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All Journal Jurnal Media Infotama Jurnal Inovasi Teknologi Pendidikan InfoTekJar : Jurnal Nasional Informatika dan Teknologi Jaringan Jurnal DIDIKA: Wahana Ilmiah Pendidikan Dasar Information Management For Educators And Professionals (IMBI) JURNAL PETIK JURNAL PENDIDIKAN TAMBUSAI Jurnal Nasional Komputasi dan Teknologi Informasi Jurnal Manajemen Informatika Jurnal Pendidikan dan Konseling Jurnal Manajemen Informatika dan Sistem Informasi Jurnal Sistem Informasi dan Informatika (SIMIKA) Jurnal Teknologi Informasi : Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika JATI (Jurnal Mahasiswa Teknik Informatika) Joined Journal (Journal of Informatics Education Scientific Journal of Informatics Didaktik : Jurnal Ilmiah PGSD STKIP Subang Jurnal Sistem Informasi dan Sistem Komputer Djtechno: Jurnal Teknologi Informasi Media Jurnal Informatika Journal Peqguruang: Conference Series Education Achievement: Journal of Science and Research Juwara : Jurnal Wawasan dan Aksara Humantech : Jurnal Ilmiah Multidisiplin Indonesia J-Intech (Journal of Information and Technology) COMSERVA: Jurnal Penelitian dan Pengabdian Masyarakat Buletin Sistem Informasi dan Teknologi Islam Journal Of Human And Education (JAHE) Jurnal Sains Informatika Terapan (JSIT) Jurnal Educative: Journal of Educational Studies Knowbase : International Journal of Knowledge in Database Jurnal Dedikasia : Jurnal Pengabdian Masyarakat MASALIQ: Jurnal Pendidikan dan Sains Jurnal Ilmiah Sistem Informasi dan Ilmu Komputer Jurnal Teknik Mesin, Industri, Elektro dan Informatika ANTHOR: Education and Learning Journal KOLONI Jurnal Ilmiah Teknik Informatika dan Komunikasi Indonesian Research Journal on Education Innovative: Journal Of Social Science Research Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Intellect : Indonesian Journal of Learning and Technological Innovation Indo Green Journal Journal of Information System and Education Development JURNAL ILMIAH PENELITIAN MAHASISWA Jurnal Pendidikan Teknologi Informasi (JUKANTI) Journal of Visionary Sharia Economy (JOVISHE) Jurnal Cendekia Ilmiah Jurnal Informatika Medis (J-INFORMED) Indo Green Journal ANTHOR: Education and Learning Journal Journal of Information Technology Tanmiyah Impact: Islamic Economics & Business Service Journal
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Perancangan Lembar Kerja Peserta Didik (LKPD) Berbantuan Canva Pada Mata Pelajaran Informatika Siswa Kelas Fase E Di SMA Negeri 1 Candung Ardya Septi Cahyani; Liza Efriyanti; Supratman Zakir; Riri Okra
J-CEKI : Jurnal Cendekia Ilmiah Vol. 3 No. 6: Oktober 2024
Publisher : CV. ULIL ALBAB CORP

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56799/jceki.v3i6.5529

Abstract

Proses pembelajaran di kelas Fase E SMAN 1 Candung menggunakan media power point, sehingga dalam proses pembelajaran siswa lebih fokus mencatat materi dan waktu pembelajaran habis untuk mencatat saja, hal ini mempengaruhi pemahaman siswa terhadap materi informatika. Tidak adanya penggunaan LKPD di kelas tersebut membuat siswa tidak memiliki sumber belajar maupun media yang cukup karena peminjaman buku juga hanya berlangsung ketika akan belajar saja, penggunaan ponsel dibatasi oleh pihak sekolah. Untuk itu dengan adanya perancangan LKPD berbantuan Canva ini, diharapkan LKPD dapat menjadi sumber belajar dan variasi media pembelajaran di kelas. Metode yang digunakan dalam penelitian adalah Metode Research and Development (RnD) yang dikemukakan oleh Sugiono, sebanyak 7 tahapan yaitu tahap potensi dan masalah, megumpulkan informasi, desain produk, validasi desain, perbaikan desain, uji coba produk dan revisi produk. Penelitian dilakukan di kelas Fase E SMA Negeri 1 Candung. Hasilnya berdasarkan uji validitas dengan 5 validator didapatkan nilai 0.88 dikategorikan “Valid”, hasil uji praktikalitas dengan nilai 0.9 dikategorikan “Sangat Tinggi”, dan hasil uji efektivitas dengan nilai 0.86 dikategorikan “Tinggi
Perancangan Media Pembelajaran Informatika Menggunakan Powtoon Di SMPN 2 Bukittinggi Pasaribu, Rizky Handayani; Musril, Hari Antoni; Okra, Riri; Derta, Sarwo; Amanda, Ryan
J-INTECH (Journal of Information and Technology) Vol 11 No 2 (2023): J-Intech : Journal of Information and Technology
Publisher : LPPM STIKI MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/j-intech.v11i2.956

Abstract

Informatics learning in class VII at SMPN 2 Bukittinggi experiences problems, namely students feel bored and waste time because they write too much material. so learning media such as learning videos are needed. This video was developed using powtoon. The research method used is Research and development (R&D) with the Planning, Production, Evaluation (PPE) development model. The results of this research produced a product in the form of a learning video created using Powtoon and accessed via the Linktree platform. The product test results show that the validity test involving 5 experts produced a score of 0.80 in the "valid" category. The practicality test involving 3 respondents produced a score of 0.94 in the "very high" category. The effectiveness test involving 1 teacher and 28 students produced a score of 0.86 in the "high effectiveness" category. This shows that learning video products created using Powtoon and distributed via Linktree are considered to have high validity, practicality and effectiveness in the learning process.
Perancangan Sistem Informasi Pengajuan Judul Skripsi Dengan Notifikasi Whatsapp di IAIN Bukittinggi Robi, Muhammad; Okra, Riri
Indo Green Journal Vol. 1 No. 1 (2023): Green 2023
Publisher : Published by Institut Teknologi Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/green.v1i1.1

Abstract

Skripsi merupakan istilah yang ada di Indonesia untuk mengilustrasikan suatu karya tulis ilmiah berupa paparan tulisan hasil penelitian sarjana S1 yang membahas suatu permasalahan atau fenomena dalam bidang ilmu tertentu dengan menggunakan kaidah-kaidah yang berlaku. Skripsi tersebut disusun sesuai dengan pedoman penulisan skripsi yang berlaku di lingkungan IAIN Bukittinggi. Sistem informasi pengajuan judul skripsi merupakan sebuah sistem yang dapat membantu mahasiswa, Prodi dan juga dosen dalam proses pengajuan judul skripsi. Jenis penelitian yang digunakan adalah penelitian R&D (Research and Development) dengan menggunakan model pengembangan versi 4-D (Four D) yang terdiri beberapa tahapan yaitu define, design, develop dan dessiminate. Se-dangkan model pengembangan sistem menggunakan System Development Life Cycle (SDLC) dengan menerapkan model waterfall yang terdiri dari communica-tion, planning, modelling, construction dan deployment. Hasil uji produk yang telah dilakukan dengan beberapa dosen dan maha-siswa, diperoleh rata-rata nilai uji validitas adalah 0,87 (valid), rata-rata nilai uji praktikalitas adalah 0,85 (sangat tinggi), dan rata-rata nilai uji efektivitas adalah 0,97 (tinggi). Nilai yang didapatkan membuktikan bahwa sistem informasi pengajuan judul skripsi dengan notifikasi WhatsApp ini siap untuk digunakan.
Pemanfaatan Aplikasi AI dalam meningkatkan Kompetensi Guru KKG PAI Kecamatan Baso Yuspita, Yulifda Elin; Okra, Riri; Musril, Hari Antoni; Derta, Sarwo; Jasmienti, Jasmienti; Alamsyah, Yudi; Tanjung, Rahmatin Nihmah; Putra, Muhammad Ade
Jurnal Dedikasia : Jurnal Pengabdian Masyarakat Vol. 3 No. 2 (2023): Desember 2023
Publisher : Universitas Islam Negeri Sjech M. Djamil Djambek Bukittinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30983/dedikasia.v3i2.8085

Abstract

The professional competence of a teacher has a crucial role in transferring knowledge to students. Learning media becomes the teacher's main tool in the knowledge transfer process, with impacts that include improving cognitive, psychomotor and effective aspects of students' learning outcomes. To achieve this goal, teacher creativity and innovation in delivering material, both through direct delivery and the use of learning media, are key. One of the innovations that can be developed is the creation of learning media that can foster students' interest in learning independently or with the help of teachers.Learning media, as an intermediary in learning, can be visual or non-visual, such as video, text, and audio known as multimedia. Although technology has developed, not all teachers are able to utilize multimedia in learning. Effective learning design for subjects in elementary school should be able to attract and motivate students in accordance with the learning objectives.
Perancangan Media Pembelajaran Augmented Reality (AR) Pada Mata Pelajaran Kimia Menggunakan Unity di SMA Negeri 1 Bukittinggi Irma, Widia; Okra, Riri; Musril, Hari Antoni; Derta, Sarwo
Jurnal Manajemen Informatika JAMIKA Vol 14 No 1 (2024): Jurnal Manajemen Informatika (JAMIKA)
Publisher : Program Studi Manajemen Informatika, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/jamika.v14i1.12076

Abstract

SMA Negeri 1 Bukittinggi is one of the educational institutions in Indonesia. At SMA Negeri 1 Bukittinggi there is an issue that learning activities are carried out using textbooks and PowerPoint slides as the main teaching tools. It was concluded from the results of interviews between researchers and several teachers at SMA Negeri 1 Bukittingi that the average learning media still uses conventional media. This is less effective in its application, especially in chemistry lessons which require special media that are more realistic, such as pictures of molecules and are easily visible inside and outside the classroom. Regarding this problem, research was carried out with the aim of designing Augmented Reality (AR) based chemistry learning media at SMA Negeri 1 Bukittinggi. Researchers use the Unity application as a media design tool. The aim of this research is to design Augmented Reality learning media using Unity at SMA N 1 Bukittinggi that is valid, practical and effective. Researchers use the Hannafin and Peck model as one of the development models for the SDLC method in this research. In the final stage, researchers used validity, practicality and effectiveness tests to draw conclusions about this research. The results of the effectiveness test from 34 students of class 4 validators got an average score of 0.85 (valid). This value test proves that the learning media that has been designed is useful and can be used in learning.
PERANCANGAN MEDIA PEMBELAJARAN TEKNOLOGI INFORMASI DAN KOMUNIKASI MENGGUNAKAN NEARPOD PADA KELAS IX DI SMPN 2 BUKIT TINGGI Rasiman Padang; Efriyanti, Liza; Zakir, Supratman; Okra, Riri
Jurnal Informatika Medis Vol. 2 No. 1 (2024): Jurnal Informatika Medis (J-INFORMED)
Publisher : Program Studi Informatika Medis Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/im.v2i1.2058

Abstract

Unavailability of supporting teaching materials for students based on learning media applications limited to the knowledge contained in textbooks. Limited sharing of learning material files and assignments when the teacher is unable to attend results in students not being able to study independently. There is no update in the learning media, information communication technology in the learning process, it is not updated. This research aims to develop and produce communication information technology learning media using nearpod in class IX at SMP Negeri 2 Bukittinggi that is valid, practical and effective. This research method is Research and Development with four 4D stages. The results show that the learning media for information and communication technology uses nearpod in class IX at SMP Negeri 2 Bukittinggi; validity test from 4 experts in the field showed a value of 0.86 in the valid category; practicality test from 2 experts showed a value of 0.85 in the very practical category; The effectiveness test of 19 students in information communication technology learning showed a value of 0.91 in the high effectiveness category so that information communication technology learning media products were considered appropriate and could be used in information communication technology learning.
Perancangan Expert System untuk Menentukan Lokasi PPL pada Program Pendidikan Teknik Informatika dan Komputer UIN Sjech M.Djamil Djambek Bukitinggi Marselino Syahputra; Liza Efriyanti; Riri Okra; Sarwo Derta
Jurnal Ilmiah Teknik Informatika dan Komunikasi Vol. 5 No. 3 (2025): November: Jurnal Ilmiah Teknik Informatika dan Komunikasi 
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/juitik.v5i3.1595

Abstract

The Field Experience Practice (PPL) is a key component of the Information Technology and Computer Education program at UIN SMDD BKT, designed to provide students with direct teaching experience and opportunities to apply classroom knowledge in real contexts. However, assigning suitable PPL locations can be challenging as various factors must be considered to match student abilities and conditions. This study develops an expert system using the Sugeno-type Fuzzy Logic method to assist in determining PPL placements objectively. The system evaluates four main indicators: students’ residence, microteaching scores, religious scores, and practice scores. After development, the system underwent validity, practicality, and effectiveness testing. The results showed a validity score of 0.9, indicating very high reliability; a practicality score of 0.78, showing ease of use; and an effectiveness score of 0.76, confirming the system’s ability to support decision-making in PPL placement. These findings demonstrate that the expert system is valid, practical, and effective, making it a reliable tool for assigning students to appropriate teaching locations. Consequently, the system is expected to enhance the efficiency and accuracy of the placement process by ensuring that students are positioned in environments aligned with the established criteria.
Pengaruh Kompetensi Profesional Guru Terhadap Minat Belajar Siswapada Mata Pelajaran TIKdi MTSN2 Tapanuli Tengah Sitompul, Sonia Widya Ulfa Sitompul; Efriyanti, Liza; Okra, Riri; Aprison, Wedra
Indonesian Research Journal on Education Vol. 3 No. 1 (2023): irje 2023
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (459.683 KB) | DOI: 10.31004/irje.v3i1.38

Abstract

The purpose of the studywas to determine whether or not there was an influence of teacher professional competence on student interest in learning at MTsN 2 Tapanuli Tengah. The background of the research is that teachers who teach ICT are not original teachers in the field of ICT, teachers do not maximize the use of technology and when explaining the teacher only explain the important points that make students not really listen so that when there is a practical assignment, students are confused and finally students ask for help from a smart friend. The type of research used is quantitative correlation. The population is all class VII while the sample is taken using purposive sampling technique. So the sample is 30 students where 15 students are class VII A and 15 class VII B. Theinstrument used is a questionnaire and has been tested for validity and reliability. The test results of the two variables are the validity test of rcount>rtable which means valid and the reliability test of variable X is 0.924> 0.70 and Variable Y is 0.902>0.070 which means reliable. The results of the study where the hypothesis H1 was accepted and H0 was rejected with a sig (2-tailed) value of 0.000>0.005, person correlation 0.837 < 0.361, and r-square 0.700. This means that the professional competence of teachers has a positive influence on students' interest in learning by 70%. Although not a real ICT teacher, as long as the teacher tries to teach as professionally as possible, students' interest in learning will increase. So the teacher should add interesting media that can be taken home so that students can study anywhere and anytime.
Perancangan Media Pembelajaran Game Edukasi untuk Anak Berkebutuhan Khusus (ABK) Dengan Menggunakan Scratch Anak Autis Ringan di Sekolah Luar Biasa (SLB) Amanah Bunda Putri, Elsi Kumala; Efriyanti , Liza; Okra, Riri; Musril, Hari Antoni
Indonesian Research Journal on Education Vol. 2 No. 3 (2022): irje 2022
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (515.298 KB) | DOI: 10.31004/irje.v2i3.64

Abstract

Education is an important part in signaling the progress of a country, especially for a developingcountry, namely Indonesia. Education aims to improve intellectuals, skills and habits to changeone's attitudes and thoughts in order to create a generation of potential and quality in all aspects of life. For Mild Autistic Children at the Amanah Bunda Special School (SLB), there was a problemwhere the learning media still used the natural surroundings such as grass, took it from the internet and then printed it. The use of media is repeated without any development so that it makes students feel bored, not to mention the erratic mood changes of students. So that the Researchers Design Educational Game Learning Media for Children with Special Needs (ABK) Using Scratch on Mild Autistic Children in Amanah Bunda Special Schools (SLB). The method used in this research is the 4-D (four D) version development method. 4D which consists of define, design, develop, and develop Luther-Sutopo multimedia. The results of the validity test of 2 tests are expert is 0.79 with valid criteria, and the results of the test with 2 practicality examiners with a total of 0.91 with very high criteria, and the results effectiveness test with teachers worth 0.05 who are effective and students have an average value of 0.86. And it can be concluded that this educational game learning media is valid, practical and effective and can be used by mild autistic students.
Efektivitas Penggunaan Aplikasi Kids Mode untuk Mengontrol penggunaan Smartphone selama Pembelajaran Daring Siregar, Riski Ana Putri; Derta, Sarwo; Okra, Riri; Musril, Hari Antoni
Indonesian Research Journal on Education Vol. 3 No. 1 (2023): irje 2023
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (183.285 KB) | DOI: 10.31004/irje.v3i1.139

Abstract

The use of smartphones in online learning is indeed very useful for students to learn. In fact, not all students use smartphones wisely to study, so students become unfocused in learning. The use of smartphones is misused in online learning such as for playing games, social media and others. The purpose of this study was to see how effective the kids mode application was to control the use of smartphones in online learning at SDN Sosa Timur District, Padang Lawas Regency, NorthSumatra. The type of research used is quantitative research. With a population of SDN Papaso IIand SDN Pir Trans Sosa 1A class VI with a total of 66 people. The sampling technique used ispurposive random sampling. While the test instrument used is a questionnaire with a Likert scale 4. The validity test of the questionnaire is valid with a value of rcount > rtable and a reliability test of 0.866> 0.70 which means reliable. The results of the study after being processed using SPSS obtained the hypothesis is 0.784 which means that H1 is accepted H0 is rejected, namely the use of the kids mode application to control the use of smartphones when online learning is effective and can be used in improving student learning outcomes, with an effectiveness of 61.5%. So, the use of the Kids Mode Application during the COVID-19 pandemic is effectively used as a tool used by parents in controlling students' learning when parents are busy, so that in this way parents no longer worry about their children when using smartphones.
Co-Authors AA Sudharmawan, AA Ade Marta Indra, Ian Adri Maulana Zahari Adryan Afnila, Yolni Gusnanda Afrelia, Yutika Ahmad, Engla Sedugo Putri Aisyah Amini Aisyah Amini Akbar, M. Ali Alamsyah, Yudi Aman Saputra Amanda, Ryan Anang Wijaya Andika Permana, Surya Annas, Firdaus Ansara, Ahmad Dori Pelita Ardiyah, Ismi Ardya Septi Cahyani Arianda, M. Teguh Ashary, Mirfa Reza Asmida Namora Asra, Feby Mutiara Aulia Rahim, Dini Cahyani, Ardya Septi Cindiana Putri, Windy Dachi, Djulfikri Darsal Darmawati, Gusnita Dedi Efendi Defrian, Fauzi Risna Della Febriyanti Desi Syafitri Dinda Putri Dewi Harefa Diyan Rianti Dwiki Candra Edwar Adrian Putra Adam Efrianti, Liza Efriyanti , Liza Efriyanti, Liza Elga Lia Putri Elmi Wanti Elza Putri Adinda Fajriah, Fenni Fakhira, Indah Naurah Fakhri, Muhammad Aulia Fameska, Elga Febri Yanti Sihotang Ferdian, Muhammad Arif Fikhri, Miftahul Fikri Muhammad Firdaus Annas Gusnita Darmawati Habibi, Muhammad Taufiq Haddad, Najib Al Harahap, Afrina Marito Hardiana Putri, Tiara Hargiani, Fransisca Xaveria Hari Antoni Mursil Hari Antoni Musril Hari Antoni Musril Harni Haryati, Lina Heru Firdan Al-Ghovari1 Humala, Indra Husna, Rabbiatul Fadhilah Ilham Rosia Indah Indria Sari Insani, Chindy Rahmatul intan permata sari Irma, Widia Irsan, M Isman, Azihi Iswantir M Jannah, Nur Syabillahtul Jasmienti, Jasmienti Jumaida, Jumaida Khairuddin Khairuddin - Khairuddin Khairuddin Khairuddin Khairuddin Kharuddin Khairuddin Krismayana, Krismayana Kubro, Khodijatul Liza Efrianti Liza Efriyanti Liza Efriyanti Liza Efriyanti Liza Efriyanti, liza M. Dede Nanda Pratama Mai Randa, Viska Marselino Syahputra Marzura, Wiwi Mathulhusna, Lina Mega Mulyanti Miftahul Fikhri Mohamad Fauzi Muhammad Ilham Muhammad Rezeki Muhammad Robi, Muhammad Musril , Hari Antoni Nawani Harahap, Siska Niska, Reza Nurhanifah Nurhanifah Nurleni Oktaviana ‎, Shania Pasaribu, Rizky Handayani Prasuci Nanda Minova Pratama, Ridho Purnama Sari Putra, Muhammad Ade Putri, Elsi Kumala Putri, Muthmainnah Putri, Nadiatul Rafi Thahir Rahayu, Eka Sri Rahma Sari, Artika Rahmadani, Rahmi Rahmadhani, Sutrisza Rahmah, Zakia Rahmi, kurnia Raini, Putri Rasiman Padang Ratna Anggraini Razi Alfarisy, Muhammad Redha Okta Safitri Rezti Deawinda Parinduri Rhadiatur Rahmah Ridwan Saidhi Rizaldi, Septian Cahya Rizky Handayani Pasaribu Rosani, Junita Ryan amanda Saidhi, Ridwan Salfina, Rani Sanjaya, Intan Saputri, Nefri Sari Choirunnisa Sarwo Derta Sarwo Derta Sarwo Derta Sarwo Derta Sarwo Derta Sarwoderta Sarwoderta Sasti, Tiara ‎ Sauki Alfajri Shafitri, Fadila Sidratul Husni Sihotang, Febri Yanti Silitonga, Sahnia Uli Siregar, Annisa Fitri Siregar, Riski Ana Putri Sisca Wendi Harisa Sitompul, Sonia Widya Ulfa Sitompul Sri Ningsih Sri Wahyuni Siagian Suha Maisaroh Suhaila, Mia Amanda Supriadi Supriadi Supriadi Supriadi Supriadi Supriadi Supriadi Supriadi Supriadi Supriadi Supriadi Supriadi Tanjung, Rahmatin Nihmah Tiara Hardiana Putri Tiwi, Tiwi Tri Agusti Farma Tuti Yuniza Utami, Zulfida Vernanda, Lousia Vikri, Muhammad Viska Mai Randa Wati , Irma Wawan Fadhilah Wedra Aprison Wibowo, Alfaruq Ersat Wilya Mardhatillah Wiwit Putriana Sari Yuditihwa, Adesia Yuli Yulia Mutiara Insani Yulia Novera Yulifda Elin Yuspita Yulifda Elin Yuspita Yusti Mudiansyah Zahari, Adri Maulana Zakir, Supratman Zulfani Sesmiarni Zulhamdi, Zulhamdi Zulhidayati Zulhidayati