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The Effect Of Obstacle Jumping Practice And Jumping Up Practice On Smash Skills In Volleyball Games Sahabuddin, Sahabuddin; Ishak, Muhammad
Journal of Sport Education, Coaching, and Health (JOCCA) Vol 5 No 2 (2024): Juni
Publisher : Sains Global Institut, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35458/jc.v5i2.2497

Abstract

This study is a field experiment research that aims to determine the difference in the influence between obstacle jumping and jumping up training on smash skills in volleyball games in students of SMA Negeri 6 Makassar. The population is male students of SMA Negeri 6 Makassar with a sample of 60 people. The data analysis technique is a t-test at a significant level of 95%. The results of the obtained values show that: There is a significant influence between obstacle jumping practice on smash skills in volleyball games (to = 23.453 > tt = 2.045). There is a significant influence of jump-up practice on smash skills in the game of volleyball (to = 14,765 > tt = 2,045). There was a significant difference in influence between obstacle jumping training and up jumping training on smash skills in volleyball games (to=10,522 > tt=2,000), and obstacle jumping training was better than obstacle jumping training.
Basketball Dribble in Students of SMA Negeri 9 Makassar (Correlation of Arm Muscle Strength, Speed and Agility) Sahabuddin, Sahabuddin; Hakim, Hikmad; Ishak, Muhammad
Journal of Physical Education and Sport Pedagogy Vol 4, No 1 (2024)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/jopes.v4i1.69772

Abstract

This research is a descriptive quantitative study which aims to determine the contribution of arm muscle strength, speed and agility to the basketball dribbling ability of class XI students at SMA Negeri 9 Makassar. The population of this study was class XI students of SMA Negeri 9 Makassar with a total sample of 43 people selected using a simple random sampling technique. Based on the results of data analysis, the following results were obtained: (1) The agility level of class XI students at SMA Negeri 9 Makassar was in the "good" category with a percentage of 27.96%, (2) The speed level of the class medium” with a percentage of 27.90%. (3) The level of arm muscle strength of class percentage of 69.76%. (5) There is a simultaneous contribution of arm muscle strength, speed and agility to the basketball dribbling ability of class .1%. With the following contribution percentages, arm muscle strength is 17.82%, speed is 29.80%, and agility is 33.76%, while 18.9% is influenced by other factors.
The Effect of Dumbbell Training and Rubber Weight Training on Badminton Smash Shots Ishak, Muhammad; Hakim, Hikmad; Syahruddin, Syahruddin
Journal of Physical Education and Sport Pedagogy Vol 4, No 1 (2024)
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/jopes.v4i1.69773

Abstract

This research aims to determine: the effect of dumbbell training and rubber weight training on the ability to hit smash in badminton at BKMF FIK UNM. The population of this study were all badminton players or members of BKMF FIK UNM with a total research sample of 20 players. The system is divided into groups. The research results show that; (1) From the summary results of the table, the observation value = 9.032 ttable = 1.729 at the 95% significance level (a = 0.05). So Ho is rejected and Hl is accepted, meaning there is a difference between the initial test and the final test. So there is an influence of dumbbell training on smash shot ability in badminton at BKMF Badminton FIK UNM. (2). From the summary results of the table, the observation value = 8.128 t table = 1.729 at the 95% significance level (a= 0.05). The conclusion is that there is a significant influence of rubber weight training on smash shot ability in badminton at BKMF Badminton FIK UNM. (3). From the summary results of the table, the observation value = 3.368 ttable = 2.101 at the 95% significance level (a=0.05). So Ho is rejected and Hl is accepted, meaning there is a difference in the form of training with rubber weight training.
Increasing VO2 Max through Circuit Training Training for Futsal Players at SMP Frater Makassar Palamba, Fransiskus Hengky; Sahabuddin, Sahabuddin; Ishak, Muhammad; Hasmyati, Hasmyati; Hudain, Muh. Adnan
COMPETITOR: Jurnal Pendidikan Kepelatihan Olahraga Vol 16, No 3 (2024): October
Publisher : UNIVERSITAS NEGERI MAKASSAR

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/cjpko.v16i3.67208

Abstract

The research objectives are to examine (1) whether there is VO2 Max before and after being given the circuit training intervention to futsal players at SMP Frater Makassar, (2) whether there is an influence of circuit training to increase VO2 Max for futsal players at SMP Frater Makassar. In this research, the researcher applied an experimental method, namely research that is always conducted to examine the influence of a treatment that has been given within a certain time. The research population was 21 members of futsal players at SMP Frater Makassar, so the researcher took a sample of 21 players with the criteria who were actively practising in the futsal team at SMP Frater Makassar. The results of the research reveal that there are differences in athletes' VO2 Max skills before being given circuit training intervention. The result of the descriptive analysis indicates that there is a significant increase in the VO2 Max value in futsal athletes at SMP Frater Makassar after implementing the circuit training program. Substantially different pretest and posttest scores indicate the effectiveness of the training program implemented. In the pretest, the athletes' VO2 Max value ranged from 23.2 to 38.2 points, with an average of 31.129 points and a standard deviation of 4.4029. After the circuit training program, the VO2 Max value increases to range between 28.7 to 48.0 points with an average of 38.976 points and a standard deviation of 6.4134. The increase in the average score from 31.129 to 38.976 points shows a significant increase in the athlete's aerobic capacity.
Comparing High Lob and Roll Pointing in South Sulawesi Petanque Athletes Pawarrangan, Albert; Juhanis, Juhanis; Hudain, Muh. Adnan; Ishak, Muhammad; Kasmad, Muhammad Rachmat
ETDC: Indonesian Journal of Research and Educational Review Vol. 3 No. 3 (2024): June
Publisher : Education and Talent Development Center Indonesia (ETDC Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/ijrer.v3i3.1496

Abstract

This study aims to determine the comparison of high lob and roll pointing techniques among South Sulawesi Petanque athletes at distances of 6, 7, 8, and 9 meters. This study employs a quantitative research design with a descriptive approach. Data collection techniques include observation, pointing skills tests, and documentation. At a distance of 6 meters, the research yielded results. The Mann-Whitney test yielded a result of 0.080, surpassing the significance level of 0.05. This result led to the acceptance of H0, indicating that the athletes' abilities did not differ between the pointing high lob and pointing roll techniques. At a distance of 7 meters, the Mann-Whitney test yielded a result of 0.508, surpassing the 0.05 level, indicating that the athletes' abilities do not differ between the Pointing High Lob and Pointing Roll techniques. At a distance of 8 meters, the result of the Mann-Whitney test is 0.817, which is a value greater than the 0.05 level, so at this distance, there is no comparison of athletes' ability to throw using the Pointing High Lob and Pointing Roll techniques. At a distance of 9 meters, the result of the Mann-Whitney test is 0.000, which is a value smaller than the 0.05 level, so at this distance, there is a comparison of athletes' throwing abilities between using the Pointing High Lob and Pointing Roll techniques.
Pengembangan Media Pembelajaran Interaktif Berbasis Teknik Dasar Bola Basket untuk Meningkatkan Partisipasi Aktif Siswa Sahabuddin; Hikmad Hakim; Muhammad Ishak; Arman Fadillah
JIMAD: Jurnal Ilmiah Mutiara Pendidikan Vol. 3 No. 2 (2025): JIMAD - MEI
Publisher : PT. Penerbit Tiga Mutiara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61404/jimad.v3i2.388

Abstract

This study aims to develop an interactive learning medium based on fundamental basketball techniques and to evaluate its effectiveness in enhancing students' active participation in physical education at the junior high school level. The research employed a Research and Development (R&D) approach, modifying the Borg and Gall model into nine systematic development stages, including needs analysis, design, validation, and field testing. The research subjects consisted of 30 seventh-grade students for the limited trial and 60 students for the field trial. Validation by subject matter and media experts yielded an average score of 87%, indicating that the media is highly feasible. The limited trial results showed increased student participation across three learning domains: affective (72%), cognitive (68%), and psychomotor (70%). The subsequent field trial confirmed these findings, with an average active participation score of 81%, categorized as excellent. Additionally, quantitative data from questionnaires indicated positive responses from both students and teachers, with an average score of 85%, while qualitative data from observations and interviews revealed that the media significantly improved student motivation, engagement, and conceptual understanding. The results conclude that the developed interactive learning media is content-valid, practical for implementation, and effective in enhancing students’ active participation. These findings offer empirical contributions to the development of innovative, contextual, and applicable learning media in physical education and support the reinforcement of active participation-based pedagogy at the basic education level.
Efektivitas Modifikasi Pembelajaran Penjas Berbasis Permainan Bulutangkis terhadap Peningkatan Keterampilan Motorik Siswa Ishak, Muhammad; Sahabuddin; Hasanuddin, M. Imran
Jurnal Keolahragaan JUARA Vol. 5 No. 1 (2025): Jurnal Keolahragaan Juara
Publisher : Pendidikan Jasmani, Kesehatan, dan Rekreasi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to examine the effectiveness of physical education learning modifications based on badminton games on improving students' motor skills at SMA Negeri 2 Makassar. The method used was a quasi-experiment with a pretest-posttest control group design. The sample consisted of 60 grade X students who were divided into two groups, namely the experimental group (n = 30) and the control group (n = 30). The research instruments included motor skill tests such as coordination, agility, balance, and muscle strength. The results of the descriptive statistical analysis showed an increase in the average motor skill score in the experimental group from 65.4 (pretest) to 78.6 (posttest), while the control group increased from 64.9 to 69.3. The independent t-test on the posttest produced a significance value of p <0.01, indicating a significant difference between groups. In addition, the paired t-test showed a significant increase in the experimental group (p <0.001), while the increase in the control group was not statistically significant (p = 0.067). These findings prove that badminton game-based learning modification is more effective than conventional methods in improving students' motor skills. The practical implications of these results indicate the need for the implementation of innovative and enjoyable learning strategies in the school environment.
Pendekatan Game dalam Program Latihan untuk Meningkatkan Passing Bawah Atlet Bola Voli Hakim, Hikmad; Ishak, Muhammad; Awaluddin
Jurnal Keolahragaan JUARA Vol. 5 No. 1 (2025): Jurnal Keolahragaan Juara
Publisher : Pendidikan Jasmani, Kesehatan, dan Rekreasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37304/juara.v5i1.20947

Abstract

This study aims to test the effectiveness of the game-based training approach in improving the underhand passing ability of adolescent volleyball athletes at the Syekh Yusuf Gowa Club. The method used is a quasi-experimental study with a pre-test and post-test design and a control and experimental group. The sample consisted of 20 athletes who were divided by purposive sampling into two groups, each consisting of 10 people. The experimental group underwent training with a game-based approach for 8 weeks, 3 times a week, while the control group used conventional training methods. The results showed that the experimental group experienced an average increase in underhand passing scores of 14.2 points, while the control group only increased by 5.2 points. The Paired Sample t-Test showed a significant increase in both groups (p <0.05), but the increase in the experimental group was significantly greater than the control group based on the Independent Sample t-Test (p <0.05). The normality and homogeneity tests of the data showed that the assumptions were met so that the statistical analysis was valid. This study concludes that the game-based training approach is effective in improving underhand passing skills in adolescent volleyball athletes and is recommended for use in athlete development.
Pendekatan Game dalam Program Latihan untuk Meningkatkan Passing Bawah Atlet Bola Voli Hakim, Hikmad; Ishak, Muhammad; Awaluddin
Jurnal Keolahragaan JUARA Vol. 5 No. 6 (2025): Jurnal Keolahragaan Juara
Publisher : Pendidikan Jasmani, Kesehatan, dan Rekreasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37304/juara.v5i1.20947

Abstract

This study aims to test the effectiveness of the game-based training approach in improving the underhand passing ability of adolescent volleyball athletes at the Syekh Yusuf Gowa Club. The method used is a quasi-experimental study with a pre-test and post-test design and a control and experimental group. The sample consisted of 20 athletes who were divided by purposive sampling into two groups, each consisting of 10 people. The experimental group underwent training with a game-based approach for 8 weeks, 3 times a week, while the control group used conventional training methods. The results showed that the experimental group experienced an average increase in underhand passing scores of 14.2 points, while the control group only increased by 5.2 points. The Paired Sample t-Test showed a significant increase in both groups (p <0.05), but the increase in the experimental group was significantly greater than the control group based on the Independent Sample t-Test (p <0.05). The normality and homogeneity tests of the data showed that the assumptions were met so that the statistical analysis was valid. This study concludes that the game-based training approach is effective in improving underhand passing skills in adolescent volleyball athletes and is recommended for use in athlete development.
Efektivitas Modifikasi Pembelajaran Penjas Berbasis Permainan Bulutangkis terhadap Peningkatan Keterampilan Motorik Siswa Ishak, Muhammad; Sahabuddin; Hasanuddin, M. Imran
Jurnal Keolahragaan JUARA Vol. 5 No. 6 (2025): Jurnal Keolahragaan Juara
Publisher : Pendidikan Jasmani, Kesehatan, dan Rekreasi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to examine the effectiveness of physical education learning modifications based on badminton games on improving students' motor skills at SMA Negeri 2 Makassar. The method used was a quasi-experiment with a pretest-posttest control group design. The sample consisted of 60 grade X students who were divided into two groups, namely the experimental group (n = 30) and the control group (n = 30). The research instruments included motor skill tests such as coordination, agility, balance, and muscle strength. The results of the descriptive statistical analysis showed an increase in the average motor skill score in the experimental group from 65.4 (pretest) to 78.6 (posttest), while the control group increased from 64.9 to 69.3. The independent t-test on the posttest produced a significance value of p <0.01, indicating a significant difference between groups. In addition, the paired t-test showed a significant increase in the experimental group (p <0.001), while the increase in the control group was not statistically significant (p = 0.067). These findings prove that badminton game-based learning modification is more effective than conventional methods in improving students' motor skills. The practical implications of these results indicate the need for the implementation of innovative and enjoyable learning strategies in the school environment.