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NasiQu: Designing Mobile Applications with the Concept of Social Entrepreneurship for Hunger People Using Agile Methods Hidayat, Hendra; Yulastri, Asmar; Susanto, Perengki; Ardi, Zadrian; Yustisia, Henny
JOIV : International Journal on Informatics Visualization Vol 8, No 1 (2024)
Publisher : Society of Visual Informatics

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62527/joiv.8.1.1896

Abstract

Entrepreneurship is becoming an essential part of everyday life today. But the social problems of society, especially cases of hunger, have also become an essential issue to date. Digital entrepreneurship has become a trend recently, with many digital business platforms and emerging applications. However, combining digital entrepreneurship with social activities becomes more attractive, which we know as Digital Social Entrepreneurship. This study describes and explains the stages in designing NasiQu, a mobile social entrepreneurship application, to see how agile can make digital social entrepreneurship interesting by involving people's sense of concern for people in need, in this case, hungry people. The Agile method, one of many used in software development, is the one that is being used. The Agile method is a short-term system development approach that calls for quick adaptation and developers who can work with any change. The results of this product from NasiQu can facilitate donations in the form of packaged rice to those who need food; in the case of this implementation, it is still specifically for orphans. In this application, there are three users, namely donors, admins, and partners. All these users have different roles and application usage flows. In addition, this application makes food donation activities more effective and can be done anywhere and anytime. It is hoped that the ongoing implementation of this activity will help many people who need food and impact opening new job opportunities.
Expert Analysis on the User Interface of an Academic E-Supervision Application Based on Vocational Education Character Syukhri, -; Ganefri, -; Tasrif, Elfi; Hidayat, Hendra
JOIV : International Journal on Informatics Visualization Vol 8, No 2 (2024)
Publisher : Society of Visual Informatics

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62527/joiv.8.2.2109

Abstract

Designing information systems to accommodate the unique needs of various users receives a lot of attention in contemporary software engineering. One such distinctive requirement in the educational context is academic supervision. Academic supervision encompasses activities to assist educators in enhancing their skills for managing the learning process and achieving educational objectives. In vocational high schools, the primary educational goals are to prepare students for the job market and empower them to initiate their businesses. These goals can only be realized if teachers incorporate technical and entrepreneurial skills into learning. The main goal of this study is to assist school supervisors and principals in assessing and directing teachers as they incorporate ideas of vocational education into the teaching and learning process. The research methodology used in this study is research and development, which includes several stages: initial needs analysis and assessment of the current state of academic supervision; development, which involves the creation of a conceptual system model; system interface design; model validation and revision; and evaluation, which requires system testing, implementation, and deployment. Based on the initial investigation and analysis of academic supervision, particularly in the context of vocational education, this research presents a conceptual model and system interface design. The outcomes of this research encompass the interface, system architecture, and user guide for the academic e-supervision system. An expert analysis of the user interface design indicates that the interface received positive evaluations from experts, with an overall average rating of 88%.
The Relationship Between Digital Literacy and Emotional Intelligence on Vocational High School Students' Work Readiness Endeli, Endeli; Efendi, Hansi; Hidayat, Hendra
Jurnal Penelitian Pendidikan IPA Vol 11 No 4 (2025): April
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i4.10628

Abstract

Vocational education plays a crucial role in preparing a skilled workforce to meet industrial demands. However, the high unemployment rate among vocational high school (SMK) graduates, reaching 8.62% in February 2024 (BPS), indicates a gap between graduates' competencies and industry requirements. This study aims to examine the relationship between digital literacy, emotional intelligence, and job readiness among vocational students in Kabupaten Lima Puluh Kota. This research employed a quantitative approach with data collected through questionnaires and tests administered to 195 students from SMK Negeri 1 Guguak and SMK Negeri 2 Guguak. Multiple regression analysis was used to evaluate the impact of digital literacy and emotional intelligence on job readiness. The results show that digital literacy significantly influences job readiness (t-value = 6.568, p < 0.05), highlighting the importance of mastering digital tools for employability. Similarly, emotional intelligence has a significant effect (t-value = 1.804, p < 0.05), demonstrating its role in workplace adaptability and collaboration. Furthermore, both variables collectively contribute to job readiness (F-value = 28.623, p < 0.05), explaining 54.9% of its variance. Moreover, strengthening digital literacy and emotional intelligence also supports the development of STEAM-based competencies, which are essential for preparing vocational students for the dynamic demands of the modern workforce. These findings emphasize the need for integrating digital literacy and emotional intelligence training in vocational education to enhance graduates' competitiveness in the labor market
Krisis Makna Belajar Generasi Z di SMK: Sebuah Tinjauan Sistematis Filsafat Pendidikan Noviko, Heri; Nofutri, Evi; Rahmat, Rahmat; Abdullah, Rijal; Hidayat, Hendra
Reflection Journal Vol. 5 No. 2 (2025): Desember
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/67g64g50

Abstract

 Perkembangan budaya digital mengubah pola pikir, perilaku, dan cara belajar Generasi Z, termasuk siswa Sekolah Menengah Kejuruan (SMK). Perubahan ini memunculkan krisis makna belajar, yaitu kondisi ketika siswa tidak mampu menghubungkan proses pembelajaran dengan nilai personal atau tujuan karier. Penelitian ini menganalisis faktor-faktor yang melatarbelakangi krisis tersebut melalui Systematic Literature Review (SLR) menggunakan protokol PRISMA 2020 terhadap 72 artikel terindeks internasional terbit pada 2012–2024. Analisis memetakan temuan tentang perilaku belajar generasi digital, relevansi pendidikan vokasi, pergeseran nilai vokasional, serta tekanan budaya digital terhadap proses pemaknaan belajar. Hasil kajian mengidentifikasi lima tema utama: perubahan perilaku belajar akibat paparan digital, hilangnya makna belajar dalam konteks vokasi, melemahnya identitas vokasional, tekanan psikologis budaya digital, dan relevansi filsafat pendidikan khususnya eksistensialisme, humanisme, dan pragmatisme dalam memahami fenomena tersebut. Penelitian ini menegaskan perlunya reorientasi pedagogis dalam pendidikan vokasi menuju pendekatan yang lebih reflektif, humanistik, dan berbasis pengalaman agar Generasi Z dapat membangun kembali makna belajar secara lebih utuh. The Learning Meaning Crisis Among Generation Z in Vocational High Schools: A Systematic Review from the Perspective of Philosophy of Education  The rapid expansion of digital culture has reshaped the thinking patterns, behaviors, and learning styles of Generation Z, including students in vocational high schools. These changes have led to a learning-meaning crisis, in which students struggle to connect the learning process with personal values or future career goals. This study analyzes the underlying factors of this crisis using a Systematic Literature Review (SLR) guided by the PRISMA 2020 protocol, based on 72 internationally indexed articles published between 2012 and 2024. The analysis maps empirical findings related to digital learning behaviors, the relevance of vocational education, shifts in vocational values, and the influence of digital culture on students’ meaning-making processes. Five key themes were identified: changes in learning behavior driven by digital exposure, the diminishing sense of meaning in vocational learning, the weakening of vocational identity, psychological pressures within digital culture, and the relevance of educational philosophies particularly existentialism, humanism, and pragmatism in explaining these phenomena. The study concludes that vocational education requires a pedagogical reorientation toward more reflective, humanistic, and experience-based approaches to help Generation Z reconstruct a more meaningful learning experience..
Demokrasi Industri dan Pendidikan Vokasi dalam Membangun Budaya Partisipatif dan Keadilan Sosial di Dunia Kerja Kartini, Ridha; Gusti, Tika Sylviani; Lubis, Agus Fadly Taqwan; Abdullah, Rijal; Hidayat, Hendra
Empiricism Journal Vol. 6 No. 4: December 2025
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/1rvpst35

Abstract

Penelitian ini mengkaji pengintegrasian konsep Demokrasi Industri (DI) ke dalam pendidikan vokasi Indonesia untuk mengatasi keterbatasan pendekatan link and match yang terlalu instrumental. Meskipun model link and match berhasil mencetak lulusan yang kompeten secara teknis, ia gagal membekali mereka dengan kompetensi sosio-politik (seperti kesadaran hak pekerja, negosiasi, dan pemahaman hubungan industrial), membuat lulusan rentan dan minim partisipasi dalam pengambilan keputusan di tempat kerja. Konsep DI, yang menekankan prinsip kesetaraan, akuntabilitas, dan pembagian kekuasaan, terbukti efektif memperkuat rasa memiliki dan meningkatkan kualitas keputusan dalam organisasi. Oleh karena itu, fokus kajian diarahkan pada bagaimana mengintegrasikan kompetensi sosio-politik termasuk kemampuan berunding dan kesadaran partisipatif ke dalam pembelajaran vokasi tanpa mengabaikan keterampilan teknis. Solusi strategis diwujudkan melalui tiga pilar utama: integrasi kurikulum, kolaborasi industri, dan dukungan kebijakan. Penelitian ini berargumen bahwa pendidikan vokasi yang berorientasi DI tidak hanya meningkatkan relevansi lulusan terhadap tantangan industri modern dan digitalisasi, tetapi juga berkontribusi langsung pada kesejahteraan sosial pekerja. Industrial Democracy and Vocational Education in Building a Participatory Culture and Social Justice in the World of Work Abstract This research examines the integration of the concept of Industrial Democracy (ID) into Indonesian vocational education to address the limitations of the overly instrumental link and match approach. While the link and match model successfully produces technically competent graduates, it fails to equip them with socio-political competencies (such as awareness of workers' rights, negotiation skills, and understanding of industrial relations), rendering graduates vulnerable and limiting their participation in workplace decision-making. The ID concept, which emphasizes the principles of equality, accountability, and power-sharing, has proven effective in fostering ownership and improving the quality of organizational decisions. Therefore, the study focuses on how to integrate socio-political competencies including negotiation abilities and participatory awareness into vocational learning without neglecting technical skills. The strategic solution is realized through three main pillars: curriculum integration, industry collaboration, and policy support This research argues that ID-oriented vocational education not only enhances the relevance of graduates to the challenges of modern industry and digitalization but also directly impact the social welfare of workers.
Model-Model Implementasi Link and Match Antara Sekolah Menengah Kejuruan dan Dunia Industri : Systematic Literature Review Leoparlin, Alfridho; Risna, Mega; Pebrianti, Laras; Abdullah, Rijal; Hidayat, Hendra
Reflection Journal Vol. 5 No. 2 (2025): Desember
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/t0d3yk55

Abstract

Abstrak Penelitian ini dilatarbelakangi oleh kesenjangan kompetensi antara lulusan Sekolah Menengah Kejuruan (SMK) dan kebutuhan Dunia Usaha dan Dunia Industri (DUDI), yang tercermin pada tingginya tingkat pengangguran lulusan serta rendahnya relevansi keterampilan terhadap tuntutan pasar kerja. Penelitian ini bertujuan mengidentifikasi dan menganalisis model implementasi kebijakan Link and Match di SMK sebagai strategi penyelarasan standar kompetensi lulusan dengan kebutuhan DUDI. Metode yang digunakan adalah Systematic Literature Review (SLR) terhadap 15 studi relevan yang dipublikasikan dalam jurnal nasional. Tahapan SLR meliputi perumusan pertanyaan penelitian, penetapan kriteria inklusi dan eksklusi, ekstraksi data, serta sintesis temuan. Hasil kajian menunjukkan bahwa implementasi Link and Match dilakukan melalui berbagai model, seperti Competency Based Training (CBT), Teaching Factory (TeFa), Kelas Industri, kemitraan IDUKA, serta konsep 8+i pada SMK Pusat Keunggulan. Secara umum, model-model tersebut efektif meningkatkan kompetensi teknis, kesiapan kerja, keterserapan lulusan, dan kesesuaian kurikulum dengan standar industri. Keberhasilan implementasi dipengaruhi oleh manajemen program yang sistematis, dukungan mitra industri, kualitas pelatihan guru, serta evaluasi berkelanjutan berbasis model CIPP. Secara teoretis, kajian ini menambah pemahaman konseptual mengenai model kolaborasi SMK–DUDI dalam konteks pendidikan vokasi di Indonesia. Models of Link and Match Implementation Between Vocational High Schools and the Industrial World: A Systematic Literature Review This research is motivated by the competency gap between Vocational High School (SMK) graduates and the needs of the Business and Industry World (DUDI), which is reflected in the high unemployment rate of graduates and the low relevance of skills to job market demands. This study aims to identify and analyze the implementation model of the Link and Match policy in SMK as a strategy to align graduate competency standards with DUDI needs. The method used is a Systematic Literature Review (SLR) of 15 relevant studies published in national journals. The SLR stages include formulating research questions, determining inclusion and exclusion criteria, data extraction, and synthesizing findings. The results of the study indicate that the implementation of Link and Match is carried out through various models, including Competency-Based Training (CBT), Teaching Factory (TeFa), Industrial Classes, IDUKA partnerships, and the 8+i concept at SMK Centers of Excellence. In general, these models are effective in improving technical competency, work readiness, graduate absorption, and curriculum alignment with industry standards. The success of implementation is influenced by systematic program management, support from industry partners, the quality of teacher training, and continuous evaluation based on the CIPP model. Theoretically, this study adds to the conceptual understanding of the SMK–DUDI collaboration model in the context of vocational education in Indonesia.  
AUGMENTED REALITY IN LEARNING AS AN IMPLEMENTATION OF PROGRESSIVISM EDUCATION IN VOCATIONAL EDUCATION: A LITERATURE REVIEW Noviani, Noviani; Abdullah, Rijal; Hidayat, Hendra
Jurnal Manajemen Pendidikan Vol. 10 No. 4 (2025): Regular Issue (In Progress)
Publisher : STKIP Pesisir Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34125/jmp.v10i4.1198

Abstract

This study aims to analyze how the application of Augmented Reality (AR) in vocational education represents the principles of progressivism learning and to identify its pedagogical impacts, opportunities, and challenges. Using the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) approach, sixteen relevant research articles published in Sinta 1 and Sinta 2 accredited journals between 2021 and 2025 were systematically reviewed. The findings indicate that AR implementation in vocational education strongly embodies progressivist principles by fostering experiential, student-centered, and technology-integrated learning. AR enhances conceptual understanding, practical skills, and learning motivation while promoting creativity, collaboration, and problem-solving abilities aligned with Dewey’s learning by doing philosophy. Moreover, AR supports contextual and reflective learning environments that prepare students for industrial and technological realities. However, challenges remain in teacher digital competence, development costs, and limited infrastructure. Overall, AR serves as a progressive pedagogical innovation that bridges theory and practice in vocational education, and its transformative potential can be fully realized through systemic readiness, institutional support, and equitable access to digital technology.
Peningkatan Kesadaran Masyarakat dalam Pengelolaan Sampah Plastik Terpadu di Nagari Batu Basa Haq, Syaiful; Hidayat, Hendra; Yuvenda, Dori; Fikri, Ryan; Utama, Rizky Indra; Kurniawan, Rizal; Muji, Anggarda
Jurnal Pemberdayaan: Publikasi Hasil Pengabdian Kepada Masyarakat Vol. 5 No. 1 (2026): Januari - Juni
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpmittc.v5i1.4327

Abstract

Environmental problems caused by suboptimal waste management have become a major issue in Nagari Batu Basa, particularly the habit of residents disposing of waste into rivers. This condition worsens during the dry season, as waste accumulation generates unpleasant odors and poses health risks, especially from plastic waste that is difficult to decompose and has even contributed to malaria cases among some community members. This community service activity aims to increase public awareness of integrated plastic waste management and to discourage residents from disposing of waste into rivers. The methods employed consist of four approaches. The first approach involves the provision of educational waste posts as an initial effort to prevent indiscriminate waste disposal. The second approach is the construction of an integrated plastic waste collection facility at the nagari office, equipped with dry waste sorting facilities. In addition, the community was provided with training on ecobrick production, which could be exchanged for incentives. The fourth approach applies a door-to-door collection method through the involvement of KKN students from Universitas Negeri Padang (UNP), who collected waste that had been gathered by the community from shops, schools, and mosques. The results of the community service activities indicate positive community engagement, as evidenced by the successful production of 300 ecobricks by the community in collaboration with KKN UNP students, of which 260 were branded as Nagari Batu Basa ecobricks. This activity contributes significantly to building community awareness of household-level waste segregation and supports the creation of a healthier and more sustainable nagari environment.
Rancang Bangun Media Pembelajaran Interaktif Berbantuan Augmented Reality (AR) pada Mata Pelajaran Perencanaan dan Instalasi Sistem Audio Video Fernanda, M; Hidayat, Hendra
Journal of Golden Generation Engineering Vol. 2 No. 1 (2026): Januari 2026 : Journal of Golden Generation Engineering
Publisher : PT. Lembaga Penerbit Penelitian Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65244/jggengineering.v2i1.344

Abstract

Penelitian ini bertujuan untuk merancang dan membangun media pembelajaran interaktif berbantuan Augmented Reality (AR) pada mata pelajaran Perencanaan dan Instalasi Sistem Audio Video (PISAV) di SMKN 1 Sumatera Barat. Latar belakang penelitian ini didasari oleh masih dominannya penggunaan media pembelajaran konvensional serta belum tersedianya media pembelajaran interaktif berbasis AR yang mampu membantu siswa memahami materi teknis secara visual dan kontekstual. Media pembelajaran dikembangkan menggunakan platform Assemblr EDU dengan metode pengembangan Multimedia Development Life Cycle (MDLC) yang meliputi tahapan Concept, Design, material collecting, Assembly, Testing, dan Distribution. Materi yang difokuskan dalam pengembangan media ini adalah instalasi sistem audio rumah. Uji kelayakan media dilakukan melalui validasi ahli materi dan ahli media, serta uji penerimaan pengguna (User Acceptance Testing/UAT) yang melibatkan siswa kelas XI Teknik Audio Video. Hasil validasi menunjukkan bahwa media pembelajaran yang dikembangkan berada pada kategori valid dan layak digunakan. Hasil UAT juga menunjukkan tingkat penerimaan yang sangat tinggi oleh siswa, sehingga media pembelajaran interaktif berbantuan AR ini dinilai sangat layak digunakan sebagai media pendukung pembelajaran PISAV. Media ini diharapkan dapat meningkatkan motivasi belajar, pemahaman konsep, serta keterlibatan aktif siswa dalam proses pembelajaran.
Co-Authors Abdi, Reynaldi Putra Abdul Jawad Abdullah, MT, Dr. Rijal Abubakari, Mussa Saidi Adi Wirawan Adib Khairuddin, Mohammad Agariadne Dwinggo Samala Agustin, Safitri Alfaiz Alfaiz Alhadi, Zikri Ambiyar, Ambiyar Andri Gemaini Anori, Sartika Arjoni, Arjoni Asmar Yulastri Astriana Baiti Sinaga Aziz, Ishak Azwar Ananda Dedy Irfan Dori Yuvenda Edy Ervianto Efendi, Hansi Efrizon Elfi Tasrif Endeli, Endeli Eril Syahmaidi, Eril Evi Winingsih, Evi Fahmil Haris Falma, Fris Okta Feng, Xiaohan Fernanda, M Fifi Khoirul Fitriyah Fikri, Ryan Firza Firza Ganefri . Ganefri, - Gatra, Rahmadhan Gusti, Tika Sylviani Gustina, Ade Handoko, Daniel Hanesman Haq, Syaiful Harmanto, Dani Hengki Yandri Henny Yustisia Isa, Mohd Rizal Mohd Ismail, Nur Hidayah Jamaris Jamaris Jaufia, Syakira Aqra Kartini, Ridha Khairul Khairul, Khairul Legiman Slamet Leoparlin, Alfridho Lestari, Adinda Lubis, Agus Fadly Taqwan Manfaah, Siti Nur Marina Putri, Clariza Marpaung, Noveri Mochamad Bruri Triyono Moh Nazar, Nazatul Shiema Mohd Isa, Mohd Rizal Mohd Shukran, Mohd Afizi Muhammad Anwar Muji, Anggarda Muji, Anggarda Paramita Mukhtaruddin, Azharudin Mukminin, Silakhul Nani Nurani Muksin Nofutri, Evi Nordin, Norazah Mohd Noviani, Noviani Noviko, Heri Nur Hidayah Nurahmat, Ilham Nurhalim Nurhalim, Nurhalim Nurhizrah Gistituati Orji, Chibueze Tobias Pebrianti, Laras Perengki Susanto Pezo, Erik Prasetyawan, Daru Putra, Dandi Kelana Putri, Elvina Putri, Utari Cahyani Rahmad, Aulia Rahmat Rahmat Rahyul Amri Riki Wahyudi, Riki Risna, Mega Rizal Kurniawan Rusdinal, Rusdinal Saari, Erni Marlina SABRINA, ELSA Sakti Hutabarat Sari, Aprilia Tina Lidya Sendayu, Fendahapsari Singgih Septya Suarja, Septya Shabana, Amin Singgih Tri Sulistiyono Siti Fatimah Solfema Suci Ramadhani, Suci Suresh Thanakodi, Suresh Surfa Yondri Susi Herawati Syahputeri, Veva Nellone Syed Zulkiplee, Syed Muzammer Syukhri, - Ta'ali, Ta'ali Tamin, Boy Yendra Umi Anugerah Izzati, Umi Anugerah Utama, Rizky Indra Wahab, Norshahriah WIRYO NURYONO Yeka Hendriyani Yulifri Zadrian Ardi