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Pengaruh Game Based Learning (GBL) Berbantuan Website Educaplay terhadap Literasi Digital dan Hasil Belajar Siswa Kelas VII SMP Negeri 2 Samarinda pada Materi Ekologi dan Keanekaragaman Hayati Indonesia Wati, Puji Setia; Kurniawati, Zenia Lutfi; Masitah, Masitah; Maasawet, Elsje Theodora; Turista, Dora Dayu Rahma; Makkadafi, Suparno Putera
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i3.585

Abstract

Technology-based learning is crucial for 21st-century education to improve digital literacy and student learning outcomes. This study aims to determine the effect of Game Based Learning (GBL) assisted by educaplay on digital literacy and learning outcomes of seventh-grade students of SMP Negeri 2 Samarinda on the topic of Indonesian ecology and biodiversity. This study used a quantitative approach with a quasi-experimental method and a pretest-posttest control group design. This study involved 64 students as samples, divided into experimental and control classes. The research instruments included essay questions for cognitive learning outcomes and questionnaires for digital literacy. The results showed significant differences between the two groups. The average cognitive posttest of the experimental class (79.5) was substantially higher than that of the control class (68.8), with an N-gain value of 0.52 (moderate category). The increase in digital literacy in the experimental class was also significant, from an average of 107.5 to 145.69. The t-test confirmed the significance value (p<0.05). Thus, it can be concluded that Game-Based Learning (GBL) supported by educaplay is effective in improving students' cognitive learning outcomes and digital literacy skills.
Pengaruh Latar Belakang Jurusan dan Minat Belajar terhadap Hasil Belajar Siswa Kelas XI pada Mata Pelajaran Biologi di SMA IT Granada Samarinda Azzahra, Salma; Rambitan, Vandalita Maria Magdalena; Turista, Dora Dayu Rahma; Makkadafi, Suparno Putera; Akhmad, Akhmad
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i3.606

Abstract

This study aims to determine the effect of major background and learning interest on the learning outcomes of grade XI students in Biology at SMA IT Granada Samarinda. The background of this study is based on the importance of understanding internal and external factors that can influence student academic achievement, especially in subjects that require high-level thinking skills such as Biology. This study uses a non-experimental quantitative approach with an ex post facto method and multiple linear regression analysis techniques. The instrument used is a closed Likert-scale questionnaire that has been tested for validity and reliability. The sample consisted of 55 students selected using a purposive sampling technique. The data were analyzed using prerequisite tests (normality, multicollinearity, and heteroscedasticity), then processed with the help of the SPSS version 25 program at a significance level of 5%. The results showed that both major background and learning interest significantly influence student learning outcomes, both partially and simultaneously. The coefficient of determination (R2) value of 47.3% indicates that variations in student learning outcomes can be explained by the two independent variables. These findings indicate that selecting a major that aligns with the subject's characteristics and fostering learning interest can be effective strategies for student learning outcomes in Biology.
Pengaruh Penerapan Model Pembelajaran Project Based Learning dengan Pendekatan Design Thinking terhadap Kemampuan Berfikir Kreatif Purbianti, Rita; Jailani, Jailani; Turista, Dora Dayu Rahma; Makkadafi, Suparno Putera; Serena, Nelda Anasthasia
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.496

Abstract

This research is motivated by the lack of variety in learning models implemented at SMPN 45 Samarinda, which causes students to tend to be passive and lack creative thinking skills. This study aims to analyze the effect of the Project-Based Learning (PjBL) model with a Design Thinking approach on the creative thinking skills of seventh-grade students. The method used was a quasi-experimental design with a nonequivalent control group design. The sample consisted of two classes: VIIA as the experimental class and VIIB as the control class, each with 25 students. The research instrument was a pre-test and post-test essay test based on creative thinking indicators. Data analysis used an Independent Sample t-Test with a significance level of 5%. The results showed that the calculated t value (20.545) > t table (1.677), so H0 was rejected and Ha was accepted. Thus, the implementation of the Design Thinking-based PjBL model had a significant effect on improving students' creative thinking skills.
Pembelajaran Berbasis Proyek Berbentuk Terarium Dalam Botani Tingkat Rendah: Persepsi Mahasiswa Pendidikan Biologi: Project-Based Learning in the Form of a Terrarium in Lower Botany: Perceptions of Biology Education Students Makkadafi, Suparno Putera; Turista, Dora Dayu Rahma
BIODIK Vol. 11 No. 03 (2025): September 2025 (on progress)
Publisher : Program Studi Pendidikan Biologi FKIP Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/biodik.v11i03.45997

Abstract

Lower-level botany learning has been carried out using conventional lecture methods. Learning becomes less meaningful for students because students tend to be passive. The purpose of this study was to see how students perceive the application of the project-based learning (PjBL) model in lower-level botany courses. This research was conducted using a quantitative research model with a survey method. Data collection was carried out by giving questionnaires to students. As many as 85.7% of students stated that they felt that their understanding of lower-level botany had improved and 80% expressed interest in lower-level botany learning with PjBl. As many as 82.9% stated that they were able to design a terrarium well and 85.7% were able to state that PjBl helped them identify the morphology of cryptogamae. As many as 74.3% of students stated that they were motivated by group cooperation and 71.4% of them were able to link theory and practice. The final result was that 88.6% of students felt that this learning method improved their understanding of cryptogamae. Overall, low-level botany learning with PjBL for biology education students at Mulawarman University can improve students' understanding and interest in low-level botany courses. Key words: Project-Based Learning (PjBL), Lower-Level Botany, Terrarium, Student Perception
Pengaruh Model Pembelajaran Game Based Learning Berbantuan Media Lumio terhadap Motivasi dan Hasil Belajar Siswa Kelas VII SMP Negeri 9 Samarinda Sapan, Angellya Kristin; Turista, Dora Dayu Rahma; Maasawet, Elsje Theodora; Purwati, Sri; Makkadafi, Suparno Putera; Rambitan, Vandalita Maria Magdalena
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October (In Progress)
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i4.676

Abstract

The Game Based Learning learning model is a learning approach that uses game elements in the learning process that involves students so that students interact more and play an active role during the learning process in the classroom. The use of the Game Based Learning Model is complemented by the use of Lumio as a learning medium. Lumio is a digital-based learning platform that combines slide presentations with activities such as quizzes and games, creating an active, fun and effective learning process in the modern technological age. The success of the learning process in the classroom is largely determined by appropriate teaching strategies and approaches. The purpose of this study is to determine the influence of the Game Based Learning model assisted by Lumio media on student motivation and learning outcomes in Science Class VII subjects of SMP Negeri 9 Samarinda. The method used in this study is a Quasi experiment which was designed using the Nonequivalent Control Group Design. The data analysis technique used was an independent sample test on the Mann Whitney non-paramteric test with the use of the Lumio-assisted Game Based Learning learning model on Motivation and The results showed that there was a significant difference between the experimental and control classes, with a sig value. 2-tailed 0.000 < 0.05, so from the Mann Whitney test it is known that there is an influence on the application of the Game Based Learning learning model assisted by Lumio media on student motivation and learning outcomes in science subjects grade VII SMP Negeri 9 Samarinda.
Viroinformatics study: polytope mapping of envelope glycoprotein to tackle HIV-2 infection and develop vaccine candidate Kharisma, Viol Dhea; Widyananda, Muhammad Hermawan; Probojati, Rasyadan Taufiq; Ansori, Arif Nur Muhammad; Murtadlo, Ahmad Affan Ali; Tamam, Muhammad Badrut; Wicaksono, Adhityo; Turista, Dora Dayu Rahma
Genbinesia Journal of Biology Vol. 1 No. 1 (2021): November 2021
Publisher : Generasi Biologi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55655/genbinesia.v1i1.6

Abstract

Human Immunodeficiency Virus type 2 (HIV-2) has been identified to exhibit an ability to resist antiretroviral administration and many scientists has predicted increases in the pathogenicity of HIV-2. The development of a vaccine against the type 1 virus (HIV-1) infection has reached the phase 3 clinical trial stage, but currently there is no information on the development of a vaccine against HIV-2. Vaccine development to trigger an increase in the coverage of the expansion of protection can be done through B cell polytope. This study aims to provide an important preliminary for the construction of vaccine candidates by identifying the peptides that make up the B cell polytope in the HIV-2 envelope glycoprotein region. The HIV-2 sequence was obtained from the database. The study followed by 3D modelling, prediction of linear B-cell epitope mapping, antigenicity, allergenicity, peptide properties, and immune simulation was carried out via a webserver. The 3D structure of the peptide was displayed through molecular visualization software. The results showed that the 23-mer peptides E1 'HPRYTGVKNIRDITLTEPGRGSD', F1 'NFIENRKGTQHN' 12-mer, M1 'YLKDQARLNS' 10-mer, N1 'PWVNDSIQPNWNNMTWQQWELQVRD' 25-mer, and O1 'KLQNSWNMGVQTO' can be used as a candidate polytope HIV-2 vaccine because it is recognized by B cells is an antigenic peptide with stable molecule, non-allergenic. The peptides trigger proliferation and activation of B cells to produces a humoral response and work as functionally protective antibody for neutralization of HIV-2. Key words: Acquired Immune Deficiency Syndrome, B-cell, Bioinformatics, Human Immunodeficiency Virus, Retrovirus
A bioinformatics approach to design a novel epitope-based vaccine against Simian Immunodeficiency Virus (Retroviridae: Lentivirus) Dhea Kharisma, Viol; Ansori, Arif Nur Muhammad; Ullah, Md. Emdad; Dings, Tim Godefridus Antonius; Probojati, Rasyadan Taufiq; Fadholly, Amaq; Turista, Dora Dayu Rahma; Tacharina, Martia Rani; Zainul, Rahadian
Genbinesia Journal of Biology Vol. 2 No. 1 (2022): November 2022
Publisher : Generasi Biologi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55655/genbinesia.v2i1.26

Abstract

Simian Immunodeficiency Viruses (SIV) have been found to naturally infect African nonhuman primates (NHP). This causative agents are important and one of the special interest as the root cause of the HIV/AIDS pandemic, one of the most threatening infectious diseases worldwide. The aim of this study was to design an epitope-based vaccine using bioinformatics approaches of the circulating SIV in Kenya, Africa. In this study, we used 17 partial SIV envelope glycoprotein genes retrieved from GenBank® (National Center for Biotechnology Information, USA). We analysed the candidate epitopes using the Immune Epitope Database and Analysis Resource. Then, we performed the protective antigens prediction usingVaxiJen. Interestingly, this study revealed the data of B cell epitope prediction, protective antigens prediction, and molecular phylogenetic of circulating SIV in Kenya, Africa. In sum, this study can be used to design a novel epitope-based vaccine against SIV. We suggest further studies to conduct confirmatory experiments (in vitro and in vivo).
DNA damage, inflammation, and cellular senescence investigation in SARS-CoV-2 infection: A short review Kharisma, Viol Dhea; Ansori, Arif Nur Muhammad; Murtadlo, Ahmad Affan Ali; Turista, Dora Dayu Rahma; Tamam, Muhammad Badrut; Ullah, Md. Emdad; Jakhmola, Vikash
Genbinesia Journal of Biology Vol. 2 No. 3 (2023): July 2023
Publisher : Generasi Biologi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55655/genbinesia.v2i3.35

Abstract

SARS-2 infection is predicted to trigger DNA damage due to excessive inflammatory responses from the immune system such as cytokine storms. The cytokine storm leads to an increase in oxidative stress in cells, possibly triggering senescence through activation of the DNA damage response (DDR) signaling pathway. Alterations in the DDR pathway that induce cellular senescence have been identified due to the regulation of viral proteins that lead to impaired DNA repair. However, previous studies have not examined the relationship between DNA damage, inflammation, and cellular senescence. In this short review, we will discuss with a simple perspective why SARS-CoV-2 infection can accelerate the cellular senescence process and its relationship with the inflammatory response.
Medicinal importance of Cassia alata L. (Fabaceae): A comprehensive review Turista, Dora Dayu Rahma; Lathifah, Qurrotu A’yunin; Puspitasari, Eka; Murtadlo, Ahmad Affan Ali; Aini, Nur Sofiatul
Genbinesia Journal of Biology Vol. 3 No. 2 (2024): March 2024
Publisher : Generasi Biologi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55655/genbinesia.v3i2.68

Abstract

Cassia alata included in the Fabaceae family which spread in tropical and humid areas. All part of the C. alata contains phytochemical so that C. alata is potential medicinal plants. Leaves extract was reported to produce flavonoids, alkaloid, tannin, and cynogenic glycoside. Stems extract contains alkaloid, flavonoid, saponins, oxalate, pheno, and tannin. Roots extract contains alkaloid, saponins, flavonoids, tannins, and phenols. Flower contains saponin, tannin, anthraquinones, flavonoid, glicoside, steroid, and volatile oil. C. alata has been reported to be antiinflamatory, antioxidant, antibacterial, antifungal, antiviral, antiparasitic, antitumor, anticancer, antidiabetic, hepatoprotective, and have a laxative effect. The aim of this study is to give a sneak peek view on C. alata’s taxonomy, distribution, phytochemical, pharmacological activities, and the toxicological effects.
Co-Authors Abdullah, Muhammad Syafa'at Adi Sofyan Ansori, Muhammad Ahmad Erfan Khulaifi Aini, Nur Sofiatul Akhmad Akhmad Aldeva Ilhami Amaq Fadholly Andyanita Hanif Hermawati Anis Murniati Anis Tri Fransiska Anwar, Yaskinul Arif Nur Muhammad Ansori Arifian, Hanggara Ayu Ramayanti Ayuningtyas, Tri Riska Ragil Azzahra, Salma Bagyo Yanuwiadi Budi Yuwono Chalies Diah Pratiwi DEWI RAHMAWATI Dhea Kharisma, Viol Didimus Tanah Boleng Dings, Tim Godefridus Antonius Eadvin Rosrinda Eka Puspitasari Eka Puspitasari Eka Puspitasari, Eka Elsje Theodora Maasawet Emma Rizmanda Evi Tunjung Fitriani Fanny Kurnanda Razvi Fatchur Rohman Fitriani, Dessy Gazali, Zulkarnain Gisky Andria Putra Hafidhoh, Wadyanur Harrits, Reynaldi Ferdhani Herliani Herliani Indah Rahmawati INDAH ROHMAWATI Indah Rohmawati Jailani Jailani Jakhmola, Vikash Kharisma, Viol Dhea Kurniawati, Zenia Lufti Lathifah, Qurrotu A'yunin Lathifah, Qurrotu A’yunin Lia Yosaneri Wina Nurtias Ludfiana Azizah Lumowa, Sonja Verra Tinneke Mahfuzah, Midiati Makkadafi, Suparno Putera Masitah - Miftah Farid Muhammad Ridwansyah Muhammad Zulhariadi Murtadlo, Ahmad Affan Ali Nadia Pratiwi Nala Ulya Nanda, Muhammad Arya Nasution, Ruqoyyah Niki Dian Permana P Novian, Dede Rival Nugraha, Samuel Eka Nurhayati Zein Olii, Nova Yunita Putri Pratama, Aldi Prita Asminitya Sari Purbianti, Rita Qurrotu A’yunin Lathifah Rabbani, Muhammad Abid Rahadian Zainul Rahmadani, Agung Rambitan, Vandalita MM. rapsan rapsan Rasyadan Taufiq Probojati Reflinur Reflinur Reflinur Riska Miftakhul Jannah Rosinta, Rosinta Sapan, Angellya Kristin Serena, Nelda Anasthasia Setiawan, Volta Kellik Siti Nuraisyah Sonja Verra Tinneke Lumowa Sonja Verra Tinneke Lumowa Sri Purwati, Sri Suci habibah Sukemi Sukemi Tacharina, Martia Rani Tamam, Muhammad Badrut Tasya, Indriana Teguh Pribadi Ullah, Md. Emdad Vandalita Maria Magdalena Rambitan Viol Dhea Kharisma Wati, Puji Setia Wicaksono, Adhityo Widi Sunaryo Widyananda, Muhammad Hermawan Widyanur Hafidhoh Wina Nurtias, Lia Yosaneri Yaskinul Anwar Yoga Yuniadi Yulanda Antonius Zenia Lutfi Kurniawati Zenia Lutfi Kurniawati Zenia Lutfi Kurniawati, Zenia Lutfi Zulfahmi Zulfahmi