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Perancangan Antarmuka Pengguna Aplikasi Leson menggunakan Metode Human-Centered Design (HCD) Adam Surya Wibawa; Retno Indah Rokhmawati; Hanifah Muslimah Az-Zahra
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 12 (2021): Desember 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

UB Learning Technology develops an application called LESON (Lesson Study Observation Note) to support supervision evaluation activities via mobile devices. Currently this application is still under development. So, the developer decided to make changes, especially in the appearance of the LESON application, which is currently considered less attractive. To help design the LESON application the Human-Centered Design (HCD) method is used to help develop interactive User Interface designs and the Heuristic Evaluation method, where the role of UI / UX experts as evaluators is to help UX Designers in producing good and correct solution designs. There are four stages carried out, namely the stage of analyzing the context of use and user needs, starting with conducting interviews with stakeholders and users in supervision activities. The result of the information obtained is that the application will have two users, namely the model teacher and the supervisor. Then the solution design stage is carried out based on the results of the user needs analysis seen from the evaluations that have previously been carried out. Then the evaluation stage is carried out with the results of usability testing using the SUS questionnaire by users of the Information Systems Study Program students. Then an evaluation was carried out using the heuristic evaluation method by three UI / UX expert evaluators which showed that a total of twenty-five problems were found in the solution design design. Based on the results of the average severity rating on the whole problem, it was found that sixteen problems had a high enough score, namely above two. The repair stage was carried out on these problems, leaving zero problems.
Pengembangan Sistem Informasi Manajemen Keuangan Lesehan & Kolam Pancing Kresna Berbasis Website Menggunakan Model Evolutionary Prototyping Muhammad Baghiz Firdausa; Retno Indah Rokhmawati; Satrio Agung Wicaksono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 5 No 12 (2021): Desember 2021
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Lesehan & Kolam Pancing Kresna is a restaurant located in Pacet, Mojokerto which is experiencing problems during the financial management process. The problem is that the financial recording process is still done manually, which causes a mismatch between the recorded money data and the money data held by the restaurant. Another problem is in the reporting process, where the activity from the reporting process is too long to require more effort in making financial reports. The formulation of the problem from this research is how to build an information system that makes it easier to record and prepare financial reports. The purpose of this study is to simplify the process of financial recording and financial reporting. The solution obtained is the creation of a financial management information system which was developed using the evolutionary prototyping method. The conclusion obtained to solve this problem is to simplify the current business process activities (as-is) into a recommendation business process (to-be) by using information systems to facilitate activities. The information system is tested using two types of tests, namely validation testing and user acceptance testing (UAT). Validation testing is carried out to determine whether the system already has a feature under the request and can run smoothly, while user acceptance testing is to measure the level of user acceptance of the information system. The results obtained in the user acceptance testing test are 87% which indicates that the user strongly agrees with the information system that has been developed
Evaluasi dan Perbaikan Antarmuka Pengguna Kursus Perpajakan Daring Piranha Smart Center dengan Pendekatan Human-Centered Design Mohamad Zakaria Al Ansori; Retno Indah Rokhmawati; Diah Priharsari
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 1 (2022): Januari 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

PT. Piranha Multi Talenta develops a learning management system Piranha Smart Center as a taxation education course or called website of LMS PSC. Although website LMS PSC has been used by course participants, some issues related to the interface are still found while accessed by smartphone. This study applies Human-Centered Design (HCD) as developing design solutions and using usability testing to find out the interface evaluation value and user experience. User interface evaluation was carried out twice, which are before and after improvement of the user interface LMS PSC. The first evaluation is carried out to understand the context of use and to validate the problems. In the first evaluation which was followed by five participants obtained the average value of effectiveness is 88%, the average value of efficiency is 0,0251 goals/second and 83,19%, and the user satisfaction value based on SEQ is around 3,6 to 5,2 and based on SUS score is 57,00 (level D). Moreover, user interface improvement has been carried out intending to resolve user problems and increase the usability aspects. In the evaluation of user interface improvement that was done as many as two sessions and followed by five previous participants with the same task scenario when the initial evaluation task scenario can improve the value of effectiveness to 100%, the value of efficiency to 0,0574 goals/second and 100%, the increase of user satisfaction value based on SUS score is 94,00 (level A+) and SEQ scores are around 6,4 to 7. While the usability value with task scenario regarding the need for new features that found when understanding the context of using earn effectiveness value about 93%, efficiency value are 0,0771 goals/second and 93,26%, user satisfaction based on SUS score is 90,00 (level A+) and SEQ scores are around 6,6 to 6,8.
Pengembangan Lanjut Aplikasi Supervisi Pembelajaran berbasis Mobile (LESON) Febrian Diaz Maulana; Ratih Kartika Dewi; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 1 (2022): Januari 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The quality of human life will develop along with the development of technology. The results of the application of technology indicate an increase in the quality of life in the field of education such as the emergence of applications for mobile devices that have an impact on teachers in the field of education, such as when supervising learning. The application of technology by taking photo and or video documentation takes place separately, but this causes the need for more efforts to compile data on the results of activities. This encourages the authors to develop applications for mobile devices as a solution. Application development uses the scrum software development method with iterative characteristics. The stages of application development include a requirements analysis consisting of a general description of the system, identification of actors, numbering rules, a list of functional requirements, a list of functional requirements specifications, a list of non-functional requirements, and requirements modeling; then design and implementation which consists of designing sequence diagrams, class diagrams, database design and implementation, program code, and interfaces. The results of application development are application artifacts for mobile devices that have gone through four tests, namely blackbox with valid results for all functional requirements, portability with valid results for three functional requirements on three system versions, compatibility with valid results for three interfaces on three screen versions, and usability with feedback from three users.
Perancangan dan Evaluasi User Experience Aplikasi Microteaching Pendukung Standar Kompetensi Mahasiswa Calon Guru berbasis Mobile dengan Pendekatan Human Centered Design dan Remote Usability Testing Anak Agung Adi Wiryya Putra; Retno Indah Rokhmawati; Hanifah Muslimah Az-Zahra
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 1 (2022): Januari 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Design and Evaluation of User Experience for Microteaching Applications with Mobile-Based to Support Competency Standards for Educational Students With Human Centered Design Approaches and Remote Usability Testing is carried out with the aim of supporting the achievement of competency standards for prospective teacher students through the design of applications that are used to reflect microteaching activities. The approach used in the design is Human Centered Design, while the methods used in testing are Remote Usability Testing and Retrospective Think Aloud. The research method used in this study is qualitative research with activities to collect data, analyze data, and finally obtain information related to the results of processing the data. The participants involved in this study were 6 people consisting of lecturers in micro learning courses, vocational teachers, and students of the Information Technology Education Study Program. Based on the effectiveness test by calculating the success rate has a success rate of 95.2%. Based on the results of calculations with time based efficiency, the efficiency value is 0.155 goals/second. In the aspect of ease of use, the score is 6.76 with a Single Ease Question (SEQ) measurement which indicates that the microteaching application can be categorized as an application that is very easy to use. Improvements were made to the splash screen and homepage pages that were more directed at improving the appearance, clarifying buttons, and also eliminating buttons that did not have functions to make it easier for users.
Perancangan Interaksi dan Antarmuka Pengguna Sistem Informasi Inventaris Aset pada Divisi IT Quality Assurance PT. Telekomunikasi Selular Fitria Handayani; Retno Indah Rokhmawati; Diah Priharsari
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 1 (2022): Januari 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

PT. Telekomunikasi Selular is one of the cellular telecommunications operator companies in Indonesia. Telkomsel has tools which help manage all business activities, one of which is the ITQA Asset Inventory Information System. It will be developed to assist the operations of the IT Quality Assurance division; specifically, in the IT Strategy and Tools department in managing asset inventory which over time increases in quantity so that it makes management more difficult; besides, the managers think that they need tools to be more orderly in the administrative process. Therefore, it is necessary to design an interaction and user interface which can solve the problems that have been described. Furthermore, this design used Design Thinking with five stages, which were empathize, define, ideate, prototype, and test. The design of the interaction and user interface for system was a high-fidelity prototype for the three user segments that are ITQA, requestor and administrator. Then, each system was evaluated by using usability testing which produced qualitative data in the form of feedback from users who overall state that the system was good and easy. Moreover, the ITQA Asset Inventory Information System for requestor was also evaluated by using the EUCS (End-User Computing Satisfaction) questionnaire which resulted in 49.58% of 16 respondents who agree and 35.64% of 16 respondents who strongly that the ITQA Asset Inventory Information System is satisfying in terms of content, accuracy, format, ease of use and timeliness.
Analisis Kepuasan Siswa dalam Penyampaian Materi Pembelajaran secara Synchronous dan Asynchronous pada Masa Pandemi Covid-19 (Studi Kasus: UPT. SMP Negeri 1 Wlingi) Elora Dosi Melindasari; Retno Indah Rokhmawati; Diah Priharsari
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 2 (2022): Februari 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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The use of e-learning there are two methods of delivering material, namely synchronously and asynchronously. Synchronous material delivery can be done by utilizing media such as Google Meet, Video Conference and Zoom Meeting. Meanwhile, asynchronous media can take advantage of platforms such as Google Classroom and Edmodo. E-learning is used as one of the efforts undertaken by UPT. SMP Negeri 1 Wlingi to be able to convey material to students even though they cannot interact directly. In this study, quantitative research will be used with a survey method to class IX UPT. SMP Negeri 1 Wlingi's students. Purposive random sampling technique was used to take research samples with a sample of 177 students.The results of this study indicate that there is a relationship between the delivery of learning materials and student satisfaction. It can be seen from the results of the product moment correlation coefficient which is 0.664 and the significant value is 0.000 which is smaller at the 0.05 significance level which includes the level of a strong relationship and is also a positive correlation. That is, if the value of the variable delivery of learning materials increases, the value of the variable of student satisfaction will also increase. There is a relationship between the delivery of learning materials and student satisfaction, it is necessary to increase the variety and ability in delivering learning materials.
Perancangan Pengalaman Pengguna Aplikasi Rekomendasi Produk Skincare berbasis Mobile menggunakan Metode Human Centered Design Cassia Vera Diphiperidine; Herman Tolle; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 2 (2022): Februari 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Skincare products have been widely used by people to deal with their face skin problems, keep skin healthy, and increase self-confidence. However, this makes the skincare industry compete to sell its products. Many types of skincare products on the market that make skincare users confused in finding the right products. Based on these problems, this research aims to reduce errors and overcome obstacles in choosing skincare products that are suitable for skin problems, type, age, allergies, proper ingredients, and user-safe labels with made a mobile-based skincare product recommendation application using the Human-Centered Design (HCD) method. In the solution design evaluation stage, usability testing is done by giving seven assessments. Then proceed with giving the System Usability Scale (SUS) and User Experience Questionnaire (UEQ) questionnaires. The solution design test was carried out twice, the results of the second iteration test increasing from the first one. The usability results for the effectiveness aspect is 93.75%, the efficiency is 92.83% (time-based efficiency of 0.058 goals/sec), and satisfaction is 80.47 (categorized as very good). The results of the mean scale value of UEQ for attractiveness, efficiency, dependability, stimulation, and novelty aspects were categorized as very good. The perspicuity aspect is categorized as good.
Pengaruh Media Pembelajaran Kahoot terhadap Kemampuan Berpikir Kritis Siswa pada Jurusan Teknik Komputer dan Jaringan di SMK Muhammadiyah 1 Malang Dian Indrawati; Satrio Hadi Wijoyo; Retno Indah Rokhmawati
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 2 (2022): Februari 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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The purpose of this study was to find out how the results of the influence of kahoot learning media on students' critical thinking skills in the TKJ major at SMK Muhammadiyah 1 Malang. This research method uses quantitative research methods that involve numbers to be processed and statistical calculations. This study used a sample of 47 students, data collection in this study used a questionnaire with a Likert scale. The hypothesis testing technique uses the calculation of correlation analysis, partial testing of the T test, testing the coefficient of determination and simple linear regression analysis. The results of this study indicate that the kahoot learning media used in the evaluation of learning partially does not affect the critical thinking skills of students in grade 10 majoring in TKJ, as evidenced by the results of the t-test calculation that the t-count value is 1.717 and the sig value is 0.93. So the decision is 1.717 < 2.014 and 0.093 < 0.05, it can be concluded that H0 is accepted and the R2 coefficient value is 0.062 which means that the influence of kahoot learning media on critical thinking is 6.2% while 93.8% other variables affect it.
Perancangan Learning Management System menggunakan Metode Design Thinking (Studi Kasus: SMK Prajnaparamita Malang) Anggi Riza Amirullah Sidharta; Retno Indah Rokhmawati; Diah Priharsari
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 6 No 2 (2022): Februari 2022
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

SMK Prajnaparamita Malang is a private vocational school that has expertise programs in hospitality accommodation, beauty and pharmacy. During the pandemic, this SMK must carry out the online teaching and learning process using several learning platforms at once. The use of multiple platforms at once makes it difficult for teachers and students because they have to adapt to the platforms used. This study aims to design a user experience of a learning management system that contains all the features of the platform that was previously used using the Design Thinking Method. Design Thinking has 5 stages, namely Empathize, Define, Ideate, Prototype and Test. The solution design that has been made will then be tested using the Post-Study System Usability Questionnaire (PSSUQ) to determine the usability value of the user interface design created by the researcher. The purpose of making this PSSUQ questionnaire is to find out what users feel after using the solution design and whether the solution design has solved the user's problem. The results of the Post-Study System Usability Questionnaire (PSSUQ) resulted in a score on the overall subscale obtained a score of 1.81, system usability obtained a value of 1.87, information quality obtained a value of 1.97 and interface quality obtained a value of 1.49. This value indicates if the system is good and satisfies the user in terms of usability, information quality and the quality of the user interface display.
Co-Authors A&#039;an Choiril Anwar Abdur Rahman Abdurahman Abdurahman Abdurrahman Firmansyah Adam Hendra Brata Adam Surya Wibawa Ade Gunawan Adi Nugroho Aditya Kurniawan Aditya Rachmadi Admaja Dwi Herlambang Adzanil Rachmadi P Agi Putra Kharisma Agnes Kristianti Novilda Agung Witanto Ahmad Afif Supianto Ahmad Fariddudin Ahmad Luthfi Teguh Adinegoro Ahmad Syaifulloh Imron Ainun Nuril Laily Akbar, Muhammad Aminul Alfa Fidel Reyhan Alfina Ayu Aulia Alif Akbar Tejamukti Amalia Dwi Indra Ramadhani Amrta Ageng Subarkah Anak Agung Adi Wiryya Putra Anatasia Griselda Ferina Budiargo Andi Kautsar Thariq Andi Reza` Perdanakusuma Andika Fatimah Az-Zahara Andikarama Prasida Andreas Kurnia Ferdiantoro Andy Jaya Hartanto Anggi Riza Amirullah Sidharta Aniela Cahya Ningroem Annata Rahadiyan Apriani Ingin Marito Tampubolon Aprilia Riayatul Millah Aprivisi Ewa Abbas Argandarining Ilmi Harnis ari kusyanti Arief Budi Setiawan Arnezha Tinar Arsy Baiq Shazkya Aryo Seto Dwisaputra Asyora Dewi Prabandani Ath Thaariq Bhuwana Adifatha Atika Safitri Nugrahani Audrey Chyara Luthsa Hannita Dharma Aulia Fitri Rahmawati Ayu Fahrunnisa Ayu Meilinda Puspitasari Ayu Pratiwi Ayu Putu Augie Permata Dhea Azkia Samara Devi Azzahra Cantika Maharani Bayu Andhika Sarwono Bhanio Gemilang Putakaz Bondan Sapta Prakoso Buce Trias Hanggara Budi Iswanto Cassia Vera Diphiperidine Chaerul Irfan Nugraha Charisma Ubaidah Cholilia Cheldo Bagus Romansya Cherly Diansacharina Tri Wahyuningsuara Chika Apsari Dinda Chintia Devi Citra Mahardhika Dewi Murti Daniel Pradipta Hidayatullah Danu Firmansyah Hidayatullah Desi Rosalia Dewi Dessy Rif’a Anzani Desy Sulistyaningrum Dhiemas Gilang Pandian Dhiki Sekti Wibawa Dhuha Rizky Ramadhan Diah Priharsari Dian Indrawati Dika Imantika Dimas Adhitya Rahadiarizki Dinda Kanya Anky Putri Dwi Rahmawati Ebid Dliya&#039;ul Haq Eko Bagus Prasetyoadi Elora Dosi Melindasari Erfan Yuono Evi Oktavia Kurniawati Fadel Muhafiizh Faiz Elyuan Permana Faizatul Amalia Fajar Pradana Fakhrizal Arif Pratidina Faradilla Umami Farhan Ishami Faried Fajar Fathin Naufal Hawi Fatur Rahnat Ariyan Fatwa Ramdani, Fatwa Febrian Diaz Maulana Febry Aditya Wibisono Romadhon Febryan Asa Perdana Filza Dikaputra Fitra Abdurrachman Bachtiar Fitri Resdiyani Fitria Handayani Galih Wisnu Murti Gayuh Syahqila Ravdania Ghasa Faraasyatul &#039;Alam Gidion Aldi Gitahayu Pradipta Hanifah Muslimah Az-Zahra Harin Puspa Ayu Catherina Harun Christian Bentro Haryo Setowibowo Herald Anwar Bhasarie Herman Tolle Himawat Aryadita Humfrey Prasetyo Rapri Hummam Aly Baziyad I Made Wirawan I Putu A Angga Krishna Ignatius Chandra Christian Ihsa Almasyah Pahlevi Ikrima Nuha Arifin Indrihana Kharismaning Larasati Intan Rahmawati Intan Sartika Eris Maghfiroh Iqbal Caraka Altino Ismiarta Aknuranda Jhon Septiago Ginting Juanshar Wicaksono Fajrin Juara Hutagalung Kariyoto Kariyoto Katon Pratama Susanto Kharinna Markis Kharis Alfian Kiristian Sibarani Komang Candra Brata Kristina Lely Liana Lasma Triani Laurensia Clara Sakti Lina Andreina Lutfi Fanani Luthfi Rahmad Hidayattullah Mahardeka Tri Ananta Makhdoum Tosinmim Mareta Siregar Marjorie Tirza Eunike Mayda Arofata Frandini Mei Mukti Wardana Mochamad Arief Satriajaya Mochamad Chandra Saputra Mochamad Chandra Saputra Mochammad Aldi Kushendriawan Mochammad Valdi Fuadi Moh Arif Andrian Moh. 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Septian Al Fikri Mohamad Zakaria Al Ansori Mokhammad Pungky Fadhli Muh Indra Gunawan Muhamad Arroofi Arga Kusumah Muhamad Iqbal Tawakal Muhammad Adnan Muhammad Agusalim Hariadi Muhammad Ainu Yazid Muhammad Aswin Muhammad Audi Muhammad Aulia Utama Muhammad Baghiz Firdausa Muhammad Fadhil Muhammad Hilmy Musyafa Muhammad Iqbal Akbar Muhammad Jauhar Fuadi Muhammad Jordan Farrell Muhammad Rizqinovniari Muhammad Syukran Ni’matullah Muhammad Zidane Hidayatullah Suprapto Mukhammad Yusuf Nabila Aulia Anwar Nabila Khaerunisa Thazila Nabila Leksana Putri Nabila Rahmah Nabila Sarah Pradila Nabilla Ridha Permana Nanang Yudi Setiawan Naufal Nuha Ardhana Ngurah Pradipta Surya Mandala Ni Made Rai Arini Permatasari Niken Hendrakusma Wardani Nina Dian Kusumawardani Nissa Madaniyah Fadhilah Nizham Media Raziqi Nur Fajri Hayyuni Maulidya Nur Fitriani Nurrachmat Ardhianto Nurul Syamsi Ekowati Panji Wicaksono Prasetyo Margaret Wibisono Prima Rizki Maulidina Priska Suseta Putri Maulidah Hasanah Putri Stephanie Lesilolo Rachel Jessica Silalahi Rachmad Soleh Radhy Muhammad Ampera Raditya Rizky Putra Rahmadhana Ramadan Raja Anggara Putra Raka Kurnia Novriantama Raka Putra Pratama Raka Yuwono Ario Wibowo Ramadhan Eka Prana Putera Ratih Kartika Dewi Regita Cahyani Pramesti Remizar Fahrezi Achyar Firdaus Rendra Trihardo Resna Yulita Revina Laksmi Permata Hati Rezza Ananda Yoanko Ria Nevita Rully Prastianila Indriani Ricky Nourman Alfaried Rida Nafianti Riekko Rahmat Rahardian Rifa Izza Nurlita Ringgo Abriovenandita Riski Adam Elimade Risma Ismulia Rahmi Rizal Bachtiar Rizky Nur Rochman Rizqy Anwar Hidayatullah Rona Nisrina Rahmawati Ryan Rahmadiansyah Safira Widya Hapsari Satrio Agung wicak Satrio Agung Wicaksono Satrio Hadi Wijoyo Savero Muhammad Syahrizal Seila Riska Faricha Daerina Setia Khoirunisa&#039; Setiyawan, Ramadhana Shahnaz Maulidini Arisa Stefanus Anugrah Pribadi Supraptoa Supraptoa Sutrisno Sutrisno Syamsu Anaqin Syattya Permata Anugrah Tahmidya Kamila Putri Nicahya Tetuko Aldimas Setyawan Eka Pradana Theresia Emiliana Boleng Tio Rizky Bachtiar Tites Agung Prabowo Tri Afirianto Tri Andre Mahadika Putra Tri Kantun Erestini Veronica Sonya Souissay Victor Axelius Kristianto Siren Wahyu Al Kindy Wenny Pujawati Wibisono Sukmo Wardhono Widhy Hayuhardhika Nugraha Putra Widi Aditama Wike Agustin Kurniasari Wilda Kusnawati Willy Arief Pramono Wirahadi Kusuma Yhanuar Alkhamislam Yhouga Beta Evantio Yosua Raka Justico Yudistira Maulana Yusi Tyroni Mursityo Yusrini Meidita Yustiyana April Lia Sari Zaeni, Ilham Ari Elbaith Zahra Safanah Atari