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Journal : Journal of Education Method and Learning Strategy

Museum of Weapons as a History Learning Resource in Palu City Abdullah, Amirah Mahmud; Najamuddin, Lukman; Haliadi, Haliadi; Latief, Juraid Abdul
Journal of Education Method and Learning Strategy Том 1 № 02 (2023): Journal of Education Method and Learning Strategy
Publisher : PT. Riset Press International

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59653/jemls.v1i02.94

Abstract

The Museum of Weapons, located in the heart of Palu, is an important learning resource for the next generation, ensuring that the values of the cultural legacy bequeathed by the warrior heroes of Tanah Kaili are not forgotten. Learning the history of the Guma weapon used by Tanah Kaili soldiers at the Weapons Museum is necessary to instill pride in the younger generation in the heroes who have battled. Not forgetting their own region's past, but yet not being blind to it. The Museum of Weapons is expected to educate the future generation about the importance of preserving the cultural heritage of Guma weapons. This article uses a qualitative descriptive method. The data collection techniques used in this research are; observation, interviews, and documents. Then the data is processed by reducing data, presenting data, and verifying data/conclusion. The findings indicate that the Guma Museum is unique in that the historical sources that have formed collections of items (artifacts) are traditional weaponry. There are 42 different kinds of traditional weapons on display. This museum, which is used as a source of studying history, has proven to be helpful in raising the historical consciousness of students in Palu City. Learning about traditional weapons in Tanah Kaili through educational travel to the Weapons Museum inspired students to be proud, responsible, and obligated to protect and preserve cultural heritage objects left by Tanah Kaili's warrior ancestors. This is what raises pupils' historical awareness in Palu City.
Development of Audio Visual Learning Media Based on Canva Application for Class VII Subject of Society at SMP Negeri 6 Sigi Bumbungan, Ferdi; Juraid, Juraid; Misnah, Misnah
Journal of Education Method and Learning Strategy Том 2 № 02 (2024): Journal of Education Method and Learning Strategy
Publisher : PT. Riset Press International

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59653/jemls.v2i02.721

Abstract

The important role of education is to improve the quality of human resources through effective, efficient and enjoyable learning, so that students are able to absorb information optimally. The media used in learning has not maximized technological developments so that a contextual, creative and collaborative learning experience has not been achieved. This research aims to produce Canva-based audio visual learning media. This type of research uses Research and Development (R&) with the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) development model. The subject of this research is the development of audio visual learning media based on the Canva application for class VII A students, totaling 30 students in one class. The data collection technique used in this research was carried out using an expert questionnaire consisting of material experts, media experts, and a questionnaire sheet on student responses to the learning media being developed. The research results showed that the feasibility of Canva-based audio visual learning media was assessed by one media expert and a material expert. Based on the assessment, the results obtained from material experts were 95% and included in the very feasible category, while those from media experts were 74.30% and included in the feasible category. Overall, media can be used for the learning process.
Information Literacy: Utilization of Taman Budaya and Museum UPT Towards Motivation for Learning History Latief, Juraid Abdul; Haliadi, Haliadi; Muchlis, Anna Asriani; Afni, Nur
Journal of Education Method and Learning Strategy Том 2 № 02 (2024): Journal of Education Method and Learning Strategy
Publisher : PT. Riset Press International

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59653/jemls.v2i02.824

Abstract

Information literacy learning is very important for teachers and students to improve understanding and skills related to digital media. Learning activities and motivation become triggers for certain behaviors and attitudes and giving a resistance orientation will lead to persistence and not giving up easily getting results. This research introduces museums to students as a learning resource and reference. This type of research is qualitative. The public is invited to participate in interviews and observations, providing information, opinions and perceptions to understand social phenomena from one's point of view. The results show the extent to which management of cultural parks and museums encourages the use of information technology to attract visitors to educational institutions. Providing detailed information about museum collections and exhibits related to historical themes can help curators of cultural parks and museums motivate students to learn more. This is useful for engineering practitioners because it assists the public in exploring museum collections through newspapers, brochures, magazines, websites of cultural parks and museums, as well as online social media.
Influence of Quantum Learning on Interest in Reading and Cognitive Ability in History Subject of SMA Negeri 9 Palu Students A Sehe, Latif; Juraid, Juraid; Misnah, Misnah
Journal of Education Method and Learning Strategy Том 3 № 01 (2025): Journal of Education Method and Learning Strategy
Publisher : PT. Riset Press International

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59653/jemls.v3i01.1298

Abstract

Currently, students' interest in reading in Indonesia has not experienced a significant increase, even though the government has tried to make improvements from year to year. Formulation problem in this study: How does the quantum learning model influence students' interest in reading history? Influence model quantum learning learning on students' cognitive abilities in history subjects. Research objectives: To analyze the influence of the quantum learning model on students' reading interest in history subjects and to analyze the influence of the quantum learning model on students' cognitive abilities in history subjects. Research methods: This type of research is a quasi-experiment, a research that is almost similar to an experiment but not entirely an experiment because the research subjects cannot be manipulated and controlled intensively. Research results: The interpretation of these data may reflect the success of the program or strategy implemented to improve cognitive abilities. However, further analysis is needed to identify these factors in order to draw more valid conclusions regarding the effectiveness of the intervention and inform future decision-making.