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Peningkatan pemahaman konsep matematis dan self-efficacy siswa melalui permainan tradisional “new damdaman” Andriyani, Setiya; Pratikno, Budi; Ramdhani, Sendi
PYTHAGORAS : Jurnal Program Studi Pendidikan Matematika Vol 13, No 1 (2024): PYTHAGORAS: Jurnal Program Studi Pendidikan Matematika
Publisher : UNIVERSITAS RIAU KEPULAUAN, BATAM, INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33373/pyth.v13i1.5945

Abstract

Matematika adalah mata pelajaran yang umum dipelajari oleh siswa di sekolah dasar, sekolah menengah, dan perguruan tinggi. Namun, matematika tetap dianggap sebagai pelajaran yang sulit bagi siswa. Studi ini menyelidiki bagaimana permainan tradisional New Damdaman berbasis etnomatematika dapat meningkatkan pemahaman matematis siswa. Keterampilan matematika awal (KAM) siswa dinilai dari tiga sudut pandang (tinggi, sedang, dan rendah). Pengujian juga dilakukan untuk mengetahui bagaimana kemampuan pemahaman dan efikasi diri matematis berhubungan satu sama lain. Studi ini menggunakan desain eksperimen semu, yang melibatkan dua desain kelompok: satu untuk kelompok eksperimen dan satu lagi untuk kelompok kontrol. Siswa SMP kelas VIII di SMP N 3 Kalimanah adalah subjek penelitian. Uji hipotesis menggunakan ANOVA, uji t-independent, dan korelasi. Hasil penelitian menunjukkan bahwa siswa yang dididik melalui pendekatan berbasis etnomatematika yang menggunakan permainan tradisional New Damdaman lebih memahami konsep matematika dibandingkan dengan siswa di kelas kontrol yang diajarkan metode konvensional. Dilihat dari kategori kemampuan awal matematika, terlihat bahwa siswa yang menggunakan pembelajaran berbasis etnomatematika dan permainan tradisional New Damdaman meningkatkan pemahaman mereka tentang konsep matematika. Pembelajaran berbasis etnomatematika dan pembelajaran konvensional memiliki tingkat efikasi diri matematis yang berbeda. Siswa memiliki korelasi yang positif antara pemahaman mereka tentang konsep matematis dan tingkat efikasi diri mereka. Kata kunci: pembelajaran berbasis etnomatematika, pemahaman konsep matematis, permainan New dam-daman, efikasi diri matematis
Pengembangkan Keterampilan Berpikir Kritis dan Solusi Masalah Matematika Melalui Problem Based Learning Paillin, Bongga; Prastiti, Tri Dyah; Ramdhani, Sendi
Jurnal Cendekia : Jurnal Pendidikan Matematika Vol 8 No 2 (2024): Jurnal Cendekia: Jurnal Pendidikan Matematika Volume 8 Nomor 2 Tahun 2024
Publisher : Mathematics Education Study Program

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/cendekia.v8i2.3199

Abstract

Matematika memegang peran penting dalam meningkatkan kualitas manusia Indonesia, tetapi dengan kemajuan IPTEK dan tuntutan era digital, paradigma pembelajaran matematika harus disesuaikan dengan kebutuhan abad ke-21. Studi ini juga mengkaji keterlibatan siswa dan guru selama instruksi LKS berbasis PBM. Tujuan penelitian ini adalah mengembangkan Lembar Kerja Peserta Didik (LKPD) dengan pendekatan Problem Based Learning (PBL) yang terintegrasi dengan konteks lokal dan kurikulum. Peningkatan berpikir kritis dan pemecahan masalah matematika melalui PBL dengan metodologi R&D, dengan memanfaatkan model 4-D, penelitian ini berfokus pada tahap pengembangan. Pengambilan sampel melibatkan satu kelas kelas 11 di SMA N 1 Mamasa selama tahun akademik 2023/2024, menggunakan metode purposive sampling. Hasil penelitian menunjukkan bahwa LKS yang dikembangkan melalui pendekatan PBM dianggap valid dan cocok untuk penilaian. Uji kelayakan menunjukkan tingkat implementasi sebesar 81,67%, dengan respon siswa secara keseluruhan sangat baik. Selain itu, penilaian efektivitas menunjukkan bahwa 73% siswa memenuhi kriteria kecakapan dalam berpikir kritis, sementara 84,85% memenuhi kriteria dalam keterampilan pemecahan masalah. Temuan ini menguatkan efektivitas LKS berbasis PBM dalam meningkatkan kemampuan berpikir kritis dan pemecahan masalah siswa dalam matematika. Studi ini menegaskan pentingnya mengintegrasikan pendekatan PBM ke dalam pendidikan matematika untuk meningkatkan perkembangan kognitif.
Pelatihan Penelitian Tindakan Kelas (PTK) dan Penulisan Artikel Karya Ilmiah bagi Guru SD di Kec. Setu Kab. Bekasi Ramdhani, Sendi; Belawati, Tian; Sembiring, Maximus Gorky; Nirmala, Sri Dewi; Sapriati, Amalia; Rosita, Tita; Suhandoko, Astri Dwi Jayanti; Puryati, Puryati; Rokhiyah, Isti; Jodi, Sutriyana; Hartingsih, Hartingsih
Abdimas Galuh Vol 6, No 1 (2024): Maret 2024
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/ag.v6i1.13326

Abstract

Guru diwajibkan untuk membuat karya ilmiah dan publikasi khususnya Penelitian Tindakan Kelas (PTK). Guru-guru SD belum banyak mendapatkan pelatihan tentang pembuatan artikel karya ilmiah. Pengabdian Kepada Masyarakat (PkM) ini dilaksanakan melalui tiga tahap, yaitu 1) perencanaan yang dilakukan melalui diskusi awal dengan mitra sehingga diketahui bahwa yang paling dibutuhkan  guru adalah pelatihan PTK dan Penulisan Karya ilmiah; 2) pelaksanaan yang dilakukan dalam 4 kali pertemuan yang diisi dengan penyampaian materi, diskusi, dan pendamping oleh fasilitator; 3) evaluasi dilakukan oleh LPPM dan tim PkM dengan melihat target dan hasil yang diperoleh, hasil PkM ini melampuai target. Peserta yang terdaftar di awal kegiatan PkM adalah 25 peserta dan peserta yang dapat menyelesaikan artikelnya adalah 10 peserta atau 40%. Adapun yang sudah di-submit ke jurnal dan mendapatkan LoA adalah 2 artikel atau 20%. Hasil ini melampaui target awal 6 artikel atau 167%.
PENGEMBANGAN GAME EDUKASI PETUALANGAN SI WUNDA UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KOMPUTASIONAL (COMPUTATIONAL THINKING) SISWA KELAS IV SD Irfan, Ahmad; Yarmi, Gusti; Ramdhani, Sendi
Jurnal Muara Pendidikan Vol. 10 No. 2 (2025): Jurnal Muara Pendidikan, Vol 10 Issue 2, Desember 2025
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/mp.v10i2.3756

Abstract

Computational thinking is an essential 21st-century skill that remains low among elementary school students, particularly in Science and Social Studies (IPAS) learning on the topic of changes in the state of matter. This study aims to develop and evaluate the feasibility, practicality, and effectiveness of an educational game entitled The Adventure of Wunda as an interactive learning medium. The research employed a Research and Development (R&D) approach using the ADDIE model, consisting of analysis, design, development, implementation, and evaluation stages. The instruments included expert validation sheets, student response questionnaires, and pre-test and post-test assessments of computational thinking skills. The results showed that the game was valid according to experts, received “practical–very practical” responses from students, and effectively improved computational thinking skills, as indicated by a high N-Gain score and a significant difference based on the Wilcoxon test. Therefore, The Adventure of Wunda is feasible and effective for IPAS learning in elementary schools.
Integration of Realistic Mathematics Education and Computational Thinking: Its Impact on Elementary School Students' Mathematical Problem Solving and Self-Efficacy Wisata, Widya; Ramdhani, Sendi; Nurcahyono, Novi Andri
Daya Matematis: Jurnal Inovasi Pendidikan Matematika Vol 13, No 3 (2025): December
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jdm.v13i3.81000

Abstract

This research is motivated by the low mathematical problem-solving ability of elementary school students, especially when facing non-routine problems that require complex reasoning. The integration of Realistic Mathematics Education (RME) and Computational Thinking (CT) is seen as an approach capable of presenting contextual learning while stimulating systematic thinking processes. This research uses a quantitative method with a Quasi-Experimental Non-Equivalent Control Group Design involving fifth-grade students from two elementary schools in Prambon District. The experimental group received RME learning integrated with CT, while the control group received direct learning. Data were collected through pre-tests, post-tests, and self-efficacy questionnaires, then analyzed using a two-way ANOVA to examine the effect of the learning model, self-efficacy, and the interaction between the two. The results showed that the RME-CT model significantly improved mathematical problem-solving ability compared to conventional learning, with higher score increases in the experimental group. In addition, self-efficacy was shown to moderate learning effectiveness, where students with high self-efficacy achieved better results. There was a significant interaction between learning models and self-efficacy on learning outcomes. This research contributes to offering an innovative approach that combines realistic contexts and computational thinking as an effective strategy to improve elementary school students' mathematical competence and self-confidence.
Revitalizing Elementary Education: The Impact of Characteristic Learning Development and P5 Implementation on Mitigating Learning Loss Sri Dewi Nirmala; Tita Rosita; Wakhudin Wakhudin; Sendi Ramdhani; Riandi Marisa
AL-ISHLAH: Jurnal Pendidikan Vol 16, No 4 (2024): AL-ISHLAH: JURNAL PENDIDIKAN
Publisher : STAI Hubbulwathan Duri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35445/alishlah.v16i4.5761

Abstract

This study analyzes strategies to reconstruct learning experiences in elementary schools, focusing on character development and the Pancasila Student Profile Strengthening Project (P5) to mitigate learning loss. Conducted in Bogor, Jakarta, and Banyumas, this research used a phenomenological approach to explore participants' lived experiences, aligning with the study’s focus on personal insights into learning loss impacts. Purposive sampling selected participants, including teachers, principals, and two students from each of five schools, chosen for their direct engagement in character education and P5 activities. Data were collected via interviews, observations, and documentation, with credibility validated through triangulation. Findings reveal that learning loss impacts are significant and multifaceted, including declines in motivation, increased learning disparities, dropout risks, delays in reading, and decreases in academic performance and character. Effective character development was identified as involving positive reinforcement, a character-centered school culture, teacher modeling, and habitual practices. The P5 project, implemented through a project-based learning model, effectively integrated Pancasila values, fostering essential character traits such as perseverance, hard work, and adaptability alongside academic skills. The results highlight the P5 project's role in addressing learning loss by enhancing both academic and character growth. This approach provides practical insights for schools aiming to strengthen student resilience and adaptability. The study concludes that character development and P5 implementation can effectively reconstruct learning experiences in elementary education, supporting both academic recovery and character formation. These findings offer implications for educators and policymakers seeking comprehensive strategies to address learning loss in Indonesian schools.
DARI KEBIJAKAN KE PRAKTIK: MEMPERKUAT KAPASITAS GURU SEKOLAH DASAR UNTUK PEMBELAJARAN MENDALAM MELALUI PENGABDIAN MASYARAKAT Bachtiar, Bachtiar; Ramdhani, Sendi; Sylvia, Sylvia
Jurnal Abdi Insani Vol 12 No 11 (2025): Jurnal Abdi Insani
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/abdiinsani.v12i11.3040

Abstract

Contemporary perspectives on 21st-century education emphasize that primary schooling must cultivate transferable competencies that extend beyond content mastery. In Indonesia, the implementation of the 2023 Curriculum and the Merdeka Belajar framework foregrounds Deep Learning (Pembelajaran Mendalam) as a means to achieve the 6Cs (i.e., character, citizenship, collaboration, communication, creativity, and critical thinking) from the earliest grades. This study reports a community service (Pengabdian Kepada Masyarakat, PKM) intervention designed to strengthen primary teachers’ capacity to understand and implement this policy in their classrooms. The program involved 28 teachers from SD Negeri Pondok Cabe Ilir 02, Tangerang Selatan, and adopted a four-stage model: observation, socialization, workshop and mentoring, and evaluation. A mixed-methods approach was employed, incorporating teacher surveys on knowledge and self-efficacy, classroom observations aligned with the 6Cs, analysis of lesson plans and student artifacts, and focus group discussions. Data were analyzed using descriptive statistics, inferential tests, and thematic analysis. The findings reveal significant improvements in teachers’ knowledge, understanding, and awareness of Deep Learning, which fostered a collective commitment to redesign lessons and adopt more active, student-centered pedagogies. Teachers applied differentiated strategies across grade levels: story- and play-based learning in lower grades, and guided inquiry in both middle and upper grades. The program also encouraged professional collaboration and mentoring, although barriers such as limited preparation time, insufficient resources, and varied levels of teacher readiness persisted. These results suggest that the implementation of Deep Learning in primary schools requires sustained and context-sensitive professional development, supportive school leadership, adequate resources, and longitudinal research to link changes in teacher practice with long-term improvements in student learning outcomes.
PENGEMBANGAN GAME DIVISION ADVENTURE BERBASIS ANDROID UNTUK MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH DAN MOTIVASI BELAJAR SISWA PADA MATERI OPERASI PEMBAGIAN Widyyatun Ni'amah, Ika; Ramdhani, Sendi; Andri Nurcahyono, Novi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.40412

Abstract

This study aims to: (1) describe students' needs for the Division Adventure game to improving their problem-solving skills in division operations, (2) describe the development of the Division Adventure game in improving problem-solving skills in division operations. (3) develop a Division Adventure game that is feasible, practical, and effective in improving problem-solving skills in division operations, and (4) develop a Division Adventure game that is effective in increasing student’s learning motivation. This research is a developmental study consisting of preliminary study, development, and product testing stages. The results of this study are: (1) interactive media is needed that provides a more concrete display, can be used independently by students, improves understanding of story problems, division operations, and learning motivation, which underlies the development of Android-based educational games; (2) the development stage develop an Android-based game consist of four main menus, that are Materi, Latihan, Main, and Pengaturan, and two additional menus, which are Penghargaan and Tentang; (3) A Division Adventure game is feasible based on expert judgements, practical for use in learning based on user responses by students and teachers, and effective in improving problem-solving skills related to division operations that shown by the test results with a t-count = 16.335 > t table = 2.093, which means there is a significant difference in students' problem-solving skills before and after using the Division Adventure game; (4) At the product testing stage, the results obtained were |t count| = 18.007 > t table = 2.093, indicating a significant difference in student learning motivation before and after using the Division Adventure game.
Implementasi Kepemimpinan Digital Kepala Sekolah dan Dampaknya terhadap Pemanfaatan Teknologi di Sekolah Dasar Rosita, Tita; Suhandoko, Astri Dwi Jayanti; Belawati, Tian; Sembiring, Maximus Gorky; Purwanto, Agus Joko; Ramdhani, Sendi; Kurniasih, Mia
BERNAS: Jurnal Pengabdian Kepada Masyarakat Vol. 7 No. 2 (2026)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jb.v7i2.17265

Abstract

Transformasi digital pada pendidikan dasar menuntut peran strategis kepala sekolah sebagai pemimpin perubahan dalam mengintegrasikan teknologi ke dalam pembelajaran dan pengelolaan sekolah. Kegiatan Pengabdian kepada Masyarakat ini bertujuan untuk memperkuat kepemimpinan digital kepala sekolah dasar serta menganalisis dampaknya terhadap pemanfaatan teknologi di sekolah. Metode pelaksanaan kegiatan menggunakan pelatihan yang bersifat aplikatif dan partisipatif, disertai dengan pengumpulan data melalui kuesioner untuk mengukur implementasi kepemimpinan digital kepala sekolah. Data dianalisis menggunakan metode Weighted Means Score (WMS) guna memperoleh gambaran tingkat capaian setiap indikator kepemimpinan digital. Hasil kegiatan menunjukkan bahwa kepemimpinan digital kepala sekolah berada pada kategori sangat baik, khususnya pada aspek visi digital, dorongan penggunaan teknologi dalam pembelajaran, keterbukaan terhadap inovasi, serta peran keteladanan kepala sekolah. Pelatihan terbukti mampu meningkatkan kesadaran dan kapasitas kepala sekolah dalam memimpin transformasi digital secara lebih terarah. Namun demikian, beberapa aspek seperti penguatan jejaring eksternal, penganggaran teknologi, dan kerja sama antar sekolah masih memerlukan pendampingan lanjutan. Secara keseluruhan, kegiatan ini memberikan dampak positif terhadap penguatan kepemimpinan digital dan pemanfaatan teknologi di sekolah dasar serta menjadi dasar rekomendasi pengembangan program pendampingan berkelanjutan untuk mendukung transformasi digital yang berkelanjutan.
Praxology in advanced geometry textbooks for distance education: A hermeneutic review of structure and knowledge representation Mery Noviyanti; Sudirman Sudirman; Thesa Kandaga; Sendi Ramdhani; Muhamad Galang Isnawan
Journal of Advanced Sciences and Mathematics Education Vol. 5 No. 2 (2025): Journal of Advanced Sciences and Mathematics Education
Publisher : CV. FOUNDAE

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58524/jasme.v5i2.840

Abstract

Background: Geometry plays a fundamental role in mathematics education by developing logical reasoning and spatial understanding. Despite its importance, geometry remains a difficult subject for university students, particularly in distance learning contexts. While several studies have analyzed geometry textbooks, few have examined their knowledge structures through a praxeological perspective. Aim: This study aims to analyze a university-level Euclidean geometry textbook by identifying how the components of praxeology, namely task (T), technique (τ), technology (θ), and theory (Θ), are organized and interconnected to support meaningful learning. Method: The research applied a hermeneutic phenomenological design. The textbook, used in a master’s geometry course at an Indonesian university, was analyzed through repeated readings and qualitative interpretation. Data were coded and categorized according to the praxeological framework and validated through researcher discussions. Result: The findings show that the textbook demonstrates a coherent praxeological structure with accurate theoretical explanations and effective technological representations. However, the analysis revealed weaknesses such as limited rationale for applying specific techniques, insufficient connection between theoretical concepts and exercises, and few examples of proofs. Conclusion: The study concludes that while the textbook reflects strong praxeological principles, improvements are needed in clarifying technique rationales, linking theory and practice, and structuring technological components. The results provide pedagogical insights for developing university geometry textbooks that enhance conceptual understanding, reflective reasoning, and learning effectiveness in both traditional and distance education settings.
Co-Authors Abdul Mujib Afriani Afriani Ahmad Irfan Amalia Sapriati Andri Nurcahyono, Novi Andriani, Farida Andriyani, Setiya Annisa Nurlaela Artanti, Yuli Astri Dwi Jayanti Suhandoko Bachtiar Bachtiar Baehaki, Imam Bahasa Indonesia, Bahasa Indonesia Budi Pratikno, Budi Candini Fatmawati Didi Suryadi Dyah Kusumasari Fatmawati Hiola Firdaus, Fery Muhamad Fitria Amastini Gusti Yarmi Happy Karlina Marjo Harry Dwi Putra Harry Dwi Putra, Harry Dwi Hartingsih, Hartingsih Hartiningsih Hartiningsih Hasratuddin Hasratuddin Hedi Budiman Hery Widijanto Hidayat, Andi Reza I. Isfarudi Irfan, Ahmad Isfarudi Isfarudi Isfarudi Isnawan, Muhamad Galang Isti Rokhiyah Jalil, Jefri Nurdin Abdul Jalil, R Jefri Nurdin Abdul  Jodi, Sutriyana Karso Karso Khalida Ziah Siregar kiki ratnaning arimbi Kinasih, Dewi Krisnadi, Elang Kurniasih, Mia Kusumastuti, Mimin Nurjhani Laksmini, Margareta Diana Maharani, Arry Rekno Ulta Maman Rumanta Manalu, Meyanti Mery Noviyanti Mugiono Mugiono Muhammad Amin Fauzi Muhammad, Guntur Maulana Murip, Dorli Neng Ela Nita Rahayu Novi Andri Nurcahyono Novi Andri Nurchayono Nur Asih Nur Asih, Nur Paillin, Bongga Pannen, Paulina PUJI LESTARI Purwanto, Agus Joko Puryati Puryati Puryati Puryati, Puryati Puspitasari, Kristanti Ambar Rani Sugiarni Razali, Fazilah binti Redo Andi Marta, Redo Andi Resti Haryanti Sidebang Riandi Marisa Rokhiyah, Isti Ronaldo Kho Rovel Lufitos Rustan Sembiring, Maximus Gorky Siti Julaeha, Siti Sri Dewi Nirmala Sudarno Sudarno Sudirman Sufyani Prabawanto, Sufyani Sufyati HS Sugilar Suhandoko, Astri Dwi Jayanti Sumarni Syafruddin Syafruddin Syahril Syahril Syaiful Huda Syifa'ana, Sri Wulan Sylvia Sylvia Tatag Yuli Eko Siswono Then, Yoana Merilla Kurniawan Thesa Kandaga Tian Belawati, Tian Tita Rosita Tri Dyah Prastiti Wakhudin Widyyatun Ni'amah, Ika Wisata, Widya Yarmi, Gusti Yuli Artanti Yumiati Yustiara, Dana YUYUN ELIZABETH PATRAS, YUYUN ELIZABETH Zai, Derlina