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RANCANG BANGUN SISTEM INFORMASI PERPUSTAKAAN BERBASIS WEB MENGGUNAKAN METODE WATERFALL PADA SD 067090 MEDAN KOTA Pane, Danang Putra; Kurniawan, Fahmi; Nasution, Darmeli
JOURNAL OF SCIENCE AND SOCIAL RESEARCH Vol 8, No 3 (2025): August 2025
Publisher : Smart Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54314/jssr.v8i3.4293

Abstract

Abstract: Libraries are very important facilities in every school as a source of learning for students and teachers. With the development of technology, there has been a shift from manual book recording to the use of special applications to manage library data. Manual record-keeping cannot provide fast and accurate service. At SD NEGERI 067090 Medan Kota, there are various types of books, including textbooks, reference books, and many others, so a Web-Based Library Information System is needed to manage data such as member management, book input, and book borrowing and return transactions. Therefore, a web-based library application was developed with a case study at SD NEGERI 067090 Medan Kota, which will be used by the school's library administrator. The method applied in this study is the Waterfall method, which includes needs analysis, system design, and testing. The features of this application include admin login, dashboard, member data, book data, transactions, book borrowing data, borrowing reports, book return data, return reports, system users, and report printing. The results of the study indicate that this library application can streamline and simplify the process of recording members who borrow and return books at SD NEGERI 067090 Medan Kota. Keywords: Systems, Information, Library, Waterfall, WebAbstrak: Perpustakaan merupakan fasilitas yang sangat penting di setiap sekolah sebagai sumber belajar bagi siswa dan guru. Seiring dengan perkembangan teknologi, terjadi pergeseran dari pencatatan buku secara manual ke penggunaan aplikasi khusus untuk mengelola data perpustakaan. Pencatatan manual tidak dapat memberikan pelayanan yang cepat dan akurat. SD NEGERI 067090 Medan Kota, terdapat berbagai jenis buku, termasuk buku pelajaran, buku fuksi, dan banyak buku lainnya, sehingga diperlukan Sistem Informasi Perpustakaan Berbasis Web yang dapat mengelola data seperti pengelolaan anggota, penginputan buku, transaksi peminjaman dan pengembalian buku. Oleh karena itu, sebuah aplikasi perpustakaan berbasis web dikembangkan dengan studi kasus di SD NEGERI 067090 Medan Kota, yang nantinya akan digunakan oleh admin perpustakaan sekolah tersebut. Metode yang diterapkan dalam penelitian ini adalah metode Waterfall, yang mencakup analisis kebutuhan, desain sistem, dan pengujian. Fitur-fitur yang terdapat dalam aplikasi ini meliputi login admin, dashboard, data anggota, data buku, transaksi, data peminjaman buku, laporan peminjaman, data pengembalian buku, laporan pengembalian, pengguna sistem, dan pencetakan laporan. Hasil penelitian menunjukkan bahwa aplikasi perpustakaan ini dapat mempercepat dan mempermudah pelayanan dalam mendata anggota yang meminjam dan mengembalikan buku di SD NEGERI 067090 Medan Kota. Kata kunci: Sistem, Informasi, Perpustakaan, Waterfall, Web
PENERAPAN DEEP LEARNING YOLO UNTUK PENGUKURAN JARAK OBJEK MENGGUNAKAN MONO KAMERA Herdianto, Herdianto; Nasution, Darmeli; Atmaja, Niko Surya; Ramadhan, Syahrul
METHOMIKA: Jurnal Manajemen Informatika & Komputerisasi Akuntansi Vol. 8 No. 1 (2024): METHOMIKA: Jurnal Manajemen Informatika & Komputersisasi Akuntansi
Publisher : Universitas Methodist Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46880/jmika.Vol8No1.pp51-56

Abstract

Mobile robots are a type of robot that can move from one place to another. Therefore, this type of robot has been given the ability to detect objects and measure estimated distances to objects around it to then carry out actions to turn left and right, forward, backward or even stop to avoid collisions. In general, to measure the distance of objects on mobile robots, ultrasonic sensors such as the HC-SR04 are used and some also use cameras, although they can be used to measure distances, but the use of these sensors has disadvantages, such as the maximum distance that can be measured is 4 meters. Given this deficiency, the research that will be carried out will try a YOLO deep learning method that can detect objects and then measure the distance of objects around them. From the results of the tests that have been carried out, it is known that the distance to the object that can be measured is 31,400 mm with the actual object height being 1750 mm.
Implementasi Metode Yolo pada Deteksi Objek Manusia Herdianto, Herdianto; Hafni, Hafni; Nasution, Darmeli; Ramadhan, Syahrul
METHOMIKA: Jurnal Manajemen Informatika & Komputerisasi Akuntansi Vol. 8 No. 2 (2024): METHOMIKA: Jurnal Manajemen Informatika & Komputersisasi Akuntansi
Publisher : Universitas Methodist Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46880/jmika.Vol8No2.pp234-240

Abstract

Until now, the problem of theft of motorbikes and livestock in North Sumatra is still quite high.  Locations for motorbike theft can occur in many places such as schools, homes, parking lots, offices and so on, while for livestock it can occur on pastures and in pens during the day or night and the perpetrators are men. To make this theft a success, various modes are used in varying human positions, from sitting, squatting to standing. To help overcome this, several object detection methods have been developed such as Background Subtraction, Template Matching, Histogram Oriented Gradient (HOG), Deformable Part-based Model (DPM) and Viola Jones (VJ).   Of the many methods that have been used, there are still shortcomings, namely in terms of time, accuracy and various human positions.  For this reason, research was carried out with the aim of improving the time and level of accuracy in detecting human objects using the YOLO method. The research stages carried out in this research include literature study, collecting data, determining training and test data, creating programs, training, and testing. From the trials carried out, it is known that YOLO can detect humans in various positions with a mAP value of 0.99 and an average detection time of 810.01 ms.
Rancang Bangun Sistem Informasi Aset Berbasis Web Menggunakan Metode Waterfall Pada Ditjen Hubla Sumatera Utara Hariyanto, Eko; Edo, Edo; Nasution, Darmeli; Muhammad Irfan Sarif
Jurnal Komputer Teknologi Informasi Sistem Informasi (JUKTISI) Vol. 4 No. 2 (2025): September 2025
Publisher : LKP KARYA PRIMA KURSUS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62712/juktisi.v4i2.705

Abstract

Penelitian ini bertujuan merancang dan membangun sistem informasi aset berbasis web pada Direktorat Jenderal Perhubungan Laut (Ditjen Hubla) Sumatera Utara untuk mengatasi kelemahan pengelolaan aset yang masih dilakukan secara manual menggunakan buku dan spreadsheet terpisah. Kondisi tersebut menimbulkan risiko kesalahan pencatatan, duplikasi data, keterlambatan pelaporan, serta kesulitan pemantauan kondisi dan mutasi aset secara akurat dan real-time. Solusi yang diusulkan adalah pengembangan sistem informasi manajemen aset berbasis web dengan metode Waterfall melalui tahapan identifikasi masalah, studi pustaka, pengumpulan data, analisis kebutuhan, perancangan menggunakan Data Flow Diagram dan Entity Relationship Diagram, implementasi dengan PHP dan MySQL, serta pengujian menggunakan metode blackbox. Sistem yang dihasilkan menyediakan fitur autentikasi pengguna, pengelompokan aset, pendataan aset, pengadaan, mutasi, dan penyajian laporan terpusat bagi admin dan pimpinan instansi. Hasil pengujian menunjukkan seluruh fungsi utama berjalan sesuai kebutuhan pengguna, termasuk validasi input, keterkaitan antar data, dan kemudahan akses laporan. Implementasi sistem ini mampu meningkatkan efisiensi operasional, akurasi data, dan transparansi pengelolaan aset, sekaligus menjadi dasar pengembangan lanjutan, seperti integrasi barcode/QR code dan analitik aset untuk mendukung pengambilan keputusan strategis organisasi.