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The Evaluation of Model School Programs at SMPN 4 Padang west Sumatera Province Irawati Irawati; Ambiyar Ambiyar; Fahmi Rizal; Fetri Yeni J
International Journal of Educational Dynamics Vol 3 No 1 (2020): International Journal of Educational Dynamics (IJEDs)
Publisher : Postgraduate School, Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/ijeds.v3i1.280

Abstract

The aims of this research to evaluate the Model School Program Padang Public Junior High School 4 which can provide accurate information for the central government, local governments, school principals, teachers, and other interested parties, and is optimally beneficial for the implementation of the Model School Program. This type of research is a research evaluation with a quantitative descriptive approach. The evaluation model used is the CIPPO model (context, input, process, product, outcome) developed by Stufflebeam. Data collection techniques are carried out using observation, questionnaires, and documentation. The subjects of this study were the School Education Quality Assurance Team (TPMPS) Model Padang Public Junior High School 4 and schools scanning: Padang Public Junior High School 3 and Padang Frater Junior High School. The results showed that the Model School and scaling Program at Padang Public Junior High School 4 had been well implemented and must continue so that schools can implement education quality assurance independently and form schools with quality culture. The CIPPO evaluation is used to optimize problems that occur in the implementation of the Model School Program and its impact on schools scanning of Padang Public Junior High School 3 and Padang Frater Junior High School.
Development of the Wordwall Game for Learning Mandarin Vocabulary for Grade VI Elementary School Ani Kariyati; Indrati Kusumaningrum; Fetri Yeni J; Ridwan Ridwan
International Journal of Educational Dynamics Vol 4 No 1 (2021): International Journal of Educational Dynamics (IJEDs)
Publisher : Postgraduate School, Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/ijeds.v4i1.399

Abstract

Given the circumstances that occur in learning Mandarin, there is still a lack of teacher ability in developing learning media to increase the vocabulary skills of elementary school-age children and teachers are less creative in packaging interesting learning. This study aims to develop word wall media to improve the Chinese vocabulary skills of sixth-grade elementary school children. This research is development research that uses the 4D development model. The research subjects used consisted of 1 material expert, 1 media expert, and 2 linguists. Data collection methods in this study, namely observation, questionnaires, and interviews. The instrument used in this study was a questionnaire or questionnaire. The data analysis technique used is descriptive qualitative and quantitative analysis. The results of the study, namely the assessment by learning material experts got a score of 94% (very good), the results of the learning media expert test got a score of 92% (very good), the results of the language expert test got a score of 96% (very good). Based on the results of the study, it can be concluded that word wall media which was developed to improve the Chinese vocabulary skills of sixth graders of elementary school is suitable for use in the learning process. This research implies that the media developed in the form of word wall media can be used by teachers to improve vocabulary skills in sixth-grade elementary school children.
Pengembangan Media Pembelajaran Berbasis E-Flashcard pada Tema “Makanan Sehat” Kelas V Sekolah Dasar Fenti Yunisa Putri; Fetri Yeni J; Syafril Syafril; Zuliarni Zuliarni
Jurnal Family Education Vol. 3 No. 1 (2023): Jurnal Family Education
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jfe.v3i1.90

Abstract

Penelitian ini bertujuan untuk menghasilkan media pembelajaran berbasis e-flashcard yang dapat membantu guru dalam proses pembelajaran dan meningkatkan motivasi belajar siswa. Media pembelajaran berbasis e-flashcard dikembangkan semenarik mungkin agar siswa lebih tertarik pada pembelajaran. Media dikembangkan dengan menggunakan software utama Adobe Flash CS6 dan software pendukung Adobe Photoshop.Penelitian ini menggunakan metodologi penelitian Research and Development (R&D), dengan menggunakan prosedur pengembangan model Borg and Gall. Kevalidan media diperoleh dari hasil validasi yang dilakukan oleh satu orang ahli materi dan dua orang ahli media. Hasil rata-rata yang diperoleh dari ahli materi yaitu 98,57% dengan kriteria “Sangat Layak” Hasil rata-rata yang diperoleh dari ahli media I yaitu 98,67% dan hasil rata-rata dari ahli media II yaitu 93,33%. Sehingga hasil keseluruhan diperoleh rata-rata sebesar 96% dengan kriteria “Sangat Layak”. Kepraktisan media diperoleh melalui angket praktikalitas siswa, uji praktikalitas dilakukan terhadap 20 orang siswa kelas V SDN 50/III Pematang Lingkung, yang memperoleh hasil 98,57% dengan kriteria “Sangat Praktis”. Hal ini menunjukkan bahwa media pembelajaran berbasis e-flashcard valid dan praktis digunakan pada tema makanan sehat kelas V sekolah dasar.
Efektivitas Penerapan Model Project Based Learning Pada Mata Pelajaran Desain Grafis Percetakan Kelas XI Di SMKN 2 Kecamatan Guguak Giska Widi Tisara; Fetri Yeni J; Syafril Syafril; Zuliarni Zuliarni
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.3934

Abstract

Based on observation researcher did about Graphic Design Printing at SMK N 2 Guguak, many students do not follow the lessons well. Students easily get bored paying attention to the teacher's explanation. One of the factors that causes this is monotonous learning. This studies goals to test the effectiveness of applying the project based learning in improving the output of the students in XI Multimedia at SMK N 2 Guguak in the subject of graphic design printing. This research technique is a quantitative quasi-experiment with a post-test only design. The specimen in this studies are 49 students. The instrument is a multiple choice questions consisting 20 items. The research data was processed using descriptive and inferential analysis techniques. The results of this research discovered that the average of student’s outcomes in the experimental class using Project Based Learning is better than student’s outcomes in the control class that used conventional learning. Based on the speculation, it could be concluded that the applying of the project based learning is effective in enhancing students output in class XI Multimedia at SMK N 2 Guguak in the subject of graphic design printing.
Development of E-Modules Based on 5E Instructional Models in Chemistry Siti Rahma; Z. Mawardi Effendi; Zuwirna; Indrati Kusumaningrum; Fetri Yeni J.
Jurnal Penelitian Pendidikan IPA Vol 9 No 8 (2023): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i8.4518

Abstract

Information technology in education opens up new opportunities to enhance learning in schools. The learning media that can be used is e-module, which is an interactive and flexible digital learning resource. This study aimed to develop an e-module based on the 5E instructional model in class XI chemistry at SMA. The development method used is 4D. Identify the needs and objectives of class XI chemistry learning. Furthermore, the structure and content of the e-module is prepared based on the 5E instructional model, namely: engage, explore, explain, elaborate, and evaluate. At the development stage, the e-module is designed and developed by taking into account the principles of instructional design that are in accordance with the characteristics of learning chemistry. E-modules are also equipped with multimedia, interactive simulations, practice questions, and automatic assessments to facilitate interactive learning. After the e-module has been developed, the implementation phase is carried out by testing the e-module in a sample group of class XI students in a high school. Furthermore, an evaluation of the effectiveness of the e-module was carried out through collecting data from students and teachers regarding the use, use, and satisfaction of the e-module. The results of this study are expected to improve the quality of high school chemistry learning, helping students be more active, creative, and independent in understanding complex chemical concepts. With the use of this e-module, learning is expected to be more interesting, interactive, and effective in achieving learning objectives
The Effect of Application of Flipped Classroom Model based on Video Learning on Learning Outcomes of Class VIII Students in Indonesian Subjects at SMP Pertiwi 2 Padang claudia lorenza; Eldarni Eldarni; Fetri Yeni J; Syafril Syafril
Jurnal Ilmiah Mandala Education (JIME) Vol 9, No 4 (2023): Jurnal Ilmiah Mandala Education (Oktober)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jime.v9i4.5867

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Berdasarkan pengamatan proses pembelajaran yang dilakukan di SMP Pertiwi 2 Padang, ditemui permasalahan seperti hasil belajar yang masih rendah atau masih dibawah Kriteria Ketuntasan Minimum (KKM) yang ditentukan ialah 77. Juga minimnya keaktifan murid pada tahap belajar. Suatu alternative guna menangani konflik ini, dilakukan penelitian secara memakai model Flipped Classroom saat belajar. Penelitian ini bertarget guna mengamati dampak model Flipped Classroom pada hasil belajar mata pelajaran Bahasa Indonesia kelas VIII di SMP Pertiwi 2 Padang. Pengkajian ini bermetode kuantitatif berwujud eksperimen semu dengan menggunakan teknik total sampling. Pengkajian ini populasinya murid kelas VIII SMP Pertiwi 2 Padang. Pengkajian ini bersampel kelas VIII.1 menjadi kelas kontrol serta kelas VIII.2 menjadi kelas eksperimen yang mencakup 20 murid. Guna dihimpunya data memakai tes tertulis mencakup soal objektif sejumlah 25, lalu data perolehannya dianalisa memakai uj-t. perolehan pengkajian melihatkan jika kisaran kelas eksperimen ialah 77,6 melainkan kisaran kelas kontrol ialah 63,55. Melalui perolehan pengkalkulasian uji-t didapati thitung> ttabel ialah 3,521 > 2,086 adanya perbandingan hasil belajar bertaraf sig ꭤ 0,05. Sehingga simpulannya jika pemakaian pola belajar Flipped Classroom berdampak pada hasil belajar mata pelajaran Bahasa Indonesia kelas VIII di SMP Pertiwi 2 Padang.
The Development of Interactive Multimedia Using Smart Apps Creator Applications in Class VII Junior High School Informatics Subjects Randhi Lasepdika Kasna; Syafril Syafril; Fetri Yeni J; Novrianti Novrianti
Indonesian Journal of Education and Mathematical Science Vol 4, No 3 (2023)
Publisher : UMSU

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30596/ijems.v4i3.16337

Abstract

This research was motivated by challenges that are often faced by students, namely difficulty understanding the subject matter. This is due to several factors, such as the dominance of learning approaches that involve oral explanations from teachers in class, activities to record or summarize lessons, the material presented in teaching material books is only concise, and the lack of use of learning media-based teaching materials by teachers and schools. The purpose of this study is to create interactive multimedia based on appropriate development procedures, adhering to standards of validity and practicality criteria. Thus, the end goal is to produce interactive multimedia that can be considered appropriate for use in the learning process.  The type and method of research used in this study is research and development (Research and Development-R D) by applying a 4-D model. The development process in this study consists of four stages, namely Define, Design, Development, and Disseminate). The evaluation of product validity is carried out through the participation of three experts, consisting of two validator experts in the media field and one validator expert in the material field. In addition, the product practicality test was carried out involving 16 students from grade VII of SMP Pertiwi 2 Padang. The results of this study showed that the evaluation of media validator experts was declared as "Very Valid", with the average value of the first validator of 4.93 or 98.6% and the second validator with the same average value. Meanwhile, the assessment from expert material validators also received the "Very Valid" category, with an average score of 4.79 or 95.6%. Practicality tests on interactive multimedia show that the product is in the "Very Practical" category, with an average score of 4.73 or 94.6%. In conclusion, the interactive multimedia developed for class VII Informatics subjects has proven to be very valid and practical. Thus, this interactive multimedia is feasible to be used in the learning process.
The Effect of Using Video Learning Media on Science Learning Outcomes for Class IV Students at SDN 20 Sitiung Salma Arisa Helmi; Zelhendri Zen; Fetri Yeni J; Zuliarni Zuliarni
JUPE : Jurnal Pendidikan Mandala Vol 8, No 3 (2023): JUPE : Jurnal Pendidikan Mandala (September)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v8i3.5966

Abstract

Permasalahan yang ditemukan di lapangan berdasarkan observasi yang dilakukan di kelas IV SD Negeri 20 Sitiung Kabupaten Dharmasraya, terlihat  bahwa siswa kurang memahami materi pembelajaran IPAS, hal ini disebabkan oleh media buku paket yang kurang menggambarkan materi pembelajaran dan guru belum menggunakan media video pembelajaran dalam proses pembelajaran mata Pelajaran IPAS. Penelitian ini bertujuan untuk mengungkapkan pengaruh dari penggunaan media video pembelajaran terhadap hasil belajar IPAS siswa kelas IV di SD Negeri 20 Sitiung.            Penelitian ini menggunakan metode penelitian kuantitatif dengan bentuk kuasi eksperimen. Populasi penelitian ini adalah siswa kelas IV di SD Negeri 20 Sitiung yang berjumlah 62 peserta didik. Pengambilan sampel menggunakan teknik total sampling, yaitu seluruh peserta didik diambil sebagai sampel yakni kelas eksperimen sebanyak 31 peserta didik dan kelas kontrol sebanyak 31 peserta didik. Teknik pengumpulan data menggunakan teknik tes.            Dari hasil penelitian diperoleh nilai rata-rata kelompok eksperimen sebesar 80,403 lebih tinggi dari nilai rata-rata kelompok kontrol sebesar 74,67. Dari analisis uji t diperoleh  >  = 2,99 > 2,00, dengan α 0,05. Maka dapat disimpulkan bahwa penggunaan dari media video pembelajaran dalam pembelajaran IPAS di SD Negeri 20 Sitiung Kabupaten terdapat hasil yang signifikan terhadap hasil belajar siswa.
TEACHING WRITING STRATEGIES USED BY ENGLISH TEACHERS AT MAN 2 KAMPAR Syafira Dwi Asmita; Ridwan; Alwen Bentri; Fetri Yeni J.
International Journal of Educational Review, Law And Social Sciences (IJERLAS) Vol. 3 No. 5 (2023): September
Publisher : RADJA PUBLIKA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54443/ijerlas.v3i5.1034

Abstract

The objective of this research is to find out the strategies that teacher used in teaching writing at MAN 2 Kampar and its implementation. The method of this research was qualitative research. The subject of this research was English teacher in MAN 2 Kampar. Interview was used as its research instrument. The result of the research found that the teacher implemented chart strategy in teaching writing. Through the implementation of the strategy, the teacher is able to know how far the students could understand the material that the teacher has given and able to do the assignment as well.
Development of an Electronic Module (E-module) Based on Quantum Learning on Living Creatures Classification Material Mellia Laura Pitri; Zelhendri Zen; Indrati Kusumaningrum; Fetri Yeni J
Jurnal Penelitian Pendidikan IPA Vol 9 No SpecialIssue (2023): UNRAM journals and research based on science education, science applic
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9iSpecialIssue.6376

Abstract

The aim of this research is to develop a quantum learning-based e-module for class VII SMP science subjects, especially material on the classification of living things. The type of research is development research (Research and Development) with the ADDIE development model. The research development procedure consists of 5 stages: Analyze, Design, Development, Implementation, and Evaluation. Validity testing of electronic module products is carried out by 3 validators, namely 1 media validator, 1 material validator, 1 language validator. The practicality test was carried out on 1 educator and 31 students with the aim of finding out the practicality of the product being developed. The data collection tool is a questionnaire. The results of the media expert validity test were 75% in the valid category, the material expert validity test was 89.7% in the valid category, and the language validity test was 96.7% in the valid category. The results of the practicality test for educators were 79% in the practical category and the practicality test results for students were 82% in the very practical category. The effectiveness test used the t-test, the calculated t-value was 16.17. Meanwhile the t-table is 1.697, then (16.17>1.697). The calculation concluded that there was a significant difference between the pre-test and post-test. Based on the results of validity, practicality and effectiveness tests, it was concluded that the Quantum Learning-based electronic module (e-module) was suitable for use in the learning process for class VII middle school class VII material on the classification of living creatures.
Co-Authors Abna Hidayati Ahmat Sultoni Ainul Mardiah Alifa, Riqhel Alkadri Masnur Amani, Risca Ambiyar, Ambiyar Amelia Dzikrina Amilia, Winanda Anggreini Ani Kariyati Anugrah, Septriyan Anugrah, Septryan Aprien Rahma Putri Armadhani, Dhea Attifa, Fadlulrahman Azkia, Anami Azkal claudia lorenza Darmansyah Darmansyah DARMANSYAH . Darnis Arief Desky, Abdul Habib Arrasyidi Desyandri Desyandri Deviana, Betty Dewi Sari Wahyuni Eldarni elke maisyarah Ermawalis Ernawati Fahmi Rizal Fenti Yunisa Putri Fikra Aulya Irhas Fiona Firdaus bin Mohd Noor, Ahmad Giska Widi Tisara hendri, nofri Herman, Muhammad Fadhli Hilahi, Wahyu Indrati Kusumaningrum Irawati Irawati Jodi Hardika Kurnia, Reni Maharani Maharani, Maharani maisyarah, elke Meisa, Zahra Alvi Meldi Ade Kurnia yusri Mellia Laura Pitri Mhd Ridha Mirshad, Emilham Muallimin Mudinillah, Adam Muhammad Afif Muhammad Fadhli Herman Mulya, Yogi Murni Aprila Mutiara Felicita Amsal Nelwideri, Rini Ningsih, Petri Novelia, Na Tasya Ramadani Novrianti octavia sisca Pribadi, Faris Alfarizi PUTRI WAHYUNI Putri, Lidya Indah Putri, Rizki Maelta Rafmateti Rafmateti Rafmateti, Rafmateti Rahmahtrisilvia Rahmahtrisilvia Rahmi Pratiwi, Rahmi Rahmi, Azizu Rahmi, Ulfia Ramalis Hakim Randhi Lasepdika Kasna Rayendra Rayendra Rayendra Retno Wulan Dari Retno Wulan Dari Riduan AD Ridwan Ridwan Ridwan Risca Amani Riswandi, Riswandi Salma Arisa Helmi Saparida, Rina Aprillia Sheldiha, Duwanita Siti Rahma Solly Aryza Sonia Putri, Dwi Sri Mulyani Sri Wulandari Syafira Dwi Asmita Syafri Ahmad Syafril Syafril Syafril, Syafril syahrul, muhammad Yupika, Retna Z. Mawardi Effendi Zelhendri Zen Zen, Zelhendri Zen, Zulhendri Zuliarni Zuliarni Zuwirna Zuwirna, Zuwirna