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All Journal Jurnal Edukasi Elektro Jurnal Media Infotama AKSIOMA: Jurnal Program Studi Pendidikan Matematika Jurnal Edukasi dan Penelitian Informatika (JEPIN) InfoTekJar : Jurnal Nasional Informatika dan Teknologi Jaringan Jurnal Informatika Upgris Edu Komputika Journal JETT (Jurnal Elektro dan Telekomunikasi Terapan) Jurnal DIDIKA: Wahana Ilmiah Pendidikan Dasar Information Management For Educators And Professionals (IMBI) JURNAL MANAJEMEN INFORMATIKA (JUMIKA) JURNAL INSTEK (Informatika Sains dan Teknologi) JURNAL PETIK JURNAL PENDIDIKAN TAMBUSAI Jurnal Nasional Komputasi dan Teknologi Informasi Jurnal Nasional Pendidikan Teknik Informatika (JANAPATI) Jurnal Telematika Jurnal Manajemen Informatika CSRID (Computer Science Research and Its Development Journal) Antivirus : Jurnal Ilmiah Teknik Informatika Jurnal Pendidikan dan Konseling Jurnal Manajemen Informatika dan Sistem Informasi Jurnal Sistem Informasi dan Informatika (SIMIKA) Jurnal Teknologi Informasi : Jurnal Keilmuan dan Aplikasi Bidang Teknik Informatika Sainstek : Jurnal Sains dan Teknologi JSR : Jaringan Sistem Informasi Robotik JATI (Jurnal Mahasiswa Teknik Informatika) Joined Journal (Journal of Informatics Education JURNAL EDUKASI NONFORMAL Jurnal Sistem Informasi dan Sistem Komputer Jurnal Restikom : Riset Teknik Informatika dan Komputer Media Jurnal Informatika Jurnal PTI (Jurnal Pendidikan Teknologi Informasi) Journal Peqguruang: Conference Series Education Achievement: Journal of Science and Research Juwara : Jurnal Wawasan dan Aksara Humantech : Jurnal Ilmiah Multidisiplin Indonesia J-Intech (Journal of Information and Technology) Journal of Computer Science and Informatics Engineering Buletin Sistem Informasi dan Teknologi Islam Edu Research : Jurnal Penelitian Pendidikan Knowbase : International Journal of Knowledge in Database Jurnal Dedikasia : Jurnal Pengabdian Masyarakat Jurnal Teknik Informatika dan Teknologi Informasi Jurnal Teknik Mesin, Industri, Elektro dan Informatika ANTHOR: Education and Learning Journal Jurnal Mahasiswa Ilmu Komputer KOLONI Jurnal Ilmiah Teknik Informatika dan Komunikasi Indonesian Research Journal on Education Innovative: Journal Of Social Science Research Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Intellect : Indonesian Journal of Learning and Technological Innovation Cendikia Pendidikan Journal of Information System and Education Development Journal of Innovative and Creativity Jurnal Pendidikan Teknologi Informasi (JUKANTI) ANTHOR: Education and Learning Journal Journal of Information Technology Jurnal Teknik Informatika dan Teknologi Informasi
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DESIGN OF A DECISION SUPPORT SYSTEM FOR SIMULATING THE DETERMINATION OF DATUAK SUKU SIKUMBANG NAGARI PANINJAUAN IN THE IMPLEMENTATION OF THE MINANGKABAU NATURAL CULTURE COURSE Avrilia, Layla; Derta, Sarwo; Musril, Hari Antoni; Rahmat, Tasnim
Antivirus : Jurnal Ilmiah Teknik Informatika Vol 19 No 2 (2025): November 2025
Publisher : Universitas Islam Balitar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35457/eyc7vp87

Abstract

Tradisi Minangkabau dalam menentukan datuak sebagai pemimpin adat umumnya dilaksanakan melalui forum musyawarah dengan memperhitungkan aspek adat, agama, kepemimpinan, dan sosial. Meski demikian, pemahaman mahasiswa di mata kuliah Budaya Alam Minangkabau terkait proses tersebut masih bersifat konseptual dan sulit diaplikasikan. Oleh sebab itu, penelitian ini disusun guna merancang dan membangun Sistem Pendukung Keputusan (SPK) berbasis web dengan pendekatan Analytical Hierarchy Process (AHP) sebagai sarana simulasi pemilihan datuak yang lebih sistematis serta objektif. Proses pengembangannya menerapkan model Incremental melalui tahapan Communication, Planning, Modelling, Construction, dan Deployment. Pembuatan sistem memanfaatkan bahasa pemrograman PHP 8 dengan framework CodeIgniter 4, basis data MySQL, dan Bootstrap. Uji validitas, praktikalitas, dan efektivitas dikerjakan dengan melibatkan dosen dan datuak. Berdasarkan hasil pengujian diperoleh validitas sebesar 0,87 (valid), praktikalitas 0,78 (praktis), dan efektivitas 0,88 (sangat efektif). Dengan demikian, sistem yang dihasilkan dinyatakan layak dijadikan media pembelajaran interaktif sekaligus instrumen pendukung pengambilan keputusan adat dalam kebudayaan Minangkabau.
PERANCANGAN SISTEM PAKAR BEASISWA DI SMKN 4 PAYAKUMBUH MENGGUNAKAN METODE FORWARD CHAINING Ramli, Nelson Rahmad; Derta, Sarwo; Ilmi, Darul; Musril, Hari Antoni
Jurnal Manajemen Informatika dan Sistem Informasi Vol. 9 No. 1 (2026): MISI Januari 2026
Publisher : LPPM STMIK Lombok

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36595/misi.v9i1.1738

Abstract

Tujuan dialakukanya penelitian ini adalah agar bisa menghasilkan suatu sistem pakar guna menentukan siswa yang berhak menerima beasiswa di SMKN 4 Payakumbuh secara valid, efektif, dan praktis. Permasalahan yang dihadapi dalam proses seleksi beasiswa antara lain adalah kompleksitas kriteria seleksi seperti prestasi akademik, kondisi ekonomi, dan keadaan keluarga, kebutuhan akan sistem yang mampu memberikan alasan logis kepada orang tua terkait hasil seleksi, serta lamanya proses seleksi manual karena pengumpulan dan verifikasi data yang memakan waktu. Untuk mengatasi permasalahan itu penulis merancang sistem pakar berdasarkan metode forward chaining, yaitu metode berbasis aturan yang memulai dengan mencari fakta-fakta yang ada supaya dapat menghasilkan sebuah kesimpulan. Hasil yang didapatkan setelah penelitian menunjukkan jika sistem pakar yang dikembangkan, yaitu SIPABEA, memiliki kemampuan untuk mengevaluasi kelayakan siswa secara otomatis, serta menghemat waktu dalam proses seleksi. Berdasarkan hasil pengujian, nilai validitas SIPABEA mencapai 0,88 yang menunjukkan bahwa sistem ini sangat valid. Selain itu, nilai praktikalitas sebesar 1 menunjukkan bahwa sistem sangat praktis untuk digunakan, dan nilai efektivitas sebesar 0,87 mengindikasikan bahwa sistem memiliki tingkat efektivitas yang tinggi. Dengan demikian, sistem ini memberikan kontribusi dalam penerapan teknologi informasi di bidang pendidikan, khususnya dalam proses seleksi beasiswa yang lebih efisien.
PERANCANGAN INEFSAHCHAT PADA MATA PELAJARAN KOMPUTER DAN JARINGAN DASAR KELAS X DI SMKN 1 MATUR Hasibuan, Indra Efendi Saputra; Musril, Hari Antoni; Ilmi, Darul; Derta, Sarwo
Jurnal Manajemen Informatika dan Sistem Informasi Vol. 9 No. 1 (2026): MISI Januari 2026
Publisher : LPPM STMIK Lombok

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36595/misi.v9i1.1804

Abstract

InefsahChat merupakan media pembelajaran berbasis chatbot yang dirancang untuk mengatasi keterbatasan media pembelajaran konvensional di SMKN 1 Matur, khususnya dalam aspek bidang pelajaran Komputer dan Jaringan Dasar. Keterbatasan tersebut menyebabkan rendahnya literasi siswa dan kesulitan dalam memahami materi di luar jam belajar yang di terima siswa . Penelitian ini memiliki suatu fungsi yang bertujuan untuk mengembangkan chatbot edukatif berbasis teks-retrieval yang mampu merespons pertanyaan siswa secara cepat, akurat, dan sesuai dengan kurikulum. Penelitian ini termasuk ke dalam aspek  jenis penelitian dan pengembangan (Research and Development) dengan model pengembangan sebuah sistem agile yang meliputi tahapan analisis kebutuhan, perancangan, pengembangan, pengujian, implementasi, evaluasi, dan pemeliharaan. Basis pada teknologi yang diterapkan  dalam sistem pada penalitian ini yaitu PHP, JavaScript, CSS, dan basis data MySQL. Produk functional diuji berdasarkan standar ISO/IEC 25010 dengan indikator suitability, compatibility, dan usability, serta dilakukan uji validitas isi dan kebahasaan. Hasil penelitian menunjukkan bahwa uji functional suitability dan compatibility memperoleh nilai 100% (sangat layak), uji usability memperoleh nilai 85,25% (sangat layak), sedangkan hasil uji validitas isi sebesar 0,97 dan kebahasaan 0,87 dengan rata-rata 0,92 yang dinyatakan valid. Berdasarkan patokan hasil tersebut, dapat disimpulkan dan diringkas bahwa InefsahChat layak digunakan sebagai media pembelajaran berbasis teknologi untuk mendukung pemahaman siswa dan efektivitas penyampaian materi oleh guru. Sistem ini direkomendasikan untuk diterapkan secara berkelanjutan dan dikembangkan lebih lanjut.
Pengembangan Media Pembelajaran Interaktif Berbasis Mobile Bermuatan Problem Based Learning Mata Pelajaran Informatika Pada Kelas X Fase E Di SMA N 1 Koto Balingka Eti Safitri; Hari Antoni Musril; Sinta Marito
Jurnal Teknik Informatika dan Teknologi Informasi Vol. 3 No. 3 (2023): Desember : Jurnal Teknik Informatika dan Teknologi Informasi
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jutiti.v3i3.3252

Abstract

Researchers conducted research at SMA N 1 Koto Balingka which was motivated by the decline in the quality of student learning outcomes. This is due to the lack of learning media facilities in Informatics subjects, such as the lack of development of interesting and effective mobile-based interactive learning media with the Problem Based Learning model in class X phase E at SMA N 1 Koto Balingka, thus making students experience difficulties in understanding the material. lesson . This research aims to design and build Android-based interactive learning media with the theme Problem Based Learning in informatics subjects. This research is field research (field research) which is descriptive qualitative in nature. The key informants in this case are class X students and Informatics teachers at SMA N 1 Koto Balingka. To analyze the data, researchers grouped it based on existing problems.
Analisis Berfikir Komputasional Siswa SMP pada Kurikulum Merdeka Mata Pelajaran Informatika Ike Sugiarti; Hari Antoni Musril; Silviani Dwi Putri
Jurnal Teknik Informatika dan Teknologi Informasi Vol. 3 No. 3 (2023): Desember : Jurnal Teknik Informatika dan Teknologi Informasi
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jutiti.v3i3.3350

Abstract

The aim of this study was to determine the analysis of students' computational thinking skills on spreadsheets using Microsoft Excel. This type of research is descriptive with the use of qualitative methods. This study used a population of class VII students at SMP Negeri 2 Koto Baru. The sample used was 36 students in class VII-D. Data collection was carried out using practicum tests in the computer lab according to the lesson schedule, by assigning the creation of population information tables in Microsoft Paint. The assignment contains all indicators of computational thinking agility including; abstraction, decomposition, algorithm, and data recognition. The ability to think computationally produces student output with a high category of 31%, a moderate category of 50%, and a low category of 19%. Through the results of observations, it can be concluded that students who are in the high category have exceeded all standardized computational capacity indicators. While students in the moderate category show that all indicators of computational thinking capacity have been achieved. Meanwhile, most students who are in the low category have not achieved all the indicators in computational thinking processes.
Perancangan Aplikasi E-Voting Dalam Pemilihan Ketua OSIM Menggunakan PHP/MySQL Di MTsN 1 Kota Payakumbuh Melani Silvia; Hari Antoni Musril; Darul Ilmi; Sarwo Derta
Journal of Innovative and Creativity Vol. 6 No. 1 (2026)
Publisher : Fakultas Ilmu Pendidikan Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joecy.v6i1.8029

Abstract

The election of the OSIM President at MTsN 1 Kota Payakumbuh is still conducted using a conventional system, which presents several drawbacks, including slow vote counting, vulnerability to fraud, and high operational costs. To address these challenges, this study developed a web-based e-voting application using PHP and MySQL, aiming to improve efficiency, accuracy, transparency, and ease of use in the election process. The development followed the Research and Development (R&D) methodology to produce and evaluate the product’s effectiveness, employing the Rapid Application Development (RAD) model consisting of requirement planning, system design, and implementation stages. Product evaluation was carried out using the ISO/IEC 25010 standard, which assessed functional suitability, compatibility, and usability, alongside linguistic and design validity tests. The results showed that the functional suitability and compatibility tests both achieved a score of 100% with an “excellent” rating, while the usability test yielded 94.20%, classified as “highly feasible.” The product validity test obtained a perfect score of 1.00, confirming that the application is valid. These findings indicate that the proposed e-voting system offers a modern, effective, and reliable solution for the OSIM President election.
PERANCANGAN MEDIA PEMBELAJARAN INFORMATIKA KELAS VII MENGGUNAKAN ADOBE CAPTIVATE Haryati, Lina; Derta, Sarwo; Musril, Hari Antoni; Okra, Riri
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 5 No. 2 (2024): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jipti.v5i2.2371

Abstract

This research is focused on designing Informatics learning media for class VII Semester I at Al-Ishlah Bukittinggi Islamic Junior High School using Adobe Captivate. This research is limited to the development of valid, practical, and effective learning media, using the research and development (R&D) method and the Hannafin and Peck model. The research sample involved 4 experts for the validity test and students and teachers at Al-Ishlah Bukittinggi Islamic Junior High School for the practicality and effectiveness test. The results showed that the media developed had a high level of validity with an average value of 0.76 %, as well as practicality and effectiveness with values of 0.83 % and 0.77 % respectively. Thus, this learning media not only meets the criteria of practicality and effectiveness, but also makes a positive contribution to improving the quality of Informatics learning at the school. The implications of the results of this study indicate that technology-based learning media such as Adobe Captivate can be an effective solution to the learning problems faced, by increasing student engagement and understanding.
Football Player Position Decision Support System Using MOORA Hamidah, Huwanda; Musril, Hari Antoni; Zakir, Supratman; Darmawati, Gusnita
Journal of Computer Science and Informatics Engineering Vol 5 No 2 (2026): April
Publisher : Ali Institute of Research and Publication

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55537/cosie.v5i2.1663

Abstract

This study aims to design a decision support system to determine football player positions objectively in extracurricular activities at SMA N 1 Matur. The main problem is that player positioning is still determined subjectively based on the coach’s observations, resulting in less optimal placement. This research used the Research and Development (R&D) method with the Agile development model. The system was developed as a web-based application using PHP and MySQL, while the MOORA method was applied to calculate and determine player positions based on several assessment criteria. System testing referred to the ISO/IEC 25010 standard, including functional suitability, compatibility, and usability aspects. The testing results showed that functional suitability and compatibility achieved 100%, while usability obtained a score of 0.928 in the very feasible category. The system validity result reached an average score of 0.938, and the system calculation results were consistent with manual calculations. The novelty of this study lies in the implementation of the MOORA method in a web-based decision support system to determine football player positions more objectively and systematically.
PENGARUH PENGGUNAAN VIDEO PEMBELAJARAN TERHADAP HASIL BELAJAR TEKNOLOGI INFORMASI DAN KOMUNIKASI SISW KELAS III SD JAMIYYATUL HUJJAJ BUKITTINGGI Nurafni Nurafni; Khairuddin Khairuddin; Hari Antoni Musril; Sarwo Derta
KOLONI Vol. 1 No. 3 (2022): SEPTEMBER 2022
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/koloni.v1i3.222

Abstract

This research is motivated by the learning process of Information and Communication Technology where educators tend to only explain everything to students, or only with print media. The tendency of learning that is less attractive to students is a natural thing. However, if this continues to be applied, it will have an unfavorable impact on student learning outcomes. So it is necessary to make an update in the learning process using video media. Video is the medium used in this research, video is a set of media that is capable of displaying both images and sound at the same time. This study aims to determine how much influence the use of learning videos has on student learning outcomes in the subjects studied by the researchers, namely Information and Communication Technology. The method used in this study uses a quantitative approach with a quasi-experimental research method. The research was conducted at Jami'yyatul Hujjaj Elementary School, Bukittinggi. The population is class III SD and the sample is class IIIB as the experimental class and class IIIC. The instrument used in the form of multiple choice test, and prerequisite analysis using normality test, homogeneity, t test, with the hypothesis using SPSS version 2.0. The results of the research that have been carried out there are differences between the prettest value and the posttest value, from the t-test value on the posttest data, the value thit = 130.19 > ttab = 0.348 with a comparison level of 0.05 then H1 is accepted and H0 is rejected. So from the statement value thit = 130.19 > ttab = 0.348 then this hypothesis test is accepted. So it can be concluded that there is a significant effect of this learning video on the learning outcomes of Information and Communication Technology.  Keywords: Video Media, Learning Outcomes, ICT
PERANCANGAN MEDIA PEMBELAJARAN BERBASIS ADOBE ANIMATE PADA PEMBELAJARAN TIK UNTUK KELAS XI DI SMAN 4 PARIAMAN Anggi Fradila; Liza Efriyanti; Supratman Zakir; Hari Antoni Musril
KOLONI Vol. 1 No. 3 (2022): SEPTEMBER 2022
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/koloni.v1i3.250

Abstract

This research was conducted from the problems that the authors found during observations at SMAN 4 Pariaman which so far the teacher has not maximized the use of technology in ICT learning, students only rely on verbal learning from the teacher, so students get bored quickly when learning takes place and have difficulty understanding the material taught by the teacher. . Therefore, the author designed Adobe Animate-based learning media so that it can be an alternative learning media. The purpose of this research is to produce a design for supporting ICT learning media based on Adobe Animate that is valid, practical and effective. The method used in this study is the Research and Development (R&D) method using the Luther-Sutopo version of the Multimedia Development Life Cycle (MDLC), which consists of six stages, namely concept (conception), design (design), collecting material (material collection). ), assembly (manufacture), testing (testing), and distribution (distribution). And the product test carried out in this research is the validity test given to lecturers who are field experts or field experts, practicality tests are carried out by ICT subject teachers and effectiveness tests are given to students at SMAN 4 Pariaman class XI. Based on the results of product testing that has been carried out by the author of the validity test, the average value is 0.78 which is declared valid, for the practicality test, the average value is 0.75 which is declared high practicality and for the effectiveness test, the average value is obtained. the average is 0.91 which is declared high effectiveness. Keywords: Learning media, ICT, Adobe Animate.
Co-Authors AA Sudharmawan, AA Abda Abda Adam, Edwar Adrian Putra Ade Marta Indra, Ian Afnila, Yolni Gusnanda Afrelia, Yutika Ahmad, Engla Sedugo Putri Alamsyah, Yudi Alif Maulidhani Aman Saputra Amanda, Ryan Anang Wijaya Andika Permana, Surya Anggi Fradila Annas, Firdaus Ansara, Ahmad Dori Pelita Ardiyah, Ismi Arianda, M. Teguh Arif Rahman Priyono Ashary, Mirfa Reza Asra, Feby Mutiara Aulia Rahim, Dini Avrilia, Layla Azani, Hikmatul Candra Surya Cindiana Putri, Windy Citra Purnama, Wawan Dachi, Djulfikri Darsal Darmawati, Gusnita Darul Ilmi Darul Ilmi Defrian, Fauzi Risna Desi Syafitri Dewi, Sinta Maria Dian Ririn Hasibuan Dita Amelia, Dita Diyan Rianti Dwi Alda, Restika Dwi Putra, Roynerfa Edgusnaldi Edgusnaldi Efandari, Ariati Efrianti, Liza Efriyanti , Liza Efriyanti, Liza Efryanti, Liza Elga Lia Putri Elmi Wanti Eti Safitri Eti Safitri Fadila, Riri Ratna Fajriah, Fenni Fakhira, Indah Naurah Fakhri, Muhammad Aulia Fameska, Elga Fani Hamelia Fauzi, Rival Febri Yanti Sihotang Ferdian, Muhammad Arif Fikhri, Miftahul Fikri, Miftahul Gebby Nanta Batubara Habibi, Muhammad Taufiq Habil Hermawan Haddad, Najib Al Hamidah, Huwanda Harahap, Afrina Marito Hardiana Putri, Tiara Hargiani, Fransisca Xaveria Harni Haryati, Lina Hasannah, Nonny Nuriswatun Hasibuan, Indra Efendi Saputra Humala, Indra Hurrahman, Mifta Husna, Rabbiatul Fadhilah Igo Prasetio Ike Sugiarti Ike Sugiarti Indra, Novia Irma, Widia Isnaniah Isnaniah Jannah, Nur Syabillahtul Jasmienti Jasmienti Jasmienti Jasmienti Jasmienti, Jasmienti Jumaida, Jumaida Junita Rosani Khairuddin Khairuddin Khairuddin - Khairuddin Khairuddin Khairuddin Khairuddin Khairuddin Khairuddin Khairuddin Khairuddin Khairuddin Khairuddin Kirany, Kiki Krismayana, Krismayana Kubro, Khodijatul Liza Efrianti Liza Efriyanti Liza Efriyanti Liza Efriyanti Liza Efriyanti, liza Luh Putu Ratna Sundari Luthfi, Rahmat M Ikhbal M. Dede Nanda Pratama M. Imamuddin M. Irfan M.T, Edryan Sulthan Maharani, Rathih Yulia Mai Randa, Viska Megawati Megawati - Melani Silvia Mifta Hurrahman Miftahul Fikhri Muhammad Iqbal Haikal bin Samia’an Muhammad Zakir MUSLIM, ELSA PUTRI Nadiatul Putri Naldo, Mhd Nofendri Nanda Pratama Alfyandri Nasution, Ahmad Zulkarnain Nawani Harahap, Siska Niska, Reza Nur Syabillahtul Jannah Nurafni Nurafni Nurafni Nurhalifah, Alif Okra , Riri Okra Pasaribu, Rizky Handayani Prasuci Nanda Minova Pratama, Ridho Purnama Sari Putra, Muhammad Ade Putra, Yudhi Permana Putri Adinda, Elza Putri, Alya Zulda Putri, Elsi Kumala Putri, Hennysya Putri, Muthmainnah Putri, Nadiatul Qomaliah Harahap, Indah Raffiedi, Rahmattia Rafi Thahir Rahayu, Eka Sri Rahma Sari, Artika Rahmadani, Rahmi Rahmadi, Teddy Rahmah, Zakia Rahmi, kurnia Rahmiyati, Husni Ramli, Nelson Rahmad Ratna Anggraini Revy Abdullah Syauki Rhadiatur Rahmah Ridwan Saidhi Rifal, Abdul Riri Okra Rizaldi, Septian Cahya Rizky Handayani Pasaribu Robiyatul Adawiyah Rosa Amelia Rosani, Junita Ryan amanda Saidhi, Ridwan Salfina, Rani Salsabila, Ayunda Salsabila, Hanifa Saputri, Nefri Sari, Rayen Duwita Sari, Salsabila Sarwo Derta Sarwo Derta Sarwo Derta Sarwo Derta Sarwo Derta Sarwo Derta Sarwo Derta, Sarwo Derta Sarwoderta Sarwoderta Sasti, Tiara ‎ Sauki Alfajri Selvia, Dina Serlika, Sutri Sihotang, Febri Yanti Silvia Afrianti Silviani Dwi Putri Silviani Dwi Putri Sinta Marito Sinta Marito Siregar, Annisa Fitri Siregar, Riski Ana Putri Sisca Wendi Harisa Siti Rahma Anggraini Sri Ningsih Suhaila, Mia Amanda Sundari, Redha Ayu Supriadi Supriadi Supriadi Supriadi Supriadi Supriadi Supriadi Syahputra, Yulanda Syahri, Anitia Tanjung, Imam Dwi Jaya Tanjung, Rahmatin Nihmah Tasnim Rahmat, Tasnim Umul Aiman Utami, Zulfida Vernanda, Lousia Wahid Nur Isa Wedra Aprison Wibowo, Alfaruq Ersat Yahdi Yahdi Yolanda, Novia Yuditihwa, Adesia Yuli Yulia Mutiara Insani Yulifda Elin Yuspita Yulpida Sari Yuningsih, Siska Yurmanalis Yurmanalis Zahrati, Wenty Zakir, Supratman Zeki Marzuki Zulfani Sesmiarni Zulhidayati Zulhidayati