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Animation Media on Human Digestive System Material for Fifth-Grade Elementary School Students Juniarti, Ni Nyoman Esti; Bayu, Gede Wira; Sudatha, I Gde Wawan
International Journal of Elementary Education Vol 5 No 3 (2021): Agustus
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v5i3.37493

Abstract

The lack of understanding of the learning material has an impact on the results of student learning. Teachers only depend on a single source, textbooks, so it is pretty tricky for students to learn abstract material. In addition, teachers in teaching and learning activities only use conventional methods to focus on the teacher, not the students. This study aims to develop animated video learning media on the human digestive system material for fifth-grade elementary school. Media development in research uses the ADDIE model, which includes the Analyze, Design, Development, Implementation, and Evaluation stages. The data collection method in this study used a questionnaire method and a rating scale instrument—the data analysis technique used qualitative descriptive statistical data analysis and quantitative descriptive statistics. The study result showed the calculation result of the average validity test score; the result is that the percentage obtained in terms of the material as a whole is 95.71%. The percentage of learning material experts is 90-100 with outstanding qualifications and does not need to be revised. Calculating the percentage of the validity test in terms of the overall design is 94.61%. The percentage of learning design experts is 90-100 with outstanding qualifications and does not need to be revised. From the average score in terms of media experts, it was stated that the learning media had outstanding qualifications with 92.93%. Meanwhile, from the practitioner test, it was stated that the learning media had outstanding qualifications with an overall percentage of 100%. So, animated video learning media is feasible to use in learning. This research implies that animated video media can help students in the learning process.
Powtoon-Based Animated Videos as Learning Media for Science Content for Grade IV Elementary School Barbara, Ni Kadek Rika; Bayu, Gede Wira
International Journal of Elementary Education Vol 6 No 1 (2022): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v5i4.39821

Abstract

The lack of availability of innovative learning media that is able to help describe the material effectively has an impact on the low motivation to learn and students' understanding of the material. Innovative learning media are needed that can improve the quality of learning and create a more meaningful learning process for students. The purpose of this research is to design a media development process, to develop media that has been tested for validity, and to find out the responses of teachers and students to the animation video based on Powtoon learning media. This research is development research. The development model used is the ADDIE model. The data collection method used is a questionnaire/questionnaire method to collect data from the results of reviews from test experts, teacher trials, and students. The subjects of this research are 2 material experts, 2 media experts, and 2 practitioners. The object of this research is the validity of the animation video based on Powtoon. The data analysis technique used in this research is the descriptive qualitative analysis and descriptive quantitative analysis. The results showed that the quality of the media was in the very valid category with a score of 4.68, this indicates that the developed media is suitable for use in the good category, so it is worthy of being used as a reference to overcome the problem of lack of innovative media. The developed media deserves to be used in a good category. So that the animation video learning media based on Powtoon on the topic of animal life cycles in class IV deserves to be used as a reference in overcoming the problem of lack of innovative media. The implication of this research is the existence of an animation video based on Powtoon on the topic of animal life cycles in grade IV Elementary School with "very valid" quality and can be used in the learning process on science content.
Animated Video-Based Learning Media Assisted with Powtoon on Living Things Characteristics Topic Komang Ayu Lestari; Kadek Suranata; Gede Wira Bayu
International Journal of Elementary Education Vol 6 No 3 (2022): August
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v6i3.53418

Abstract

The lack of learning media development and learning that is still based on books causes learning activities to seem less innovative. It has an impact on low student learning outcomes. This research aims to develop an animated video with the help of the Powtoon application in natural science subjects on the topic of living things. This type of research is designed using the 4-D development model. The research subjects were learning media experts, material experts, media experts, practitioners' responses, and student responses. Data collection methods used in this study are observation, questionnaires, rating scales, and documentation. The instrument used to collect data is a questionnaire. Data analysis techniques used in development research are qualitative descriptive statistical analysis techniques and quantitative descriptive statistical analysis techniques. The research results are the results of the validity of media experts at 94.5% (very good). The results of learning material experts get a score of 93.8% (very good). The teacher's practicality test results were 97.7% in the very practical predicate and did not need to be revised. Students' results of the practicality test obtained a percentage of 95% (very practical). It was concluded that this Powtoon animation video media is feasible to use in the learning process. Powtoon animated video media makes learning easy for students and motivates them to learn.
Media Audio Visual Berbasis Pembelajaran Metakognitif Berbantuan Podcast untuk Meningkatkan Kemampuan Speaking dan Listening Siswa Putu Vina Aryadnyani; I Wayan Widiana; Gede Wira Bayu
Journal of Education Action Reseach Vol 9 No 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jear.v9i1.91543

Abstract

Penelitian ini dilatarbelakangi oleh permasalahan yang ditemukan di lapangan berkaitan dengan kemampuan dalam berbahasa Inggris pada siswa sekolah dasar. Terdapat empat sekolah yang diobservasi pada tahap awal, dan semua sekolah mengalami permasalahan yang sama, berkaitan dengan kemampuan speaking dan listening siswa. Penelitian ini bertujuan untuk menganalisis media audio visual berbasis pembelajaran metakognitif berbantuan podcast. Penelitian ini dilaksanakan di SD pada siswa kelas V (lima) yang berjumlah 24 orang. Penelitian ini menggunakan metode observasi dan kuisioner. Jenis data pada penelitian ini yaitu data kuantitatif dan kualitatif. Hasil penelitian ini menunjukkan bahwa, hasil analisis kepraktisan media audio visual berbasis pembelajaran metakognitif berbantuan podcast ini menunjukkan kualifikasi baik dengan pencapaian sebesar 88, 43%. Selain itu indeks validitas media sebesar 0,875 dengan kualifikasi tinggi, materi pada isi media audio visual berbasis pembelajaran metakognitif berbantuan podcast berada pada kualifikasi tinggi, sebesar 0,858. Simpulan penelitian menunjukka pengembangan media audio visual berbasis pembelajaran metakognitif berbantuan podcast ini dinyatakan valid dan dapat membantu meningkatkan kemampuan speaking dan listening siswa sekolah dasar pada mata pelajaran Bahasa Inggris kelas V (lima). Implikasi penelitian ini yaitu media pembelajaran audio visual ini dapat membantu menyelesaikan permasalahan siswa di lapangan, khususnya berkenaan dengan kemampuan speaking dan listening siswa pada mata pelajaran Bahasa Inggris.
Two Stay Two Stray (TSTS) Assisted by Mind Mapping Media on Social Science Learning Outcomes I Kadek Sandika Wirayasa; Gede Wira Bayu
Jurnal Ilmiah Sekolah Dasar Vol 7 No 4 (2023): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v7i4.60697

Abstract

Elementary social studies learning is still dominated by the role of the teacher as a material provider. This causes student involvement in social studies learning to be less than optimal. This research aims to analyze the Two Stay Two Stray (TSTS) learning model assisted by mind mapping media on the social studies results of class V students. This research is a quasi-experimental type with a nonequivalent post-test-only control group design. The sample was determined using simple random sampling with a lottery technique. The research sample consisted of Class V. The data collection method was the test method. The data analysis technique in this research uses descriptive statistical analysis techniques and data analysis prerequisite tests. Hypothesis testing uses the polled variance t-test. The results of calculating the average social studies learning outcomes for experimental group students are very high, while students in the control group are in the medium category. Based on calculations using the t-test, there is a significant influence of the Two Stay Two Stray (TSTS) learning model assisted by mind mapping media on class V students' social studies learning outcomes. Therefore, the TSTS learning model assisted by mind mapping media is suitable for improving students' social studies learning outcomes. This research implies that teachers can think more creatively and gain new insights and experiences regarding implementing innovative learning in the classroom, which is useful for developing students' critical thinking patterns.  
Media Game Edukasi Berbasis Web untuk Meningkatkan Aktivitas dan Hasil Belajar Siswa pada Materi IPAS Kelas IV Sekolah Dasar I Gede Reka Widiyantara; I Ketut Gading; Gede Wira Bayu
International Journal of Natural Science and Engineering Vol. 7 No. 3 (2023): October
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijnse.v7i3.75330

Abstract

Guru kurang mampu membuat media yang inovatif dengan memanfaatkan teknologi yang ada saat ini. Pembelajaran yang monoton membuat siswa kurang tertarik untuk belajar dan memahami materi. Penelitian ini bertujuan untuk menciptakan media game edukasi berbasis web untuk meningkatkan aktivitas dan hasil belajar siswa pada materi ipas kelas IV sekolah dasar. Jenis penelitian ini adalah penelitian pengembangan yang menggunakan model ADDIE. Subjek pada penelitian ini adalaha siswa kelas IV SD. Metode pengumpulan data yang digunakan yaitu melalui metode tes dan kuesioner/amgket. Teknik analisis data yang digunakan adalah analisis deskriptif kuantitatif, kualitatif dan analisis statistik inferensial. Teknik sampling yang digunakan dalam penelitian ini adalah proporsional random sampling. Data aktivitas belajar dikumpulkan dengan angket dan tes pilihan ganda. Data dianalisis secara deskriptif dan Multivariate Analysis of Variance dengan taraf signifikansi 5%. Hasil penelitian adalah deskripsi rancang bangun media game edukasi berbasis web yang sangat jelas dan bagus, keberterimaan media game edukasi berbasis dari ahli keberterimaan sebesar 90%, terdapat pengaruh positif pengembangan media game edukasi terhadap aktivitas belajar siswa kelas IV SD. Terdapat pengaruh positif pengembangan media game edukasi terhadap hasil belajar IPAS siswa kelas IV SD, dan terdapat pengaruh simultan yang positif pengembangan media game edukasi terhadap aktivitas dan hasil belajar IPAS siswa kelas IV SD. Disimpulkan terdapat pengaruh simultan yang positif model pengembangan media game edukasi berbasis web terhadap aktivitas dan hasil belajar siswa pada materi IPAS kelas IV sekolah dasar. Implikasi dalam penelitian ini adalah media game edukasi berbasis web merupakan faktor penting dalam meningkatkan aktivitas dan hasil belajar IPAS.
SMART-Based Feedback Guidelines to Improve Student Learning Motivation and Self-Efficacy Ni Made Viona Adelia Cahyani; I Wayan Widiana; Gede Wira Bayu
International Journal of Elementary Education Vol 8 No 4 (2024): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v8i4.89795

Abstract

This research was triggered by a lack of understanding of teachers in providing effective feedback in elementary schools, which is often delivered simply without in-depth explanations. This study aims to develop guidelines for providing SMART-based feedback (Specific, Measurable, Achievable, Relevant, and Time-bound). In addition, this study also includes an analysis of the validity of media content, evaluation of teachers' responses to the media, and an assessment of its effectiveness on learning motivation and self-efficacy of elementary school students. This study adopts a 4D model with the subject of SMART-based feedback guidelines, and the object of this research includes the validity of the content, language, design, as well as user reactions and the effectiveness of the media. The data collection method involves conducting interviews, observations, and using questionnaires/questionnaires using rating scale and questionnaire instruments. With the availability of SMART-based feedback guidelines, teachers have a clear reference in providing more structured and effective feedback. These guidelines not only help increase students' motivation to learn, but also encourage them to achieve real, measurable, and continuous improvements in the learning process, so that learning outcomes can be more optimal. The results of the study show that the feedback guidelines developed have a high level of content validity, receive very good responses from teachers, and are significantly effective in increasing students' learning motivation and self-efficacy. Thus, this guideline is considered feasible, practical, and effective to be used in providing feedback in elementary schools.
Vocabulary Building Model in Elementary School English Learning Gede Wira Bayu; Ade Asih Susiari Tantri; I Gusti Ayu Agung Manik Wulandari
Indonesian Journal of Instruction Vol. 6 No. 1 (2025): January
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/iji.v6i1.96675

Abstract

Many students still have difficulty understanding English learning due to the lack of supporting learning media and inappropriate learning models. This condition makes the English learning process challenging for students. The aim of this study was to develop a Vocabulary Building Model for English Learning in Elementary Schools. This research used an R&D approach employing the ADDIE model. The research subjects consisted of 2 media experts and 2 material experts, as well as 2 language experts, 2 material experts, and 2 learning experts. The trial subjects included 1 teacher/practitioner, 3 students (individual trial), and 6 students (small group trial). Data were collected using observation, interviews, questionnaires, and tests. The instruments used were questionnaire sheets and test items. Data analysis techniques applied in this study included qualitative descriptive analysis, quantitative descriptive analysis, and inferential statistics. The results showed that language experts gave a validity score of 95% (very valid), material experts 92% (very valid), and learning experts 90% (very valid). The individual trial obtained a practicality score of 95% (very practical), the small group trial scored 96% (very practical), and the teacher assessment was 90% (very practical). The effectiveness test results indicated an improvement in student learning outcomes after implementing the Vocabulary Building Model in Elementary School English Learning. It can be concluded that the Vocabulary Building Model is feasible for use in English learning and can enhance English learning outcomes for elementary school students.
Metacognitive-Based Learning Management System in Natural and Social Sciences: A Study on Enhancing Independence and Critical Thinking Skills Septiari, Ni Kadek; Gede Wira Bayu
Journal of Education Technology Vol. 9 No. 1 (2025): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v9i1.91535

Abstract

This study was motivated by the low level of independence and critical thinking skills of students in elementary schools, especially in IPAS learning. This research has four main objectives, namely: (1) develop a prototype Learning Management System (LMS) based on metacognitive learning, (2) analyze the content validity of the LMS, (3) evaluate students' responses to the LMS, and (4) measure the effectiveness of the LMS based on metacognitive learning in increasing the independence and critical thinking skills of elementary school students in IPAS content with force material. This research uses the ADDIE development model. The subject of the research is the LMS based on metacognitive learning, while the object of research includes the validity of media content, learning design, material content, student responses, and media effectiveness. Data collection was done through questionnaires and essay questions. The results showed that: (1) the LMS based on metacognitive learning obtained a validity index of 0.995 which is included in the high content validity category, (2) the LMS learning design obtained a validity index of 0.984  with high content validity qualifications, (3) the LMS material content obtained a validity index of 0.986 with high content validity qualifications, and (4) the correlated t-test showed a significance value (2-tailed) of 0.000 or p < 0.05 at the 5% significance level, both for student independence and critical thinking skills. Thus, the LMS based on metacognitive learning is proven to be effective in improving the independence and critical thinking skills of elementary school students.
Design Thinking Learning with a Neuro-Linguistic Programming (NLP) Approach to Enhance Autonomous Learning in Early Writing and Reading Kristiantari, Maria Goreti Rini; Purnami, I Gusti Ayu Lokita; Tristiantari, Ni Ketut Desia; Bayu, Gede Wira; Dewantara, Kadek Andre Karisma; Dewi, Ni Putu Utami
International Journal of Language Education Vol. 9, No. 3, 2025
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/ijole.v1i1.77406

Abstract

The purpose of this study is to develop learning model of design thinking learning with a Neuro-Linguistic Programming (NLP) approach to enhance autonomous learning in early writing and reading. This study conducted base on problems that exist in strategies for teaching early writing and reading in elementary schools and seek solutions that can increase the effectiveness of this process. This study adopts a design-based research approach utilizing the ADDIE instructional design model (Analysis, Design, Development, Implementation, and Evaluation). The data analysis in this study will employ both qualitative and quantitative methods. The findings of this study indicate a significant improvement in early writing and reading after using design thinking learning with a Neuro-Linguistic Programming (NLP) approach. The Design Thinking approach integrated with NLP provides a comprehensive solution to improve reading, writing and autonomous learning skills. By implementing the stages of Design Thinking equipped with NLP principles, students can be actively involved in the learning process, develop basic literacy skills, and build a more independent, confident, and disciplined learning attitude. The learning concept that integrates Design Thinking and Neuro-Linguistic Programming (NLP) offers an innovative and effective approach to improving early reading and writing skills as well as autonomous learning.
Co-Authors Akhmad AR, Anggun Rimada Anggraeni, Ni Putu Sri Diah Apriliasari, Ni Luh Apsari, Putu Linda Ariasih, Gusti Ayu Novi Ariasih, Gusti Ayu Novi Artati, Ni Luh Kade Rosika Arthadewi, Rara Indah Aspini, Ni Nyoman Arca Astafiria, Nanda Sekar Astrayani, Ni Kadek Liana Astuti, Putu Hesti Mardika B.HS, Heni Adawiyah Barbara, Ni Kadek Rika Basilius Redan Werang Berliana Febriyanti Budi Utama, I Kadek Disky Ari Bukian, I Gusti Ayu Made Winda Pradnyasari Desak Komang Ira Pratiwi Desak Komang Ira Pratiwi Desak Made Evon Pradnyani Desak Putu Parmiti Devi, Kadek Sri Trisna Devi, Putu Sintya Dewa Ayu Novi Kusumawardani Dewa Ayu Padma Dewi Dewa Gede Agung Raditya Biantara Dewantara, Kadek Andre Karisma Dewi Puspita Dewi Utami, Ni Luh Made Sintya Dewi, Ni Putu Utami Dewi, Widya Puspita Diantari, Ni Komang Indah Drs. I Nyoman Murda,M.Pd. . Drs. Ndara Tanggu Renda . Dwi Wiranata Dwiyanti, Ni Made Harina Fatwini Gede Parma, Putu Gede Suantara, I Halili, Siti Hajar Binti Handayani, Ni Luh Putu Ayu Evi Heni Adawiyah B.HS I Dewa Ayu Made Parimita Dewi I Dewa Gede Suta Widura I Gede Astawan I Gede Margunayasa I Gede Nurjaya I Gede Reka Widiyantara I Gede Suriantara I Gusti Ayu Agung Manik Wulandari I Gusti Ayu Tri Agustiana I Kadek Angga Yatha Wiweka I Kadek Disky Ari Budi Utama I Kadek Peri Wijaya I Kadek Sandika Wirayasa I Kadek Suartama I Kadek Suranata I Ketut Gading I Komang Ari Kencana I Komang Sudarma I Made Citra Wibawa I Made Suarjana I Made Tegeh I Made Tegeh I Nengah Martha I Nyoman Jampel I Nyoman Laba Jayanta I Putu Ada I Putu Angga Suryadi I Putu Mas Dewantara I Putu Oka Sastrawan I Wayan Ardana I Wayan Eka Wiweka I Wayan Widiana I Wayan Widiana Ida Ayu Made Indah Padmitasari Ida Ayu Made Indah Padmitasari Ida Bagus Putu Arnyana Ira Pratiwi, Desak Komang Jayanti, Luh Sri Surya Wisma Juniarti, Ni Nyoman Esti Kadek Panji Yustisio Kadek Sri Trisna Devi Kadek Yudiana Kertiari, Luh Putu Ketut Ari Sukra Darma Ketut Ari Yuliani Ketut Arini Ketut Dian Setiawidiantari Komang Ayu Lestari Kusumayanti, Ni Putu Martika Luh Putu Kertiari Luh Putu Putrini Mahadewi Luh Sri Kasih Luh Sri Surya Wisma Jayanti M.Pd Drs. I Ketut Dibia,S.Pd . M.Pd S.T. S.Pd. I Gde Wawan Sudatha . Made Setio Artayana Made Sri Indriani Made Sumantri Maria Goreti Rini Kristiantari Mediawadi, Kadek Devi Mekel Putu Ayu Sekar Sari Nanda Sekar Astafiria Natalia, Ni Kadek Dwipiyani Ndiung, Sabina Ndra Tanggu Renda Ni Kadek Ardiyanti Ni Kadek Damiati Ni Kadek Nilawati Ni Kadek Putri Dahliani Ni Kadek Tania Amanda Marjaya Ni Ketut Desia Tristiantari NI KETUT NOVITA SARI Ni Koamang Selayani Ni Komang Sri Bintang Utami Ni Luh Putu Ayu Evi Handayani Ni Made Dainivitri Sinta Sari Ni Made Diah Ariusnita Ni Made Viona Adelia Cahyani Ni Nengah Dwita Tresnaswati Ni Nyoman Arca Aspini Ni Nyoman Arca Aspini Ni Nyoman Arca Aspini Ni Nyoman Kusmariyatni Ni Putu Kusuma Widiastuti Ni Putu Lista Pebriani Ni Putu Sri Diah Anggraeni Ni Putu Wina Wulandini Ni Wayan Arini Ni Wayan Arini Ni Wayan Eka Widiastini Ni Wayan Nabela Ni Wayan Rati Ni Wayan Riska Dewi Nice Maylani Asril Noviana, Putu Wiwin Olivia Aquilera Sitepu Peri Wijaya, I Kadek Prasanti, Ni Putu Pratiwi, Ni Komang Desi Pratiwi, Ni Komang Tryani Darma Purnami, I Gusti Ayu Lokita Putra, I Wayan Arta Diana Putri, Komang Putri Cahyani Putu Aditya Antara Putu Dian Eka Wariningsih Putu Gede Parma Putu Gede Parma Putu Hesti Mardika Astuti Putu Melinia Prasetya Putu Vina Aryadnyani Putu Wulan Libriani Redan Werang , Basilius Renda, Ndra Tanggu Salamah salamah salamah Sari, Mekel Putu Ayu Sekar Sariawan, Made Kembar Nesa Selvi Puspa Rahayu Septiari, Ni Kadek Sintya Dewi, Sang Ayu Made Sintya Dewi, Sang Ayu Made Sriantini, Ni Putu Ayu Suciani, Ni Komang Sudarma , I Komang Sugiartha, I Made Tantri, Ade Asih Susiari Teristonia, Ni Luh Pegy Trisna, Gusti Ayu Sukma Utama, Kadek Dwi Prawira Wayan Arini Widura, I Dewa Gede Suta Widya Puspita Dewi Wiguna, Made Ceger Artha Wiryawan, I Wayan Ade Wiryawan, I Wayan Ade Wiweka, I Wayan Eka Wulandini, Ni Putu Wina