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Improving Learner Autonomy and Problem-Solving Skills Through The STAD Cooperative Learning Strategy In Digital Pattern Making for Vocational Fashion Education Nurhijrah; Syarifah Suryana
Journal of Vocational, Informatics and Computer Education Vol 4, No 2 (2026): June 2026
Publisher : Academic Bright Collaboration

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.66053/voice.v4i2.650

Abstract

Purpose – The rapid digital transformation of the fashion industry has increased the need for vocational students to develop not only technical competencies but also learner autonomy and problem-solving skills in software-intensive learning environments. This study aimed to investigate the effectiveness of the Student Teams Achievement Divisions (STAD) cooperative learning model integrated with digital pattern-making instruction in improving these competencies among vocational fashion students. Methods – The study employed a quasi-experimental design using a non-equivalent control group pretest–posttest approach. Participants consisted of 59 eleventh-grade students enrolled in a vocational fashion program in Indonesia, divided into an experimental group (n = 30) and a control group (n = 29). Data were collected using a learner autonomy questionnaire and a performance-based problem-solving assessment related to digital pattern-making tasks. Data analysis involved descriptive statistics, paired sample t-tests, independent sample t-tests, and Analysis of Covariance (ANCOVA). Findings – The findings indicated that students who participated in STAD-based digital pattern-making instruction demonstrated higher improvements in learner autonomy and problem-solving skills compared to students who received conventional instruction. ANCOVA results revealed statistically significant treatment effects for learner autonomy and problem-solving skills (p < 0.001). Although large effect sizes were observed, the findings should be interpreted cautiously due to the relatively small sample size, intact-class design, single-institution setting, and partial reliance on self-report measures. Therefore, the study provides preliminary quasi-experimental evidence rather than broad generalizable conclusions. The contribution of this study lies in applying the STAD cooperative learning model to software-intensive vocational fashion learning tasks, particularly digital pattern making. Research implications – The findings suggest that collaborative digital learning environments may support the development of self-regulated learning behaviors and authentic vocational problem-solving skills in fashion education contexts Originality – The contribution of this study lies in applying the STAD cooperative learning model to software-intensive vocational fashion learning tasks, particularly digital pattern making.
Pengembangan Flipped Classroom sebagai Model Pembelajaran di Era Digital Nurhijrah Nurhijrah
Jurnal MediaTIK Volume 6 Issue 1, Januari (2023)
Publisher : Jurusan Teknik Informatika dan Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59562/mediatik.v6i1.1363

Abstract

Tujuan dari penelitian ini adalah untuk merancang model pembelajaran flipped classroom yang diterapkan dalam mata kuliah Teknik menghias kain. Metode penelitian yang digunakan adalah Desain Berbasis Penelitian (Design-Based Research). Penelitian ini melibatkan beberapa tahap, yaitu perencanaan, perancangan, evaluasi formatif, revisi, desain ulang, dan evaluasi sumatif yang melibatkan dua pakar. Hasil penelitian menunjukkan bahwa model pembelajaran flipped classroom dapat diimplementasikan dalam enam tahap kegiatan, dua tahap sebelum kelas (keterampilan berpikir tingkat rendah) dan empat tahap di dalam kelas (keterampilan berpikir tingkat tinggi). Berdasarkan hasil penelitian ini, dapat disimpulkan bahwa model pembelajaran inovatif flipped classroom memiliki potensi untuk diterapkan dalam proses belajar-mengajar di perguruan tinggi, dengan tujuan membangun budaya belajar mandiri dan kemampuan berpikir kritis mahasiswa. Studi ini juga diharapkan dapat memberikan masukan kepada Kementerian Riset, Teknologi, dan Pendidikan Tinggi (Ristekdikti) atau pembuat kebijakan untuk merekomendasikan flipped classroom sebagai model pembelajaran kontemporer di institusi pendidikan tinggi di Indonesia.
Pengembangan Kompetensi Guru menggunakan Aplikasi Google Classroom pada Masa Pandemic Covid-19 Nurhijrah; Syarifah Suryana
Jurnal MediaTIK Volume 3 Issue 2, Mei (2020)
Publisher : Jurusan Teknik Informatika dan Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59562/mediatik.v3i2.1518

Abstract

The development of teacher competency in using google classroom during the pvidemic covid_19 aims to develop teacher competency in managing online classes using the google classroom application, the method used in this research is the research and development (R&D) method that refers to the ADDIE model with the subject The trial was a teacher at Garudaya Bontonompo Middle School. The results showed an increase in the competency of Garudaya SMKS teachers in using the google classroom application by looking at improvements in each assessment indicator that on average were in the very competent criteria after conducting the pretest and posttest.
Efektifitas Penggunaan Aplikasi Ibis Paint X dalam Pembelajaran Aplikasi Komputer Nurhijrah; Hamidah Suryani
Jurnal MediaTIK Volume 7 Issue 2, Mei (2024)
Publisher : Jurusan Teknik Informatika dan Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59562/mediatik.v7i2.2341

Abstract

Penelitian ini bertujuan mengetahui sejauh mana efektifitas pengunaan aplikasi Ibix Paint X dalam pembelajaran Aplikasi Komputer. Metode penelitian yang digunakan adalah metode deskriptif kuantitatif yang dilakukan untuk mengetahui nilai variabel mandiri, baik satu variabel atau lebih tanpa membuat perbandingan antara variabel satu dengan variabel yang lain. Penelitian ini dilakukan pada akhir semester ganjil pada mahasiswa Jurusan Pendidikan Kesejahteraan Keluarga dengan jumlah subjek penelitian mahasiswa PKK sebanyak 32 orang. Teknik pengumpulan data menggunakan teknik observasi, angket, serta wawancara. Untuk mengetahui efektifitas pengunaan aplikasi Ibis Paint X dalam pembelajaran Aplikasi Komputer, data diolah menggunakan analisis kuantitatif. Hasil penelitian ini menunjukkan bahwa pengunaan aplikasi Ibix Paint X dengan indikator sebagai berikut: aspek kualitas informasi penggunaan aplikasi Ibis Paint X berada pada persentasi sebesar 92,5% yang berada pada kualifikasi sangat efektif. Selain itu, aspek penggunaan aplikasi ibis paint X juga dievaluasi, dengan hasil menunjukkan 67,5% dengan kategori sangat efektif, dan 32.5% berada pada kategori efektif.
Training on making Interesting Percentage Learning Media Using Canva Besse Qur’ani; Nurhijrah; Syarifa Suryana; Israwati Hamsar
IMPACTS: International Journal of Empowerment and Community Services Vol. 1 No. 2 (2023)
Publisher : Faculty of Economics Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/impacts.v1i2.14507

Abstract

Purpose ­ Presentation of learning media that is interesting, creative, and informative is one of the capitals for creating lessons that are easily accepted by students. The purpose of community service is creativity and the creation of innovation, especially in making learning media, especially in percentage broadcast media. Methode - The method used is demonstration by practicing directly through the Zoom Meeting. The material provided includes creating an account, introducing features, using available templates to managing the use of existing elements to support the material that will be made into slides. Result and discussions - Community service activities are carried out through the delivery of material including creating accounts, introducing features, using available templates to setting up the use of existing elements to support material that will be made into slides. Conclusion - This training can add insight and knowledge to students, especially in adding references to how to deliver teaching materials, attractive percentages.
Training on the Use of the Zotero Application in Making a Bibliography for Students Majoring in PKK FT UNM: Training on the Use of the Zotero Application in Making a Bibliography for Students Majoring in PKK FT UNM Israwati Hamsar; Nurhijrah Nurhijrah; Besse Qur'ani; Syarifah Suryana
IMPACTS: International Journal of Empowerment and Community Services Vol. 2 No. 2 (2024)
Publisher : Faculty of Economics Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/impacts.v2i2.17236

Abstract

Purpose- This training was carried out with the hope of helping students majoring in PKK FT UNM in making a bibliography using one of the reference applications, namely Zotero. Training on the use of Zotero is an important effort to improve the ability of students in the Family Welfare Education Study Program (PKK) at the Faculty of Engineering, Makassar State University (UNM) in making bibliography. Methode- Training is carried out through interactive workshops that introduce the basics of using Zotero, reference management techniques, and integration with academic writing. This community service activity is carried out by providing material using the direct lecture method, question and answer, discussion, thus carrying out simulation practice using Zotero. Result and discussions- The expected results of this training are 1) students will be able to know how to use Zotero in making references, especially bibliography lists in scientific writing, 2) Students will get a solution to the problems they face in using Zotero. Conclusion- This training is expected to increase students' insight and knowledge in using reference applications, especially the Zotero application, so that in the future students will get used to using tables of contents automatically, no longer making bibliography manually. Keywords: Zotero, bibliography, Students.
Students’ Perceptions of Pedagogical Strategies in Vocational Teacher Education: An Explanatory Sequential Mixed-Methods Study Nurhijrah Nurhijrah; Wardimansyah Ridwan
Jurnal Pendidikan Terapan Vol 4, No 4 September (2026)
Publisher : Sakura Digital Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61255/jupiter.v4i4.1005

Abstract

Purpose: This study examined students’ perceptions of pedagogical strategies in a vocational teacher education course and explored experiences underlying selected survey patterns. Methods: An explanatory sequential mixed-methods design involved 90 students who completed a researcher-developed 10-item questionnaire and 15 willing respondents randomly selected for semi-structured interviews. Because one item represented each pedagogical dimension and internal consistency was low (Cronbach’s alpha = 0.295), quantitative interpretation was limited to individual items; no composite score was interpreted. Interviews were analysed thematically and integrated with the survey findings in a joint display. Findings: Responses were confined to Neutral, Agree, and Strongly Agree, and all items had a median of 4.00. Active discussion, collaborative learning, and technology use were generally viewed affirmatively, but the narrow numerical differences among indicators were not treated as substantively meaningful. Interview accounts described collaboration as supporting discussion and peer assistance, while indicating expectations for more specific, actionable feedback and assessment tasks more closely connected with vocational practice. Acquiescence and social desirability bias cannot be excluded given the restricted response distribution. Research Implications: Course evaluation should examine feedback usability and the vocational authenticity of assessment while retaining opportunities for collaborative participation. These findings concern one course and should not be interpreted as evidence of instructional effectiveness. Originality: Integrating item-level survey patterns with interview accounts showed how broadly affirmative responses could coexist with specific expectations for improvement, providing a context-sensitive explanation of students’ pedagogical experiences in vocational teacher education.
Effectiveness of Project Based Learning Assisted by Social Media in Improving Student Creativity in Clothing Accessories Courses at the Department of Tourism and Hospitality Nurhijrah; Israwati Hamsar
Jurnal MediaTIK Volume 9, Issue 3 September 2026
Publisher : Jurusan Teknik Informatika dan Komputer

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59562/v9i3/12301

Abstract

The development of creativity in vocational education requires learning approaches that encourage students to actively explore ideas, create products, and develop practical competencies. However, conventional learning approaches may provide limited opportunities for students to engage in collaborative and contextual creative processes. This study aims to examine the effectiveness of social media-assisted Project-Based Learning in improving students’ creativity in the Clothing Accessories course at the Department of Tourism and Hospitality. This study employed a quantitative approach using a quasi-experimental one-group pretest-posttest design involving 34 undergraduate students. Data were collected through creativity assessments, observations, documentation, and questionnaires. Students participated in project-based activities involving the design and production of Toraja bridal accessories, supported by social media platforms for inspiration, documentation, and product publication. The results showed a significant improvement in students’ creativity scores after the implementation of social media-assisted Project-Based Learning. Improvements were identified across originality, flexibility, aesthetic quality, innovation, and functionality indicators. The findings indicate that integrating Project-Based Learning with social media can support creativity development, collaborative learning experiences, digital literacy, and portfolio-based learning in vocational education contexts. This study contributes to the understanding of how technology-supported project-based approaches can enhance creative competencies in vocational fashion learning.