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EFEKTIVITAS E-BOOK INTERKATIF BERBASIS CANVA UNTUK MENINGKATKAN KETERAMPILAN BERPIKIR KRITIS PESERTA DIDIK SD PADA PEMBELAJARAN IPA Bariroh; Sudarmin; Sri Wardani; Wahyu Lestari; Bambang Subali
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.13835

Abstract

Critical thinking is part of the skills that learners must have in the 21st century. Critical thinking skills need to be mastered by students so that students have the provision to face global challenges in the increasingly sophisticated digitalisation era and to be able to solve problems in everyday life. Students' critical thinking skills are expected to be familiarised through learning activities at school. The expected conditions are different from the conditions that occur in the field, namely the skills of students to think critically are still low. This is a problem that we need to overcome. The low skill of students to think critically is because the learning process is still conventional and does not utilise learning materials that can train students to practice critical thinking. The use of technology can be used by teachers to create interactive learning materials such as interactive e-books assisted by Canva so that the learning process becomes meaningful. A meaningful learning process provides opportunities for students to hone critical thinking skills. This study aims to describe the effectiveness of interactive e-books assisted by Canva to improve students' critical thinking skills in science learning. The research method used is a literature study on journal articles related to e-books and critical thinking skills. The data analysis technique used is qualitative analysis. The results of the literature review conducted show that the use of e-books is effective in science subjects to improve the critical thinking skills of elementary school students
ANALISIS MEDIA PEMBELAJARAN IPA ECOPRINT PADA MATERI BENTUK TULANG DAUN TUMBUHAN BAGI PESERTA DIDIK JENJANG SD BERBASIS ETNOSAINS Evi Kristanti Apriliani; Sudarmin; Sri Wardani; Wahyu Lestari; Bambang Subali
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.14049

Abstract

Di era globalisasi ini, siswa lebih akrab dengan budaya asing dan kurang memahami budaya dan tradisi lokal yang dimiliki oleh penduduk Indonesia, sehingga mereka mulai merasa kurang nasionalis. Penggunaan media pembelajaran dapat meningkatkan keinginan peserta didik untuk belajar dan pemahaman mereka tentang materi. Media pembelajaran berbasis etnosains ecoprint bertujuan memanfaatkan potensi alam untuk menggali pemahaman konsep dan kreativitas peserta didik. Metode penelitian yang digunakan peneliti adalah penelitian kualitatif dengan melakukan pendekatan deskriptif analitik dengan berbasis pengumpulan data secara lapangan. Hasil penelitian ini menyatakan bahwa media pembelajaran berbasis etnosains ecoprint dapat memberikan manfaat serta wawasan baru bagi peserta didik, khususnya peserta didik jenjang SD. Dengan media pembelajaran berbasis etnosains ecoprint dan dapat memperjelas konsep pemahaman peserta didik, khususnya pada bentuk tulang daun. Peserta didik juga dapat.mengekspresikan kreativitas dan imajinasi peserta didik.
ANALISIS KEBUTUHAN PENGEMBANGAN MODUL AJAR BAGIAN TUMBUHAN DAN FUNGSINYA BERBASIS AUGMENTED REALITY BAGI SISWA SD Lisa Andriani; Harianingsih; Bambang Subali; Sudarmin; Sri Wardani; Eka Titi Andaryani; Wahyu Lestari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.16711

Abstract

The rapid pace of science and technology requires teachers to develop teaching modules that are appropriate, interesting and up-to-date. Students' competence in understanding, reflecting and evaluating informational (non-fiction) texts is low in school education reports. Observation results from the 2023 Computer-Based National Assessment (ANBK) in the 2024 education report card decreased literacy skills from the good category to the medium category. Decreased value from 72 (in 2023) to 68.97 (in 2024). Scientific literacy is needed to know, convey and use the power of science to find solutions to problems. The aim of this research is to develop a teaching module based on Augmented Reality media to increase elementary school students' motivation and scientific literacy. This research is a descriptive study with a qualitative approach carried out at SD Negeri Kaligangsa 3 Tegal City with 20 class IV students. The methods used are interviews, classroom observations, questionnaires, and diagnostic tests of student understanding. Augmented Reality can depict abstract concepts into reality. Augmented Reality is an effective medium for exploring elementary school students' motivation and understanding of scientific literacy as well as increasing literacy competency in educational report cards.