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Journal : Journal of Computer Science Advancements

Product Development of Unique Clothing Learning Media to Stimulate Fine Motor Skills of 4-5 Years Old Children Nopiyanti, Heni; Tabroni, Imam; Barroso, Uwe; Intes, Amina
Journal of Computer Science Advancements Vol. 1 No. 1 (2023)
Publisher : Yayasan Adra Karima Hubbi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55849/jsca.v1i1.452

Abstract

The purpose of this study was to create a learning model product in the form of unique clothing to stimulate fine motor skills of children aged 5-6 years in Purwakarta. The research method used a mixed method with a research and development (R&D) design. The research process starts from making a product design design using media with materials around, in the form of used gallon bottles, design validation, revision, making products, limited product trials, making products, stage 1 product revision, main field trials, revision 2, operational field trials, product revision 3, dissemination and product marketing. The results of research on the development of unique clothing learning models to stimulate fine motor skills are more creative and innovative learning models. The results of the research in the form of children's fine motor movement skills are getting better and children's fine muscles are getting stronger and more skillful. This unique clothing model gives children the interest to be able to play it so that fine motor skills are stimulated in a fun way. The technique supports children's understanding of attitudes, motivation and curiosity towards psychomotor activities (fine motor). This broad trial was conducted three times and experienced good improvement, so it is hoped that this model can be disseminated to PAUD institutions in Purwakarta and surrounding areas.  
Development of Time Passage Media to Stimulate Symbolic Thinking and Problem Solving in 5-6 Years Old Children Mimah, Mimah; Tabroni, Imam; Barroso, Uwe; Intes, Amina
Journal of Computer Science Advancements Vol. 1 No. 3 (2023)
Publisher : Yayasan Adra Karima Hubbi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70177/jsca.v1i3.481

Abstract

Learning media is only a tool for the success of the teaching and learning process, as a component of the success of the teaching and learning process, the provision of learning media is a must. The purpose of the time passage is to introduce the concept of time, introduce the count of 1-10, and how to turn the hands of the clock. Research using research and development models from Borg & Gall. Research location at RA Ibnu Zain Respondents 4 students of Ra Ibnu Zain. The overall results of this study state that the Time Aisle Media can be used as learning media referring to the results of the validation test, the first trial pre-test 31.25% and the second trial post-test 72.5% showed there was development as expected in the time aisle media in problem solving and symbolic thinking at Ra Ibnu Zain.