p-Index From 2020 - 2025
9.656
P-Index
This Author published in this journals
All Journal Jurnal Imajinasi Indonesian Journal of Educational Studies Jurnal Nalar Pendidikan Jurnal Psikologi Pendidikan dan Konseling Journal of Educational Science and Technology Jurnal Pendidikan Bahasa Indonesia Jurnal Ilmiah Peuradeun Islamic Counseling : Jurnal Bimbingan dan Konseling Islam Indonesian Journal of Educational Counseling TUNAS BANGSA MATAPPA: Jurnal Pengabdian Kepada Masyarakat RISTEKDIK : Jurnal Bimbingan dan Konseling Indonesian Journal of Learning Education and Counseling Journal on Education JURKAM: Jurnal Konseling Andi Matappa JP-BSI (Jurnal Pendidikan Bahasa dan Sastra Indonesia) QUANTA Jurnal Review Pendidikan dan Pengajaran (JRPP) KONSELING: Jurnal Ilmiah Penelitian dan Penerapannya Journal of Innovation in Educational and Cultural Research Didaktika: Jurnal Pemikiran Pendidikan PENGABDI: Jurnal Hasil Pengabdian Masyarakat EduLine: Journal of Education and Learning Innovation Jurnal Multidisiplin Madani (MUDIMA) Jurnal Psikologi Pendidikan dan Konseling Seminar Nasional Pengabdian Kepada Masyarakat INOVASI: Jurnal Hasil Pengabdian Masyarakat Jurnal Bimbingan dan Konseling Pandohop Indonesian Research Journal on Education Seminar Nasional Hasil Penelitian LP2M UNM Indonesian Journal of School Counseling: Theory, Application, and Development International Journal of Multicultural Counseling and Development Guidance: Jurnal Bimbingan dan Konseling J-CEKI Technocouns: Journal of Technology in Guidance and Counseling
Claim Missing Document
Check
Articles

Informasi Layanan Karir di Era Digital 4.0 bagi Guru BK SMK Farida Aryani; Abdullah Sinring; Muh. Rais; Sinta Nurul Oktaviana Kasim
PENGABDI PENGABDI : VOL. 2, NO. 1 (2021)
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/pengabdi.v2i1.21646

Abstract

Abstrak. Mitra Program Kemitraan Masyarakat (PKM) ini adalah Asosiasi Bimbingan dan Konseling (ABKIN) Kab. Bantaeng. Masalahnya adalah (1) guru BK mengalami kesulitan dalam memberikan layanan bimbingan dan konseling karir di era digital, (2) kurangnya keterampilan guru BK mengembangkan media dalam layanan bimbingan dan konseling karir di era digital bagi generasi z. Sasaran pengabdian ini adalah (1) meningkatkan kemampuan guru BK dalam memberikan layanan informasi bimbingan dan konseling karir kepada siswa SMK, (2) meningkatkan keterampilan guru BK menggunakan media dalam layanan informasi bimbingan dan konseling karir di era digital bagi generasi Z. Metode yang digunakan adalah: workshop, diskusi, role play dan curah pendapat. Hasil yang dicapai adalah (1) mitra mampu memberikan layanan informasi bimbingan dan konseling karir kepada siswa SMK melalui metode workshop, diskusi, role play dan curah pendapat, (2) mitra memiliki keterampilan yang baik mengembangkan media dalam layanan informasi bimbingan dan konseling karir di era digital bagi generasi Z sehingga dapat meningkatkan kematangan karir siswa di SMK. Kata Kunci: Layanan Karir, Era Digital 4.0, Guru BK 
Career Self-Management Scale (CEDLE scale) In The Indonesian Version of The Social Cognitive Model Nur Fadhilah Umar; Abdullah Sinring; Abdullah Pandang
Indonesian Journal of Educational Studies Vol 25, No 1 (2022): Indonesian Journal of Educational Studies
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/ijes.v25i1.33566

Abstract

Abstract. This study aimed to measure the adaptability of the Indonesian version of the Career Self-Management Scale (CEDLE Scale) and obtain a model fit from that scale. The CEDLE Scale was developed by Lent, et al in 2017. The process of adapting the CEDLE scale using the backward-translation technique method is translating the original scale into the Indonesian version, consulting with linguists, and translating back to the original language version. The population in this study were students in the province of South Sulawesi who registered in the 2021/2022 academic year. The sampling technique used stratified random sampling. The sample of this research is 320 students; 170 females and 150 males. This research instrument uses the CEDLE scale, which consists of 3 (three) indicators, namely Personal mastery (PM), Verbal persuasion (VP), and Vicarious learning (VL). The CEDLE scale consists of 12 items, and 8 items related to the emotions felt when conducting career exploration. The data analysis technique used a validity test concerning the corrected correlation item value and item reliability concerning Cronbach and McDonald's alpha values. Furthermore, the data were analyzed using confirmatory factor analysis (CFA). The results showed that the adaptation of the CEDLE scale was in the Fit Index category with values of chi-square (90.263/51), RMSEA (0.053), GFI (0.950), CFI (0.963), GFI (0.952). 
Development of a virtual counseling room model to increase student interest in using guidance and counseling services Dian Rezki Amelia Firdaus; Farida Aryani; Abdullah Pandang; Abdullah Sinring
Jurnal Psikologi Pendidikan dan Konseling: Jurnal Kajian Psikologi Pendidikan dan Bimbingan Konseling VOLUME 8 NUMBER 1 JUNE 2022
Publisher : Program Studi bimbingan Konseling PPs UNM Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jppk.v8i1.25587

Abstract

The objectives of this study: (1) to describe the need for developing a virtual boarding school room model to attract students' interest in participating in counseling and guidance services, (2) to determine the prototype of a virtual boarding school room model and (3) to determine the validity and practicality of the virtual boarding school room model. This study uses the research and development method (Research & Development) developed by Borg and Gall. Data analysis used quantitative data analysis. The subjects in this study consisted of learning media experts, counseling guidance experts, BK practices and students who were taken using random sampling techniques. The results showed that (1) the development of a virtual counseling room model was needed by BK teachers and students, (2) a prototype virtual counseling room model was a media created using a google slide application that contained several counseling guidance services, (3) a room model Virtual counseling has the value of usability, service, and accuracy so that it is declared valid and practical to be used as media guidance and counseling.
Development of a traditional game-based guidance and counseling module to promote prosocial behavior in students Wildawati Wildawati; Abdullah Sinring; Abdullah Pandang; Suciani Latif
Jurnal Psikologi Pendidikan dan Konseling: Jurnal Kajian Psikologi Pendidikan dan Bimbingan Konseling VOLUME 8 NUMBER 1 JUNE 2022
Publisher : Program Studi bimbingan Konseling PPs UNM Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jppk.v8i1.27745

Abstract

This study aims to: (i) describe the need of developing a guidance and counseling module based on traditional games to promote prosocial behavior in students of SDN (State Elementary School) 86 Longi; (ii) describe the prototype of a guidance and counseling module based on traditional games to promote prosocial behavior in students of SDN 86 Longi;and (iii) examine the acceptability of the development of a guidance and counseling module based on traditional games to promote prosocial behavior in students of SDN 86 Longi. This study used the Research and Development approach that was developed by Borg and Gall and consisted of seven stages. The subjects of this study were eight students of SDN 86 Longi. The data of this study were collected through interviews, observations, and questionnaires. Meanwhile, the data were analyzed both qualitatively and quantitatively. Results showed that (1) developing a traditional game-based guidance and counseling module for SDN 86 Longi students was very necessary; (ii) the prototype of the traditional game-based guidance and counseling module consisted of a module for students, teacher’s manuals and worksheets; (iii) the acceptability of the traditional game-based guidance and counseling module was considered valid and usable based on the results of the utility, feasibility, accuracy, content and small group testing. 
An inventory of The Personal and Social Competences of School Counsellor Candidates Nur Afriany Syarifuddin; Abdullah Sinring
Jurnal Psikologi Pendidikan dan Konseling: Jurnal Kajian Psikologi Pendidikan dan Bimbingan Konseling Volume 6 Number 2 December 2020
Publisher : Program Studi bimbingan Konseling PPs UNM Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jppk.v6i2.13931

Abstract

The purpose of this study is:  1) To find out the overview level of needs for school counsellor's competencies Inventory 2) Develop a competency inventory of BK teacher candidates that is valid, reliable and practical to be used for BK teacher candidates. This research is a research and development model of Borg and Gall by involving 20 prospective BK teachers. The results show that 1) The social competencies of the school counsellor's inventory as an instrument was needed by school counsellors candidates because inventory needed updating in terms of form, content and problem areas as well as statement items by the competencies measured in the Teacher Competency Examination (UKG) assessment. 2) Inventory of social personality competencies of BK teacher candidates developed following the objectives to be achieved because researchers have gone through trial steps in developing an inventory of social personality competencies for BK teacher candidates. The instrument validity value with valid criteria and the reliability test value is in the very reliable category based on the results obtained. As for the school counsellor's practicality test, it was obtained within the practical criteria. So it can be concluded that the inventory with a total of 115 statement declared valid, reliable, and prophecy can be used as an inventory of BK personal candidates' social personality competencies.
Development of a virtual counseling room model to increase student interest in using guidance and counseling services Dian Rezki Amelia Firdaus; Farida Aryani; Abdullah Pandang; Abdullah Sinring
Jurnal Psikologi Pendidikan dan Konseling: Jurnal Kajian Psikologi Pendidikan dan Bimbingan Konseling VOLUME 8 NUMBER 1 JUNE 2022
Publisher : Program Studi bimbingan Konseling PPs UNM Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1086.063 KB) | DOI: 10.26858/jppk.v8i1.25587

Abstract

The objectives of this study: (1) to describe the need for developing a virtual boarding school room model to attract students' interest in participating in counseling and guidance services, (2) to determine the prototype of a virtual boarding school room model and (3) to determine the validity and practicality of the virtual boarding school room model. This study uses the research and development method (Research & Development) developed by Borg and Gall. Data analysis used quantitative data analysis. The subjects in this study consisted of learning media experts, counseling guidance experts, BK practices and students who were taken using random sampling techniques. The results showed that (1) the development of a virtual counseling room model was needed by BK teachers and students, (2) a prototype virtual counseling room model was a media created using a google slide application that contained several counseling guidance services, (3) a room model Virtual counseling has the value of usability, service, and accuracy so that it is declared valid and practical to be used as media guidance and counseling.
Development of a traditional game-based guidance and counseling module to promote prosocial behavior in students Wildawati Wildawati; Abdullah Sinring; Abdullah Pandang; Suciani Latif
Jurnal Psikologi Pendidikan dan Konseling: Jurnal Kajian Psikologi Pendidikan dan Bimbingan Konseling VOLUME 8 NUMBER 1 JUNE 2022
Publisher : Program Studi bimbingan Konseling PPs UNM Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (413.036 KB) | DOI: 10.26858/jppk.v8i1.27745

Abstract

This study aims to: (i) describe the need of developing a guidance and counseling module based on traditional games to promote prosocial behavior in students of SDN (State Elementary School) 86 Longi; (ii) describe the prototype of a guidance and counseling module based on traditional games to promote prosocial behavior in students of SDN 86 Longi;and (iii) examine the acceptability of the development of a guidance and counseling module based on traditional games to promote prosocial behavior in students of SDN 86 Longi. This study used the Research and Development approach that was developed by Borg and Gall and consisted of seven stages. The subjects of this study were eight students of SDN 86 Longi. The data of this study were collected through interviews, observations, and questionnaires. Meanwhile, the data were analyzed both qualitatively and quantitatively. Results showed that (1) developing a traditional game-based guidance and counseling module for SDN 86 Longi students was very necessary; (ii) the prototype of the traditional game-based guidance and counseling module consisted of a module for students, teacher’s manuals and worksheets; (iii) the acceptability of the traditional game-based guidance and counseling module was considered valid and usable based on the results of the utility, feasibility, accuracy, content and small group testing. 
Pengembangan Media Video Bimbingan Konseling untuk Mengurangi Perilaku Bullying Agrianur Rahman; Farida Aryani; Abdullah Sinring
Jurnal Psikologi Pendidikan dan Konseling: Jurnal Kajian Psikologi Pendidikan dan Bimbingan Konseling Volume 4 Number 2 December 2018
Publisher : Program Studi bimbingan Konseling PPs UNM Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (490.432 KB) | DOI: 10.26858/jpkk.v4i2.5002

Abstract

The research aims to (1) the description of development needs of Guidance and Counseling  Video Media to Reduce Bullying Behavior, (2) the prototype  of Guidance and Counseling  Video Media to Reduce Bullying Behavior which is valid and acceptable, (3) the acceptance of Guidance and Counseling  Video Media to Reduce Bullying Behavior in SMAN 5 Makassar. The research was development  research or research and development which was based on research stages by Borg and Gall. The research employed collecting data technique through interview and scale. The results of research revealed that (1) the description of needs level of Guidance and Counseling  Video Media to Reduce Bullying Behavior showed that the video media very important and needed, (2) the prototype of Guidance and Counseling  Video Media developed was already valid and acceptable to Reduce Bullying Behavior, (3) the acceptance of Guidance and Counseling Media Video which was given to 10 students in small group test showed that there was change of bullying behavior level before and after viewing Guidance and Counseling Video Media. This meant that  guidance and counseling media video could reduce bullying behavior.
Relapse and The effort of Preventing Relapse to the ex-drug addiction Khaerul Mahfud; Sulaiman Samad; Abdullah Sinring
Jurnal Psikologi Pendidikan dan Konseling: Jurnal Kajian Psikologi Pendidikan dan Bimbingan Konseling Volume 5 Number 1 June 2019
Publisher : Program Studi bimbingan Konseling PPs UNM Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (190.746 KB) | DOI: 10.26858/jppk.v5i1.7131

Abstract

The study aims to explain the relapse on the former drug addiction and its preventive efforts. The study used a qualitative method by a phenomenology approach. Data were collected by interviews and observations involving three subjects. The respondents were obtained by employing the snowball technique. The results of the study reveal that firstly, the first subject has experienced emotional and mental relapse (suggestion encouragement to return to taking drugs). While the second subject and the third experienced emotional, mental, and behavioral relapse (return to drug-consuming) after rehabilitation. Secondly, the factor causing emotional and mental relapse subject were namely the negative effects of drug addiction. While factor that supporting emotional, mental, and behavior relapse subject II and III experienced uncontrolled suggestion of mental relapse. Whereas, family support, social support, life lessons, happiness, life satisfaction, and better life expectancy the supporting factors of the subjects can be preventions of relapse. Thirdly, efforts to prevent relapse are conducting coping (problem-focused coping, positive religious coping, and emotional focused coping).
Pengaruh Permainan Tradisional Dalam Meningkatkan Keterampilan Sosial Siswa SMP Purwaka Hadi; Abdullah Sinring; Farida Aryani
Jurnal Psikologi Pendidikan dan Konseling: Jurnal Kajian Psikologi Pendidikan dan Bimbingan Konseling Volume 4 Number 1 June 2018
Publisher : Program Studi bimbingan Konseling PPs UNM Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (408.271 KB) | DOI: 10.26858/jpkk.v4i1.4474

Abstract

This study aims to determine the description of traditional games as a medium of counseling in improving the social skills of students and know the influence of traditional games as a medium of counseling in improving students' social skills. The research used quasi experiment with Pretest-Posttest Control Group Design design research. The samples used purposive sampling with 12 experimental group and 12 control group. Instrument using social skill scale. The findings of this study reveal that 1) the level of social skills of students in SMP Negeri 18 Makassar before being treated in the form of traditional games are in the "low" category and after being given a traditional game increases or is in the 'high' category. 2) there is a significant positive effect of traditional games in improving students' social skills. That is, the students' social skills can be improved by the provision of traditional games.
Co-Authors A.A. Ketut Agung Cahyawan W Abdul Saman Abdullah Pandang Abriadi Muhara Agrianur Rahman Agus Qomaruzzaman Akhmad Harum, Akhmad Alamsyah, Muh Nur Amiruddin Amiruddin Andi Dewi Riang Tati Dewi Andi Yuyung Annisa Rini Suardi Ansari Ansari Anshari Anshari Anugerah, Muh. Fahmi Arliady Aswar Aswar Aswidy Wijaya Cipta Aulia Baina Zahra Aulia Evawani Nurdin Bahri bahri Bahri, Bahri Buhcori, Sahril Bundu Patta Debbyanty Debbyanty Dewi, Andi Dewi Riang Tati Dian Rezki Amelia Firdaus Dwi Pita Reski Fadhlillah, Akbar Naim fadillah fasha Fakhri Yacob Farida Aryani Farida Aryani Farida Aryani Fatimah Azzahra Ayu Febriani Firdawati, Andi Fitri, Mutia Fitri, Qowiyyan Fitriana Fitriana Gunawan, Andi Syahrul Harry Bandaso Hasnawati Hasnawati Hayat, Muhammad Yusran Herlina Herlina Husain Syam Indarti, Nurhafidzah Irwandi Setiawan Jalil jusman jusman Kamaruddin, Syamsu Kamaruddin, Syamsu A Kamsani, Siti Rozaina Khaerul Mahfud Latif, Suciani Lutfi Lutfi Muh. Fatur Rahman Muh. Maaris Mubar Muhammad Anas Muhammad Anas Muhammad Hasim Muhammad Ibrahim Muhammad Ibrahim Muhammad Idris Muhammad Ilham Bakhtiar Muhammad Rais Nelli Safitri Niswati, Hajra Nour Ariyanti Amir Nur Afriany Syarifuddin Nur Indah Sari Nur Wahyuni Nur, Latifa Nuraida Nuraida Nurfahmidiniya S Nurfitri, Andi Nurkiama, Rezki Pasedan, Fausia Tiku Priska Efriani Luansi Ero Purwaka Hadi Purwaka Hadi Purwaka Hadi Ratnawati Ratnawati Rerung, Selpi Rizal, A. Sahril Buchori Sahril Buchori, Sahril Samad, Sulaiman Sandra Sukmaning Adji Setiawan, Irwandi Sinta Nurul Oktaviana Kasim Sinta Nurul Oktaviana Kasim Suciani Latif Suciani Latif Sudirman Sudirman Syamsu A Kamaruddin Tahir, Ahriyani Tokii, Adila Stevina Triyanto Pristiwaluyo Umar, Nur Fadhilah Wahyu Kurniati Wahid Wildawati Wildawati Zaidin, M. Arifin Zaidin, M.Arifin Zulfikri Zulfikri, Zulfikri