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All Journal Cakrawala Pendidikan Paradikma: Jurnal Pendidikan Matematika Journal on Mathematics Education (JME) Jurnal Infinity Journal on Mathematics Education (JME) AKSIOMA: Jurnal Program Studi Pendidikan Matematika Eduma : Mathematics Education Learning and Teaching Math Didactic: Jurnal Pendidikan Matematika KALAMATIKA Jurnal Pendidikan Matematika LLT Journal: A Journal on Language and Language Teaching Desimal: Jurnal Matematika Jurnal Pendidikan Matematika Raflesia Cetta: Jurnal Ilmu Pendidikan International Journal on Emerging Mathematics Education JURNAL TARBIYAH Al-Madrasah: Jurnal Ilmiah Pendidikan Madrasah Ibtidaiyah JPMI (Jurnal Pendidikan Matematika Indonesia) JURNAL PENDIDIKAN TAMBUSAI Jurnal Cendekia : Jurnal Pendidikan Matematika JKPM (Jurnal Kajian Pendidikan Matematika) Journal of Education, Humaniora and Social Sciences (JEHSS) Jurnal Inovasi Pendidikan Dasar M A T H L I N E : Jurnal Matematika dan Pendidikan Matematika JURNAL PENDIDIKAN MIPA (JIML) JOURNAL OF INNOVATIVE MATHEMATICS LEARNING Musamus Journal of Mathematics Education Equals : Jurnal Ilmiah Pendidikan Matematika Risenologi Abdi Masyarakat JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Mandalika Mathematics and Educations Journal JURNAL MANAJEMEN PENDIDIKAN Didaktik : Jurnal Ilmiah PGSD STKIP Subang Jurnal Riset Pembelajaran Matematika Sekolah Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika dan Statistika SUPERMAT (JURNAL PENDIDIKAN MATEMATIKA) Jurnal Manajemen Pendidikan dan Ilmu Sosial (JMPIS) Jurnal Math-UMB.EDU Griya Journal of Mathematics Education and Application Hipotenusa: Journal of Research Mathematics Education (HJRME) Jurnal Info Sains : Informatika dan Sains International Journal of Progressive Mathematics Education Jurnal Riset Pendidikan Matematika Jakarta YASIN: Jurnal Pendidikan dan Sosial Budaya Jurnal Pendidikan Indonesia (Japendi) JME (Journal of Mathematics Education) Guruku: Jurnal Pendidikan dan Sosial Humaniora Jurnal Sadewa: Publikasi Ilmu Pendidikan, Pembelajaran dan Ilmu Sosial Algoritma: Jurnal Matematika, Ilmu Pengetahuan Alam, Kebumian dan Angkasa Jurnal Infinity Journal on Mathematics Education Tesseract: International Journal of Geometry and Applied Mathematics Konstanta : Jurnal Matematika dan Ilmu Pengelatuan Alam Prosiding Seminar Nasional Keguruan dan Pendidikan (SNKP)
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PENGEMBANGAN MEDIA PEMBELAJARAN RPG BERBASIS ANDROID UNTUK MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH Yuliana, Rosa; Salsabila, Ellis; Aziz, Tian Abdul
Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika dan Statistika Vol. 5 No. 3 (2024): Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika dan Statistik
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/lb.v5i3.834

Abstract

Development of android-based RPG learning media to improve students' mathematical problem solving skills. This research uses research and development methods. Sampling is done using purposive random sampling. research emphasis means students in class VII Mekarsari Junior High School. The results of the study (1) RPG learning media based on android is very valid, with a percentage of validity of 92% material and 82% media. (2) RPG learning media based on android is very practical, using a teacher response questionnaire of 85% and students 92%. (3) the calculation results increased and effective, using tcount> ttable = 8.859> 1.717. using this, Ho is rejected Ha is accepted. using this, android-based RPG learning media can increase learning that will occur and be effective.
Exploring The Student’s Problem-Solving Skills In Missouri Mathematic Project Learning From The Self-Regulated Learning In Statistics Material Karim, Abdul; Ambarwati, Lukita; Aziz, Tian Abdul
Mathline : Jurnal Matematika dan Pendidikan Matematika Vol. 8 No. 3 (2023): Mathline: Jurnal Matematika dan Pendidikan Matematika
Publisher : Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31943/mathline.v8i3.485

Abstract

Education is the heart of the world. Exploration activities demonstrate students' mathematical problem-solving skills. Research purposes; The first, Identification learning outcomes by describing high, medium, and low Self-Regulated Learning (SRL) problem-solving abilities through the Missouri Mathematics Project (MMP). The second is to find out if the MMP model has a role in achieving classical mastery in its ability to solve mathematical problems the average value is it purpose achieved ≥ 80 in 75% of all samples. Mixed method, concurrent embedded design. A total of 75 students of the 8th grade of the SMP Pesantren Attaqwa Bogor in 2022-2023. Data from Problem-solving skills tests, SRL questionnaires, and interviews. Include 6 subjects; two high SRL students, two medium SRL students, and two low SRL students are picked from the 75 SRL-enrolled students. The teacher of the topic to be questioned in this study choose which students to interview. The research results show that: First, Students with high SRL are able to master the 4 components of Polya problem solving; medium SRL students are still able to understand the problem, make a settlement plan, carry out the settlement plan but are less able to re-examine the work; low SRL students are able to understand the problem but are less able to make a settlement plan, carry out the completion plan and re-check the work. Secondly, the KPM of statistical material students in the MMP model exceeded the mastery learning average score of ≥ 80 in 75% of class VIII students.
Rasch Model Analysis: Validity and Reliability of Context-Based Geometry Performance Assessment Instruments Jakarta Cultural Heritage Gunawan, Bayu; Rahayu, Wardani; Aziz, Tian Abdul
EduMa: Mathematics education learning and teaching Vol 13, No 2 (2024)
Publisher : Jurusan Tadris Matematika IAIN Syekh Nurjati Cirebon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24235/eduma.v13i2.18136

Abstract

The objective of this study is to examine the validity and reliability of performance evaluation rubrics when applied to Jakarta's cultural heritage structures, specifically focusing on the geometrical material. The Rasch Model, namely the Winstep version 3.73, will be utilized for analysis. The Rasch model offers benefits due to its ability to provide more precise estimations and identify flaws within the model. The rubric-based performance evaluation instrument is utilized to evaluate students' problem-solving abilities, with each problem being assigned a distinct rubric. A total of 381 students were sampled from two distinct schools located in North Jakarta and East Jakarta. The study's results indicate that the Cronbach's alpha value attained is 0.96, which is classified as excellent. The individual's dependability score is 0.91, which falls inside the excellent range. Similarly, the item's reliability score is 0.94, also classified as excellent. The item fit test conducted on the instrument indicates that there is no need to reject any items. The components in this performance evaluation instrument have strong validity and reliability, rendering it appropriate for evaluating student performance
THE USE OF TECHNOLOGY IN ENGLISH AS A FOREIGN LANGUAGE LEARNING OUTSIDE THE CLASSROOM: AN INSIGHT INTO LEARNER AUTONOMY Warni, Silih; Aziz, Tian Abdul; Febriawan, Dimas
LLT Journal: A Journal on Language and Language Teaching Vol 21, No 2 (2018): October 2018
Publisher : English Education Study Programme of Sanata Dharma University, Yogyakarta, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24071/llt.v21i2.1259

Abstract

This research was conducted to examine Indonesian students' experiences in using technology in learning English outside the classroom with regards to learner autonomy as an important capacity for students learning success. The subjects of the study were students of a private Senior High School in South Tangerang. As for the methodology, this research applied quantitative and qualitative design. Quantitative elements include questionnaires as the data collecting method, while qualitative elements used semi structured interviews. In this interview, five students were chosen purposively based on students responses on the questionnaires. The findings of this study indicate that the use of technology to learn English outside the classroom has encouraged the development of learner autonomy which includes aspects of learning motivation, metacognitive awareness, self-confidence and social skills. This research is expected to help English teachers improve their students' English proficiency with the concern on the development of learner autonomy by using various information and communication technology.
Pengaruh Model Problem Based Learning Terhadap Kemampuan Berpikir Kritis Ditinjau Dari Kecerdasan Interpersonal Siswa Pakpahan, Gesti Marsaulina Br.; Aziz, Tian Abdul; Ambarwati, Lukita
Cetta: Jurnal Ilmu Pendidikan Vol 8 No 1 (2025)
Publisher : Jayapangus Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37329/cetta.v8i1.3862

Abstract

Students' critical thinking skills are still relatively low, despite the importance of these skills in facing the challenges of the 21st century. This study aims to explore the effect of the Problem-Based Learning (PBL) model on enhancing students' critical thinking skills, considering the level of interpersonal intelligence. The research uses a posttest-only treatment by level (2 x 2) design, with the dependent variable being critical thinking skills, and the independent variables including the learning model (PBL and conventional) and interpersonal intelligence (high and low). The sample consists of 144 eighth-grade students from two public junior high schools in West Jakarta, selected using cluster random sampling technique. The results show that students taught with the PBL model exhibited better critical thinking skills than those taught with the conventional model. Furthermore, students with high interpersonal intelligence demonstrated superior critical thinking skills compared to those with low interpersonal intelligence. The study also identifies a significant interaction between the learning model and interpersonal intelligence, where students with high interpersonal intelligence who received PBL instruction showed the best critical thinking outcomes. In conclusion, the PBL model has been proven to significantly improve critical thinking skills, especially in students with high interpersonal intelligence. These findings provide guidance for educators to consider students' characteristics when selecting the appropriate teaching model to support the development of their critical thinking skills.
Pengaruh Model Pembelajaran SiMaYang Berbantuan LKPD Interaktif terhadap Kemampuan Pemahaman Konsep Peserta Didik SMA Negeri 30 Jakarta Kisworowati; Aziz, Tian Abdul; Sovia, Anny
JURNAL RISET PEMBELAJARAN MATEMATIKA SEKOLAH Vol. 9 No. 1 (2025): Jurnal Riset Pembelajaran Matematika Sekolah
Publisher : Program Studi Pendidikan Matematika FMIPA Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jrpms.091.06

Abstract

Tujuan dari penelitian ini adalah untuk mengetahui apakah kemampuan pemahaman konsep peserta didik dipengaruhi oleh model SiMaYang berbantuan LKPD interaktif. Penelitian ini mengunakan desain post-test only control group dan penelitian eksperimen semu. Teknik cluster random sampling digunakan untuk memilih sampel, hal ini menyebabkan penggunaan siswa SMA Negeri 30 Jakarta kelas X-1 dan X-2 sebagai subjek penelitian. Tujuh soal uraian yang berkaitan dengan materi barisan dan deret yang telah terbukti valid dan reliabel membentuk instrumen tes. Hasil analisis hipotesis diperoleh melalui uji-t’ dengan tingkat signifikansi α=0,05, menunjukkan bahwa nilai 〖t'〗_hitung=3,8405 ≥ 〖t'〗_tabel=0,0632. Hasil penelitian menunjukkan penolakan hipotesis nol, yang mengindikasikan bahwa peserta didik yang menggunakan model SiMaYang memilki rata-rata pemahaman konsep yang secara signifikan lebih tinggi daripada peserta didik yang belajar dengan metode konvensional. Penerapan model pembelajaran SiMaYang berbantuan LKPD interaktif berpengaruh pada kemampuan pemahaman konsep. Dengan persentase sebesar 82%, nilai Cohen’s effect size yang diperoleh sebesar 0,9159 masuk ke dalam kategori tinggi.
Fostering mathematical connections and habits of mind: A problem-based learning module for elementary education Purnomo, Yoppy Wahyu; Nabillah, Rokhmatun; Aziz, Tian Abdul; Widodo, Sri Adi
Jurnal Infinity Vol 13 No 2 (2024): VOLUME 13, NUMBER 2, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v13i2.p333-348

Abstract

Previous research has highlighted the challenges of improving students' mathematical skills, particularly in connecting mathematical concepts to everyday life and developing strong mathematical habits of mind. This research aims to integrate problem-based learning (PBL) into a mathematics module to enhance mathematical connection abilities and mathematical habits of mind. The ADDIE method was employed to achieve this goal, encompassing five stages: Analysis, Design, Development, Implementation, and Evaluation. The findings indicate that media, material, and language experts deemed the module highly suitable. Furthermore, the product was rated as highly practical based on teacher assessments, student responses, and observations during implementation. Effectiveness tests of the product, conducted through MANOVA, t-tests, and N-gain tests, revealed that the module is highly effective in enhancing students' mathematical connection abilities and moderately effective in improving their mathematical habits of mind. These findings underscore the importance of integrating digital learning technologies to increase the module's engagement and accessibility.
Pengaruh Model Problem Based Learning Berbantuan Video Animasi terhadap Keterampilan Pemecahan Masalah IPA ditinjau dari Gaya Kognitif Peserta Didik di Sekolah Dasar Arsyaf, Fahira; Purwanto, Agung; Aziz, Tian Abdul
JURNAL MANAJEMEN PENDIDIKAN DAN ILMU SOSIAL Vol. 6 No. 2 (2025): Jurnal Manajemen Pendidikan dan Ilmu Sosial (Februari - Maret 2025)
Publisher : Dinasti Review

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38035/jmpis.v6i2.4056

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh model PBL berbantuan video animasi terhadap keterampilan pemecahan masalah IPA ditinjau dari gaya kognitif peserta didik. Metode penelitian yang digunakan yaitu metode eksperimen dengan desain treatment by level 2x2. Pengumpulan data menggunakan tes uraian keterampilan pemecahan masalah IPA dan instrumen GEFT. Hasil penelitian, yaitu: (1) keterampilan pemecahan masalah IPA peserta didik yang belajar menggunakan model PBL berbantuan video animasi memiliki rerata skor 71 lebih tinggi daripada peserta didik yang belajar menggunakan model ekspositori berbantuan video animasi; (2) tidak terdapat pengaruh interaksi antara model pembelajaran dan gaya kognitif terhadap keterampilan pemecahan masalah IPA peserta didik; (3) keterampilan pemecahan masalah IPA peserta didik dengan gaya kognitif FI yang menggunakan model PBL berbantuan video animasi memiliki rerata skor 84 lebih tinggi daripada peserta didik yang belajar menggunakan model ekspositori berbantuan video animasi; (4) keterampilan pemecahan masalah IPA peserta didik dengan gaya kognitif FD yang menggunakan model PBL berbantuan video animasi memiliki rerata skor 68 lebih rendah daripada peserta didik yang belajar menggunakan model ekspositori berbantuan video animasi. Berdasarkan hasil penelitian dapat disimpulkan bahwa terdapat pengaruh model PBL berbantuan video animasi terhadap keterampilan pemecahan masalah IPA peserta didik. Kemudian gaya kognitif juga memiliki pengaruh terhadap keterampilan pemecahan masalah IPA peserta didik. Tetapi tidak terdapat pengaruh interaksi antara model pembelajaran dan gaya kognitif terhadap keterampilan pemecahan masalah IPA peserta didik.
Fostering mathematical connections and habits of mind: A problem-based learning module for elementary education Purnomo, Yoppy Wahyu; Nabillah, Rokhmatun; Aziz, Tian Abdul; Widodo, Sri Adi
Jurnal Infinity Vol 13 No 2 (2024): VOLUME 13, NUMBER 2, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v13i2.p333-348

Abstract

Previous research has highlighted the challenges of improving students' mathematical skills, particularly in connecting mathematical concepts to everyday life and developing strong mathematical habits of mind. This research aims to integrate problem-based learning (PBL) into a mathematics module to enhance mathematical connection abilities and mathematical habits of mind. The ADDIE method was employed to achieve this goal, encompassing five stages: Analysis, Design, Development, Implementation, and Evaluation. The findings indicate that media, material, and language experts deemed the module highly suitable. Furthermore, the product was rated as highly practical based on teacher assessments, student responses, and observations during implementation. Effectiveness tests of the product, conducted through MANOVA, t-tests, and N-gain tests, revealed that the module is highly effective in enhancing students' mathematical connection abilities and moderately effective in improving their mathematical habits of mind. These findings underscore the importance of integrating digital learning technologies to increase the module's engagement and accessibility.
STUDI PENDAHULUAN PENGEMBANGAN MEDIA PEMBELAJARAN ROLE PLAYING GAME (RPG) BERBASIS ANDROID PADA SISWA KELAS VII Yuliana, Rosa; Salsabila, Ellis; Aziz, Tian Abdul
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 11, No 1 (2025)
Publisher : Universitas Bhinneka PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/jp2m.v11i1.6638

Abstract

Math is often thought to be a difficult subject, especially in solving problems. In addition, laziness while learning can cause various problems such as lack of understanding of concepts, problem solving skills. Therefore, the purpose of this research is to identify students' needs related to Android-based RPG learning media that can support students in learning math using a more creative and innovative way. This research uses a qualitative approach with a survey method through a data collection instrument in the form of a questionnaire. The research sample consisted of 30 students of SMP Negeri 217 Jakarta. Data collected from questionnaires were analyzed descriptively. The results stated that 70% of students felt the need to develop Android-based RPG learning media. The results of this observation provide an overview that can be used for the development of Android-based learning media using RPG.
Co-Authors Abdul Karim Abdul Karim ABDUL MANAF Adinda Cahyani Adinda Fuadillah Oktafiani Agung Purwanto Albab, Novita Ullil Amarta Prayuti Amarta Prayuti Amelia, Restie Andita Sulistyaningrum Anggita, Ritzi Anny Sovia Arsyaf, Fahira Aulia Kartika Syari Aurelia, Flavia Baginda Edward Siagian Chairunnisa Inayatusufi Contillo, Gerry Dwi Antari Wijayanti Dwi Jeanita Sengkey Efendi Napitupulu Eko Siswanto El Hakim, Lukman Ellis Salsabila, Ellis Elvi Nurhayati Selian Ester Sinaga Esti Ambar Nugraheni, Esti Ambar Fadillah Al Amin Fahira Arsyaf Faiza Izzati Mufti Faoza Saaroh Febriawan, Dimas Flavia Aurelia Flavia Aurelia Hidaja Flavia Aurelia Hidajat, Flavia Aurelia Flavia Aurelia Hidayat Gesti Marsaulina Br. Pakpahan Gesti Marsaulina Pakpahan Gunawan, Bayu Haeruman, Leny Dhianti Hakim, Lukman El Hasna Afifah Hutagalung, Lastri Indiyah, Fariani Hermin Irfan Wahyu Prananto Janna Sri Bina Br Barus Juniarisandy Saragih Karimah, Nabilah Nurul Kisworowati Kms. Muhammad Amin Fauzi Kurniasih, Meyta Dwi Lamsihar Gandauli Ritonga Lestari, Nur Puji Lestari Lubis, Risa Nursamsih Lukita Ambarwati Lukita Ambarwati Lukman El Hakim Lukman El Hakim Makmuri Makmuri Makmuri Martinus Didik Setyawan Masitah Shahrill, Masitah Maysun, Maysun Meiliasari Meyta Dwi Kurniasih, Meyta Dwi Miftahul Jannah Muh. Ilham Dhani Muiz Ghifari Muiz Ghifari Mulia, Tri Cahya Mustafa Buğra Akgül Mutiah Muzakki Tamami Nabillah, Rokhmatun Niken Sulfayanti Nita Adelyn Nur Puji Lestari Nurafni Oktaviani Oktafiani, Adinda Fuadillah Pakpahan, Gesti Marsaulina Br. Pasri Pinta Deniyanti Pinta Deniyanti S Pinta Deniyanti Sampoerno Pinta Deniyanti Sampoerno Pramudiani, Puri Prasetyo, Rizky Budi Puri Pramudiani Puri Pramudiani Puri Pramudiani Puri Pramudiani RA Seravika Primasari Rahayu, Wardani Rahmi, Usma Junia Ratna Juwita Rhaudiya Azahra, Salsabila Riam Nurussilmah Rila Septia Pratama Putri Rila Ritzi Anggita Robiah Adawiyah Rokhmatun Nabillah Rosa Yuliana Rosari, Veni Rotua Simbolon Samosir, Ernika Saraswati, Emiliana Septi Nur Fauziya Shafa Khairunnisa Shofa, Gharitza Zahira Silih Warni Simbolon, Rotua Sofyan Husein Nasution Sri Adi Widodo Sri Adi Widodo Suardi, Suparli Suparli Suardi Supiat Supiat Swida Purwanto Syahdatunnisa, Anis Amalia Tamami, Muzakki Tita Rosita Vera Maya Santi Yohanes Soenarto Yoppy Wahyu Purnomo Yulia Saraswati Yuliana, Rosa YUYUN ELIZABETH PATRAS, YUYUN ELIZABETH