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Pelatihan Penggunaan Aplikasi Augmented Reality (AR) untuk Meningkatkan Literasi Digital Guru di SMP Negeri 3 BP Peliung
Arini Rosa Sinensis;
Thoha Firdaus;
M. Iqbal Mustofa;
Intan Puspita;
Adi Chandra
Jurnal PkM Pengabdian kepada Masyarakat Vol 5, No 5 (2022): Jurnal PkM : Pengabdian kepada Masyarakat
Publisher : Universitas Indraprasta PGRI
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DOI: 10.30998/jurnalpkm.v5i5.14166
In 2019 SMP Negeri 3 BP Peliung received assistance in the amount of 63 Gadget Units (Tablets) of the Evercross brand from the government with the aim that teachers can use them in learning. However, it has not been used properly. This is because the internet network at the school is not supported and the teacher's digital literacy is very low. The solution to this problem is to increase the ability of teachers in digital literacy in the use of Gadgets (Tablets) for learning media both offline and online by implementing Augmented Reality (AR) to optimize Gadgets (tablets) as learning media in the form of training and mentoring activities. The result of this training activity is that there is an increase in the understanding of the importance of teacher ICT literacy and understanding of AR as an innovative learning medium by 95.6%. Increased Teacher Digital Literacy by 87% and teacher skills in using AR by 78.2%.
Pelatihan Publikasi Karya Ilmiah di Jurnal Nasional Bagi Guru SMP Negeri 2 Buay Madang Timur OKU Timur
Thoha Firdaus;
Arini Rosa Sinensis;
Widayanti Widayanti;
Effendi Effendi
Jurnal Indonesia Mengabdi Vol. 4 No. 1 (2022): June Edition
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat (LPPM) STKIP Nurul Huda
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DOI: 10.30599/jimi.v4i1.1659
A community service has been carried out with the topic of Scientific Publication Training in the National Journal for Teachers of SMP Negeri 2 Buay Madang Timur which is embodied in an agenda with the theme of Publication Management. This service aims to provide training and understanding of scientific publications in the teacher's morning national journal. The method implemented is using training and mentoring methods regarding scientific publications in national journals. In the activity carried out several stages of material topics that lead to the main goal. The stages of the material presented include the importance of scientific publications to teachers, then continued with an explanation of what components are contained in scientific publications, and finally the practice of scientific publication training. After the activity took place the teacher felt helped by this training. Teachers become more aware of the importance of scientific publications for teachers, one of which is for functional promotions, teachers become more aware of how to make good and correct scientific papers, and teachers know and know how to publish scientific papers through the online submission process..
Pembelajaran Fisika Interaktif: Pengembangan Website Materi Gerak Parabola untuk Membangun Minat Belajar
Riki Agus Saputra;
Thoha Firdaus;
Siti Anisatur Rofiqah
U-Teach: Journal Education of Young Physics Teacher Vol. 3 No. 2 (2022): Desember Edition
Publisher : Pendidikan Fisika STKIP Nurul Huda
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DOI: 10.30599/uteach.v3i2.164
The use of technology in the learning process really helps the learning process to be more advanced and updated. Therefore, prospective educators are required to be able to take advantage of existing technology. This study aims to create interactive learning media for the subject of discussion of Parabolic Motion and to build interest in learning of class X SMA/MA students towards interactive website-based physics learning. This research uses the type of Research and Development (R & D) which adapts the ADDIE model (Analysis, Design, Development, Implementation and Evaluation). The media is validated by material expert lecturers and media experts based on predetermined indicators. The results of website development show that the learning media created have very valid criteria with material experts getting a score of 89.7%, media experts scoring 90.4%, and learning interest test scores for 34 students of class X IPA SMA Negeri 1 Semendawai Timur 94%. So it can be concluded that the website created is feasible to be used as an interactive Physics learning medium for class X SMA on the subject of Parabolic Motion And can build interest in student learning.
Peningkatan Literasi Sains Mahasiswa Pendidikan Fisika Melalui Pembuatan LKPD Berbasis Sosio Saintifik
Effendi Effendi;
Arini Rosa Sinensis;
Thoha Firdaus
JIPFRI (Jurnal Inovasi Pendidikan Fisika dan Riset Ilmiah) Vol. 7 No. 1 (2023): May Edition
Publisher : Universitas Nurul Huda
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DOI: 10.30599/jipfri.v7i1.2222
This research is a type of research that focuses on efforts to increase student scientific literacy. The purpose of this study is to characterize the profile of increasing students' scientific literacy abilities through the development of socio-scientific-based worksheets. The research sample was 2C semester students in the Physics Education Study Program for the 2022–2023 academic year, with a total of 10 students, and the research design used a one-group pretest-posttest design. The findings show that the average N-gain obtained is 0.48, which is included in the moderate improvement category. The significance level of 0.00, less than 0.05 (sign. 0.05), was found in the results of hypothesis testing using the t test, indicating that Ho was not accepted. Based on the test results, there is a significant difference between the level of scientific literacy of students before and after implementing learning by making socioscience-based worksheets. This study shows how teaching using socio-scientific-oriented worksheets can raise the profile of students' scientific literacy abilities.
Virtual Laboratory in Physics Education: Penguasaan Konsep Mahasiswa dalam Mata Kuliah Fisika Inti
Thoha Firdaus;
Arini Rosa Sinensis;
Effendi
JIPFRI (Jurnal Inovasi Pendidikan Fisika dan Riset Ilmiah) Vol. 7 No. 1 (2023): May Edition
Publisher : Universitas Nurul Huda
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DOI: 10.30599/jipfri.v7i1.2234
Virtual Laboratory (V-Lab) is a media platform for interaction and visualization of learning for practicum-based courses. V-Lab is a solution to learning problems due to the lack of real laboratory facilities as well as an alternative for practicums that require a high level of safety. The purpose of this study was to determine students' mastery of concepts after using the V-Lab in the core Physics course. The method used is quasi-experimental. The research subjects were 15 Unuha physics education students. The data collection technique is a concept mastery test. The results showed that the increase in mastery of the concept was 0.432 with moderate criteria, while based on the paired sample test, it was known that the sig. (2-tailed) is 0.000 <0.05, then Ho is rejected and Ha is accepted. So it can be concluded that there is an average difference between pre-test and post-test concept mastery, which means that there is an influence of V-Lab application in increasing mastery of core physics concepts. The data shows that the Virtual Laboratory is effectively used to improve mastery of the concepts of core physics courses.
WORKSHOP PEMBUATAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS ANDROID DAN IMPLEMENTASI AUGMENTED REALITY (AR) UNTUK GURU DI YAYASAN PPNH OKU TIMUR
Arini Rosa Sinensis;
Thoha Firdaus;
Uli Rizki;
Intan Puspita;
Nurul Hidayah
SEMINAR NASIONAL PENELITIAN DAN PENGABDIAN KEPADA MASYARAKAT Vol 5 No 1 (2023): SNPPM 5 Universitas Muhammadiyah Metro
Publisher : Universitas Muhammadiyah Metro
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Yayasan Pondok Pesantren Nurul Huda (PPNH) Sukaraja di OKU Timur memiliki beberapa unit pendidikanformal dengan jumlah guru 253. Berdasarkan hasil analisis situasi didapatkan informasi bahwa kemampuanICT guru belum merata dengan indikasi guru tersebut belum cakap dan terampil dalam menerapkan teknologidalam pembelajaran. Tujuan Workhsop ini adalah memberikan pelatihan pembuatan media pembelajaraninteraktif berbasis android dan implementasi pemanfaatan Augmented Reality (AR) dalam pembelajaran.Metode dalam pelaksanaan workshop ini adalah pendampingan, pelatihan, praktik, diskusi, penugasan danLatihan dan diakhiri dengan evaluasi. Hasil evaluasi workshop ini diperoleh rata-rata sebesar 92,30% gurumemberikan respon positif dan sangat setuju terhadap kegiatan workshop pembuatan media, karenamendapatkan manfaat dalam menambah wawasan ICT tentang pembuatan media berbasis android danimplementasi Agumented Reality. Hasil respon juga menunjukkan bahwa kegiatan workshop ini dapatmeningkatkan keterampilan guru dalam penggunaan Teknologi.
ANALISIS RESPON MAHASISWA PADA PEMBELAJARAN KINEMATIKA MENGGUNAKAN MODEL PEMBELAJARAN COLLABORATIVE REAL WORLD ANALYSIS (CReW-A) BERBANTUAN VIDEO DAN INTERFACES ANALISIS
Thoha Firdaus;
Arini Rosa Sinensis
Prosiding Seminar Nasional Orientasi Pendidik dan Peneliti Sains Indonesia Vol. 2 (2023): Prosiding Seminar Nasional Orientasi Pendidik dan Peneliti Sains Indonesia (OPPSI) 20
Publisher : Orientasi Pendidik dan Peneliti Sains Indonesia
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Tujuan dan penelitian ini adalah untuk menganalisis respon mahasiswa terhadap pembelajaran kinematika menggunakan model pembelajaran Collaborative Real World Analysis (CReW-A) berbantuan video dan interfaces analisis. Metode penelitian yang digunakan dalam penelitian ini adalah deskriptif kuantitatif. Alat yang digunakan untuk mengukur adalah respon mahasiswa setelah proses pembelajaran setelah selesai dilaksanakan program perkuliahan. Dari hasil penelitian didapatkan rata-rata mahasiswa memberikan respon 89,76% dengan kriteria sangat setuju dengan respon sangat positif terhadap pernyataan yang telah diberikan. Sehingga dapat disimpulkan bahwa pembelajaran kinematika menggunakan model pembelajaran CReW-A memberikan dampak positif terhadap proses pembelajaran.
PENGEMBANGAN E-MODUL INTERAKTIF FISIKA BERBASIS ANDROID MATERI PEMANASAN GLOBAL DI KELAS XI UNTUK MEMBANGUN MINAT BELAJAR SISWA
Feby Yolan;
Thoha Firdaus;
Widayanti;
Arini Rosa Sinensis
Prosiding Seminar Nasional Orientasi Pendidik dan Peneliti Sains Indonesia Vol. 2 (2023): Prosiding Seminar Nasional Orientasi Pendidik dan Peneliti Sains Indonesia (OPPSI) 20
Publisher : Orientasi Pendidik dan Peneliti Sains Indonesia
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Penelitian ini bertujuan untuk: 1) Mengembangkan E-Modul Interaktif Fisika Pada Pokok Pembahasan Materi Pemanasan Global; 2) Mengetahui Minat Belajar Siswa di MAN 1 OKU Timur Terhadap Materi Pemanasan Global Setelah Menggunakan E-Modul Interaktif Fisika Berbasis Android Pada Pokok Pembahasan Materi Pemanasan Global. Penelitian ini merupakan jenis penelitian pengembangan (Research and Development) yang mengadaptasi model 4D (Define, Design, Develop, Disseminate). Validasi dilakukan oleh ahli materi dan ahli media serta diimplementasikan kepada 33 siswa kelas XI MAN OKU Timur. Teknik pengumpulan data yang digunakan yaitu angket. Data yang diperoleh dianalisis secara kualitatif dan kuantitatif. Hasil penelitian menunjukkan bahwa tingkat kelayakan media pembelajaran E-Modul Berbasis Android berdasarkan penilaian: (1) ahli materi diperoleh rata-rata 86,67% termasuk kategori “Sangat Valid” (2) ahli media diperoleh rata-rata 82,77%. termasuk kategori “Sangat Valid”. Hasil analisis e-modul interaktif fisika materi pemanasan global berbasis android dalam membangun minat belajar siswa dengan memberikan angket kepada siswa kelas XI MAN 1 OKU Timur dan telah memenuhi rata-rata nlai yaitu 81,98% termasuk kategori “Sangat Tinggi”.
PENINGKATAN LITERASI DIGITAL GURU MELALUI PKM WORKSHOP PEMBUATAN MEDIA INTERAKTIF BERBASIS ANDROID DI YAYASAN PONDOK PESANTREN NURUL HUDA OKU TIMUR
Arini Rosa Sinensis;
Thoha Firdaus;
Uli Riski
Jurnal Abdi Insani Vol 10 No 4 (2023): Jurnal Abdi Insani
Publisher : Universitas Mataram
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DOI: 10.29303/abdiinsani.v10i4.1138
Technological developments in education lead teachers to continue learning with the aim of creating a more interactive and interesting learning experience for students. This is also in line with the implementation of the independent curriculum. Teachers at the Nurul Huda Islamic Boarding School Foundation are 56.3% of the total 253 teachers, teachers have not been able to utilize technology in learning and many of the teachers stated that they could not create technology-based interactive learning media such as making Android media. The aim of this Workhsop is to provide information and insight to teachers in using technology as a learning medium and provide training and practice in creating Android-based interactive media using Kodular applications. The methods for implementing this workshop are: 1) Providing material on digital learning innovations such as Artificial Intelligence and Kodular, 2) Training in Creating Android-Based Interactive Media with Kodular Applications, 3) Discussion and Problem Solving, 4) Assignments and Exercises, 5) Evaluation of Implementation Program. The results of this PKM workshop activity showed that YPPNH teachers had: 1) understood and added insight into technological developments in learning innovation, 2) knew how to create Android-based interactive media using the Kodular application and 3) had produced Android-based interactive media. with material according to the field of competency and subjects taught and, 4) the results of the implementation evaluation are seen from partner satisfaction with the implementation of the PKM Workshop on Making Android-Based Interactive Learning Media. The results of the questionnaire analysis showed that partners expressed satisfaction with an average percentage of 85.09% with the implementation of the Program or workshop activities. In conclusion, there has been an increase in teachers' digital literacy and their skills in creating Android media that can be used for classroom learning.
Quality Analysis of Rubber Seed Shell Briquettes mixed with Goat Manure and Their Utilization to Construction LKPD IPA Integrated Shared Model on Environmentally Friendly Technology Materials
Setiani, Winda;
Wardana, Rendy Wikrama;
Sutarno, M;
Uliyandari, Mellyta;
Firdaus, Thoha
Jurnal Penelitian Pembelajaran Fisika Vol 15, No 3 (2024): JULY 2024
Publisher : Universitas PGRI Semarang
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DOI: 10.26877/jp2f.v15i3.18704
This study aims to make and test the quality of rubber seed shell briquettes with a mixture of goat manure and utilize the results to construct worksheet that can be used to support integrated science learning shared models on Environmentally Friendly Technology materials. This research method is an experiment in making and analyzing rubber seed shell briquettes mixed with goat manure and utilizing the results to construct worksheet. Data collection techniques are experiments, documentation and literature studies. Data analysis techniques in the following research are quantitative analysis techniques and qualitative analysis. The experimental group was divided into three groups, namely: A1 with a composition of 87% charcoal: 13% adhesive, A2 with a composition of 77% charcoal: 23% adhesive, and A3 with a composition of 97% charcoal: 3% adhesive. The percentage of charcoal is 50% rubber seed shell charcoal and 50% goat manure charcoal. Conclusion: The briquette test showed a ratio of 97% charcoal and 3% adhesive showed the best results with a calorific amount of 6287 kcal/kg. The context of briquettes can be used as science learning materials in the form of worksheet on environmentally friendly technology materials.