p-Index From 2020 - 2025
6.634
P-Index
This Author published in this journals
All Journal International Journal of Evaluation and Research in Education (IJERE) Jurnal Dedikasi Jurnal Sekolah Dasar Ulul Albab: Jurnal Studi Islam El-HARAKAH : Jurnal Budaya Islam Journal on Mathematics Education (JME) Kreano, Jurnal Matematika Kreatif-Inovatif Jurnal Kebijakan dan Pengembangan Pendidikan Journal on Mathematics Education (JME) Jurnal Inovasi Teknologi Pendidikan AKSIOMA: Jurnal Program Studi Pendidikan Matematika Jurnal Progress: Wahana Kreativitas dan Intelektualitas Jurnal Pendidikan Islam Jurnal Edukasi Matematika dan Sains NUMERICAL (Jurnal Matematika dan Pendidikan Matematika) Math Didactic: Jurnal Pendidikan Matematika AL ISHLAH Jurnal Pendidikan PRISMA Jurnal Pengabdian Pada Masyarakat Jurnal SOLMA Al-Hayat: Journal of Islamic Education Perspektif Ilmu Pendidikan JURNAL SILOGISME : Kajian Ilmu Matematika dan Pembelajarannya JPM : Jurnal Pendidikan Matematika Jurnal Pendidikan MEJ (Mathematics Education Journal) International Journal Reglement & Society (IJRS) Tafkir: Interdisciplinary Journal of Islamic Education International Journal of Multidisciplinary: Applied Business and Education Research Analisa: Journal of Social Science and Religion Jurnal Pemberdayaan Masyarakat Journal of Medives: Journal of Mathematics Education IKIP Veteran Semarang Delta-Phi Jurnal Pendidikan Matematika IndoMath: Indonesia Mathematics Education Jurnal Penelitian Pendidikan Indonesia Kreano, Jurnal Matematika Kreatif Inovatif JPPG (Jurnal Pendidikan Profesi Guru) IJIS Edu : Indonesian Journal of Integrated Science Education
Claim Missing Document
Check
Articles

Found 6 Documents
Search
Journal : MEJ (Mathematics Education Journal)

THE ANALYSIS OF PROBLEM BASED LEARNING IN LEARNING MATHEMATICS SENIOR HIGH SCHOOL Anggraeni, Tiara; In'am, Akhsanul; Taufik, Marhan
MEJ (Mathematics Education Journal) Vol 1, No 2 (2017)
Publisher : Study Program of Mathematics Education University of Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (226.169 KB) | DOI: 10.22219/mej.v1i2.4631

Abstract

This study aims to determine the level of response, the level of motivation,student learning outcomes and learning process using Problem Based Learningon learning mathematics. This research is descriptive research where there isno manipulation only to describe and to analyze the data obtained. Thisresearch uses quantitative research methods with the subjects of the studywhich amounted to 33 people. Data collection techniques used includequestionnaires, observations, interviews and tests. Data analysis used in thisresearch is qualitative analysis technique and quantitative analysis. The resultof the research indicates that the students response level to Problem BasedLearning is high with the percentage of achievement of 72.02% and thestudents' motivation level with the percentage of achievement of 70.05%.Student learning outcomes obtained using Problem Based Learning are quitesatisfactory. With the percentage of achievement level reached 75.75%. Withthe Minimum Exhaustiveness Criteria (KKM) score at the school is 75, so thatall students meet the given KKM.
The Effect of Cooperative Learning Type Teams Games Tournament (TGT) on Creativity and Comprehension the Student’s Concept in Mathematics Learning Ramadiana, Anisa; In'am, Akhsanul; Kusumawardana, Adi Slamet
MEJ (Mathematics Education Journal) Vol 3, No 1 (2019)
Publisher : Study Program of Mathematics Education University of Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (392.443 KB) | DOI: 10.22219/mej.v3i1.8416

Abstract

This study aims to effect of the TGT learning model on student’s creativity and comprehension of concepts in mathematics learning. This study used quasi-experimental research. The population in this study were 256 students of class VIII SMP YPPSB. The research sample was obtained in class VIII-H of 32 students as the experimental class and class VIII-D with total of the students were 31 students as the control class. The test used to analyze the research data was the Independent Sample T-test on the posttest results. The results of the study showed that creativity and comprehension of concepts using the TGT learning model was better than the class that used conventional learning. The average creativity used the TGT learning model tcount = 4.080 and the average comprehension of the concept of tcount = 11.012 with ttable = 2.00 which means tcount> ttable. Thus, the TGT type learning model has a significant influence on student’s creativity and comprehension of concepts in mathematics learning.
IMPLEMENTATION OF PATIL LELE TRADITIONAL GAME AS ETHNOMATHEMATICS TO IMPROVE STUDENT’S PERSPECTIVE TO MATHEMATICS Rahmawati, Nuzul Putri; In?am, Akhsanul; Dintarini, Mayang
MEJ (Mathematics Education Journal) Vol 3, No 2 (2019)
Publisher : Study Program of Mathematics Education University of Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (804.163 KB) | DOI: 10.22219/mej.v3i2.11070

Abstract

The aim of this research is as an effort students? perspective on mathematics and the preservation of traditional Indonesian games. As for the background of this writing, because Indonesia is a country that has a diversity of cultures, one of them is traditional games. The current of globalization in Indonesia has the effect of threatening extinction towards various traditional Indonesian games. On other hand, the problem is the majority of students consider mathematics learning is difficult and unpleasant lesson. This research takes one of the traditional Indonesian games namely patil lele to be implicated in mathematics learning. This research used descriptive qualitative research with the aim of describing, explaining, and interpreting the implementation of traditional game patil lele as ethnomatematics qualitatively using observation, documentation, and filling questionnaires and tests. The results showed that the use of patil lele games introduce students to traditional games, foster social attitudes, collaborate with students, and help students understand the concept of distance between points. After applying traditional patil lele games, students can get to know the game. By introducing this game, students can love their own culture that is Indonesian culture with their participation in preserving traditional patil lele games. The application of traditional patil lele games can reduce the abstractness of mathematics by visualizing the material of distance between points through the game. Thus, the implementation can provide a good image of mathematics subjects students? perspective
THE ANALYSIS OF PROBLEM BASED LEARNING IN LEARNING MATHEMATICS SENIOR HIGH SCHOOL Tiara Anggraeni; Akhsanul In'am; Marhan Taufik
MEJ (Mathematics Education Journal) Vol. 1 No. 2 (2017)
Publisher : Department of Mathematics Education University of Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/mej.v1i2.4631

Abstract

This study aims to determine the level of response, the level of motivation,student learning outcomes and learning process using Problem Based Learningon learning mathematics. This research is descriptive research where there isno manipulation only to describe and to analyze the data obtained. Thisresearch uses quantitative research methods with the subjects of the studywhich amounted to 33 people. Data collection techniques used includequestionnaires, observations, interviews and tests. Data analysis used in thisresearch is qualitative analysis technique and quantitative analysis. The resultof the research indicates that the students response level to Problem BasedLearning is high with the percentage of achievement of 72.02% and thestudents' motivation level with the percentage of achievement of 70.05%.Student learning outcomes obtained using Problem Based Learning are quitesatisfactory. With the percentage of achievement level reached 75.75%. Withthe Minimum Exhaustiveness Criteria (KKM) score at the school is 75, so thatall students meet the given KKM.
The Effect of Cooperative Learning Type Teams Games Tournament (TGT) on Creativity and Comprehension the Student’s Concept in Mathematics Learning Anisa Ramadiana; Akhsanul In'am; Adi Slamet Kusumawardana
MEJ (Mathematics Education Journal) Vol. 3 No. 1 (2019)
Publisher : Department of Mathematics Education University of Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/mej.v3i1.8416

Abstract

This study aims to effect of the TGT learning model on student’s creativity and comprehension of concepts in mathematics learning. This study used quasi-experimental research. The population in this study were 256 students of class VIII SMP YPPSB. The research sample was obtained in class VIII-H of 32 students as the experimental class and class VIII-D with total of the students were 31 students as the control class. The test used to analyze the research data was the Independent Sample T-test on the posttest results. The results of the study showed that creativity and comprehension of concepts using the TGT learning model was better than the class that used conventional learning. The average creativity used the TGT learning model tcount = 4.080 and the average comprehension of the concept of tcount = 11.012 with ttable = 2.00 which means tcount> ttable. Thus, the TGT type learning model has a significant influence on student’s creativity and comprehension of concepts in mathematics learning.
Implementation of Patil Lele Traditional Game As Ethnomathematics to Improve Student’s Perspective to Mathematics Nuzul Putri Rahmawati; Akhsanul In’am; Mayang Dintarini
MEJ (Mathematics Education Journal) Vol. 3 No. 2 (2019)
Publisher : Department of Mathematics Education University of Muhammadiyah Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22219/mej.v3i2.11070

Abstract

The aim of this research is as an effort students’ perspective on mathematics and the preservation of traditional Indonesian games. As for the background of this writing, because Indonesia is a country that has a diversity of cultures, one of them is traditional games. The current of globalization in Indonesia has the effect of threatening extinction towards various traditional Indonesian games. On other hand, the problem is the majority of students consider mathematics learning is difficult and unpleasant lesson. This research takes one of the traditional Indonesian games namely patil lele to be implicated in mathematics learning. This research used descriptive qualitative research with the aim of describing, explaining, and interpreting the implementation of traditional game patil lele as ethnomatematics qualitatively using observation, documentation, and filling questionnaires and tests. The results showed that the use of patil lele games introduce students to traditional games, foster social attitudes, collaborate with students, and help students understand the concept of distance between points. After applying traditional patil lele games, students can get to know the game. By introducing this game, students can love their own culture that is Indonesian culture with their participation in preserving traditional patil lele games. The application of traditional patil lele games can reduce the abstractness of mathematics by visualizing the material of distance between points through the game. Thus, the implementation can provide a good image of mathematics subjects students’ perspective
Co-Authors Abdul Haris Ach. Nurholis Majid Adhar Adhar ADHAR, ADHAR Adi Slamet Kusumawardana Adinda Syalsyabilla Aidha Vedianty Ahmad Hariyadi, Ahmad Albertus, Mite Alpan Tanjung Amelia, Dini Okta Ani Afifah, Ani Anisa Ramadiana Annisa Nurina Vidyastuti Arif Setiawan Asih, Ria Arista Asmoni, Asmoni Atok Miftachul Hudha Bahruddin, Siti Arafah Bhaskoro Prasetyo Adi Maryanto Bulkani, Bulkani Cahyadi, Muhammad Rizki Choirudin, Choirudin Dewi Nurmalitasari Dian Cahyaningasri Dian Ernaningsih Dwi Budi Santoso Dwi Fitdyawati, Shilviana Eko Setiawan, Ruly Elisvita, Theresia Endang Sri Estimurti Ernaningsih, Dian Estu Widodo Estu Widodo, Estu Fadhil Pahlevi Hidayat Faridi Faridi Fauzik Lendriyono febriana, lety Fiki Kusuma Weranata Putra Gabriel Gleko Gigit Mujianto Gleko, Gabriel Gunawan , Imam Indra Harun, Makmur Hatija, Muna Heny Sri Astutik Husamah Husamah Ilmin Sakir Ishommudin Ishommudin Iskandar Tsani Ismail Suardi Wekke iwan kuswandi Juwita Boneka Sinaga Kamilia Rahmah Khozin, Khozin Laila, Alfi Rachma Nisfi Latipun Latipun M.Pd, Akrim Makmur Makmur Mardiningrum, Wita Wahyu Marhan Taufik Masduki Masduki Maya Rayungsari Mayang Dintarini Mia Nurkanti Mite Albertus Moh. Mahfud Effendi Mohammad Syaifuddin Muhammad Andi Setiawan Muhammad Luthfi Abdullah Muhammad Rafli Faishal Wardana Muhammad Ruskhan Fauza Mukhammad Hasbi Niswatun Hasanah Niswatun Hasanah Niswatun Hasanah Nurmalitasari, Dewi Nurmaltasari, Dewi Nuzul Putri Rahmawati Putra, Fiki Kusuma Weranata Putri Endah Wulandari Rahmad Sugianto Rahmah, Kamilia Rahmawati, Nuzul Putri Ramadiana, Anisa Rani Darmayanti Reni Dwi Susanti Retno Wahyu Arian Sah Ribut Wahyu Eriyanti Ridho'i, Anindita Verliana Rifa'i, Rifa'i Rizal Dian Azmi Rizki, Nopia Rohmawati, Sinta Romelah Romelah Rosyadi, Alfiani Sakir, Ilmin Sani, Yuli Mira Syafriati Y. M. Siti Khoiruli Ummah Sri Hartiningsih Sufirmansyah Sufirmansyah Sumadi, Suhartini Suryo Hartanto Syaiful Rahman Syaiful Rahman Theresia Elisvita Tiara Anggraeni Tiara Anggraeni, Tiara Tobroni Tobroni Tumacder, Jenny Rose O Ubaidillah Ubaidillah Ubaidillah Ubaidillah Umezurike John, Ezugwu Usmiyatun Usmiyatun Vereshchaha, Viktor Worowirastri E., Dyah Yuli Mira Syafriati Y. M. Sani Yuni Pantiwati Yus Mochamad Cholily Zukhrufurrohmah Zukhrufurrohmah . Zukhrufurrohmah, Zukhrufurrohmah Zukhurufurrohmah Zulkifli Zulkifli