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Pengembangan Multimedia Interaktif Menggunakan Aplikasi Articulate Storyline pada Mata Pelajaran Informatika Kelas X SMA Rahmi, Azizu; Yeni J, Fetri; Rahmi, Ulfia; Amilia, Winanda
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.1862

Abstract

Learning in the classroom, teachers have not optimized the use of media other than LKS, so students tend to be bored because they do not understand the material because the images are not clear in the LKS. This research aims to produce interactive multimedia that is valid and practical so that it can be used by teachers, especially in informatics subjects. This type of research is Research and Development (R&D) research, the development model used is the 4-D (Define, Design, Development, & Disseminate) development model. The subject of the study is class X students of SMA Pertiwi 1 Padang with a total of 20 students. In the research process, data collection by observation and using questionnaires. Data processing obtained from media validation, material validation and student practicality tests with assessment using a Likert scale questionnaire with a score range of 1 to 5. Validity Test, validation from material experts with an average score of 4.87 in the very valid category, validation results from media experts obtained an overall average of 4.85 in the very valid category. The results of the practicality test on students obtained an average score of 4.62 with the category of very practical. Based on these results, interactive multimedia using the Articulate Storyline application in the informatics subject class X of high school is very valid and practical to be used as a learning medium
Pengaruh Pemanfaatan Multimedia Berbasis Autoplay Terhadap Hasil Belajar Siswa Pada Mata Pelajaran IPS Kelas VIII di SMP 29 Padang Rahmi, Nur; Yeni J, Fetri; Rahmi, Ulfia; Amsal, Mutiara Felicita
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.1971

Abstract

The purpose of this study is to reveal the effect of the use of multimedia autoplay on student learning outcomes in social studies class VIII at SMPN 29 Padang. The research method used in this study is quantitative research using the experimental method, which is to present the phenomenon as it is with its appearance, in accordance with the research frame of reference. The population in this study is all grade VIII students for the 2023/2024 Academic Year. The sample was taken using the purposive sampling technique consisting of class VIII 8 as many as 30 students as an experimental class and class VIII 9 as many as 32 students as a control class. The technique used in collecting data is the learning outcome in social studies subjects in the form of multiple choice with 30 questions. The data analysis technique of this study uses a t-test. The results showed that the average score of the experimental class that utilized autoplay-based multimedia was 78.7, which was higher than the average score of the control class that used textbooks and teaching materials, which was 60.06. Based on the results of the t-test calculation, it can be concluded that the use of autoplay-based multimedia is effective and efficient on the learning outcomes of grade VIII students in social studies subjects at SMPN 29 Padang
Pengembangan Multimedia Pembelajaran pada Materi Sistem Ekskresi Manusia Mata Pelajaran IPA Kelas VIII SMP Afifah, Nurul; Syafril, Syafril; Yeni J, Fetri; Yusri, Meldi Ade Kurnia
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.2024

Abstract

This research aims to develop multimedia learning that can help students to understand the process of the human excretory system and can facilitate students to learn independently. This type of research is research and development (R&D) with a 4-D development model. The results of the study obtained that the average validity score by material experts was 4.85 with the category of "very valid"." The average validity score from validator 1 is 4.88, also categorized as "very valid," while the average score from validator 2 is 4.79, categorized as "very valid." Subsequently, a practicality test was conducted with 20 students, resulting in a score of 4.62, categorized as "very practical." Based on the practicality test results, it is concluded that the learning multimedia on the topic of the human excretory system for eighth-grade science subjects can be used in the teaching and learning process.
Efektivitas Penggunaan E-Modul Matematika Bebasis 4C Terhadap Hasil Belajar Siswa Kelas VIII SMP Mardiah, Ainul; Yeni J, Fetri; Masnur, Alkadri; Yusri, Meldi Ade Kurnia
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i6.2030

Abstract

The low student learning outcomes are motivated by the lack of activity of students during the learning process and the teacher's dependence on textbooks. Therefore, this study aims to determine the effectiveness of 4C-based mathematics e-modules on the learning outcomes of grade VII students at UPTD SMP Negeri 1, Mungka District. This research was carried out with a quantitative research method in the form of a Quasy Experiment. The data collection technique used is a test in Mathematics subjects. The sample of this selection was 54 grade VII students consisting of 27 people from the experimental class and 27 people from the control class. The data analysis techniques are normality test, homogeneity test, and hypothesis test with the Wilcoxon Test test method. The results show that the use of 4C-based mathematics e-modules is significantly effective in improving the learning outcomes of grade VII students. If learning is facilitated with modules or e-modules based on the 4Cs, learning will be more effective, because after learning at school students can use the e-module, learning can be done independently by students.
Analisis Terhadap Penerapan Projek Penguatan Profil Pelajar Pancasila (P5) di Kelas VIII SMP Pertiwi 2 Pribadi, Faris Alfarizi; Yeni J, Fetri; Hidayati, Abna; Amsal, Mutiara Felicita
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i6.2061

Abstract

Education is a key pillar of national development, and innovations such as the Merdeka Curriculum aim to improve the quality of education in Indonesia by giving freedom to schools and teachers. This study evaluates the implementation of the Merdeka Curriculum, specifically the Pancasila Student Profile Strengthening Project (P5) at SMP Pertiwi 2 Padang. The focus of the study is to assess the effectiveness of P5 in developing students' creative thinking and identifying influencing factors. This study uses a qualitative approach with a case study design to evaluate the implementation of the Pancasila Student Profile Strengthening Project (P5) at SMP Pertiwi 2 Padang. Data were collected through participatory observations, in-depth interviews with teachers, students, and principals, and documentation studies. Data analysis was carried out in a qualitative descriptive manner with the stages of data reduction, data presentation, and conclusion drawn. The results of the study show that in general, P5 has made a positive contribution in developing student creativity. However, there are still several aspects that need to be improved, such as improving planning, material enrichment, and the availability of facilities. In addition, this study also identifies several factors that affect the successful implementation of P5. The findings of this study are expected to provide recommendations for schools, teachers, and policymakers in an effort to increase the effectiveness of the implementation of the Independent Curriculum in the context of P5
Efektivitas Penggunaan Media Video Animasi Terhadap Hasil Belajar Siswa pada Mata Pelajaran IPA Kelas VIII SMP Negeri 3 Pariaman Mulya, Yogi; Yeni J, Fetri; Eldarni, Eldarni; Masnur, Alkadri
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i6.2082

Abstract

Student learning outcomes are still low, especially in science subject grade VIII at SMP Negeri 3 Pariaman. This is because the media used by teachers in the learning process is still less varied, teachers use media in the form of printed books in which there are pictures that are difficult for students to understand. Therefore, this study aims to determine the effectiveness of the use of animated video media on student learning outcomes in science subject grade VIII at SMP Negeri 3 Pariaman. This type of research is quantitative research with an experimental approach in the form of a quasi experiment. The sample selected was class VIII.3 as a control class with 31 people and class VIII.5 as an experimental class with 31 people. This research was conducted on science subjects with human respiratory system material. The data processing used was a normality test, a homogeneity test, and a hypothesis test using the independent test method of t-test samples, with a significant level of ∝<0.05. The results showed that there was a difference in learning outcomes, the experimental class with an average score of 70.48, compared to the control class with an average score of 60.38. Based on the results of the t-test calculation, t count = 2.987 while t table with a significant level ∝0.05 = 2.0003. When compared, the t calculation > t table is 2.987 > 2.0003. Which means that H1 is accepted, so that the effective animation video media is significantly applied to the learning outcomes of grade VIII students in science subjects at SMP Negeri 3 Pariaman
Hubungan Antara Kompetensi Pedagogik Mahasiswa Kampus Mengajar dengan Hasil Belajar Praktik Mengajar TP FIP UNP Maharani, Maharani; Yeni J, Fetri; Rahmi, Ulfia; Amsal, Mutiara Felicita
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i6.2085

Abstract

This research was motivated by students who participated in the Teaching Campus (KM) who had not been able to master and apply pedagogic competencies properly while participating in the KM program. This study aims to determine the relationship between the pedagogic competence of teaching campus students and the learning outcomes of TP FIP UNP teaching practice. This research was conducted using a quantitative research method in the form of correlation. Where there are 31 sample students who took part in KM. The data collection technique is the learning outcomes of student teaching practice. The data analysis techniques are normality test and linearity test with product moment correlation test mode. Based on the person correlation test of variable X of 0.043, this value is between 0.00-0.19 which means that the level of closeness of the variable X with Y is very weak, the Pearson Correlation value in a negative form indicates that if the variable X increases, the Y variable decreases and indicates that the Pearson correlation relationship is not unidirectional. Therefore, it can be concluded that there is a significant relationship between pedagogic competence and the learning outcomes of KM students' teaching practice.
Pengaruh Model Game Based Learning Terhadap Aktivitas dan Hasil Belajar Komputer Siswa Kelas V di SD Plus Marhamah Putri, Rizki Maelta; Zuwirna, Zuwirna; Yeni J, Fetri; Hendri, Nofri
Indo-MathEdu Intellectuals Journal Vol. 5 No. 6 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i6.2086

Abstract

The variation of the game-based learning model and aims to determine its influence on the activities and learning outcomes of grade V students at SD Plus Marhamah. The research method applied in this study is quantitative with a quasy experiment design. The sampling technique uses purposive sampling. The sample was represented by class V.B as the control group and class V.C as the experimental group, each totaling 25 students. Data was collected through questionnaires for learning activities and tests for learning outcomes. Data analysis included normality test, homogeneity test, and t-test at a significance level of 0.05 to see the difference between the control group and the experiment. The results of the study showed that there was a significant influence of the application of the game-based learning model on student activities and learning outcomes. Based on this parametric statistical test (one tailed test), significant differences can be seen between the experimental class and the control class, both in activities and learning outcomes. Thus, it can be concluded that the game-based learning model has a positive and significant impact on the activities and learning outcomes of grade V students at SD Plus Marhamah
Development of Learning Multimedia Using Macromedia Flash 8 in PAI Subject at SMP Herman, Muhammad Fadhli; J, Fetri Yeni
Ta'dib Vol 27, No 2 (2024)
Publisher : Universitas Islam Negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/jt.v27i2.12906

Abstract

Based on observations at a junior high school in Padang, it was found that Islamic Religious Education learning still felt boring. The factor that caused this boredom because the media used by teachers were still using traditional media. The solution to this problem requires the latest media that is fun for students. This study focused on the objective of examining the syntax of designing learning multimedia using Macromedia Flash 8 technology and the validity of the products developed. The type of research in this study is development research. The subjects of the trial in this study were one Islamic Religious Education teacher in grade VIII and two classes (control class and trial class) totaling 40 (fourty) students. The data collection techniques in this study were observation and questionnaires. The data analysis technique in this study was the analysis of the validity of the material, media, and language. The results of the study showed that the syntax of product design started from needs analysis, data collection, study of the use of Macromedia Flash 8, planning, making multimedia with Macromedia Flash 8, implementation of media in the field, and media evaluation. While the results of the product validity showed that the product was valid. The research results recommendations show that products made using Macromedia Flash 8 are very valid and very suitable for use in schools. 
Perceptions of Transformational Teacher towards Increasing Teacher Pedagogical Competency in Rokan Hulu Regency Sheldiha, Duwanita; Darmansyah, Darmansyah; J, Fetri Yeni; Pratiwi, Rahmi
JUPE : Jurnal Pendidikan Mandala Vol 10, No 1 (2025): JUPE : Jurnal Pendidikan Mandala (Februari)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v10i1.8414

Abstract

Pedagogical competence is one type of competence that teachers absolutely need to master. Pedagogical competence is basically the teacher's ability to manage student learning. Pedagogical competency is a distinctive competency, which will differentiate teachers from other professions and will determine the level of success of the learning process and outcomes of their students. Based on the results of an interview with one of the practicing teachers, it is clear that teachers still lack understanding of this pedagogical competency. Therefore, this research aims to describe improving the pedagogical competence of driving teachers who have taken part in the Driving Teacher Education Program (PPGP) training in Rokan Hulu Regency.         This research uses descriptive quantitative research which aims to describe the actual situation of the research population based on samples taken from data obtained in the form of numbers. The sample for this research was 45 teachers from class 10 of Rokan Hulu district. Data collection was carried out using a questionnaire consisting of 30 statement items which had previously been validated.The results of this research show that the perception of driving teachers towards increasing the pedagogical competence of teachers in Rokan Hulu Regency is understanding the character of students with a percentage of 81.76% is in the very good category, mastery of learning theory with a percentage of 70.09% is in the good category, reflection on learning with a percentage of 83.98% is in the very good category, the use of technology in learning with a percentage of 80.28% is in the good category and evaluation of learning outcomes with a percentage of 72.96% is in the good category. Based on the findings above, it can be concluded that the driving teacher education program can improve teachers' pedagogical competence, to create more effective learning in schools.
Co-Authors Abna Hidayati AD, Riduan Ahmat Sultoni Ainul Mardiah Alifa, Riqhel Alkadri Masnur Amani, Risca Ambiyar, Ambiyar Amilia, Winanda Anggreini Ani Kariyati Anugrah, Septriyan Anugrah, Septryan Aprila, Murni Armadhani, Dhea Attifa, Fadlulrahman Azkia, Anami Azkal Darmansyah Darmansyah DARMANSYAH . Darnis Arief Desky, Abdul Habib Arrasyidi Desyandri Desyandri Deviana, Betty Dewi Sari Wahyuni Dzikrina, Amelia Eldarni elke maisyarah Ermawalis Ernawati Fahmi Rizal Felicita Amsal, Mutiara Fenti Yunisa Putri Fikra Aulya Irhas Fiona Firdaus bin Mohd Noor, Ahmad Giska Widi Tisara Hardika, Jodi Helmi, Salma Arisa hendri, nofri Herman, Muhammad Fadhli Hilahi, Wahyu Indrati Kusumaningrum Indrati Kusumaningrum, Indrati Irawati Irawati Iskandar, M. Yakub Kurnia, Reni Lorenza, Claudia Maharani Maharani, Maharani maisyarah, elke Martin, Rahmadini Triana Meisa, Zahra Alvi Meldi Ade Kurnia yusri Mhd Ridha Mirshad, Emilham Muallimin Mudinillah, Adam Muhammad Afif Muhammad Fadli Mulya, Yogi Mutiara Felicita Amsal Nelwideri, Rini Nensy Purziana Ningsih, Petri Novelia, Na Tasya Ramadani Novrianti Novrianti octavia sisca Pitri, Mellia Laura Pratiwi, Maharini Rizky Pribadi, Faris Alfarizi PUTRI WAHYUNI Putri, Aprien Rahma Putri, Lidya Indah Putri, Rizki Maelta Raden Mohamad Herdian Bhakti Rafmateti Rafmateti Rafmateti, Rafmateti Rahmahtrisilvia Rahmahtrisilvia Rahmi Pratiwi Rahmi Pratiwi, Rahmi Rahmi, Azizu Rahmi, Ulfia Ramalis Hakim Randhi Lasepdika Kasna Rayendra Rayendra, Rayendra Retno Wulan Dari Retno Wulan Dari Ridwan Ridwan Ridwan, Ridwan Risca Amani Riswandi, Riswandi Saparida, Rina Aprillia Sasmita, Puput Sheldiha, Duwanita Siti Rahma Solly Aryza Sonia Putri, Dwi Sri Mulyani Sri Wulandari Sudianti, Nani Syafri Ahmad, Syafri Syafril Syafril Syafril, Syafril syahrul, muhammad Waldi, Agus Welda Ningsih Yupika, Retna Z. Mawardi Effendi ZA, Ilhamul Haqqi Zen, Zelhendri Zen, Zulhendri Zuliarni Zuliarni Zuwirna Zuwirna, Zuwirna