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PENGEMBANGAN MEDIA PEMBELAJARAN SPINNER INTERAKTIF BERBASIS AUGMENTED REALITY PADA MATERI CARA PERKEMBANGBIAKAN HEWAN KELAS III SD NEGERI 104204 SAMBIREJO TIMUR T.A 2025/2026 Tri Ashayudha Br Matondang, Nurul; Sidik Siregar, Fajar; Tamba, Robenhart; Hatmi, Edizal; Usman, Khairul
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 Nomor 02, Juni 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.13115

Abstract

This study was motivated by the use of learning media that remains rudimentary and has not been able to provide students with a comprehensive understanding, as it is limited to textbooks and printed images downloaded from the internet. This results in learning that is less interactive and leads to low student learning outcomes, with only 44% of students achieving mastery of the material on animal reproduction. This study aims to develop an interactive augmented reality-based spinner learning medium to improve the quality of learning and student learning outcomes. This study employs the Research and Development (R&D) method using the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. The research subjects were 25 third-grade students at SD Negeri 104204 Sambirejo Timur. Data collection techniques included observation, interviews, questionnaires, and tests. The results showed that the developed media had a validity level of 95% (rated as highly valid), a practicality level of 96% based on teacher feedback, and over 90% based on student feedback (rated as highly practical), and was effective in increasing student learning outcomes from 24% to 96%. Thus, the augmented reality-based interactive spinner is effective for improving student learning outcomes.
PENGARUH KEGIATAN SENAM ANAK INDONESIA HEBAT TERHADAP TINGKAT KEBUGARAN JASMANI BERUPA KELINCAHAN PADA SISWA KELAS IV SD SWASTA HOSANA Tondang, Bella; Usman, Khairul; Simanihuruk, Lidia; Fajar Sidik Siregar; Mustika, Sri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.44235

Abstract

This study aims to determine the effect of the “Senam Anak Indonesia Hebat” activity on the level of physical fitness in the form of agility among fourth grade students at SD Swasta Hosana. This research used a quantitative approach with a pre-experimental method employing a one group pretest-posttest design. The population in this study consisted of all fourth grade students of SD Swasta Hosana totaling 23 students, and all of them were used as the research sample. Data were collected through a physical fitness test using the 4 × 10 meter shuttle run test to measure students' agility levels. Data analysis was carried out using the Shapiro–Wilk normality test and continued with the Wilcoxon Signed Rank Test for hypothesis testing because one of the data sets was not normally distributed. The results of the study showed that there was an improvement in students' agility after being given treatment in the form of the Senam Anak Indonesia Hebat” activity. This can be seen from the average pretest score of 15.38 seconds and the average posttest score of 12.82 seconds, which indicates a decrease in completion time in the agility test. Based on the results of the Wilcoxon test, a significance value of 0.000 < 0.05 was obtained, so it can be concluded that the “Senam Anak Indonesia Hebat” activity has a significant effect on improving the agility of fourth grade students at SD Swasta Hosana.
PENGARUH PERMAINAN TRADISIONAL PECAH PIRING BERMUATAN KEARIFAN LOKAL BATAK TOBA TERHADAP KETERAMPILAN MOTORIK KASAR SISWA KELAS V SDN 068084 JALAN DENAI Khadizah Hrp, Fitri; Usman, Khairul; , Irsan; , Winara; Wahyu Purnomo, Try
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.44236

Abstract

This study aims to determine the effect of implementing the traditional plate-breaking game infused with Batak Toba local wisdom on the gross motor skills of fifth-grade students at SDN 068084 Jalan Denai. This study employed a quantitative method with a quasi-experimental approach and a pre-test post-test kontrol group design. The research subjects consisted of 48 students divided into an experimental class and a kontrol class. Data collection techniques were conducted through a gross motor skills rubric test covering indicators of running, jumping, and throwing. The study began with a pretest to determine the students' initial abilities, followed by the application of traditional plate-breaking games during three meetings in the experimental class, while the kontrol class used conventional learning methods. The data were analyzed using IBM SPSS Statistics 31. The analysis results showed that the significance value (Asymp. Sig. 2-tailed) was 0.000 < 0.05, so H₀ was rejected and Hₐ was accepted. Thus, it can be concluded that the implementation of the traditional plate-breaking game has a significant effect on improving the gross motor skills of fifth-grade students at SDN 068084 Jalan Denai.
PENGARUH PERMAINAN BUDAYA MELAYU GALAH PANJANG TERHADAP KEMAMPUAN KOORDINASI SISWA KELAS V SD AL WASLIYAH 83 GUNTING SAGA Azhar, Hamdi; Usman, Khairul; Mailani, Elvi; Winara; Gandamana, Apiek
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.49564

Abstract

This study is motivated by the low level of coordination ability among elementary school students, as indicated by poor movement integration, weak coordination between the eyes and body parts, and slow responses to movement stimuli. This study aims to examine the effect of the implementation of the Malay traditional game Galah Panjang on the coordination ability of fifth-grade students at SD Al Washliyah 83 Gunting Saga. The research employed a quantitative method with a quasi-experimental design using a pretest-posttest approach. The sample consisted of 56 students selected through purposive sampling. Data were collected using coordination ability tests covering hand-eye coordination, foot-eye coordination, body balance, and reaction speed, and were analyzed using a paired sample t-test. The results showed a significant improvement in students’ coordination ability after the implementation of the Galah Panjang game, as indicated by the differences between pretest and posttest scores. Therefore, it can be concluded that the Malay traditional game Galah Panjang has a significant effect on improving students’ coordination ability. In addition, this traditional game can be utilized as an effective and engaging alternative learning method in physical education at the elementary school level.
ANALISIS BUDAYA SEKOLAH DALAM MEMBENTUK KARAKTER KESANTUNAN PESERTA DIDIK DI KELAS VI SDN 094109 RAYA PINANTAR Syahputra Saragih, Winata; Usman, Khairul; Lubis, Wildansyah; Winara; Maulana Siregar, Waliyul
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.60807

Abstract

Penelitian ini bertujuan untuk menganalisis pembentukan karakter kesantunan peserta didik melalui budaya sekolah di kelas VI SDN 094109 Raya Pinantar. Penelitian ini menggunakan pendekatan kualitatif dengan jenis deskriptif. Subjek penelitian meliputi kepala sekolah, guru kelas VI, dan peserta didik. Teknik pengumpulan data dilakukan melalui observasi, wawancara, dan dokumentasi, kemudian dianalisis menggunakan model Miles dan Huberman yang meliputi reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan bahwa pembentukan karakter kesantunan dilakukan melalui kegiatan budaya sekolah seperti pembiasaan bersalaman, berbaris sebelum masuk kelas, budaya antri, kegiatan ibadah, serta kebiasaan LISA (Lihat Sampah Ambil). Kegiatan tersebut mampu menumbuhkan sikap hormat, disiplin, dan kepedulian sosial peserta didik. Namun, masih terdapat hambatan seperti kurangnya kesadaran peserta didik dan belum optimalnya peran guru. Faktor pendukung meliputi kerja sama warga sekolah dan lingkungan yang kondusif. Oleh karena itu, disarankan agar sekolah meningkatkan konsistensi dalam penerapan budaya sekolah serta memperkuat keteladanan dalam membentuk karakter peserta didik.
Co-Authors , Irsan , Waliyul Maulana Siregar , Winara Afriadi, Putra Alan Alfiansyah Putra Karo Karo Angin, Laurensia Masri Perangin Apiek Gandamana Ayuni, Cindy Azhar, Hamdi Boby Helmi Cindy Monica, Cindy DAITIN TARIGAN DEMMU KARO-KARO Dicky Hendrawan ELVI MAILANI EVA BETTY SIMANJUNTAK Fahrur Rozi Fajar Sidik Siregar Fitriyani, Afifah Hana, Nur Harahap, Abu Makmur Harahap, Agustin Sastrawan Harahap, Nisa Pratiwi Hariadi Hariadi Hasibuan, Muhammad Nustam Hatmi, Edizal Hia, Jessica Stephanie Husna, Nazuani Ibrahim Gultom Irsan Irsan Khadizah Hrp, Fitri Khairani, Aska LALA JELITA ANANDA LAURENSIA MASRI PERANGINANGIN Liliana Puspa Sari Lubis, Nabilah Assyifa Lumbantoruan, Indriani Lusiana Lusiana M IRFAN, M Maulana Siregar, Waliyul Maulana, Waliyul Naeklan Simbolon Nasution, Nia Afrilda Nasution, Tria Amanda Nasution, Yusra Pane, Dian Ade Putri Parluhutan Tambunan, Husna Pratama, Aidil Gilang Prawijaya, Septian Purba, Nadia Syahputri RINALDI ADITYA, RINALDI Rizky, Meitha Ghebrilla ROBENHART TAMBA Satria Mihardi Sibarani, Choms Gary Ganda Tua Sidabutar, Ruben Winters Sidik Siregar, Fajar SIDIK SIREGAR, FAJAR Sihombing, Jesika Merdisinta Sihotang, Hyssa Silalahi, Riris Simanihuruk, Lidia Simatupang, Hartono Singarimbun, Muhammad Irvan Ramadan Sirait, Albert Pauli Siregar, Arifin Siregar, Fajar Sidiq Siregar, Nahal Dita Siregar, Rizky Zulayha Sri Mustika Sri Mustika Aulia Sugianto Sugianto Sundari, Della Surbakti, Jean Emeninta Surya Darma Syafitri, Elsha Syahputra Saragih, Winata Tondang, Bella Tri Ashayudha Br Matondang, Nurul Trisnawati Hutagalung Try Wahyu Purnomo Wassalwa Sitorus, Manna Wawan Bunawan Wildansyah lubis, Wildansyah Winara Winara Winara Winara, Winara Zainuddin, Zainuddin