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Hybrid Learning: Alternatif Model Pembelajaran di Masa Pandemi Covid-19 Riyanda, Afif Rahman; Agnesa, Tia; Wira, Alsyabri; Ambiyar, Ambiyar; Umar, Sukardi; Hakim, Uswatul
Jurnal Basicedu Vol. 6 No. 3 (2022)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i3.2794

Abstract

Pandemi COVID-19 telah merubah tatanan sistem pendidikan di seluruh dunia, hal ini mengakibatkan terjadinya penutupan lembaga pendidikan seperti sekolah dan juga perguruan tinggi secara total. Untuk menghadapi pandemi COVID-19, lembaga pendidikan harus mengadopsi metode terbaik dalam menyediakan layanan yang murah dan efisien. Metode penelitian yang digunakan adalah studi pustaka. Pengumpulan data didukung dengan penelusuran berbagai sumber dokumen pemerintah, media massa dan temuan penelitian yang relevan. Dengan berbagai permasalahan yang dihadapi dalam pembelajaran online maka perlu sebuah model yang yang menggabungkan proses pembelajaran secara online dengan pembelajaran tatap muka, model pembelajaran tersebut adalah Hybrid Learning. Model pembelajaran Hybrid atau Blended Learning merupakan istilah yang digunakan representasikan proses pembelajaran yang menggaungkan sistem pembelajaran secara online dengan pembelajaran konvensional yang memanfaatkan kecanggihan teknologi dan internet. Hybrid learning menjadi pilihan dan alternatif model pembelajaran yang tepat diterapkan dimasa pandemi COVID-19 saat ini.
Implementasi Model Pembelajaran Blended Learning di Masa Pandemi Covid-19: Meta-Analisis Batubara, Hendra Saputra; Riyanda, Afif Rahman; Rahmawati, Rahmawati; Ambiyar, Ambiyar; Samala, Agariadne Dwinggo
Jurnal Basicedu Vol. 6 No. 3 (2022)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i3.2816

Abstract

Pandemi COVID-19 juga telah merubah tatanan sistem pendidikan di seluruh dunia, hal ini mengakibatkan terjadinya penutupan lembaga pendidikan seperti sekolah dan juga perguruan tinggi secara total. Dimasa pandemi covid-19, lembaga pendidikan harus dituntut untuk mengadopsi model pembelajaran terbaik agar proses pembelajaran tetap berlangsung. Salah satu solusi yang bisa diterapkan oleh lembaga pendidikan agar proses pembelajaran bisa berjalan dengan baik adalah dengan menerapkan model pembelajaran blended learning. Metode yang diterapkan dalam riset ini merupakan meta analisis. Peneliti mengkaji 10 artikel, dimana artikel yang digukan merupakan hasil pencarian melalui google scholar dan aplikasi publish or perish. Dari hasil analisis Implementasi model pembelajaran blended Learning dimasa pandemi Covid-19 berdampak signifikan terhadap hasil belajar, ditunjukkan dengan size effect size 1,23 dalam kategori sedang. Peningkatan hasil belajar siswa tergolong tinggi, dengan rata-rata hasil 10 sampel naik menjadi 77,45 dari yang sebelumnya 56,88. Dari data tersebut terlihat adanya peningkatan yang jelas yaitu 20,57. Artinya model pembelajaran blended Learning ini berpengaruh positif terhadap hasil belajar selama penerapannya dimasa pandemi Covid-19.
Self-Efficacy: Meningkatkan Jiwa Kewirausahaan Di Era Digital Marta, Rizkayeni; Ganefri; Yulastri, Asmar; Riyanda, Afif Rahman; Hasan, Hanapi; Yunus, Yuliawati
The Indonesian Journal of Computer Science Vol. 12 No. 6 (2023): The Indonesian Journal of Computer Science (IJCS)
Publisher : AI Society & STMIK Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33022/ijcs.v12i6.3641

Abstract

In the digital era which is full of rapid changes and complex challenges, success in the world of entrepreneurship is not only determined by technical knowledge and skills, but also by psychological factors. The entrepreneurial spirit is very important economically and socially so that entrepreneurship is very important both economically and socially. One of the factors driving the entrepreneurial spirit in the digital era is self-efficacy. Self-efficacy is essential for the willingness to act entrepreneurially, to identify and seize opportunities. Self-efficacy plays an important role in building an entrepreneurial spirit. The method for writing this article adopts the literature review method, articles sourced from the Google Scholar, elsevier, tanfonline platforms. In an effort to improve the entrepreneurial spirit in the digital era, contributions from the world of education are needed, so that educational programs can influence individuals' self-efficacy and self-confidence, supporting them to try, learn, and persist in pursuing an entrepreneurial future. Thus, individuals who have high self-efficacy regarding entrepreneurship will have high self-confidence, thereby triggering enthusiasm to become someone who has an entrepreneurial spirit.
Curriculum Evaluation of Light Vehicle Engineering Department with Discrepancy Model as Per Industry Needs Aprianto, Anggi; Rizal, Fahmi; Lapisa, Remon; ., Ambiyar; Wakhid, Wakhinuddin; ., Sukardi; Riyanda, Afif Rahman
Journal of Education Reseach and Evaluation Vol 4 No 4 (2020): November
Publisher : LPPM Undiksha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (225.443 KB) | DOI: 10.23887/jere.v4i4.28978

Abstract

The implementation of the curriculum as per industrial needs should be improved in terms of qualifications of teachers, tools, practicum materials, and the use of learning models as per industry needs. This study aims to evaluate the used curriculum of light vehicle engineering department as per industry needs. This study uses discrepancy evaluation model (design, installation, process, product and comparison) that describes the implementation of curriculum according to the industry needs from various aspects, namely: design, installation, process, product and comparison. The study results concluded that achievement level of curriculum implementation as needed in the design component obtained an average score of 4.28 (83.17%) classed in a good category; installation components get an average score of 3,502 (78.47%) classified in sufficient categories; process components get an average score of 4.05 (81.75%) classed in a good category; and product components that scored an average of 4.02 (81.26%) classified in a good category. As well as in the comparison component that obtained an average score of 3,324 (74.27%) classified in sufficient categories. The implementation of vocational school curriculum majoring in light vehicle engineering as a whole is categorized as sufficient. Therefore, it needs a follow-up from the relevant parties for a better implementation.; one of which is by revising the curriculum to fit the needs of the industry.
Pengembangan Model Pembelajaran Project Based Learning Pada Matakuliah Praktikum Algoritma Pemograman : Desain Model Pembelajaran BerAKHLAK Ranuharja, Fadhli; Ambiyar, Ambiyar; Verawrdina, Unung; Riyanda, Afif Rahman; Mirshad, Emilham; Saari, Erni Marlina Binti
Jurnal Pendidikan Teknologi Informasi dan Vokasional Vol 5, No 2 (2023): Jurnal Pendidikan Teknologi Informasi dan Vokasional
Publisher : Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jptiv.v5i2.29034

Abstract

Model pembelajaran Project Based Learning (PjBL) pada kurikulum Merdeka Belajar Kampus Merdeka (MBKM) menjadi faktor penting dalam menilai kinerja perguruan tinggi negeri (PTN) khususnya IKU 7. Pentingnya persentase matakuliah yang menggunakan model PjBL dan model Case Method diharapkan dalam upaya mencapai tujuan tersebut. Departemen Teknik Elektro melakukan serangkaian sosialisasi untuk merencanakan dan merancang perangkat PjBL, termasuk di matakuliah Algoritma Pemrograman. Tujuan dari penelitian ini adalah merancang perangkat pembelajaran Prak Algoritma dan Pemrograman dengan konsep PjBL, yang juga menanamkan nilai-nilai BerAKHLAK. Nilai-nilai BerAKHLAK, yaitu Berorientasi Layanan, Akuntabel, Kompeten, Harmonis, Loyal, Adaptif, dan Kolaboratif, bukan hanya diterapkan oleh ASN, tetapi juga dapat diterapkan di kelas kepada pendidik dan siswa. Penelitian ini merupakan bagian dari pengembangan model pembelajaran PjBL pada matakuliah Prak Algoritma Pemrograman, dengan fokus pada tahap desain. Tahapan penelitian dimulai dengan pengumpulan data dan literatur, penyusunan capaian pembelajaran, penyusunan indikator penilaian, pemilihan metode pembelajaran, dan terakhir, finalisasi Rancangan Pembelajaran Semester berbasis PjBL. Setiap langkah yang diambil mempertimbangkan nilai-nilai BerAKHLAK, baik bagi pendidik maupun peserta didik
KREATIVITAS BELAJAR, TINGKAT PENDIDIKAN ORANG TUA, DAN PENDAPATAN ORANG TUA TERHADAP MOTIVASI BELAJAR SISWA SMK AL-HUDA JATIMULYO KABUPATEN LAMPUNG SELATAN Riyanda, Afif Rahman
Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI) Vol. 1 No. 2 (2020): Jurnal Inovasi Pendidikan dan Teknologi Informasi (JIPTI)
Publisher : Information Technology Education Department

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pti.v1i2.359

Abstract

This research aim to to know Influence of creativity learn, storey;level education of old fellow to motivation learn student SMK Al-Huda of regional South Lampung. Method the used descriptive and asosiatif with quantitative approach, with amount of population counted 75 and people of sampel 75 people. Technique intake of sampel totally Sampling, motivation learn student, creativity learn, storey;level education of old fellow and earnings of old fellow obtained from result of spreading of kuesioner. Analysis which used in this research descriptive analysis and inductive analysis consisting of classic assumption test, doubled linear regression analysis and hypothesis test. Result of this research indicate that ( 1) creativity learn to have an effect on positive and signifikan to motivation learn ( 2)Eeducation of Old Fellow have an effect on positive and signifikan to motivation learn ( 3)Earnings old fellow have an effect on positive and signifikan to motivation learn, and ( 4) Creativity learn, Storey;Level Education of Old fellow and Earnings of Old Fellow have an effect on positive and signifikan to motivationlearn.
Development of Android-Based Interactive Learning Media on Listening, Imitating, and Reciting Materials for PAUD Students Ari, Novi Hendri; Veza, Okta; Simatupang, Wakhinuddin; Irfan, Dedy; Muskhir, Mukhlidi; Riyanda, Afif Rahman; Daphiza, Della
Jurnal Pendidikan MIPA Vol 22, No 2 (2021): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

At the Al-Qur'an-based PAUDQ An Najah, they are required to innovate in learning activities during the pandemic. The learning media used in PAUDQ An Najah still uses paper media, so teachers have difficulty providing material during the pandemic. Researchers feel the need to develop android-based interactive learning media to improve the quality of learning during the Covid19 pandemic. The purpose of this study is to develop interactive learning media for the introduction of android-based Arabic vocabulary to assist teachers in the teaching process and to assist the role of parents in providing learning guidance to their children. The method used is Multimedia Development Life Cycle (MDLC), which has concept, design, material collecting, assembly, testing and distribution stages. This research produces interactive learning media applications that can be operated on parents' smartphones to support online learning. The conclusion of this study is that android-based interactive learning media is feasible to be applied to PAUDQ An Najah.Keywords: Interactive Learning Media, MDLC, Android, PAUD DOI: http://dx.doi.org/10.23960/jpmipa/v22i2.pp279-291
Evaluation of Online Learning Processes in FKIP Universitas Lampung During Covid-19 Pandemic Riyanda, Afif Rahman; Ambiyar, Ambiyar; Syahril, Syahril; Fadhilah, Fadhilah; Samala, Agariadne Dwinggo; Adi, Novi Hendri; Aminuddin, Fattachul Huda
Jurnal Pendidikan MIPA Vol 22, No 2 (2021): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This article aims to explain the evaluation of the online learning process during the COVID-19 pandemic at the teaching and education faculty of the University of Lampung using the CIPP model. From this study, it can be concluded that the level of achievement of the implementation of the online learning process on the context component obtained an average score of 4.17 (83.59%) with a good category; the input component obtained an average score of 3.973 (80.04%) with good category; the process component obtained an average score of 3,798 (76.88%) with sufficient category. This means that the implementation of online learning is still not able to overcome obstacles such as the uneven distribution of internet services that can be accessed by students in the application of online learning. as well as the speed of internet network access which is still slow and product components that get an average score of 4,107 (82.13%) in the good category. From the results of the study, it can be concluded that the implementation of online learning during the COVID-19 pandemic is quite good.Keywords: online learning, Covid-19 pandemic, CIPP Model. DOI: http://dx.doi.org/10.23960/jpmipa/v22i2.pp179-187
Analysis of the Effect of Blended Learning Model on Employee Class Students Learning Motivation Kifta, Decky Antony; Riyanda, Afif Rahman; Simatupang, Wakhinuddin; Muskhir, Mukhlidi; Irfan, Dedy
Jurnal Pendidikan MIPA Vol 22, No 2 (2021): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Blended learning is a learning approach that combines online educational materials with traditional classroom-based methods. The traditional learning model requires the physical presence of lecturers and students, especially those trying to take further education with the employee class program, because they have to manage their time between study, work and even family. This study evaluates how the effect of using the blended learning model on the student's motivation to learn in the employee class. The study uses quantitative method with quasi experimental design. The design which utilizes one-group pretest-posttest with control group design, namely a research design that contains a pretest, before blended learning is carried out, and posttest after blended learning is carried out. The results of the study show that there is significant effectiveness of using the blended learning model compared to traditional towards the motivation of the employee class students.Keywords: blended learning, learning motivation, employee class students. DOI: http://dx.doi.org/10.23960/jpmipa/v22i2.pp226-234
The effectiveness of learning media on the outcome of computer and basic network of vocational students Devega, Army Trilidia; Ambiyar, Ambiyar; Panyahuti, Panyahuti; Adi, Novi Hendri; Riyanda, Afif Rahman
Jurnal Pendidikan Teknologi Kejuruan Vol 5 No 2 (2022): Regular Issue
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jptk.v5i2.23123

Abstract

Learning media is a tool that can help the teaching and learning process so that the meaning of the message conveyed becomes clearer and the goals of education or learning can be achieved effectively and efficiently. The results given to students in the form of an assessment after following the learning process with the value of knowledge, attitudes, skills in students with changes in behavior can also be called student learning outcomes. One source of student learning to obtain messages and information provided by the teacher so that learning materials can be further improved and form knowledge for students is using Learning Media. In this study, researchers used research and development (R&D) methods, and the ADDIE development model. This interactive learning media is designed using the Lectora application. The results of this study are the effectiveness of the media using time series results of student learning mastery increased by 20% effectively to improve student learning outcomes through tests. A score of 0.52 was obtained in the medium category.
Co-Authors Abdul Malik Made Abdullah, MT, Dr. Rijal Agariadne Dwinggo Samala Agung Kurniawan Alsyabri Wira Ambiyar, Ambiyar Aminuddin, Fattachul Huda Aprianto, Anggi Ari, Novi Hendri Asmar Yulastri B. Anggit Wicaksono, B. Anggit Batubara, Hendra Saputra Bayu Saputra Daphiza, Della Decky Antony Kifta Dedy Irfan Della Daphiza Devega, Army Trilidia Djauhari, Teuku Emilham Mirshad Erni Marlina Binti Saari Fadhilah Fadhilah Fadhilah Fadhilah Fadhli Ranuharja Fadilla, Reva Fahmi Rizal Feriansyah Sesunan Firdian, Fadil Ganefri Hanapi Hasan Harahap, Shelly Gustika Hendra Sahputra Batubara Herlina, Kartini Herlina, Kartini I Dewa Putu Nyeneng Ika Parma Dewi Indra Bulan Istiqomah, Dewi Nurul Khoerunnisa, Indah Luthfinadya Damayanti M. Mahfudz Fauzi Syamsuri Made, Abdul Malik Mahesi Agni Zaus Margaretha Karolina Sagala Margaretha Karolina Sagala Margaretha Karolina Sagala Margaretha Karolina Sagala Marta, Rizkayeni Mirshad, Emilham Muskhir, Mukhlidi Ni Made Anggi Arlina Putri Nizwardi Jalinus Noor Fadiawati Novi Hendri Adi Okta Veza Panyahuti, Panyahuti Pujiati Pujiati Rahmawati Rahmawati Rahmawati, Rahmawati Rangga Firdaus Remon Lapisa Rinaldi, Daniel Rizkayeni Marta Saari, Erni Marlina Binti Simatupang, Wakhinuddin Simatupang, Wakhinuddin Sukardi, Sukardi Surawan, Ghea Chandra Syahril Syahril Syahril Syahril Syaiful Islami Tia Agnesa Umar, Sukardi Unung Verawrdina Uswatul Hakim Verawrdina, Unung Veza, Okta Wakhid, Wakhinuddin Waskito Wayan Suana Wira, Alsyabri Yose Indarta Yose Indarta Yuliawati Yunus Zacky Ahmad Thirafi Haekal