
                        The Effect of Hopping Training on the Lay-Up Shooting Ability of Basketball Games in Extracurricular SMA Negeri 1 Tebing Tinggi, Empat Lawang 
                    
                    Syahrianto, Syahrianto; 
Lian, Bukman; 
Junaidi, Ilham Arvan                    
                     Journal of Social Work and Science Education Vol. 4 No. 3 (2023): Journal of Social Work and Science Education (Special Issue) 
                    
                    Publisher : Yayasan Sembilan Pemuda Indonesia 
                    
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                                DOI: 10.52690/jswse.v4i3.665                            
                                            
                    
                        
                            
                            
                                
According to the researchers’ observations of the students of SMA Negeri 1 Tebing Tinggi Empat Lawang Regency, there have not been seen students who really have good lay-up shoot techniques, one of the weak points is the low initial technique carried out, then the lack of jumping ability and weak legs or knee joints when landing after shooting, so that this greatly affects his playing ability. Therefore, the purpose of this study is to determine the effect of hopping training on the lay-up shooting ability of basketball games in extracurricular SMA Negeri 1 Tebing Tinggi Empat Lawang Regency as well as provide solutions to solve the problem. The method used in this study was an experimental method with the subject of the study being students of SMA Negeri 1 Tebing Tinggi Kabupaten Empat Lawang who participated in extracurricular activities of basketball games with a total of 30 students. The data collection technique is based on the results of the initial test and the final test, with the test instrument being a shooting lay-up of a basketball game for 30 seconds. Based on the results of research conducted by researchers on students of SMA Negeri 1 Tebing Tinggi Empat Lawang Regency, the results of the calculation were 20.66. This value when consulted with the distribution table t with a sample number of 30 students, namely the value of t-table is 2.75. It has become a stipulation that if the calculation > t-table, the research has an influence, so that thus it can be concluded that there is an effect of hopping training on the lay-up shooting ability of basketball games in extracurricular SMA Negeri 1 Tebing Tinggi Empat Lawang Regency.