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MEDIA PEMBELAJARAN BAHASA DAERAH AKSARA LONTARA BERBASIS MULTIMEDIA UNTUK PESERTA DIDIK KELAS III SEKOLAH DASAR NEGERI 29 BONTOMACINNA Anggraeni, Reni; Farida, Farida; Nur, Muhammad Awal
journal Informatika, Multimedia, dan Informasi Vol 3 No 2 (2025): Hal: 01-57
Publisher : CV. LAJAGOE PUSTAKA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61912/lajutek.v3i2.167

Abstract

This research aimed to: (1) Design multimedia-based Lontara script of local language learning media for the third grade students of Sekolah Dasar Negeri 29 Bontomacinna, (2) To find out the implementation of multimedia-based Lontara of locall language learning media for third grade students of Sekolah Dasar Negeri 29 Bontomacinna. This research used a multimedia development method, namely the multimedia development life cycle (MDLC). This research aimed to develop interesting and efficient learning so that it can increase the knowledge and interest in learning for students, which consisted of 6 stages namely concept, design, collection of materials, assembly, testing and distribution.The result of this research are (1) The design stage of multimedia-based Lontara script of Local language learning media for the third grade students of Sekolah Dasar Negeri 29 Bontomacinna was designed using the Unified Modeling Language (UML), namely, use case diagram, sequence diagram and activity diagram with making application using Adobe flash professional Cs6 and CorelDraw X7, (2) The learning media for the Local language of the Lontara script have been implemented by educators for the Third Grade students of Sekolah Dasar Negeri 29 Bontomacinna which can be used easily as new breakthrough in learning process, and validation has been carried out with the result of blackbox testing , all icons and buttons work according to their function. Testing the use of learning media applications using the System Usability Scale (SUS) method with a value of 72, it means the value scale is B or included in the Good category.
PROTOTYPE MONITORING DAN PENGONTROLAN SUARA, SUHU DAN KELEMBABAN RUMAH BURUNG WALET BERBASIS INTERNET OF THINGS Sahrul; Adi Chandra; Muhammad Awal Nur
Journal System Information And Computer Vol 1 No 1 (2023): Volume 1, No 1, 2023
Publisher : Institut Teknologi dan Bisnis Bina Adinata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63989/ammatoa.v1i1.3

Abstract

This study aims to: (1) make a prototype of a tool that can monitor and control the sound, temperature and humidity of the swiftlet house based on the Internet of Things. (2) find out the implementation of a prototype monitoring and control of sound, temperature and humidity based on the Internet of Things in the swallow's house. This study uses a prototype research method (prototyping). The stages of making tools using prototypes are gathering requirements, building prototypes, evaluating prototypes, coding the system, testing the system, evaluating the system, using the system. This study uses data collection techniques, namely, observation, interviews, literature study, questionnaires, documentation. The research results show that: (1) prototype monitoring and controlling sound, temperature and humidity of internet-based swallow bird houses was designed with flowcharts and system block diagrams and was made using sensors DHT11, RTC DS3231, DfPlayer mini, speakers, water pumps and NodeMCU ESP8266 and use the blynk application. The blynk application can run on smartphone specifications with a minimum RAM of 1.5 GB with Android version 6.0 and above. (2) implementation of a prototype monitoring and controlling sound, temperature and humidity based on the internet of things swallow bird house can perform watering automatically properly, the system can also display humidity and temperature conditions using the blynk application on a smartphone. This prototype can also play sound properly according to the time specified and displayed in the blynk application. Where the watering system occurs when the temperature reaches 29o C it will do automatic watering so that it reduces temperature conditions, if the temperature is below 29o C then the watering will stop automatically. Meanwhile, the speaker will sound automatically at 05.00 WITA and if it is at 20.00 WITA, the speaker will turn off automatically.
SISTEM INFORMASI PELAYANAN KESEHATAN PADA PUSKESMAS BONTONYELENG BERBASIS WEB Sumarliani; Farida; Muhammad Awal Nur
Journal System Information And Computer Vol 1 No 1 (2023): Volume 1, No 1, 2023
Publisher : Institut Teknologi dan Bisnis Bina Adinata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63989/ammatoa.v1i1.6

Abstract

- Penelitian ini bertujuan untuk: (1) merancang sistem informasi pelayanan kesehatan pada Puskesmas Bontonyeleng berbasis web. (2) mengetahui implementasi sistem informasi pelayanan kesehatan pada Puskesmas Bontonyeleng berbasis web. (3) mengetahui respon pengguna terhadap sistem informasi pelayanan kesehatan pada Puskesmas Bontonyeleng berbasis web. Penelitian ini menggunakan metode Waterfall yaitu metode pengembangan sistem dengan model sekuensial linear (sequential linear) yang terdiri dari beberapa tahapan seperti: (1) Requirement Analysis, (2) System and Software Design, (3) Implementation and Unit Testing, (4) Integration and Testing dan (5) Operation and Maintenance. Adapun hasil dari penelitian ini adalah: (1) Sistem informasi pelayanan kesehatan pada Puskesmas Bontonyeleng berbasis web, dirancang menggunakan model perancangan sistem Unified Modeling Language (UML) yang terdiri dari use case diagram, activity diagram, Sequence Diagram dan class diagram. Untuk perancangan antarmuka menggunakan Balsamiq Wireframes dan dibangun menggunakan bahasa pemrograman PHP, Framework Codeigniter 3, XAMPP dan MySQL sebagai databasenya. (2) Implementasi sistem informasi pelayanan kesehatan pada Puskesmas Bontonyeleng berbasis web telah dilakukan dengan menguji coba sistem dengan beberapa pengguna seperti Admin, Bagian Pendaftaran, Dokter dan Pasien. (3) Respon pengguna terhadap sistem informasi pelayanan kesehatan pada Puskesmas Bontonyeleng berbasis web diukur menggunakan kuesioner System Usability Scale dengan diperoleh skor rata-rata 74,13 berada yang pada grade scale B atau termasuk dalam kategori good artinya pengguna dapat dengan mudah menggunakan sistem informasi pelayanan kesehatan pada Puskesmas Bontonyeleng berbasis web.
Sistem Informasi Pengenalan Perahu Pinisi Sebagai Ikon Kabupaten Bulukumba Berbasis Website Elpi Amnur; Husni Sulaiman; Muhammad Awal Nur
Journal System Information And Computer Vol 2 No 2 (2024): Oktober
Publisher : Institut Teknologi dan Bisnis Bina Adinata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63989/ammatoa.v2i2.129

Abstract

This study aims to: (1) Know the information system design of Pinisi Boat Recognition as a Website-based Icon of Bulukumba Regency. (2) Knowing the appearance of the profile of the pinisi boat on the website-based Information System for Recognizing the Pinisi Boat as an Icon of Bulukumba Regency. This study uses the Waterfall method. Which consists of 6 stages, namely requirements (needs analysis), system design (system design), Coding, Testing, Implementation and Maintenance. Based on the results of this study, it can be concluded that: (1) A web-based pinisi boat recognition information system designed using the Unified Modeling Language (UML) consisting of use cases, activity diagrams, class diagrams, sequence diagrams and using the PHP programming language and MySQL as base storage the data. (2) The Pinisi Boat profile display provides information to the wider community in the form of the history of the Pinisi boat, how to make a Pinisi boat as well as 2-dimensional, 3-dimensional images and videos of the Pinisi Boat that can be seen by the wider community.
Prototype Monitoring Alat Elektronik Pada Masjid Nurul Amin Lahumbung Berbasis Internet Of Things Syamsul Ma'Arif; Adi Chandra; Muhammad Awal Nur
Journal System Information And Computer Vol 3 No 1 (2025): April
Publisher : Institut Teknologi dan Bisnis Bina Adinata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63989/ammatoa.v3i1.196

Abstract

This study aims to: (1) To make a prototype of monitoring electronic devices in nurul amin lahumbung mosque based on the internet of things. (2) To find out the implementation of the prototype monitoring of electronic devices in the nurul amin lahumbung mosque based on the internet of things. This research used the prototype (prototyping) method. The stages of making tools using prototypes are gathering needs, building prototypes, evaluating prototypes, coding systems, testing systems, evaluating systems, using systems. The results of this study indicate that: (1) Prototype monitoring of electronic devices at the Nurul Amin Lahumbung mosque based on the internet of things is designed or made using NodeMcu Esp8266, Relay, Dht11 Sensor, Dfmini Player, Speaker, Fan, Lamp, Android Smartphone, Blynk Application, Wifi and 5V Adapter. The Blynk application as a timer as well as media monitoring and the Blynk application can run on smartphone specifications of at least 1.5 GB RAM with Android version 10 and above. (2) Implementation of prototype monitoring of electronic devices at the Nurul Amin Lahumbung mosque based on the internet of things can turn on the sound automatically properly according to the specified time and notifications are displayed in the Blynk application. Can turn on the lights automatically well at dawn, maghrib and Isha prayers. Can turn on the fan / turn off the fan automatically properly where the fan will turn on when the temperature is above 25oC and the fan will turn off when the temperature is below 25oC.
Sistem Informasi E-Arsip Tugas Akhir Berbasis Web Pada Perpustakaan Institut Teknologi Dan Bisnis Bina Adinata Dana Wardana; Muhammad Awal Nur; sri asfirawati khalik
Journal System Information And Computer Vol 3 No 1 (2025): April
Publisher : Institut Teknologi dan Bisnis Bina Adinata

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research aims to: (1) Designing a website-based final project E-Archive information system at the Bina Adinata Institute of Technology and Business library. (2) Knowing the implementation of the website-based final project E-Archive information system design in the Bina Adinata Institute of Technology and Business library. This research uses the Waterfall research method, where stages are as follows: (1) Requirement Analysis and Definition (2) System and Software Design (3) Implementation and Unit Testing (4) Integration and System Testing (5) Operation and Maintenance. Based on the research results it can be concluded that: (1) Web-based final project E-Archive information system at the Bina Adinata Institute of Technology and Business library in its design using a system design model, namely the Unified Modeling Language (UML) including use case diagrams, activity diagrams and sequence diagrams, class diagrams. The programming language used is PHP and MySQL as its database storage with the system development method used waterfall. System testing used is the blackbox method and Usability Testing. (2) Implementation of a web-based final project E-Archive Information System at the Bina Adinata Institute of Technology and Business library is done well. This can be seen from the results of system testing using the System Usability Scale (SUS) method with a value of 72.9 which means grade scala B or included in the Good category.