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Evaluasi User Experience Aplikasi Perangkat Bergerak Ruang Guru dengan Metode Heuristic Evaluation Cheldo Bagus Romansya; Hanifah Muslimah Az-Zahra; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 9 (2019): September 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

A mobile application called Ruang Guru is one of the well-known E-learning applications in Indonesia which has the highest number of downloads; however, the large branding turns out to be inversely proportional to the quality or usability level provided. This study aims to find problems in the application of Ruang Guru which deeply interfere with the usability level by the experts. The method used was Heuristic Evaluation with the principle of E-learning, this heuristic method specifically used to evaluate E-learning, because in this method the principles used were 15 principles that include instructional content of learning. Based on the results of the study, 28 problems were found in 10 of the 15 heuristic principles of E-learning. 3 heuristic principles had the most number of problems with 5 problems, namely H1 (Visibility of System Status), H4 (Consistency and Standards), and H7 (Aesthetic). And the heuristic with the highest average severity rating is H5 (Error prevention). From the problems found, this study provided 28 recommendations for improvement. These improvement recommendations were divided into 3 types of improvements namely user interface design improvements, system and security improvements, and user training.
Evaluasi Usability Situs Web Snapixa dengan menggunakan Metode Usability Testing dan System Usability Scale Muhammad Aswin Zulhijdi; Retno Indah Rokhmawati; Nanang Yudi Setiawan
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 10 (2019): Oktober 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Snapixa is an application to make a landing page, owned by Startup Codelaris, which was made in May 2018. This application is still in the pre-release stage, so there are still many usability issues in the application until it is finally released. This study was evaluated to measure the level of usability using the Usability Testing method so as to produce recommendations for improvement by measuring aspects of learnability where the results are 97.65% meaning that the success rate of respondents is good, the aspect of efficiency is 0.0003 goals / sec or the time to complete a task 3 times longer than the expert user, the error aspect of 0.010 means that the respondent's error is relatively small. Satisfaction uses the System Usabilty Scale questionnaire to find out whether the system is suitable for use with 20 active users and the result is 50% -63% meaning it needs to be increased again. Participants tested 8 new users divided into 3 segments, 3 people aged 19-30, 3 people 31-40 and 2 people 41-54 years. Interviews were conducted to explore problems from the application so that they could be evaluated. Based on the results of usability testing and interviews found 9 problems such as user trouble finding the layout of the button elements, the function of the button elements, monochrome colors, input links, save button locations, and changing passwords. From these problems, recommendations for improvement were obtained according to usability guidelines where the results of recommendations for improvement still did not succeed in solving the problem because there was no design and implementation.
Evaluasi Usability Aplikasi Mobile Cicil.co.id dengan menggunakan Metode Heuristic Chintia Devi; Buce Trias Hanggara; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 10 (2019): Oktober 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Cicil or Cicil.co.id is a social-tech financial startup company which provide ease in installments for students. But Cicil mobile applications for android have not been able to meet the requirements of its users as we saw on Google Play Store's review from July to August 2019 and the results of interviews with three users. Some of the problems in Cicil applications were from usability aspect. Bad experienced by these users make users unsatisfied with the use of the Cicil mobile application and it cause users give low ratings for the Cicil mobile application. This research was conducted with a deeper purpose regarding the usability aspects related to the Cicil application by using the heuristic method. After that, recommendations are given on the usability problems. The recommendations were based on advice from evaluator, guidelines, previous applications, journal, article, or book. This study used four evaluators in the regular category and found 27 problems included 10 Nielsen's heuristic principles. The highest precentage of problems found on heuristics number 6 and 7 is 14,52%, while the lowest percentage of heuristic numbers is provided in heuristic number 9 is 3,22%. After going through the analysis, from 27 usability promblems only 21 problems were given recommendations for improving the application interface. Six problems were not given recommendations because they were not in accordance with the existing principles and theories.
Evaluasi Dan Perbaikan Alur Dan Navigasi Situs Web Fakultas Kedokteran Gigi (FKG) Universitas Brawijaya Dengan Menggunakan Pendekatan Human Centered Design (HCD) Nabila Sarah Pradila; Hanifah Muslimah Az-zahra; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 10 (2019): Oktober 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The Faculty of Dentistry Universitas Brawijaya (FKG UB) is a faculty at Brawijaya University which was established in 2008. FKG UB provides a website as a medium for delivering information, most of which have menus that have been set in Surat Keputusan tentang Website UKPA Universitas Brawijaya. The background of the problems found as the basis of this research is that users find it difficult to find certain information, and the placement of content that is difficult to find. Then based on needs, FKG UB's website will experience the addition of some content. Based on these problems and needs, the researcher conducted an evaluation using tree testing by measuring aspects of success rate, directness, first click, and destination to find out more about problems in website flow and navigation, and also researchers conducted card sorting testing to structure information structure from the website without changing the provisions of Surat Keputusan tentang Website UKPA Universitas Brawijaya. Researcher used the Human Centered Design (HCD) approach to produce a sitemap recommendation as an information structure of the website, and recommend improvements in the form of design. This study produces recommendations for improvement that are appropriate to the needs of users, and evaluation of the design of solutions has been carried out to prove that in some of the same scenarios, the evaluation results add value.
Evaluasi dan Perbaikan Desain Antarmuka Pengguna pada Aplikasi Mobile Halal Tracking dengan Menggunakan Metode Heuristic Evaluation Citra Mahardhika Dewi Murti; Herman Tolle; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 10 (2019): Oktober 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Tourist areas in various regions visited by the largest tourists in the world. Indonesia has a variety of tours that are supported by the development of the technology developed to help people get information. Halal Tracking is a mobile application to facilitate the public to retrace tourist destination information in Indonesia to support Islamic tourism which is now a trendsetter among international tourists where the public offers tourists in regions that provide anxiety to get halal-supported products. This research helps develop problems in this mobile application, making the evaluation results can be developed. Evaluation results are needed in further development for better mobile applications. Heuristic Method Evaluation in its use will be carried out the testing process as much as 2 times the evaluation with the help of the evaluator to obtain the perspective of the problem found based on the established heuristic principles. There were 36 problems found in the evaluation, but after consolidation, there were 26 problems. The average evaluation results are 2.96. Furthermore, the design is designed, created using the guidelines on the mobile application. Problems found in the further evaluation were 4 problems. Design improvements made to continue making an average of 1.5. As such, the results of the renewal referred to by design improvements for problems from the Halal Tracking mobile application are better than the initial design..
Pengembangan Antarmuka Website E-Learning untuk Meningkatkan Minat Belajar Pemrograman Dasar Dalam Bahasa Pemrograman Java bagi Mahasiswa Fakultas Ilmu Komputer Universitas Brawijaya Fatur Rahnat Ariyan; Retno Indah Rokhmawati; Komang Candra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 10 (2019): Oktober 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Faculty of Computer Science (FILKOM) Universitas Brawijaya is one of the faculties that have studied technology and computers in Indonesia, from the data of respondents I got through questionnaires distributed to 100 FILKOM students there were about 67% thought that programming was important, but 52% of respondents find it difficult to follow learning in the first year of lecture for various reasons, one of which is the lack of reference to relevant learning materials so that this study aims to develop an e-learning website interface for students of the Faculty of Computer Science Universitas Brawijaya using the Goal Directed Design (GDD) method. The GDD method has six stages that provide website development solutions in accordance with user objectives, namely Research, Modeling, Requirements, Frameworks, Refinements, and Support. From the whole process, data obtained that support user needs such as persona and user journey, hierarchical task analysis, wireframe design, high-fidelity prototype, and finally the results of the evaluation. The evaluation process is done by 2 methods, namely user testing and expert evaluation using immersion testing by asking several experts to try the product and provide input. From the user side we get positive and negative inputs such as the use of a simple and easy to understand design, some buttons and information that is less informative, to the use of live coding features that should be given a special page. While on the expert side, the input is in the form of adding debugging flow visualization, to adding interactions in the form of threads on the discussion forum page.
Evaluasi dan Perbaikan Alur dan Navigasi Website SMA Negeri 4 Banjarmasin Menggunakan Pendekatan Human Centered Design (HCD) Intan Rahmawati; Hanifah Muslimah Az-zahra; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 10 (2019): Oktober 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Senior High School 4 Banjarmasin was established by 1977. This school has a website for delivering information about the school. Based on the interview from users and stakeholders, there are some problems in getting information, providing unstructured information layout, as well as categorizing and content naming. These problems make users have a hard time finding information, so there is a need to be a solution. Evaluating the flow and navigation is the answer, by using Tree Testing method and measuring aspects on success rate, directness, first click, and destination to find the core of the problems. This project uses the Card Sorting Test method in making information structure from the website by making changes according to users' and stakeholder's needs. This project also uses Human Centered Design (HCD) approach in obtaining useful improvements and sitemaps. The rules are from usability guidelines and website that supports in making solution designs. The result of this study produces recommendations for improvements in flow and navigation according to users' needs with stakeholders' approval and provides improvement evaluation scores for measured aspects.
Perancangan User Experience menggunakan Perspective-Based Inspection pada Pengembangan SCRUM Situs Web PT.Nodeflux Indonesia Kristina Lely Liana; Retno Indah Rokhmawati; Adam Hendra Brata
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 10 (2019): Oktober 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Nodeflux is an artificial intelligence company that has a core focus on developing computer vision technology. Nodeflux wants to redesign their website to be more informative, because more information is wanted to be given to users. The website must be able to clearly convey what the company has to offer, and user easily finding the information. In developing this website, Nodeflux using the agile development method. But, the agile method does not consider the UX aspect, this study aims to apply the UX aspect that is in line with the agile stage. This research using the Perspective-Based Inspection method, and using the UX Honeycomb as parameter. First step is a Small Up-Front Analysis (SUFA) to explore system needs, then create a conceptual design by dividing into three perspectives, namely ecology perspective, interaction perspective, and emotional perspective. Next, create a user story and make wireframe using the guidelines of the Department of Health and Human Services (HHS). The next stage is to the design of user experience stage, which starts with the stage of making hi-fi prototypes by providing colors that match with the company's brand. Then go to the sprint user experience stage, which is sprint planning, the results of which will be done by the developer. Then in the sprint review stage, testing is done by 2 participants using the Rapid Iterative Testing and Evaluation (RITE) method and the test results are evaluated by 3 experts using Perspective-Based Inspection. The results of the review will be taken to the sprint retrospective to enter the next sprint backlog. This was repeated until Sprint - IV was completed. After all the work is done, the final result is an improvement of the design of the Nodeflux company website. This study resulted in an increase in the value of user experience on usable, useful and findable values ​​obtained from the results of qualitative evaluations conducted by experts.
Pengembangan E-modul Pembelajaran "Pemrograman Dasar" Dengan Metode Research and Development (Studi Pada: SMK Negeri 4 Malang) Eko Bagus Prasetyoadi; Retno Indah Rokhmawati; Satrio Agung Wicaksono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 10 (2019): Oktober 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Based on the results of the observation process, the basic programming teacher uses the e-module of the c++ programming tutorial published in 2009. It can be said that the e-module is not suitable for Class X Multimedia students who currently use the revised 2013 curriculum. At the time of teaching and learning activities also obtained the results of the observation process students seemed less interested in using the teacher's e-module as evidenced by the students who did not pay attention when the teacher delivered the material in the e-module. Research on the development of e-module of basic programming learning for students of class X Multimedia Vocational High School 4 Malang focuses on developing design and content to fit the applicable curriculum and attract students' learning interest. This research uses the Research and Development/R&D method. In this method there are 10 stages that must be done including analysis of potential and problems, data collection, product design, design validation, design revisions, product trials, product revisions, product trials, product revisions, and mass products. Based on the results of the study, the e-module obtained an average score of 3,58 (Very Good) when validated by material experts, 3,14 (Good) when validated by media experts, 3,55 (Very Good) when assessed by small groups, and 3,26 ( Very good) when assessed by large groups. From these results it can be said that the e-module of basic programming learning developed is suitable for use in teaching and learning activities accompanied by practice class.
Evaluasi Tampilan Antarmuka QGIS dan MapWindow dengan Menggunakan Pendekatan Heuristic Evaluation (Studi Kasus: Fungsi Geoprocessing Tools) Ramadhan Eka Prana Putera; Fatwa Ramdani; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 3 No 11 (2019): November 2019
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The quality of the interface in the Geographic Information System (GIS) was still not a major concern, whereas the quality of the interface was the prominent impact on the use of the Geographic Information System and some problems in the interface design contained in the Geographic Information System application were inconvenient to grasp by the user when is compared to the technical problems. This study aims to evaluate the interface of Geographic Information System processing applications (QGIS and MapWindow) so it known that the most optimal interface design could be identified by using the Heuristic Evaluation (HE) method to the function of geoprocessing tools. Based on the evaluation, QGIS application problems in the category "H1 - Visibility of system" and MapWindow application problems in the category "H7 - Flexibility and efficiency of use" were the particular concern for the evaluators. Besides, if the both applications were compared, the earlier evaluation showed QGIS application has 23 problems with an average severity rating is 2.0, this amount was higher compared to MapWindow application which only has 21 problems with an average severity rating is 1.9. However, in the final evaluation showed the different results, QGIS application only has 71 problems with an average severity rating is 2.02, this amount was lower than MapWindow application because the MapWindow application has 73 problems with an average of severity rating is 2.08.
Co-Authors A'an Choiril Anwar Abdur Rahman Abdurahman Abdurahman Abdurrahman Firmansyah Adam Hendra Brata Adam Surya Wibawa Ade Gunawan Adi Nugroho Aditya Kurniawan Aditya Rachmadi Admaja Dwi Herlambang Adzanil Rachmadi P Agi Putra Kharisma Agnes Kristianti Novilda Agung Witanto Ahmad Afif Supianto Ahmad Fariddudin Ahmad Luthfi Teguh Adinegoro Ahmad Syaifulloh Imron Ainun Nuril Laily Alfa Fidel Reyhan Alfina Ayu Aulia Alif Akbar Tejamukti Amalia Dwi Indra Ramadhani Amrta Ageng Subarkah Anatasia Griselda Ferina Budiargo Andi Kautsar Thariq Andi Reza` Perdanakusuma Andika Fatimah Az-Zahara Andikarama Prasida Andreas Kurnia Ferdiantoro Andy Jaya Hartanto Anggi Riza Amirullah Sidharta Aniela Cahya Ningroem Annata Rahadiyan Apriani Ingin Marito Tampubolon Aprilia Riayatul Millah Aprivisi Ewa Abbas Argandarining Ilmi Harnis ari kusyanti Arief Budi Setiawan Arnezha Tinar Arsy Baiq Shazkya Aryo Seto Dwisaputra Asyora Dewi Prabandani Ath Thaariq Bhuwana Adifatha Atika Safitri Nugrahani Audrey Chyara Luthsa Hannita Dharma Aulia Fitri Rahmawati Ayu Fahrunnisa Ayu Meilinda Puspitasari Ayu Pratiwi Ayu Putu Augie Permata Dhea Azkia Samara Devi Azzahra Cantika Maharani Bayu Andhika Sarwono Bhanio Gemilang Putakaz Bondan Sapta Prakoso Buce Trias Hanggara Budi Iswanto Cassia Vera Diphiperidine Chaerul Irfan Nugraha Charisma Ubaidah Cholilia Cheldo Bagus Romansya Cherly Diansacharina Tri Wahyuningsuara Chika Apsari Dinda Chintia Devi Citra Mahardhika Dewi Murti Daniel Pradipta Hidayatullah Danu Firmansyah Hidayatullah Desi Rosalia Dewi Dessy Rif’a Anzani Desy Sulistyaningrum Dhiemas Gilang Pandian Dhiki Sekti Wibawa Dhuha Rizky Ramadhan Diah Priharsari Dian Indrawati Dika Imantika Dimas Adhitya Rahadiarizki Dinda Kanya Anky Putri Dwi Rahmawati Ebid Dliya'ul Haq Eko Bagus Prasetyoadi Elora Dosi Melindasari Erfan Yuono Evi Oktavia Kurniawati Fadel Muhafiizh Faiz Elyuan Permana Faizatul Amalia Fajar Pradana Fakhrizal Arif Pratidina Faradilla Umami Farhan Ishami Faried Fajar Fathin Naufal Hawi Fatur Rahnat Ariyan Fatwa Ramdani, Fatwa Febrian Diaz Maulana Febry Aditya Wibisono Romadhon Febryan Asa Perdana Filza Dikaputra Fitra Abdurrachman Bachtiar Fitri Resdiyani Fitria Handayani Galih Wisnu Murti Gayuh Syahqila Ravdania Ghasa Faraasyatul 'Alam Gidion Aldi Gitahayu Pradipta Hanifah Muslimah Az-Zahra Harin Puspa Ayu Catherina Harun Christian Bentro Haryo Setowibowo Herald Anwar Bhasarie Herman Tolle Himawat Aryadita Humfrey Prasetyo Rapri Hummam Aly Baziyad I Made Wirawan I Putu A Angga Krishna Ignatius Chandra Christian Ihsa Almasyah Pahlevi Ikrima Nuha Arifin Indrihana Kharismaning Larasati Intan Rahmawati Intan Sartika Eris Maghfiroh Iqbal Caraka Altino Ismiarta Aknuranda Jhon Septiago Ginting Juanshar Wicaksono Fajrin Juara Hutagalung Kariyoto Kariyoto Katon Pratama Susanto Kharinna Markis Kharis Alfian Kiristian Sibarani Komang Candra Brata Kristina Lely Liana Lasma Triani Laurensia Clara Sakti Lina Andreina Lutfi Fanani Luthfi Rahmad Hidayattullah Mahardeka Tri Ananta Makhdoum Tosinmim Mareta Siregar Marjorie Tirza Eunike Mayda Arofata Frandini Mei Mukti Wardana Mochamad Arief Satriajaya Mochamad Chandra Saputra Mochamad Chandra Saputra Mochammad Aldi Kushendriawan Mochammad Valdi Fuadi Moh Arif Andrian Moh. Firnas Amrozi Moh. Septian Al Fikri Mohamad Zakaria Al Ansori Mokhammad Pungky Fadhli Muh Indra Gunawan Muhamad Arroofi Arga Kusumah Muhamad Iqbal Tawakal Muhammad Adnan Muhammad Agusalim Hariadi Muhammad Ainu Yazid Muhammad Aminul Akbar Muhammad Aswin Muhammad Audi Muhammad Aulia Utama Muhammad Baghiz Firdausa Muhammad Fadhil Muhammad Hilmy Musyafa Muhammad Iqbal Akbar Muhammad Jauhar Fuadi Muhammad Jordan Farrell Muhammad Rizqinovniari Muhammad Syukran Ni’matullah Muhammad Zidane Hidayatullah Suprapto Mukhammad Yusuf Nabila Aulia Anwar Nabila Khaerunisa Thazila Nabila Leksana Putri Nabila Rahmah Nabila Sarah Pradila Nabilla Ridha Permana Nanang Yudi Setiawan Naufal Nuha Ardhana Ngurah Pradipta Surya Mandala Ni Made Rai Arini Permatasari Niken Hendrakusma Wardani Nina Dian Kusumawardani Nissa Madaniyah Fadhilah Nizham Media Raziqi Nur Fajri Hayyuni Maulidya Nur Fitriani Nurrachmat Ardhianto Nurul Syamsi Ekowati Panji Wicaksono Prasetyo Margaret Wibisono Prima Rizki Maulidina Priska Suseta Putra, Anak Agung Adi Wiryya Putri Maulidah Hasanah Putri Stephanie Lesilolo Rachel Jessica Silalahi Rachmad Soleh Radhy Muhammad Ampera Raditya Rizky Putra Rahmadhana Ramadan Raja Anggara Putra Raka Kurnia Novriantama Raka Putra Pratama Raka Yuwono Ario Wibowo Ramadhan Eka Prana Putera Ratih Kartika Dewi Regita Cahyani Pramesti Remizar Fahrezi Achyar Firdaus Rendra Trihardo Resna Yulita Revina Laksmi Permata Hati Rezza Ananda Yoanko Ria Nevita Rully Prastianila Indriani Ricky Nourman Alfaried Rida Nafianti Riekko Rahmat Rahardian Rifa Izza Nurlita Ringgo Abriovenandita Riski Adam Elimade Risma Ismulia Rahmi Rizal Bachtiar Rizky Nur Rochman Rizqy Anwar Hidayatullah Rona Nisrina Rahmawati Ryan Rahmadiansyah Safira Widya Hapsari Satrio Agung wicak Satrio Agung Wicaksono Satrio Hadi Wijoyo Savero Muhammad Syahrizal Seila Riska Faricha Daerina Setia Khoirunisa' Setiyawan, Ramadhana Shahnaz Maulidini Arisa Stefanus Anugrah Pribadi Supraptoa Supraptoa Sutrisno Sutrisno Syamsu Anaqin Syattya Permata Anugrah Tahmidya Kamila Putri Nicahya Tetuko Aldimas Setyawan Eka Pradana Theresia Emiliana Boleng Tio Rizky Bachtiar Tites Agung Prabowo Tri Afirianto Tri Andre Mahadika Putra Tri Kantun Erestini Veronica Sonya Souissay Victor Axelius Kristianto Siren Wahyu Al Kindy Wenny Pujawati Wibisono Sukmo Wardhono Widhy Hayuhardhika Nugraha Putra Widi Aditama Wike Agustin Kurniasari Wilda Kusnawati Willy Arief Pramono Wirahadi Kusuma Yhanuar Alkhamislam Yhouga Beta Evantio Yosua Raka Justico Yudistira Maulana Yusi Tyroni Mursityo Yusrini Meidita Yustiyana April Lia Sari Zaeni, Ilham Ari Elbaith Zahra Safanah Atari