Articles
Analisis Kebutuhan Model Problem Posing Berorientasi STEM
Khairudin Khairudin;
Ahmad Fauzan;
Armiati Armiati;
Karmila Suryani
JSHP : Jurnal Sosial Humaniora dan Pendidikan Vol 5, No 2 (2021): JSHP (Jurnal Sosial Humaniora dan Pendidikan)
Publisher : Pusat Penelitian dan Pengabdian kepada Masyarakat Politeknik Negeri Balikpapan.
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DOI: 10.32487/jshp.v5i2.1132
This research is a descriptive survey to determine the needs of lecturers and students for STEM-oriented problem posing learning models that can activate students to ask questions so that students can learn independently and can improve their problem solving skills in calculus. This research sample were students who took Calculus and lecturers who taught calculus. The research instrument used an online needs analysis questionnaire with two forms of statements, namely statements containing qualitative data. The research object consisted of 156 students from Padang State University, Bung Hatta University and STKIP PGRI Padang, as well as 2 lecturers teaching from the three colleges. The results of data analysis showed that on the part of lecturers and students is needed this learning model. Based on this results shows that the importance of designing a multidisciplinary oriented problem posing (STEM) learning model to increase problem solving abilitiesKeywords : Survey research, indicators of needs, level of need for problem posing modelABSTRAKPenelitian ini merupakan survey deskriptif untuk mengetahui kebutuhan dosen dan mahasiswa terhadap model pembelajaran problem posing berorientasi STEM yang dapat mengaktifkan mahasiswa untuk bertanya sehingga mahasiswa dapat belajar secara mandiri dan dapat meningkatkan kemampuan problem solving pada mata kuliah Kalkulus. Subjek penelitian adalah mahasiswa yang mengambil mata kuliah Kalkulus dan dosen yang mengajar Kalkulus. Instrumen penelitian menggunakan angket analisis kebutuhan yang dibuat secara daring yang memuat bentuk pernyataan kualitatif yang dikuantitatifkan. Sampel terdiri atas mahasiswa Universitas Negeri Padang, Universitas Bung Hatta, dan STKIP PGRI Padang berjumlah 141 orang serta dosen yang mengajar dari ketiga perguruan tinggi tersebut masing-masing 2 orang. Hasil analisis data diperoleh bahwa dari pihak dosen dan mahasiswa membutuhkan model pembelajaran problem Posing berorientasi STEM ini untuk meningkatkan kemandirian belajar dan kemampuan problem solving. Kata kunci : penelitian survey, indikator kebutuhan model, tingkat kebutuhan model problem posing.
Pengembangan Hypothectial Learning Trajectory Topik Pola Bilangan Berbasis Realistic Mathematic Education
Eka Pasca Suryabayu;
Ahmad Fauzan;
Armiati Armiati
Lattice Journal : Journal of Mathematics Education and Applied Vol 1, No 1 (2021): Juni 2021
Publisher : Rumah Jurnal IAIN Bukittinggi
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DOI: 10.30983/lattice.v1i1.4634
This study aims to produce a Hypothetical Learning Trajectory (HLT) in helping students understand the concept of number patterns. The research method used is design research. The research is focused on designing HLT which is validated, revised and tested one-to-one for students. Research data were collected through observation, interviews, and analysis of student answers. The instruments used are HLT and student worksheets using the Realistic Mathematics Education (RME) approach through literature study. The collected data were collected and analyzed qualitatively. This research was conducted at the Non-Formal Education Program Package A level 2, involving 3 students with high, medium and low ability levels. The results of the analysis show that students with medium and high abilities can understand the material quite well, while students with low abilities have difficulty understanding the problems given. Penelitian ini bertujuan untuk menghasilkan Hypothetical Learning Trajectory (HLT) dalam membantu peserta didik dalam memahami konsep pola bilangan. Metode penelitian yang digunakan adalah penelitian desain. Penelitian difokuskan untuk merancang HLT yang divalidasi, direvisi dan diujicobakan secara one-to-one kepada peserta didik. Data penelitian dikumpulkan melalui observasi, wawancara, dan analisis jawaban peserta didik. Instrument yang digunakan berupa HLT dan lembar kerja peserta didik dengan menggunakan pendekatan Realistic Mathematics Education (RME) melalui studi literature. Data yang dikumpulkan dikumpulkan dianalisis secara kualitatif. Penelitian ini dilakukan pada Pendidikan Non Formal Program Paket A tingkat 2, dengan melibatkan 3 orang peserta didik dengan tingkat kemampuan tinggi, sedang dan rendah. Hasil analisis menunjukkan bahwa peserta didik dengan kemampuan sedang dan tinggi dapat memahami materi cukup baik, sedangkan peserta didik kemampuan rendah mengalami kesulitan dalam memahami masalah yang diberikan.
Pengembangan Hypothetical Learning Trajectory Berbasis Realistics Mathematics Education Geometri Transformasi pada Topik Rotasi
Rafki Nasuha Ismail;
Ahmad Fauzan;
Made Arnawa;
Armiati Armiati
Lattice Journal : Journal of Mathematics Education and Applied Vol 1, No 1 (2021): Juni 2021
Publisher : Rumah Jurnal IAIN Bukittinggi
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DOI: 10.30983/lattice.v1i1.4651
The purpose of this research is to produce a Hypothetical Learning Trajectory for geometric transformation material on the topic of rotation using the context of batik motifs and the Ferris wheel game. The research method used is design research. The learning approach used is Realistic Mathematics Education Indonesia (RME). Hypothetical Learning Trajectory (HLT) was developed from learning activities using the context of batik motifs and the Ferris wheel game. The research subjects were three students of class IX SMPN 7 Bukittinggi. Theoretical development was carried out through designing learning activities with HLT design at the preliminary stage, carrying out one to one activities in teaching experiments and retrospective analysis. Data was collected by observation, interviews, and documentation. After the observations were made, the results of the LKPD work were collected which were given to students, interviewed students. The results obtained from the interview process, students can use the HLT design that was developed because it has a systematic guide sequence to teach the topic of geometric transformation about rotation in the one to one implementation. what is predicted and what is anticipated. So the results of the HLT design for geometric transformation materials on the topic of rotation using the context of batik motifs and the Ferris wheel game are obtained.Tujuan penelitian menghasilkan Hypothetical Learning Trajectory materi transformasi geometri pada topik rotasi menggunakan konteks motif batik dan permainan bianglala. Metode penelitian yang digunakan adalah design research Pendekatan pembelajaran yang digunakan adalah Realisticcs Mathematics Education Indonesia (RME). Hypothetical Learning Trajectory (HLT) dikembangkan dari aktivitas pembelajaran menggunakan konteks motif batik dan permainan bianglala. Subjek penelitian adalah tiga peserta didik kelas IX SMPN 7 Bukittinggi, Pengembangan secara teoritis dilaksanakan melalui perancangan aktivitas pembelajaran dengan desain HLT pada tahap preliminary, melaksanakan kegiatan one to one pada teaching experiment dan restrospective analysis. Pengumpulan data dilakukan dengan observasi, wawancara, dan dokumentasi. Setelah observasi dilakukan maka dikumpulkan hasil pengerjaan LKPD yang diberikan pada peserta didik, mewawancarai peserta didik. Hasil penelitian diperoleh proses wawancara, peserta didik dapat menggunakan desain HLT yang dikembangkan karena memiliki urutan panduan yang sistematis untuk mengajarkan topik transformasi geometri tentang Rotasi pada pelaksanaan one to one menunjukkan bahwa penggunaan konteks motif batik dan permainan bianglala pada desain HLT transformasi geometri tentang Rotasi sesuai antara apa yang diprediksi dan antipasi yang dilakukan. Jadi diperoleh hasil rancangan HLT materi transformasi geometri pada topik rotasi menggunakan konteks motif batik dan permainan bianglala.
PKM MENINGKATKAN KEMAMPUAN HARD SKILLS GURU PEMBELAJAR JURUSAN BISNIS DARING DAN PEMASARAN MELALUI PEMBUATAN WEB-BLOG SEBAGAI KOMPETENSI PEMASARAN ONLINE, SMKN 1 DAN SMK KOSGORO 2 KOTA PAYAKUMBUH
Rose Rahmidani;
Armiati Armiati;
Dessi Susanti
Abdimas: Jurnal Pengabdian Masyarakat Universitas Merdeka Malang Vol 3, No 2 (2018): December 2018
Publisher : University of Merdeka Malang
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DOI: 10.26905/abdimas.v3i2.2479
Kegiatan pengabdian masyarakat ini bertujuan meningkatkan hardskil guru-guru Jurusan Bisnis Daring dan Pemasaran di SMKN 1 dan SMK Kosgoro 2 Kota Payakumbuh dalam hal: a) merancang pembuatan website, b) merancang prosedr pemasaran online dengan menggunakan/memanfaatkan e-mail dan media sosial, c) melakukan pemasaran melalui situs mobile, dan d) membuat blog. Peserta yang mengikuti pelatihan ini berjumlah 20 orang guru-guru jurusan bisnis daring dan pemasaran online SMKN 1 dan SMK Kosgoro 2 Payakumbuh. Metode dan pendekatan yang digunakan adalah ceramah dan tanya jawab untuk menyampaikan materi yang bersifat teoritis tentang pemasaran online dan memasarkan produk menggunakan website dan blog. Serta metode latihan dan bimbingan individual terkait dengan pengimplementasian atau praktek membuat website dan blog. Metode resitasi atau pemberian tugas yang dilakukan untuk mengetahui sejauh mana kemampuan peserta. Hasil dari kegiatan pengabdian ini adalah: 1) Meningkatkan kompetensi guru dalam merancang pembuatan website. Ukuran peningkatan dapat dilihat dari 85% guru-guru peserta kegiatan dapat menghasilkan website. 2) Meningkatnya kompetensi guru dalam merancang prosedur pemasaran online dengan menggunakan/memanfaatkan email dan media sosial. Ukuran peningkatan ini dapat dilihat dari 85% guru-guru peserta keigatan dapat merancang prosedur pemasaran online dengan menggunakan email dan media sosial. 3) Meningkatnya kompetensi guru dalam melakukan pemasaran melalui situs mobile. Ukuran peningkatan ini dapat dilihat dari 85% guru-guru peserta kegiatan dapat melakukan pemasaran melalui situs mobile. 4) Meningkatnya kompetensi guru dalam membuat blog. Ukuran peningkatan ini dapat dilihat dari 85% guru-guru peserta kegiatan dapat membuat blog. DOI: https://doi.org/10.26905/abdimas.v3i2.2479
Pengembangan Hypothectial Learning Trajectory Topik Pola Bilangan Berbasis Realistic Mathematic Education
Eka Pasca Suryabayu;
Ahmad Fauzan;
Armiati Armiati
Lattice Journal : Journal of Mathematics Education and Applied Vol 1, No 1 (2021): Juni 2021
Publisher : Universitas Islam Negeri Sjech M. Djamil Djambek Bukittinggi
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DOI: 10.30983/lattice.v1i1.4634
This study aims to produce a Hypothetical Learning Trajectory (HLT) in helping students understand the concept of number patterns. The research method used is design research. The research is focused on designing HLT which is validated, revised and tested one-to-one for students. Research data were collected through observation, interviews, and analysis of student answers. The instruments used are HLT and student worksheets using the Realistic Mathematics Education (RME) approach through literature study. The collected data were collected and analyzed qualitatively. This research was conducted at the Non-Formal Education Program Package A level 2, involving 3 students with high, medium and low ability levels. The results of the analysis show that students with medium and high abilities can understand the material quite well, while students with low abilities have difficulty understanding the problems given. Penelitian ini bertujuan untuk menghasilkan Hypothetical Learning Trajectory (HLT) dalam membantu peserta didik dalam memahami konsep pola bilangan. Metode penelitian yang digunakan adalah penelitian desain. Penelitian difokuskan untuk merancang HLT yang divalidasi, direvisi dan diujicobakan secara one-to-one kepada peserta didik. Data penelitian dikumpulkan melalui observasi, wawancara, dan analisis jawaban peserta didik. Instrument yang digunakan berupa HLT dan lembar kerja peserta didik dengan menggunakan pendekatan Realistic Mathematics Education (RME) melalui studi literature. Data yang dikumpulkan dikumpulkan dianalisis secara kualitatif. Penelitian ini dilakukan pada Pendidikan Non Formal Program Paket A tingkat 2, dengan melibatkan 3 orang peserta didik dengan tingkat kemampuan tinggi, sedang dan rendah. Hasil analisis menunjukkan bahwa peserta didik dengan kemampuan sedang dan tinggi dapat memahami materi cukup baik, sedangkan peserta didik kemampuan rendah mengalami kesulitan dalam memahami masalah yang diberikan.
Pengembangan Hypothetical Learning Trajectory Berbasis Realistics Mathematics Education Geometri Transformasi pada Topik Rotasi
Rafki Nasuha Ismail;
Ahmad Fauzan;
Made Arnawa;
Armiati Armiati
Lattice Journal : Journal of Mathematics Education and Applied Vol 1, No 1 (2021): Juni 2021
Publisher : Universitas Islam Negeri Sjech M. Djamil Djambek Bukittinggi
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DOI: 10.30983/lattice.v1i1.4651
The purpose of this research is to produce a Hypothetical Learning Trajectory for geometric transformation material on the topic of rotation using the context of batik motifs and the Ferris wheel game. The research method used is design research. The learning approach used is Realistic Mathematics Education Indonesia (RME). Hypothetical Learning Trajectory (HLT) was developed from learning activities using the context of batik motifs and the Ferris wheel game. The research subjects were three students of class IX SMPN 7 Bukittinggi. Theoretical development was carried out through designing learning activities with HLT design at the preliminary stage, carrying out one to one activities in teaching experiments and retrospective analysis. Data was collected by observation, interviews, and documentation. After the observations were made, the results of the LKPD work were collected which were given to students, interviewed students. The results obtained from the interview process, students can use the HLT design that was developed because it has a systematic guide sequence to teach the topic of geometric transformation about rotation in the one to one implementation. what is predicted and what is anticipated. So the results of the HLT design for geometric transformation materials on the topic of rotation using the context of batik motifs and the Ferris wheel game are obtained.Tujuan penelitian menghasilkan Hypothetical Learning Trajectory materi transformasi geometri pada topik rotasi menggunakan konteks motif batik dan permainan bianglala. Metode penelitian yang digunakan adalah design research Pendekatan pembelajaran yang digunakan adalah Realisticcs Mathematics Education Indonesia (RME). Hypothetical Learning Trajectory (HLT) dikembangkan dari aktivitas pembelajaran menggunakan konteks motif batik dan permainan bianglala. Subjek penelitian adalah tiga peserta didik kelas IX SMPN 7 Bukittinggi, Pengembangan secara teoritis dilaksanakan melalui perancangan aktivitas pembelajaran dengan desain HLT pada tahap preliminary, melaksanakan kegiatan one to one pada teaching experiment dan restrospective analysis. Pengumpulan data dilakukan dengan observasi, wawancara, dan dokumentasi. Setelah observasi dilakukan maka dikumpulkan hasil pengerjaan LKPD yang diberikan pada peserta didik, mewawancarai peserta didik. Hasil penelitian diperoleh proses wawancara, peserta didik dapat menggunakan desain HLT yang dikembangkan karena memiliki urutan panduan yang sistematis untuk mengajarkan topik transformasi geometri tentang Rotasi pada pelaksanaan one to one menunjukkan bahwa penggunaan konteks motif batik dan permainan bianglala pada desain HLT transformasi geometri tentang Rotasi sesuai antara apa yang diprediksi dan antipasi yang dilakukan. Jadi diperoleh hasil rancangan HLT materi transformasi geometri pada topik rotasi menggunakan konteks motif batik dan permainan bianglala.
Menentukan Penjodohan Stabil pada Garaf Bipartisi Berbobot Menggunakan Algoritma Gale-Shapley
Himmah Halomoan;
Ahmad Fauzan;
Armiati Armiati
Journal of Mathematics UNP Vol 6, No 1 (2021): Journal Of Mathematics UNP
Publisher : UNIVERSITAS NEGERI PADANG
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DOI: 10.24036/unpjomath.v6i1.11549
Abstract – Stable matching is one of the topics in graph theory, as an application of weighted bipartite graph.On completion of the process of stable matching is used an algorithm is called Gale-Shapley algorithm. To find the stable matching in research, to analyzed stable matching in any weighted bipartite graph with and , any weighted complete bipartite graph with and , as well as also example of the application of stable matching using Gale-Shapley algorithm. Research purposes to determine stable matching in weighted bipartite graph using Gale-Shapley algoritm. The results of this research is using step by step Gale-Shapley algoritm untill get stable matching. Stable matching is only obtained on arbitrary any weighted bipartite graph with and any weighted complete bipartite graph with . In any weighted bipartite graph with and any weighted complete bipartite graph with , obtained maximum matching. Stable matching which has element of a set of large, can be solved with a program Python 3.5.1. Keywords – Matching, Graph, Gale-Shapley Algorithm
Penerapan Pohon Rentang Minimum pada Graph dalam Segmentasi Citra
Silvia Alvini;
Armiati Armiati;
Meira Parma Dewi
Journal of Mathematics UNP Vol 6, No 2 (2021): Journal Of Mathematics UNP
Publisher : UNIVERSITAS NEGERI PADANG
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DOI: 10.24036/unpjomath.v6i2.11568
Abstract – Image segmentation is the process of separating the object from the background or of other objects that are not a concern, so the object can be processed for the other purposes. Along with the development of technology in digital image processing application, the segmentation process becomes increasingly necessary. The results of the segmentation must be accurate so that any error does not happen in the interpretation of information from an image. This article discussed the application of the minimum spanning tree on a graph in a segment of an image. This method is able to separate an object from the background so that it produces binary image, which is in this case, the object that being the focus is set in white, while the background is black or otherwise. The whole processes were done by using the Matlab R2013a. Keywords – graph, minimum spanning tree, image segmentation, digital image
Pencarian Clique Maksimal dan Bilangan Clique pada Graf Sederhana Menggunakan Modifikasi Algoritma Clique
Shintia Pratiwi;
Armiati Armiati;
Dewi Murni
Journal of Mathematics UNP Vol 3, No 2 (2018): Journal Of Mathematics UNP
Publisher : UNIVERSITAS NEGERI PADANG
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DOI: 10.24036/unpjomath.v3i2.4682
Abstract – Finding maximal clique is a problem to get a clique with the maximum number of points on a graph, where the selected points are the points that are connected to each other. Finding maximal clique in a graph would be easier if using an algorithm. One of algorithms that can be used to determine the maximal clique is clique algorithm. However, the clique algorithm still has a weakness that the process is a relatively long process because it has two procedures. Therefore, in this study a modification to this algorithm. An algorithm not only must be correct, but also must be efficient. The efficiency of an algorithm is measured from the execution time of the algorithm and the space of memory that is required to run it. After modification is done to clique algoritma, the time of complexity asymptotic algorithm gained is .
Analysis of Youtube Utilization in Learning Mathematics in the Pandemic Time of Covid-19
Armiati;
Okta Vutri Nupus
Rangkiang Mathematics Journal Vol. 1 No. 1 (2022): Rangkiang Mathematics Journal
Publisher : Department of Mathematics, Universitas Negeri Padang (UNP)
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DOI: 10.24036/rmj.v1i1.3
The Covid-19 pandemic is sweeping the entire world, including Indonesia, which has resulted in changes to the education system. Face-to-face learning system turns into online learning. Teachers are asked to be creative in using online learning media to achieve learning objectives, one of which is YouTube. This study aimed to analyze the use of YouTube as a medium for learning mathematics during the Covid-19 period. This research is a descriptive study through observation and interviews with teachers and students. The research instrument used student observation sheets, teacher observation sheets, and interview guides. The study results were obtained through descriptive analysis and show that YouTube has significant benefits as a medium for learning mathematics and as the best information seeker during the Covid-19 pandemic.