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Pengembangan Media Video Pembelajaran pada Mata Pelajaran Sejarah Kebudayaan Islam untuk Siswa Kelas VII MTSN Fauzi, Ahmad; Hidayati, Abna; Syafril, Syafril; Novrianti, Novrianti
Indo-MathEdu Intellectuals Journal Vol. 5 No. 3 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i3.1489

Abstract

This research aims to produce learning video media for SKI Class VII MTsN subjects that are valid and practical. This type of research is development research, known as Research and Development (R&D), using the 4-D development model. The development procedure in this research consists of 4 stages, namely, (1) Define, (2) Design, (3) Develop, (4) Disseminate. The product validity test was carried out by 3 validators, namely 1 material validator and 2 media validators. Product trials were carried out on class VII students at MTsN 5 Tanah Datar with the aim of finding out the practicality of the product being developed. The results of material validation by material expert validators obtained an average of 4.94 in the "very valid" category. The results of the media validator assessment with validator I obtained an average of 4.93 in the "very valid" category and the validation results with validator II obtained an average of 4.93 in the "very valid" category. This learning multimedia is said to be practical based on the results of the practicality test with an average of 4.5. Based on the results of the validity test and practicality test, it can be concluded that learning multimedia in PAI subjects for class IV elementary school is suitable for use in learning
Pengembangan Multimedia Pembelajaran Interaktif pada Mata Pelajaran Geografi Kelas XI SMA Ningsih, Fitria; Novrianti, Novrianti; Eldarni, Eldarni; Hendri, Nofri
Indo-MathEdu Intellectuals Journal Vol. 5 No. 4 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i4.1500

Abstract

The development of this interactive learning Multimedia was made as an effort to utilize the use of Microsoft Office Power Point media, and can develop every year, and has an impact on students. This research aims to produce a learning multimedia product in Geography class XI of high school that is valid and practical. This type of research is R&D using the Four-D (4D) model consisting of define, design, develop, and disseminate. Product validation consists of media validation and material validation. The practicality test was carried out for students in grade XI of SMAN2 Sutera. Based on the research of the material validator, 4.81 is classified as "very valid", 4.82 media validation results are classified as "very valid". This interactive multimedia is classified as "very practical" with a score of 4.76.
Pengembangan Asesmen Berbasis HOTS Menggunakan Quizizz pada Mata Pelajaran Informatika Kelas X Amelia, Kiki; Rahmi, Ulfia; Novrianti, Novrianti; Ramayanti, Elsa
Indo-MathEdu Intellectuals Journal Vol. 5 No. 4 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i4.1722

Abstract

Higher Order Thinking Skills (HOTS) is a learning assessment activity that trains students' higher order thinking skills. This is because there are no questions specifically designed to train students' higher-level thinking and the questions used by teachers in learning assessment activities are still in the types of remembering (C1), understanding (C2), and applying (C3) questions. This research aims to develop high-level thinking ability test questions that meet the requirements of question validity, reliability, and question accuracy. This type of research is Research and Development (R&D) which uses the ADDIE model with five stages, namely analysis, planning, development, and evaluation. The subject of this study is a student of class X of MAS Islamiyah Tamiang. The instruments used in this study are questionnaire response and interview instruments. The data analysis techniques used are construct validity, reliability, and practicality tests. Based on the results of the analysis obtained at the implementation stage, test questions were produced in accordance with the criteria that had been set, namely meeting valid, reliable and practical criteria used to find out the results of students' abilities during learning activities, judging from the results of the validity test categorized as valid categories. The reliability test results have a value of 0.863 including with a very high category, an average difficulty test result of 0.65 whose difficulty level has good quality and an average discriminating power test result of 0.58 with good ability and a practicality test of 82% with a very practical category
Efektivitas Media Video Animasi Motion Graphic pada Mata Pelajaran Bahasa Inggris Terhadap Hasil Belajar Siswa Kelas VII SMP Negeri 39 Padang Meisa, Zahra Alvi; Yeni J, Fetri; Novrianti, Novrianti; Kurnia, Reni
Indo-MathEdu Intellectuals Journal Vol. 5 No. 4 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i4.1764

Abstract

Lack of desire and low student participation in monotonous Englisgh learning can lead to low student learning outcomes. So support is needed in the form of media to overcome this problem. This study aims to determine the effectiveness of motion graphic animation video media in Englisgh subjects on the learning outcomes of grade VII students of SMP Negeri 39 Padang. The type of research is in the form of quantitative research with experimental methods. The sample in this study is 60 students consisting of an experimental class and a control class. Data analysis technique uses a t-test to determine student learning outcomes in English subjects. The results showed that there was a difference in the learning outcomes of the experimental class with an average of 73.83 and the control class with an average of 67.33. The use of motion graphic animation video media is effective in Englisgh subjects on the learning outcomes of grade VII students. It can be concluded that the learning outcomes of students who use motion graphic animation video media in Englisgh subjects have a significant impact on student learning outcomes
Pengembangan Media Video Pembelajaran Potensi Sumber Daya Alam pada Mata Pelajaran IPS di Kelas VIII SMP Hanafi, Fachri; Novrianti, Novrianti; Anugrah, Septriyan; Ramayanti, Elsa
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.1771

Abstract

This research aims to develop valid and practical learning video media to be used as a supporting media in the learning process. The research was conducted using a type of research and development (R&D) with a 4D development model. The development procedures of this development are defined, design, development, and disseminate. The findings of this study, namely the development of learning video media using the Wondershare Filmora application in social studies subjects for grade VIII of junior high school, have been carried out in accordance with the development procedure that produces learning media in the form of documentary learning videos. This product has gone through the validation stage, based on the assessment of the results of material validation from teachers in the field of social studies at SMPN 8 Payakumbuh and media validation, namely Curriculum and Educational Technology lecturers. The validation results from material experts have been categorized as "Very valid" with an average of 4.7. The validation results from media expert I have been categorized as "Very Valid" with an average of 4.9 and the results from media expert II have been categorized as "Very Valid" with an average of 4.9. In the results of the practical test of learning video media products, it is at an average of 4.3 with the category "Very Practical". Based on these results, it can be concluded that the learning video media using the Wondershare filmora application in social studies subjects is declared very valid and very practical
Pemanfaatan Platform Merdeka Mengajar terhadap Kompetensi Pedagogik Guru di SMAN 1 Airpura Sari, Nora Maita; Novrianti, Novrianti; Zen, Zelhendri; Rahmayanti, Elsa
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.1775

Abstract

The curriculum changes that occur are a challenge for teachers in their implementation. Therefore, the Ministry of Education and Culture launched the Independent Teaching Platform with the aim of helping teachers in understanding and implementing the Independent Curriculum. This study aims to determine the use of the Independent Teaching Platform on the pedagogic competence of teachers at SMA Negeri 1 Airpura. This research is a type of evaluative research with a quantitative descriptive approach. The sample in this study amounted to 49 people. The data analysis in this study was carried out descriptively. The results of the research on the use of the Merdeka Mengajar platform on the pedagogic competence of teachers at SMA Negeri 1 Airpura, with a percentage of questionnaire results of 74% on the Inspiration Video feature, 79% on the Independent Training feature, 76% on the Proof of Work feature, 73% on the Student Assessment feature, and 80% on the Teaching Tool feature, it can be concluded that this platform has played a significant role in supporting the development of teachers' pedagogic competence. Overall, this study shows that the Merdeka Teaching platform has been well utilized by teachers at SMA Negeri 1 Airpura. However, there are still several aspects that need to be improved to ensure that all features can be used optimally by all teachers, so that they can be more maximal in improving their pedagogic competence
Efektivitas Penggunaan Video Pembelajaran Terhadap Keterampilan Membaca Permulaan Siswa di SDN 52 Kuranji Abrila, Three Suhaimah; Bentri, Alwen; Novrianti, Novrianti; Anugrah, Septriyan
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.1776

Abstract

This study aims to determine the effectiveness of the use of learning videos on students' initial reading skills at SDN 52 Kuranji. This study uses a quantitative approach with a type of quasi-experimental desgin research with a pretest posttest control group design model The samples in this study were taken using a random sampling technique consisting of two classes, namely class 1A with 22 students as the experimental class and class 1B with 21 students as the control class. The data collection technique of this study uses an oral initial reading test. Data analysis techniques used normality test using the shapiro wilk technique, homogeneity test and non-parametic test- Mann Whitney for hypothesis testing. The results of data analysis showed that in the experimental class, the average pretest and posttest scores were 50.90 and 77.18, while in the control class, the average pretest and posttest scores were 53.38 and 63.80. Testing this hypothesis was carried out with a significance level of 0.05. Based on the results of the processing, it is known that there is a significant difference between the two classes. Therefore, it can be concluded that the use of learning videos is effective on students' initial reading skills at SDN 52 Kuranji
The Influence of Implementing the Teams Games Tournament (Tgt) Type Cooperative Learning Model on Student Learning Outcomes in Class VII Informatics Subjects at Smp N 2 Padang Salsabila, Viona; Zuliarni, Zuliarni; Novrianti, Novrianti; Rayendra, Rayendra
Jurnal Ilmiah Mandala Education (JIME) Vol 9, No 4 (2023): Jurnal Ilmiah Mandala Education (Oktober)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jime.v9i4.6095

Abstract

Informatika merupakan matapelajaran yang berorientasi pada berpikir komputasional dan pemecahan masalah dan menekankan keseimbangan antara kemampuan berpikir, keterampilan menerapkan pengetahuan informatika. Permasalahan pada mata pelajaran ini adalah guru masih kurang menerapkan model pembelajaran dan hanya mernyuruh siswa untuk merangkum. Penelitian ini bertujuan untuk mengetahui pengaruh penerapan model pembelajaran kooperatif tipe Teams Games Tournament (TGT) terhadap hasil belajar pada mata pelajaran Informatika kelas VII SMPN 2 Padang. Jenis penelitian ini adalah penelitian eksperimen semu. Sampel dalam penelitian sebanyak 62 peserta didik kelas VII. Teknik pengumpulan data yang digunakan adalah metode tes. Instrumen tes digunakan untuk mengumpulkan data hasil belajar peserta didik setelah menerapkan pembelajaran kooperatif tipe TGT. Data dianalisis menggunakan statistic uji t dengan taraf signifikan 0,05. Hasil penelitian menunjukkan bahwa nilai rata-rata eksperimen sebesar 80,17 dan nilai rata-rata kelas kontrol sebesar 72,50. Hasil hitung uji t (t-tes) diperoleh thitung 2,540 lebih besar dari t tabel pada taraf signifikan 0,05 adalah 1,670. Dapat disimpulkan penerapan model pembelajaran kooperatif tipe TGT berpengaruh terhadap hasil belajara siswa pada mata pelajaran Informatika kelas VII SMPN 2 Padang.
Development of Edpuzzel as an Interactive Media in Muraja'ah Program for Junior High School Students Sari, Lisa Candra; Kustati, Martin; Sepriyanti, Nana; Novrianti, Novrianti
International Journal of Educational Narratives Vol. 2 No. 1 (2024)
Publisher : Yayasan Pendidikan Islam Daarut Thufulah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70177/ijen.v2i1.696

Abstract

Background. One of the factors that influence the success of the implementation of learning programs is the teacher, the teacher is believed to be one of the dominant factors that determine the level of student success in achieving results in the learning process Purpose. This study aims to develop Edpuzzle as an interactive media that matches the eligibility criteria of media and materials to improve students' muraja'ah abilities. Method. This type of research is R&D with a 4D development model whose stages are. Define, Design, Development and Disseminate. Results. Overall, the interactive learning video media product tawaasilul aayat method in middle class tahfizh subjects at SMPs IT Tahfizh Adzikra Padang is "Very Valid" so it deserves to be tested in tahfizh learning, especially in the field of muraja'ah. Conclusion. Based on the data processing process carried out, this study showed the results obtained by 3.62 or 72.3% of the first stage of media experts with the category "Valid", 4.15 or 83% of the second media experts of the first stage with the category "Very Valid".
Analysis Of Injector Flowing On Auxiliary Engine On KMP. Portlink Irwan, Irwan; Ilham, Chairul Insani; Novrianti, Novrianti
IWTJ : International Water Transport Journal Vol. 5 No. 1 (2023): International Water Transport Journal (IWTJ: April)
Publisher : Politeknik Transportasi Sungai Danau dan Penyeberangan Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54249/iwtj.v5i1.95

Abstract

Auxiliary Engine is an engine in which air is compressed to a high enough temperature to ignite diesel fuel injected into the cylinder, where combustion and emission drive pistons which convert the chemical energy in the fuel into mechanical energy. Good fogging is needed in diesel engines, in order to get maximum power. The condition of the injectors on the Auxiliary Engine greatly affects the condition of the Auxiliary Engine itself. The presence of injector damage can affect the operating conditions of the Auxiliary Engine, so the condition of the injectors must always be maintained. The research method that the author uses in the preparation of this thesis is a qualitative research method as a data analysis technique to analyze the problems that exist in the Auxiliary Engine, namely what factors cause injector damage to the Auxiliary Engine, the impact and what efforts are made to overcome these factors. Of these problems by systematically identifying various factors on human factors, environment, methods, machines to formulate strategies to be taken. Based on the results of research that has been done by the author on the ship KMP. PORTLINK, it can be concluded that the damage to the injector on the Auxiliary Engine is caused by two factors, namely the high operational schedule of the ship, and the infrequent maintenance of the Auxiliary Engine injector and the use of inappropriate fuel. To overcome these factors, maintenance can be carried out according to PMS time, as well as good filtering on low-quality fuel. Based on the results of research that has been done by the author on the ship KMP. PORTLINK, it can be concluded that the damage to the injector on the Auxiliary Engine is caused by a clogged nozzle and looseness in the injector component.
Co-Authors AA Sudharmawan, AA Abdul Fajar, Dimas Abna Hidayati Abrila, Three Suhaimah Ade Meldi Adi Novriansyah, Adi Aditya Permadi Afdhal, Muhammad Abim Aisy, Fira Rahadhatul Alhamdani, Ega Alkadri Masnur Alwiah, Sy. Sarah Andriani, Cesilia Anggreana, Vella Anugrah, Septriyan Aprilia, Nyimas Arnita Arifyanto, Alber Tigor Askia, Fazhira Aspin Aspin, Aspin Asri Febriyanti Asshiddiq, Affan Attifa, Fadlulrahman Bayhaqi, Imam Busro, Fauziah Salsabil Chairul Insani Ilham Chandra Dewi, Diana DARMANSYAH . Dedi Supendra Defsry, Bagus Desi Wahyuni Deswanto, Jefri Dika, Revina Werin Eldarni Fauzi Ahmad Muda Fetri Yeni J Fitri Maiziani fitria ningsih Fitriani, Vina Fitrianti Fitrianti, Fitrianti Guna, Indra Hanafi, Fachri Handayani, Corry harmiyati, harmiyati Hashifah, Shafarina hendri, nofri Husbani, Ayyi Ilham, Muhammad Rizkho Ira Herawati, Ira Irwan Irwan Iskandar, M. Yakub Kiki Amelia, Kiki Kurnia, Meldi Ade Kurnia, Reni Lili Rahmadani Lisa Candra Sari Lisnaini, Winda Lukas M. Yakub Iskandar Maharani, Cyntia Maifa, Zakia Azzahra Mansah, Julastri Martin Kustati Meisa, Zahra Alvi Meldi Ade Kurnia yusri Melysa, Richa Melysa, Richa Mildawati, Roza Muhammad Ariyon Muhammad Ilwan Al-Asmahi Muntazia, Azhidah Mursyidah Mursyidah Mursyidah Umar Mursyidah Umar, Mursyidah Mutiara Felicita Amsal Nana Sepriyanti Neneng Purnamawati Nofri Hendri Nopriyani, Devi Novia Rita Nurhalizah, Sry Sherly Nurhizrah Gistituati Pandjaitan, M. M Lanny W. Pertiwi, Rahmi Putri, Dinda Aulia Putri, Lidya Indah Putri, Vira Syelvia Rafhie Adrian, Rafhie Rahmad Hidayat Rahmawati, Rahmawati Rahmayanti, Elsa Rahmi Pratiwi, Rahmi Rahmi, Ulfia Ramayanti, Elsa Randhi Lasepdika Kasna Rayendra Rayendra Rayendra, Rayendra Rini Yunita, Rini Rosalia M Taufand, Rosalia M Rosmaria, Rosmaria RR. Ella Evrita Hestiandari Rusdinal Rusdinal Rycha Melisa, Rycha Salsabila Yunitari Salsabila, Viona Salsabilah, Lutfiah Sari, Lisa Candra Sari, Nora Maita Sepria Catur Hadiguna, Sepria Catur Siti Aisyah Siti Aisyah Siti Nurlaili Triwahyuni Steven, Laurentius Subhan, Muhammad Adam Suci Rahmawati, Suci Sugeng Santoso Supratman Supratman Surnata, Surnata Syafril Syafril Syafril, Syafril Trisa, Wulan Wahyu Fauzan Syahputra Wella Marsita Wisry Dona Ernita Zen, Zelhendri Zuliarni Zuliarni Zuliasmi, Syahra Zuwirna Zuwirna