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All Journal Jurnal Inovasi Teknologi Pendidikan Madrasah: Jurnal Pendidikan dan Pembelajaran Dasar Wacana Akademika : Majalah Ilmiah Kependidikan JKTP: Jurnal Kajian Teknologi Pendidikan Jurnal Administrasi dan Manajemen Pendidikan Pendas : Jurnah Ilmiah Pendidikan Dasar Jurnal Kiprah At-Ta'dib: Jurnal Ilmiah Prodi Pendidikan Agama Islam JURNAL PENDIDIKAN TAMBUSAI JTP - Jurnal Teknologi Pendidikan Jurnal Pendidikan Fisika dan Teknologi At-Ta'lim : Media Informasi Pendidikan Islam Jurnal Onoma: Pendidikan, Bahasa, dan Sastra Pena Kreatif : Jurnal Pendidikan JAMP : Jurnal Administrasi dan Manajemen Pendidikan Mutawatir : Jurnal Keilmuan Tafsir Hadith Jurnal Filsafat Indonesia Pedagogika : Jurnal Pedagogik dan Dinamika Pendidikan Jurnal Manajemen Pendidikan dan Ilmu Sosial (JMPIS) Didaktika: Jurnal Kependidikan JURPIKAT (Jurnal Pengabdian Kepada Masyarakat) Hermeneutik : Jurnal Ilmu Al-Qur'an dan Tafsir Journal La Sociale Epistema SOCIAL : Jurnal Inovasi Pendidikan IPS INSTITUTIO : JURNAL PENDIDIKAN AGAMA KRISTEN Wacana : Majalah Ilmiah Tentang Bahasa, Sastra dan Pembelajarannya Kajian Moral dan Kewarganegaraan World Psychology Al-Aulia: Jurnal Pendidikan dan Ilmu-Ilmu Keislaman Wacana Saraswati Majalah Ilmiah Tentang Bahasa Sastra Dan Pembelajarannya Journal of Public Representative and Society Provision Innovative: Journal Of Social Science Research JS (Jurnal Sekolah) JPLED Jurnal Pendidikan Surya Edukasi (JPSE) Prosiding SEMNAS INOTEK (Seminar Nasional Inovasi Teknologi) Jurnal Pendidikan Guru Madrasah Ibtidaiyah Al-Amin Proceedings Series of Educational Studies Shahih : journal of islamicate multidisciplinary Journal of Educational Technology Studies and Applied Research Academic Journal of Dawa and Communication Akademika Jurnal Teknologi Pendidikan Jurnal Penelitian Pendidikan Journal of Education and ICT Prismatika: Jurnal Pendidikan dan Riset Matematika Edcomtech: Jurnal Kajian Teknologi Pendidikan Abdimas Pedagogi: Jurnal Ilmiah Pengabdian kepada Masyarakat Jurnal Inovasi dan Teknologi Pembelajaran Inovasi Kurikulum
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Optimalisasi Teknologi Pembelajaran Terhadap Attention Span Pada Generasi Digital: A Systematic Literature Review Rani, Shaumi; Kuswandi, Dedi; Wedi, Agus
PENA KREATIF : JURNAL PENDIDIKAN Vol 14 No 1 (2025): Pena Kreatif : Jurnal Pendidikan
Publisher : FKIP UM Pontianak

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29406/jpk.v14i1.7465

Abstract

Paparan teknologi menjadikan penurunan rentang perhatian pada generasi digital sehingga berdampak pada proses pembelajaran. Hal ini memberikan peluang pada teknologi pembelajaran untuk dapat memberikan solusi dalam menghadapi hal tersebut. Systematic Literature Review ini bertujuan untuk mengeksplorasi teknologi pembelajaran terhadap rentang perhatian untuk mengoptimalkan pembelajaran pada generasi digital. Strategi pencarian menggunakan metode PRISMA dengan pendekatan deskriptif kualitatif yang dikumpulkan dari basis data Google Scholar, Scopus, dan PubMed sehingga menghasilkan 20 artikel untuk dianalisis. Hasil penelitian menunjukan bahwa fenomena rentang perhatian sangatlah berkaitan erat dengan teori beban kognitif. Oleh karena itu sebagian besar pendekatan yang dijabarkan mengutamakan pada pembagian konten pembelajaran menjadi bagian-bagian kecil dan diintegrasikan dengan berbagai strategi agar konten lebih menarik perhatian siswa. Melalui model pembelajaran aktif dan kolaboratif juga akan meningkatkan keterlibatan siswa sehingga akan berpengaruh kepada rentang perhatian generasi digital.
Pola Penerapan Integrasi Desain Kurikulum, Desain Instruksional, dan Pemilihan Media Berbasis AI: Studi Kasus pada PT Mitra Bangun Kreatifa Aruna, Alby; Kuswandi, Dedi; Wedi, Agus
Innovative: Journal Of Social Science Research Vol. 4 No. 4 (2024): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v4i4.12144

Abstract

Penggunaan aplikasi berbasis kecerdasan buatan (AI) dalam desain kurikulum dan instruksional telah menunjukkan potensi signifikan untuk meningkatkan efektivitas pengajaran dan pembelajaran. Studi ini menginvestigasi integrasi desain kurikulum, desain instruksional, dan pemilihan media yang dilakukan oleh PT Mitra Bangun Kreatifa dalam penerapan teknologi AI. Metode kualitatif digunakan untuk mengidentifikasi dan menganalisis pola-pola yang emergent dalam penggunaan AI, berfokus pada bagaimana AI dapat mendukung kebutuhan edukatif khusus serta adaptasi konten pembelajaran. Hasil penelitian ini menunjukkan bahwa integrasi yang matang antara AI dan prinsip-prinsip desain instruksional mampu menyediakan solusi yang lebih personalisasi dan efisien. Penelitian ini berkontribusi pada literatur dengan menawarkan perspektif praktis dan teoretis mengenai penerapan AI dalam desain edukatif, memberikan wawasan untuk pengembangan lebih lanjut di sektor pendidikan dan pelatihan profesional.
Development of Learning Management System with Gamification Approach for Project-Based Learning Nugroho, Rengga Prakoso; Soepriyanto, Yerry; Wedi, Agus
JTP - Jurnal Teknologi Pendidikan Vol. 26 No. 3 (2024): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v26i3.40873

Abstract

This study focuses on the development of the Learning Management System for Innovation in Graphic and Visual Media with a gamification approach in the context of teaching the Graphic and Visual Media Innovation course. Currently, learning management utilizes the SIPEJAR Learning Management System (LMS) and the Progress Report Card (PRC), but their separate existence poses challenges to efficiency and effectiveness. Students are required to monitor their own learning resources and track their learning performance through the PRC.  The optimal learning environment would be one in which all learning resources and progress are accessible in a single, integrated platform, allowing for convenient access from any location at any time. The objective of this research is to develop a Learning Management System (LMS) that incorporates gamification elements into project-based learning. Research design employed is Research and Development (RnD), adopting the Web-Based Instructional Design model. The sample for this research is composed of 134 students. The research was conducted between October and December. The data collected for this study is quantitative data obtained using the Technology Acceptance Model questionnaire and the level of student engagement in the learning process. The result is that students perceive the IMGV LMS as a beneficial addition to their learning experience. The LMS enables students to monitor their performance in the final course project and access assignment materials in a centralized location. Additionally, the LMS facilitates knowledge acquisition through the incorporation of quizzes, which are designed to engage students in a competitive learning environment.
Systematic Literature Review: Implementation of Online Learning Based on Education Levels in Indonesia Dinata, Vania; Wedi, Agus; Fajarianto, Otto
JTP - Jurnal Teknologi Pendidikan Vol. 26 No. 3 (2024): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v26i3.49636

Abstract

The COVID-19 pandemic has significantly accelerated the adoption of online learning, prompting extensive research on its implementation across various educational levels in Indonesia. This study employs the Systematic Literature Review (SLR) method, analyzing 13 articles from the GARUDA database, published between 2019 and 2023. The findings reveal diverse platforms utilized for online learning, including Google Classroom (3 mentions), Quizizz (2 mentions), Edmodo (3 mentions), WhatsApp (2 mentions), and custom-developed platforms. At the primary and secondary education levels, platforms like Quizizz and Edmodo were associated with improvements in student motivation (42.5% increase in motivation) and learning outcomes (up to 84% in comprehension improvement for specific materials). However, challenges such as limited internet access and reduced interaction hindered learning experiences. In higher education, Google Classroom was the most frequently cited platform, enhancing accessibility and learning independence. Despite these benefits, issues such as unstable internet connectivity, skill-based material comprehension, and limited engagement persisted. This study concludes that online learning has notably improved accessibility, motivation, and learning outcomes, with significant potential to enhance educational quality. However, addressing barriers such as technical limitations and fostering better interaction are essential for further optimization. These insights provide valuable guidance for refining online learning practices and policies in Indonesia.
PENINGKATAN KEMAMPUAN TENAGA PENGAJAR TEKNIK INFORMATIKA DALAM MENGEMBANGKAN SUMBER BELAJAR BERBASIS RISET MULTIMEDIA PEMBELAJARAN Soepriyanto, Yerry; Wedi, Agus; Slamet, Taufik I
Prosiding SEMNAS INOTEK (Seminar Nasional Inovasi Teknologi) Vol. 1 No. 1 (2017): PROSIDING SEMNAS INOTEK Ke-I Tahun 2017
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/inotek.v1i1.437

Abstract

Secara umum tenaga pengajar jurusan teknik informatika dalam mengembangkan multimedia pembelajaran sudah bagus dalam produk karya maupun hasil bimbingan. Meskipun demikian produk yang dihasilkan jarang sekali memasukkan unsur-unsur pembelajaran dalam desain dan perancangannya. Untuk itu dibutuhkan sebuah kegiatan yang memberikan wawasan dalam mengembangkan multimedia pembelajaran yang berbasis riset. Tim pengabdian masyarakat dari jurusan teknologi pendidikan Universitas Negeri Malang berusaha memberikan solusi kepada lembaga yang memiliki jurusan teknik informatika. Metode yang digunakan adalah metode pendekatan sistem dengan harapan ada peningkatan kemampuan dalam mengembangkan sumber belajar berbasis multimedia pembelajaran
EMANSIPASI DAN HUMANISASI PENDIDIKAN KARTINI DI ERA KECERDASAN BUATAN Rumahorbo, Rosmawaty; Kuswandi, Dedi; Wedi, Agus
SOCIAL : Jurnal Inovasi Pendidikan IPS Vol. 5 No. 4 (2025)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/social.v5i4.8224

Abstract

Digital access inequality and the risk of dehumanization resulting from the integration of artificial intelligence (AI) demand a re-evaluation of the increasingly mechanistic orientation of modern education. This study aims to revitalize R.A. Kartini's educational values ??to formulate an ethical framework for inclusive and humanist education relevant to the challenges of the technological era. Through a qualitative approach with a historical-conceptual analysis design and a literature review of primary documents and recent global reports, this study examines the transformation of Kartini's thinking. Key findings indicate that Kartini's principle of freedom of thought serves as an antithesis to algorithmic bias, while her vision of humanization reinforces the urgency of authentic pedagogical relationships threatened by automation. This study also formulates the concept of "inclusive emancipation" that supports equal access for people with disabilities and identifies the alignment between Kartini's intellectual independence and the Unplugged Pedagogy strategy to maintain cognitive autonomy. It concludes that Kartini's thinking is not merely a historical legacy but has transformed into a crucial normative foundation for balancing AI innovation with human autonomy, ensuring that technology functions as an empowering tool that does not displace the essence of education as a humanizing process. ABSTRAK Ketimpangan akses digital dan risiko dehumanisasi akibat integrasi kecerdasan buatan (AI) menuntut evaluasi ulang terhadap orientasi pendidikan modern yang kian mekanistik. Studi ini bertujuan merevitalisasi nilai-nilai pendidikan R.A. Kartini untuk merumuskan kerangka etis pendidikan inklusif dan humanis yang relevan dengan tantangan era teknologi. Melalui pendekatan kualitatif dengan desain analisis historis-konseptual dan studi literatur terhadap dokumen primer serta laporan global mutakhir, penelitian ini menelaah transformasi pemikiran Kartini. Temuan utama menunjukkan bahwa prinsip pemerdekaan berpikir Kartini berfungsi sebagai antitesis terhadap bias algoritmik, sementara visi humanisasinya memperkuat urgensi relasi pedagogis autentik yang terancam oleh otomatisasi. Penelitian ini juga merumuskan konsep "emansipasi inklusif" yang mendukung kesetaraan akses bagi penyandang disabilitas serta mengidentifikasi keselarasan antara kemandirian intelektual Kartini dengan strategi Unplugged Pedagogy untuk menjaga otonomi kognitif. Disimpulkan bahwa pemikiran Kartini bukan sekadar warisan sejarah, melainkan bertransformasi menjadi landasan normatif krusial untuk menyeimbangkan inovasi AI dengan otonomi manusia, memastikan teknologi berfungsi sebagai alat pemberdayaan yang tidak menggeser esensi pendidikan sebagai proses pemanusiaan.    
Development of Mobile Gamified Interface for Japanese Language Learning through Design Thinking Hardy Padmayudha Nugraha; Dedi Kuswandi; Agus Wedi
JoEICT (Jurnal of Education And ICT) Vol 9, No 1 (2025)
Publisher : STKIP PGRI TULUNGAGUNG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/joeict.v9i1.7958

Abstract

Learning Japanese scripts such as hiragana and katakana often present significant challenges for beginners due to the similarity in character shapes, the large number of characters to memorize, complex stroke orders, and the limited use of engaging and interactive learning media. Without proper learning strategies and tools, learners may quickly lose motivation and face difficulties in mastering these basic writing systems. This study aims to design the interface of a mobile-based gamified learning platform intended to increase learner motivation and improve the overall effectiveness of the learning process. The Design Thinking methodology was employed to gain in-depth insights into user needs, involving five iterative stages: empathize, define, ideate, prototype, and test. The resulting interface integrates gamification elements such as points, badges, levels, and quests to create a more engaging user experience. Usability testing conducted using the System Usability Scale (SUS) produced an average score of 82.5, which falls under the “excellent” category with a letter grade of B. These findings suggest that the developed interface is intuitive, easy to use, and well-received by users.
Khataman Qur’an Pra-Acara Alako Gebhai Desa Grujugan, Sumenep, Media Untuk Menangkal Bala’ Dan Memperoleh Berkah Wedi, Agus
HERMENEUTIK : Jurnal Ilmu al-Qur'an dan Tafsir Vol 13, No 2 (2019): Hermeneutik: Jurnal Ilmu al-Qur'an dan Tafsir
Publisher : Program Studi Ilmu Al-Qur`an dan Tafsir, Fakultas Ushuluddin, UIN Sunan Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21043/hermeneutik.v13i2.6354

Abstract

This paper to dercribe the practice of khataman Qur'an in the Pra-Acara Alako Gabhai tradition practiced by Grujugan, Sumenep, Madura island society ethnographically, in order to find its meaning. Based on the interpretation (Externalization, Objectification, and Internalisation) of cultures theory found out that interpreted the Grujugan society recognizes the concepts that are based on the religious basis, which has ultimate meaning as a way to get the salvation and blessings. These concepts were then believe as the true and real, which then formulated into various syimbols in the Grujugan tradition. These symbols have the full meaning that returns to those concepts and suggested living traditions or action tradition, which is delivered persuasively by Kyai. Through those concepts people were then motivated to perform khataman Qur'an in the Pra-Acara Alako Gabhai tradition. The practice of this tradition was able to create reseption and moods of a person, which then reflected into the daily life, felt as if to justify the existing concepts, so that the feeling is uniquely realistic
Model Pendidikan Moral Digital Berbasis Pemikiran Hamka: Integrasi Metode Diskusi Dan Akhlak Untuk Penguatan Etika Digital Peserta Didik Tatang Suhandar; Dedi Kuswandi; Agus Wedi
INSTITUTIO : Jurnal Pendidikan Agama Kristen Vol. 11 No. 2 (2025): INTEGRASI TEKNOLOGI, ETIKA DIGITAL, DAN PEMBERDAYAAN PEMBELAJAR DALAM PENDIDIK
Publisher : Institut Agama Kristen Negeri (IAKN) Ambon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51689/py7py317

Abstract

Abstract : This study analyzes the application of Hamka’s educational method particularly the use of dialogue-based discussion and moral cultivation (akhlak) as a foundation for developing students’ digital ethics and moral literacy in the contemporary technological era. This research employs a qualitative library-research approach using thematic analysis of Hamka’s major works and relevant scholarly articles. The findings indicate that Hamka’s concept of discussion, which emphasizes open dialogue, rational inquiry, and deep understanding, is highly relevant for digital-age education in fostering critical thinking, ethical awareness, and the ability to evaluate the moral implications of online behavior. Meanwhile, Hamka’s emphasis on akhlak including honesty, etiquette, responsibility, and self-restraint functions as a value-based framework to guide digital ethical conduct in addressing misinformation, hate speech, and moral degradation in online environments. This study concludes that integrating discussion-based learning with moral cultivation offers a contextual and comprehensive model for digital moral education suited to the needs of 21st-century learners. It contributes to Islamic education theory in the digital era and provides an implementable model for teachers to nurture civilized, ethical digital behavior among students. Keywords: Hamka, educational method, discussion, akhlak, digital ethics, moral literacy
Sistem Pemerintahan dan Implementasi Kebijakan Pendidikan: Kajian Literatur di Amerika Serikat, Jerman, dan China Mujiono Mujiono; Dedi Kuswandi; Agus Wedi
Jurnal Penelitian Pendidikan Vol 18 No 1 (2026): Jurnal Penelitian Pendidikan
Publisher : LPPM Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21137/jpp.2026.18.1.1

Abstract

This study aims to explore the relationship between governance systems and the implementation of education policies in three countries with different governance characteristics: the United States (federal), Germany (federal-parliamentary), and China (centralized). The study employs the Systematic Literature Review (SLR) method to examine relevant literature on education policies and governance systems in these three countries. Data were collected and analyzed to evaluate the design and implementation of education policies. The analysis revealed that the federal governance systems in the United States and Germany provide flexibility for local governments to adapt policies to local needs, although this creates variations in education quality and access across regions. Conversely, China's centralized system ensures uniform policy implementation but faces challenges in meeting local needs, particularly in rural areas. Policies such as the Education Act (US), BAföG (Germany), and Education Law (China) reflect how governance systems influence the design and implementation of education policies. The findings indicate that a centralized approach is more effective for consistency, while a decentralized approach is more flexible in accommodating local needs. This study provides insights that optimizing governance systems in education policies requires balancing centralization for consistency and decentralization for flexibility to enhance policy effectiveness.
Co-Authors Abdurahman Hakim Fatoni Agung Aprianto Agustina, Dedek Ahkamsyadid Yusmaputra Salim Ahmad Ilman Amelia, Sila Ananda Dwi Ramadani Anselmus JE Toenlioe Anselmus JE Toenlioe Anselmus JE Toenlioe Arafah Husna Ari Hikmawati Arie Muhammad Dliyauddin Arief Ardiansyah Arif Hidayat Aruna, Alby Azman, Muhammad Khairul Basith Rahmatullah Br Sembiring, Emi Cahyaningrum, Nadila Eka Okta Citra Kurniawan Costa, Cecilia Da Darojat, Muhammad Abid Dea Amanda Amelia Revlinasari Dedi Kuswandi Deka Dyah Utami Deka Dyah Utami Deka Dyah Utami Deklara Nanindya Wardani Devaga Betayoka Dinata, Vania Dini Hapsari Dyah Ayu Fitriana Dyah Ayu Sulistyaning Cipta Dyah Ayuningtyas Dyaristya E Dyaristya E. P. Wismasari Eka Pramono Adi Elvi Na'imah Fara Nabila Gunawan Febrianysah, Andhika Ramadhani Fikri Aulia Fitri, Karina Rahmah Handikaningtyas, Tristania Hardy Padmayudha Nugraha Hemilia, Felisia Henry Praherdhiono Henry Praherdiono Herlina Ike Oktaviani Hidayat, Melingga Nabilla Husna Qotrunnada Aysiyah I Nyoman Sudana Degeng Iffah Mardliyah Ilham Fahriansah Ilham Fahriansah Isma Addi Jumbri Juwita, Mia Ratna Kasturi Kasturi Kevin Herdinata Cahyadi Firdaus Khairul Imam Labiba, Fatiha Zahra Leihitu, Sharly Prisca Maria Lukman Arief Novianto Luqman Nur Hakim Machmud Amiruddin Made Duananda Kartika Degeng Made Juniantari Made Juniantari, Made Mahendra, Achmad Donny Krisna Mardliyah, Iffah Miftachul Rohana Sari Miftah Hur Rahman Zh Mila Fitri Nuraini Mochammad Farid Yusuf Mochammad Farid Yusuf Muhammad Daffa Arifiansyah Muhammad Fahmi Saifudin Muhammad Yunus Muhammad Zidni Ilman Nafiah Muhibuddin Fadhli Mujiono Mujiono Mukti Nenis Dwi Pratiwi Murtadho, Muhamad Hisam Mustafid, Mohammad Fahmil Mutiarani Pionera Na'imah, Elvi Nicholas Septian Trijatmiko Ningsih, Tutut Mei Novia Kuswidayani Nur rohman Nurhidayat, Bayu Otto Fajarianto Pradhitya, Vian Elsa Christ Prihantini, Shelfie Priyeti, Shintia Pujiantiningtyas, Rahmawati Sri Punaji Setyosari Puspridayanti, Vega Selvian Putra, Muhammad Fatih Budiman Qur'ani, Diyah Ayu Entika Rahmah Rais, Nabilah Nur Rahmawati Sri Pujiantiningtyas Rahmayanti, Elsa Rahwati, Ardila Rais, Nabilah Nur Rahmah Rani, Shaumi Ratri Juwita Cahyasari Rengga Prakoso Nugroho Rengga Prakoso Nugroho Reza Fathurrahman Rorita, Merra Roy Ferdinand RUMAHORBO, ROSMAWATY Ruth Heradityas Nugrahani Saida Ulfa Saidah, Nur Sani, Nindya Liftia Septiana Mulyani Sihkabuden Sihkabuden Sihkabuden Sihkabuden, Sihkabuden Silvia Anita Prastica Sinaga, Elisha Stephany Siti Aisyah Slamet, Taufik I Suhirman Suhirman Sulthoni Sulton Sulton Sumita, Maulidia Wiyan Surahman, Ence Suryani, Yuli Susilaningsih Susilaningsih Tatang Suhandar Teguh Arie Sandy Usep Kustiawan Vania Mitzi Dinata Ventiana, Yolanda Asri Wikan Budi Utami Wikan Budi Utami Wikan Budi Utami Wilfridus Nggadung Yerry Soepriyanto Yoyong Trye Abdillah Yulias Prihatmoko Yulias Prihatmoko Zaenal Muttaqin Zaghu, Yeni Pala Zahid Zufar At Thaariq Zainul Abidin Zainul Abidin