Claim Missing Document
Check
Articles

UPAYA MENINGKATAN HASIL BELAJAR ILMU PENGETAHUAN ALAM MELALUI PENGGUNAAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS GOOGLE SITES PADA PESERTA DIDIK SEKOLAH DASAR Gitasmara, Fanny Ramdhanissa; Usman, Herlina
ELSE (Elementary School Education Journal) : Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol 8 No 1 (2024): FEBRUARI
Publisher : UNIVERSITAS MUHAMMADIYAH SURABAYA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/else.v8i1.21079

Abstract

This study aims to improve students' learning outcomes in learning Science through the use of interactive learning media based on Google Sites for students in elementary school. The research method used is classroom action research using the Kemmis and Taggart model. This research is cyclical in nature which amounts to three cycles with the aim of making improvements to the problems encountered. In each cycle, action planning, action implementation, action observation, and action reflection were carried out. This research was conducted at Sukamaju 6 State Elementary School in Depok City involving fifth grade students who acted as research subjects. Techniques in collecting research data using observation results, field notes, test results, questionnaires, and documentation. As for knowing the existence of an increase in interest in learning, namely by using a questionnaire given to students, while to measure the improvement of learning outcomes a test instrument is used. This study was declared successful if 85% of students got an average score of 75. The results of the research in the pre-cycle showed the low scores of students on the Science learning so that it is necessary to improve learning and classroom action research using Google Sites.
ANALISIS KEBUTUHAN MEDIA PEMBELAJARAN BUKU INTERAKTIF DALAM MUATAN PEMBELAJARAN SBdP Lalita, Almira Chandra; Usman, Herlina; Wardhani, Prayuningtyas Angger
JURNAL PENELITIAN BIDANG PENDIDIKAN Vol. 30 No. 1 (2024)
Publisher : LPPM Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jpbp.v30i1.56919

Abstract

Seni rupa memiliki peran penting dalam pendidikan sekolah dasar, seni rupa di kenal dengan mata pelajaran SBdP (seni budaya dan prakarya) di sekolah dasar. Fokus utama dalam artikel ini adalah analisis kebutuhan media pembelajaran buku interaktif dalam materi pencampuran warna kelas 3 sekolah dasar. Tujuan penulisan artikel ilmiah ini adalah untuk Mengidentifikasi tingkat pemahaman siswa kelas 3 Sekolah Dasar terhadap konsep pencampuran warna dalam mata pelajaran SBdP serta Menganalisis kebutuhan siswa terhadap media pembelajaran buku interaktif untuk mempelajari konsep pencampuran warna. Analisis kebutuhan ini di lakukan di SDN Petukangan Selatan 05 dengan jumlah siswa kelas 3 SD sebanyak 25 siswa. Metode penelitian yang di gunakan ialah Research and Development (R&D). Instrumen yang digunakan dalam artikel ini adalah angket dan wawancara. Hasil temuan yang di dapat dari angket dan wawancara adalah, siswa kelas 3 masih kurang memahami konsep pencampuran warna, dan dari hasil wawancara yang di lakukan kepada guru kelas menyatakan bahwa materi pencampuran warna di kelas 3 SD tidak di jelaskan begitu mendalam, melainkan hanya sekilas saja, dalam sekali pertemuan, kesimpulannya ialah media pembelajaran buku interaktif ini di perlukan oleh siswa kelas 3 sekolah dasar, untuk memudahkan siswa dalam memahami konsep warna dan pencampuran warna serta dapat meningkatkan kreativitas siswa dalam mewarnai.
Pengembangan Bahan Ajar digital Interaktif Berbasis Inkuiri Pada Mata Pelajaran IPA Kelas V Sekolah Dasar Kaamilah, Sayyidah; Usman, Herlina; Sari, Yofita
DIDAKTIKA: Jurnal Pendidikan Sekolah Dasar Vol. 6 No. 2 (2023): VOLUME 6, NUMBER 2, 2023
Publisher : Program Studi PGSD, Fakultas Ilmu Pendidikan, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/didaktika.v6i2.60763

Abstract

Tujuan dari penelitian ini adalah untuk mengembangkan sebuah bahan ajar digital interaktif berbasis inkuiri yang dapat membantu peserta didik memahami mata pelajaran Ilmu Pengetahuan Alam, terutama pada materi Pencernaan Makanan Pada Manusia. Penelitian ini menggunakan metode R&D (Research And Development) dengan model pendekatan ADDIE yang terdiri dari lima tahap, yaitu: Analisis, Desain, Pengembangan, Implementasi, dan Evaluasi. Teknik analisis data menggunakan hasil observasi, wawancara, dan kuesioner, serta teknik pengumpulan data dilakukan melalui uji one to one dan small group. Subjek penelitian ini melibatkan 30 peserta didik kelas V Sekolah Dasar. Validasi dilakukan oleh beberapa pakar, yaitu pakar media, pakar materi, dan pakar bahasa. Berdasarkan hasil penelitian, hasil uji validasi pakar media sebesar 87,72%, hasil uji validasi dari pakar materi mendapatkan rata-rata 89,90%, kemudian untuk pakar bahasa memperoleh rata-rata 89,25%. Sedangkan hasil uji  coba perorangan (one to one) sebesar 88,8% sehingga termasuk pada tingkatan baik, hasil uji  coba kelompok kecil (small group) sebesar 91% sehingga masuk kedalam tingkatan sangat baik, dan hasil uji lapangan (field  test). Dengan mempertimbangkan standar tersebut, pengembangan buku digital ini dapat dianggap pantas untuk dimanfaatkan dalam pengajaran IPA, terutama pada topik sistem pencernaan manusia.Kata Kunci: bahan ajar interaktif, pencernaan makanan pada manusia, dan inkuiri
UPAYA MENINGKATKAN SIKAP KERJA SAMA SISWA DALAM PEMBELAJARAN PENDIDIKAN PANCASILA DENGAN MODEL COOPERATIVE LEARNING TIPE CARD SORT KELAS IV SEKOLAH DASAR Muliyati, Maey; Zakiah, Linda; Usman, Herlina
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i3.29162

Abstract

The Classroom Action Research (PTK) aims to increase student responsibility through the Numbered Head Together (NHT) learning model in Class IV. This research uses the Kemmis and Mc Taggart model with 4 steps, namely planning, implementation, observation and reflection. Data collection techniques come from questionnaires, observation of teacher and student actions. The data analysis technique uses simple quantitative by calculating the average achievement of student responsibility and descriptive qualitative to describe the results of the quantitative data obtained. In cycle I, the results of the student questionnaire that obtained > 75 were 61.29%. While in cycle II it reached 74.19% While Cycle III 90.32%. The data on teacher action observations in cycle I in improving student cooperation using the card sort type cooperative learning model reached 64%, while student activity obtained results of 62%. In cycle II, the observation of teacher activity actions reached 74% and student activity reached 69%. In cycle III, the observation of teacher actions reached 95%, while student activity was 90%. Thus, the use of the cooperative learning model of the card sort type can improve the cooperation of fourth grade students at SDN Bangka 07 Pagi in the Pancasila Education Subject.
Pengaruh model pembelajaran problem based learning berbasis video youtube terhadap hasil belajar ditinjau dari gaya belajar siswa pada pembelajaran IPA sekolah dasar Fanilasari, Rizma; Usman, Herlina
Jurnal EDUCATIO: Jurnal Pendidikan Indonesia Vol. 9 No. 2 (2023): Jurnal EDUCATIO: Jurnal Pendidikan Indonesia
Publisher : Indonesian Institute for Counseling, Education and Therapy (IICET)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29210/1202323517

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh seberapa besar pengaruh Model Pembelajaran Problem Based Learning Berbasis Video Youtube Terhadap Hasil Belajar Ditinjau dari Gaya Belajar Siswa Pembelajaran IPA Sekolah Dasar. Penelitian ini akan di laksanakan di SD Negeri 4 Tiuh Memon kecamatan Pugung, Kabupaten Tanggamus Lampung tahun 2023. Dalam penelitian ini peneliti memilih desain Pretest-Postest. Design ini merupakan desain eksperimen yang dilakukan dengan observasi sebanyak 2 kali yaitu sebelum eksperimen dan setelah eksperimen. populasi dalam penelitian ini adalah seluruh siswa kelas 5 di SD Negeri 4 Tiuh Memon tahun 2021. Adapun sampel yang digunakan yaitu 65 siswa dari populasi. Teknik analisis data pada penelitian ini menggunakan Analisis regresi linier berganda. Penelitian ini menunjukkan bahwa penggunaan video YouTube dalam konteks PBL sangat menguntungkan siswa visual dan kinestetik, yang mencatat peningkatan hasil belajar signifikan. Siswa auditorial juga menunjukkan peningkatan, namun tidak sebesar siswa dengan gaya belajar lainnya. Penggunaan video memfasilitasi belajar yang lebih efektif bagi siswa visual melalui demonstrasi yang menarik, sementara siswa kinestetik diuntungkan melalui simulasi dan praktik yang dapat ditiru. Meski konten video seringkali lebih visual, terdapat peluang untuk mengembangkan aspek auditorial untuk mendukung siswa dengan gaya belajar mendengarkan.
Need Analysis of Mobile Learning Based on Problem Based Learning for Elementary School Student Yarmi, Gusti; Suntari, Yustia; Usman, Herlina; Yesi, Yesi
JTP - Jurnal Teknologi Pendidikan Vol. 26 No. 2 (2024): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v26i2.47170

Abstract

Critical thinking skills of elementary school students still need to be considered again, especially in learning Social Studies. One way to improve students' critical thinking skills is by using Mobile Learning Social Studies learning media. This study aims to determine the needs analysis in developing Mobile Learning based on Problem-Based Learning in learning Social Studies in Elementary Schools where the products developed are expected to be able to improve students' critical thinking skills. The research was conducted at East Jakarta Elementary School with 30 students as research subjects. The research method used is Research and Development using the ADDIE approach including Analysis, Design, Development, implementation and evaluation. However, the implementation in this research only conducts the analysis stage to determine the analysis of student and teacher needs to develop mobile learning social studies products according to field needs. Data collection techniques used are observation, interviews and questionnaires. The results of this study are that the learning media used during learning still do not pay attention to the characteristics of students and the development of 21st century learning and learning models that are still fixated on classical learning models so that the development of PBL-based mobile learning media is needed.
Dampak Verbal Bullying Terhadap Tingkat Kepercayaan Diri Siswa Kelas Tinggi Sekolah Dasar Saputri, Devinna Andarini; Usman, Herlina; Wardhani, Prayuningtyas Angger
Edukasi: Jurnal Penelitian dan Artikel Pendidikan Vol 16 No 1 (2024)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/edukasi.v16i1.11273

Abstract

This study aims to determine the impact of verbal bullying on the level of self-confidence of upper class students at SDN Karet 04 Pagi. This research uses a qualitative case study method to research and understand problems in a limited context. This research uses triangulation to collect data through the process of observation, interviews and documentation. Research data analysis techniques that will be carried out include planning, implementation (data collection), data reduction, data presentation and drawing conclusions. Based on the results of research that has been conducted, the type of bullying that occurs most often is verbal bullying. The types of verbal bullying that are often carried out at SDN Karet 04 Pagi include mocking, insulting and other negative words that are demeaning to other people. The results of the data analysis that has been carried out show that the impact of verbal bullying at SDN Karet 04 Pagi experienced by victims is different for each student at the school.
Creative thinking with stem-based project-based learning model in elementary mathematics learning Marini; Surmilasari, Nora; Marini, Arita; Usman, Herlina
JURNAL PENDIDIKAN DASAR NUSANTARA Vol 7 No 2 (2022): Jurnal pendidkan dasar nusantara
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jpdn.v7i2.17002

Abstract

Entering the era of Industrial Revolution 5.0, changes occurred in all aspects, including education. One of the important competencies in this era is the ability to think creatively. In addition, students are also required to be able to integrate their knowledge with science, technology, engineering, and mathematics (STEM). This research is a quasi-experimental research with a non-equivalent post-test only control group design which aims to determine whether is there an effect of using the Project-Based Learning model with STEM-based approach on the creative thinking skills of elementary school students in class V mathematics. The population in This research is the fifth-grade students of SDN 225 Palembang. As for the research sample for the experimental class, students of class V-A and the control class, students in class V-B. The experimental class was treated with Project-Based Learning based on STEM, while the control class used the Project-Based Learning model only. Data collection techniques using tests and data analysis with t-test. Based on the analysis of research data with a significant value of 0.006 < 0.05, it can be concluded that there is an effect of students' creative thinking skills using the STEM-based Project-Based Learning learning model in Mathematics Learning for fifth-grade elementary school.
ANALISIS KEBUTUHAN MEDIA BUKU CERITA BERGAMBAR BERBASIS DIGITAL PADA MUATAN PENDIDIKAN PANCASILA DI SEKOLAH Dwi Kurnia Zamroni, Anisa; Usman, Herlina; Angger Wardhani, Prayuningtyas
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.13440

Abstract

This research aims to determine the needs analysis for the development of digital-based picture story book media on the content of Pancasila Education in elementary schools. This research is a type of R&D (Research and Development) development research using the ADDIE development model which consists of Analysis, Design, Development, Implementation and Evaluation. This research uses the first stage of the ADDIE model, namely the analysis stage. Needs analysis was carried out through literature studies and field studies. The instrument used was a questionnaire in the form of a Google form. The data obtained was then analyzed using descriptive statistical data analysis techniques. The research results show that there is a need to develop learning media for Pancasila education material in the form of digital-based picture story books.
ANALISIS KEBUTUHAN MEDIA E-FLIP BOOK BERBASIS PBL PADA MATA PELAJARAN PPKN KELAS IV SEKOLAH DASAR Azzahra, Fatimah; Angger Wardhani, Prayuningtyas; Usman, Herlina
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.13452

Abstract

Learning media acts as a communication tool that connects interactions between teachers and students. The existence of learning media is very important because it provides various benefits for both parties, both teachers and students. The aims of this research are to: 1) explore the use of text-based media in PPKN learning in class IV; 2) obtain views from various perspectives and identify the obstacles faced by educators and students in PPKN learning; 3) design and develop learning media that can be applied in PPKN learning. The research subjects consisted of 2 teachers and 15 class IV students at SDIT Al Ghifari. This research uses a descriptive qualitative approach. Data collection was carried out through interview techniques, filling out questionnaires, and observation. The results of the needs questionnaire analysis show that grade 4 students at SDIT Al Ghifari need an interesting learning media, especially in PPKN subjects.