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Journal : Journal of Computer Science Advancements

Threeyasa Group Banyuwangi Company Profile Design Arbekti Arman, Shevti; Wang, Yuanyuan; Zou, Guijiao
Journal of Computer Science Advancements Vol. 1 No. 1 (2023)
Publisher : Yayasan Adra Karima Hubbi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55849/jsca.v1i1.404

Abstract

In this era of industrial revolution, it is undeniable that development progress is increasing to meet human needs in carrying out their activities. One of the groups that play an important role in this field is a company that focuses on tourism services. ThreeYasa Group is a Travel Agency business that was founded in 2020. Threeyasa Group is still fairly conventional in conducting promotions and communication with customers, namely utilizing the exchange of short messages only. ThreeYasa Group needs a digital platform to introduce its business to a wider audience. Company Profile is an effective promotional media design that can attract consumer attention and build cooperation with business people. Designing a company profile can make it easier for the owner to manage his business and make his business more dynamic. software development in making a company profile using the waterfall model. system analysis using interviews and observation methods. in visualizing actors with the system using usecase diagrams implemented using StartUML software. while coding uses the php programming language with Notepade++ software. Testing the system using Black Box Testing.
Number Board Media to Stimulate the Symbolic Thinking Ability of Children Aged 5-6 Years Saripah, Ipah; Tabroni, Imam; Wang, Yuanyuan; Zou, Guijiao
Journal of Computer Science Advancements Vol. 1 No. 2 (2023)
Publisher : Yayasan Adra Karima Hubbi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55849/jsca.v1i2.456

Abstract

Children will experience a golden period that is very important and should not be missed until they are 3 years old. Because during these times, children's cognitive abilities are still growing and developing rapidly. In fact, about 80% of children's cognitive skills are optimized in the first 3 years of life, and up to 90% of their abilities will continue to develop until they reach the age of 5. Media is a tool that can be used as an intermediary in stimulating all aspects of development in early childhood both aspects of moral and religious values, physical motor aspects, language aspects, social emotional aspects and cognitive aspects. To stimulate all aspects of early childhood development cannot be separated from learning media because for early childhood learning is done through play using learning media both real media, audio media, visual media, environmental media and audio-visual media, so that learning activities in early childhood run effectively. This article will discuss how the influence of number board media in stimulating the symbolic thinking ability of children aged 5-6 years in Sumurugul Village.
Manipulative Learning Media as an Effort to Improve Understanding of Tajweed Learning Sa’adah, Nur; Tabroni, Imam; Wang, Yuanyuan; Zou, Guijiao
Journal of Computer Science Advancements Vol. 1 No. 2 (2023)
Publisher : Yayasan Adra Karima Hubbi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55849/jsca.v1i2.478

Abstract

This class action research aims to improve students' understanding of tajweed learning through the application of manaipulative media in class IV MDTA Al-Mubarokah. The data needed in this study using Cycle I and II techniques. The results showed that the level of understanding of students towards learning tajweed through the application of manipulative media had reached 80% in cycle I and 90% in Cycle II. With the application of manipulative learning media, of course, to make it easier for students to be able to think in understanding the concept of tajweed learning conveyed by the teacher. Thus, teachers must be creative and innovative in learning, how teachers can create interesting and fun learning methods and media to motivate students to learn tajweed.
Index Card Match Learning Method to Improve Learning Concentration Raihan, Paqih; Tabroni, Imam; Wang, Yuanyuan; Zou, Guijiao
Journal of Computer Science Advancements Vol. 1 No. 2 (2023)
Publisher : Yayasan Adra Karima Hubbi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55849/jsca.v1i2.480

Abstract

This study was motivated by the results of observations of researchers in class XI MA Daarul Ma'arif Pasawahan students in the PAI learning process in class. From the observation, it is known that there are still many students who do not pay attention to the teacher's explanation when delivering material in class. The concentration of students' learning is low, namely 62.5% of 29 people with a minimum completeness criteria of 75. Classical completeness is declared incomplete. This study aims to determine that the application of the index card match learning method can increase the concentration of PAI learning in class XI MA Daarul Ma'arif Pasawahan. This research was conducted in class XI MA Daarul Ma'arif Pasawahan. This research was conducted from February 2023 to May 2023. The subjects of this study were grade XI students with a total of 29 students consisting of 19 female students 10 male students. The form of this assessment is a class action assessment (PTK). The results showed that the application of the index card match method can increase the concentration of PAI learning in class XI students of MA Daarul Ma'arif Pasawahan in 2022/2023. The concentration of student learning before PTK was 66.7 with a category of less and classical completeness was 62.5% with an incomplete category. Learning concentration of cycle I meeting 1 was 75.8 with sufficient category and classical completeness was 87.5% with complete category. Learning concentration of cycle I meeting 2 was 79.2 with sufficient category and classical completeness was 91.7% with complete category. Cycle II learning concentration with meeting 3 was 82.1 with good category and classical completeness was 95.8% with complete category. Learning concentration of cycle II with meeting 4 was 87.9 with good category and classical completeness was 100% with complete category.  
Use of Virtual Reality Technology for Learning Mechanical Skills Susilo, Anto; Barra, Ling; Wang, Yuanyuan
Journal of Computer Science Advancements Vol. 2 No. 5 (2024)
Publisher : Yayasan Adra Karima Hubbi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70177/jsca.v2i5.1323

Abstract

Background: With the technological landscape in education shifting rapidly, Virtual Reality presents a novel approach to practical skill development, particularly in mechanical engineering. This study explores the potential of Virtual Reality to enhance the learning of specific mechanical skills, such as Mechanical Skills, which are crucial in the increasingly automated industry. The main objective of this research was to assess the effectiveness of Virtual Reality technology in teaching mechanical skills compared to traditional hands-on methods. The study employed a quasi-experimental design involving 100 mechanical engineering students from two universities. Using conventional training methods, which included [insert specific methods], participants were randomly assigned to a VIRTUAL REALITY training group and a control group. Both groups were tested on their ability to perform specific mechanical tasks, such as [insert specific tasks], before and after the training sessions. The Virtual Reality group demonstrated a statistically significant improvement in performance accuracy and speed compared to the control group. Post-study surveys also indicated higher satisfaction and engagement levels among the Virtual Reality group. The findings suggest that Virtual Reality technology can significantly enhance the learning of mechanical skills, offering a more effective and engaging approach than traditional methods. The potential of Virtual Reality to revolutionize mechanical engineering education is inspiring, offering a new and exciting way to teach and acquire practical skills.