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Peningkatkan Keterampilan Kolaborasi melalui Model Problem Based Learning kelas IX MTs Halimun Cianaga Setyawan, Danang Budi; Mudayat, Mudayat; Rastika, Ria
Metafora: Jurnal Pembelajaran Bahasa Dan Sastra Vol 11, No 1 (2024): April
Publisher : Lembaga Publikasi Ilmiah dan Penerbitan (LPIP)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30595/mtf.v11i1.23881

Abstract

Proyek kelas ini dilaksanakan di kelas IX MTs Halimun. rendahnya kemampuan kerjasama siswa dalam pembelajaran bahasa Indonesia merupakan permasalahan yang perlu diperbaiki, sesuai dengan latar belakang yang penulis terapkan dalam kegiatan pembelajaran pra siklus. Tujuan penelitian ini adalah untuk meningkatkan kemampuan kerja sama siswa dengan memanfaatkan pendekatan pembelajaran berbasis masalah untuk menciptakan karya. Jika siswa menunjukkan tanggung jawab, kerjasama, dan disiplin, kemampuan mereka untuk berkolaborasi dengan orang lain meningkat. Penelitian ini dilaksanakan sebanyak dua siklus, yang disebut siklus I dan II, yang masing-masing siklusnya terdiri dari empat tahap: perencanaan, pelaksanaan, observasi, dan refleksi. Lingkungan kelas dapat dibuat lebih menarik dan menyenangkan dengan menggunakan pendekatan pembelajaran berbasis masalah, yang akan membantu kemampuan kerjasama siswa meningkat dari pra-siklus ke siklus I, meningkat sebesar 8%–11%, dan dari siklus I ke siklus II meningkat sebesar 21% –25%. Dengan demikian, dapat dikatakan bahwa penerapan paradigma pembelajaran berbasis masalah membantu kemampuan berkolaborasi siswa akan tumbuh.
Improving Volleyball Bottom Passing Learning Results Through Playing Ball Throwing Riyan Jaya Sumantri; Ridwan Afandi; Yuning Eka Rahma Wati; Mudayat Mudayat; Ahmad Syarif
Champions: Education Journal of Sport, Health, and Recreation Vol. 1 No. 3 (2023): Champions November Edition
Publisher : Yayasan Insan Mulia Bima

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59923/champions.v1i3.34

Abstract

Volleyball is a team sport, so players must work together and support each other to form a cohesive team. The purpose of this study was to find the application of the ball throwing technique to improve volleyball underhand passing learning in Class IV SD N 1 Sikayu. This study used a classroom action research design which was carried out in two cycles, namely planning, implementing action, observing, and reflecting. Data on volleyball learning outcomes were collected through proficiency tests and observation sheets were used to collect data on student activities in participating in the volleyball learning process using the ball throwing method. The results showed a significant increase from Cycle I to Cycle II. The results of the evaluation in the first cycle were 50% with the "Completed" category, the number of students who completed 10 students. In Cycle II there was an increase of 95% students in the complete category and the number of students who graduated was 19 people. In conclusion, throwing the ball can improve the learning outcomes of volleyball underhand passing.
Influence Perception Facilities Use, Promotion Cashback, And Trust Towards Interest In Using The OVO Application Among Teenagers In Surabaya Indriana Kristiawati; Dian Arisanti; Mudayat, Mudayat; Novita Wulandari
Jurnal Multidisiplin Sahombu Vol. 4 No. 02 (2024): Jurnal Multidisiplin Sahombu, (2024)
Publisher : Sean Institute

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Abstract

This study aims to analyze the influence of perceived ease of use, cashback promotions, and trust on the intention to use the OVO application among teenagers in Surabaya. Using the Technology Acceptance Model (TAM) theory, this research explores three independent variables: the influence of ease of use, cashback promotions, and trust, as well as their influence on the intention to use the OVO application as the dependent variable. This study uses a survey method with questionnaires distributed to 96 teenage respondents in Surabaya. Data analysis was conducted using multiple regression tests. The results show that perceived ease of use, cashback promotions, and trust have a positive and significant influence on the intention to use the OVO application, with t-values of 6.544, 9.862, and 7.494, respectively, all of which are greater than the t-table value of 1.986 at a significance level of 0.000 < 0.05. The three variables also collectively have a significant influence on the intention to use the OVO application, with an F-value of 44.397 greater than the F-table value of 2.70.
PENERAPAN METODE KERJA KELOMPOK SERTA PENGARUHNYA TERHADAP HASIL BELAJAR SISWA KELAS VIII Sondang Triyuniati, Maria; Budi Setyawan, Danang; Mudayat, Mudayat
Jurnal Panrita Vol 5 No 2 (2024): Jurnal Panrita-December
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah (LPPI) Universitas Muhamamdiyah Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35906/panrita.v5i2.351

Abstract

Learning and teaching activities at middle school in Biology subjects have low learning outcomes and students do not participate actively in learning activities. This is caused by monotonous learning in terms of learning methods and learning media. The problems that arise cause the need for classroom action research which aims to improve student learning outcomes in science (Biology) subjects by using group work methods and using more interesting learning media. Class action research was carried out in 2 cycles. The first cycle used the group work learning method by presenting the material they had prepared. After making a presentation, students were directed to discuss with each other and ask questions to their classmates. The average increase in student learning outcomes from pre-cycle to cycle I is 9.4414% from 70.35 to 73.15. The second cycle uses a group work learning method with a puzzle games method and students are directed to arrange and mark each part. After that, students discuss with each other in groups and explain it again in the puzzle results presentation session. Learning outcomes from cycle I to cycle II in table 2 experienced a drastic increase of 76.54103%% from 73.15 to 93.7.
Training Methodologies in Sambo: A Comparative Study with other Martial Arts Mudayat, Mudayat; Arisman, Arisman; Putra, Dede Dwiansyah; okilanda, Ardo
Performa Vol 9 No 1 (2024): Jurnal Performa Olahraga
Publisher : Universitas Negeri Padang

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Abstract

This comparative research explores the complex martial arts disciplines of Sambo, Brazilian Jiu-Jitsu (BJJ), Judo, and Taekwondo, analyzing their distinct techniques, strategic orientations, and impact on combat preparedness. The research highlights the diverse levels of skill across practitioners, as measured by participant scores (PS). BJJ practitioners excel in ground-based fighting methods, whereas Taekwondo focuses on agility and precise striking. Thematic studies demonstrate that Sambo exhibits flexibility by swiftly shifting between striking and grappling techniques, which is in contrast to Judo's emphasis on strategic balance, leverage, and tactical accuracy. The research clarifies the effectiveness of each discipline in improving the readiness of practitioners for war, highlighting the need to align training methods with particular combat situations and strategic goals. Nevertheless, the presence of constraints such as the size of the sample and the variety of the demography requires careful interpretation of the results
Development of E-Modules Containing Literature on the Theme "I Love Indonesia" in Elementary Schools Saddam Fathurrachman; Novi Eka Saputri; Mudayat Mudayat
LITERACY : International Scientific Journals of Social, Education, Humanities Vol. 4 No. 1 (2025): April : International Scientific Journals of Social, Education, Humanities
Publisher : Badan Penerbit STIEPARI Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56910/literacy.v4i1.2009

Abstract

This study aims to develop an e-module containing literature with the theme "I Love Indonesia" to improve students' understanding of literature and strengthen nationalism values. Using the ADDIE model ( Analyze, Design, Develop, Implement, Evaluate ), this study was conducted at SD Islam Al Amanah Tangerang Selatan through a research and development (R&D) approach. The results of the analysis indicate an urgent need for interactive digital teaching materials that are appropriate to the characteristics of elementary school students. The development of the e-module considers pedagogical, aesthetic, and interactivity aspects by integrating text, images, animation, and video. Formative evaluations were conducted throughout the development process, while summative evaluations showed that 84% of students experienced an increase in literary understanding after using the e-module, and 90% of teachers responded positively to the ease of compiling and delivering the material. Although the results showed high effectiveness in terms of nationalism (92%) and practicality of use (88%), student participation (84%) indicated the need for improved interactive features. Thus, this e-module is not only an effective medium in learning literature, but also an important tool in strengthening nationalist character education in elementary schools.
Impact of Traditional Sports Games in Instilling Social Be-havior Mudayat Mudayat
LITERACY : International Scientific Journals of Social, Education, Humanities Vol. 4 No. 1 (2025): April : International Scientific Journals of Social, Education, Humanities
Publisher : Badan Penerbit STIEPARI Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56910/literacy.v4i1.2010

Abstract

Humans are social beings where social behavior must be instilled early on or at elementary school level, when children enter elementary school their social behavior with others will be seen, this is because before entering elementary school children are in a community environment that influences children's social behavior in a negative direction so that it is carried over to their school environment. Such as fighting with friends, isolating friends, saying dirty words, inciting friends in a bad direction. One way to instill social behavior in children is through traditional sports games, because in traditional sports games it requires communication, and cooperation between individuals which may have an impact on children's social behavior. This study uses a descriptive qualitative approach with teachers and students as research subjects, this study was conducted in 4 Elementary Schools in Mataram Baru Village, Mataram Baru District, East Lampung Regency. Because these schools are based on learning that forms their students to have good behavior, the subjects in this study were the principal, student representatives, class teachers, physical education teachers or instructors and students. The data collection techniques used were observation, interviews and documentation. While data analysis through three techniques, namely data reduction, data presentation, and drawing conclusions. And checking the validity of the data is done by triangulation and source triangulation
Dampak Permainan Tradisional dan Kemampuan Motorik terhadap Keterampilan Lompat Jauh Mudayat, Mudayat; Mualimin, Mualimin; Kuswoyo, Dilli Dwi
Jurnal Porkes Vol 8 No 2 (2025): PORKES
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/porkes.v8i2.30207

Abstract

This study aims to determine the effect of traditional games and motor skills on long jump skills of elementary school students in Metro, Lampung. This study used a quantitative descriptive method with a 2×2 factorial experimental design. The study population amounted to 103 students, with a sample of 24 male students selected using purposive sampling technique. Data were collected through motor tests that included agility, coordination, explosive power, and speed. Data analysis was carried out using normality, homogeneity, ANOVA, and hypothesis testing with the help of the SPSS for Windows version 20.0 application. The results showed that: (1) there are differences in long jump skills between students who take part in cricket games and those who take part in jump rope games; (2) there is an interaction between the type of traditional games and motor abilities on long jump skills; (3) there are differences in long jump skills between students with high motor abilities who take part in cricket games and jump rope; and (4) there are differences in long jump skills between students with low motor abilities who take part in cricket games and jump rope. It is concluded that traditional games have a significant influence on the long jump skills of elementary school students in Metro, Lampung.
Development of E-Modules Containing Mutual Cooperation Characters on the Theme of Local Wisdom in Elementary Schools Novi Eka Saputri; Saddam Fathurrachman; Mudayat Mudayat
LITERACY : International Scientific Journals of Social, Education, Humanities Vol. 4 No. 1 (2025): April : International Scientific Journals of Social, Education, Humanities
Publisher : Badan Penerbit STIEPARI Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56910/literacy.v4i1.2030

Abstract

Character education, especially in the context of the Independent Curriculum and the Pancasila Student Profile (P5), is an important aspect in forming a competent and characterful generation. One of the core values that needs to be instilled is mutual cooperation, which reflects the spirit of cooperation and social solidarity in Indonesian culture. However, the integration of mutual cooperation values in learning in elementary schools faces challenges, especially related to the limited availability of effective teaching materials. This study aims to develop an e-module based on local wisdom that integrates mutual cooperation values. The main focus of this study is to assess the validity or feasibility of the e-module developed in supporting interactive and relevant project-based learning. The method used is Research and Development ( R&D) with the ADDIE model ( Analyze, Design, Development, Implementation, and Evaluation). Data collection in this study used a Likert scale . This study produced an e-module that integrates the value of mutual cooperation on the theme of local wisdom in Elementary Schools. Based on the evaluation conducted, this e-module shows good feasibility, in the assessment aspect of the module shows a level of interest of 94% and practicality of 89%, confirming that this module is relevant, interesting, and easy to use in character-based learning.
Analysis of Prospective Students' Interest and Motivation for the Sports Study Program Pradityana, Karisdha; Sudarwo, Raden; Mudayat, Mudayat; Sapta, Andy
JIPES - JOURNAL OF INDONESIAN PHYSICAL EDUCATION AND SPORT Vol. 11 No. 01 (2025): JIPES (Journal of Indonesian Physical Education and Sport)
Publisher : Program Pascasarjana Universitas Negeri Jakarta

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Abstract

Higher education plays an important role in producing superior human resources, including in the field of sports. In the midst of increasing public awareness of the importance of a healthy lifestyle and the need for sports professionals, interest in sports study programs is important to study. This study aims to analyse the level of interest, motivation, and factors that influence prospective students in choosing a sports study program. The method used was a quantitative descriptive survey with 200 respondents from various provinces in Indonesia. The results showed that 66% of respondents stated that they were very interested and 34% were interested in this study program. The main reasons behind this interest include the desire to become a professional sports teacher or coach (31.34%), personal interest in sports (23.88%), and the need for sports teachers in the region (20.40%). These findings are supported by Maslow, Holland, and Expectancy-Value theories which explain that academic choices are strongly influenced by internal motivations, social values, and perceptions of future success. This study recommends that higher education institutions strengthen their promotion strategies, curriculum development, and provision of broad career prospect information to attract more potential prospective students.
Co-Authors A. A. Ketut Budiastra Ahmad Syarif Ahmad Syarif Ahmad Syarif Ahmad Yani Akadira, Tora Alfiah Rizqi Azizah Alfian, Dien Dinar Andy Widhiya Bayu Utomo Annam, Mas Nakhul Ardo, Okilanda Arisman Arisman Azizah, Alfiah Risky Budi, Untung Laksana Burhaein, Erick Casmat, Memet Danang Budi Setyawan Dian Arisanti Dwiansyah Putra, Dede Eli Budi Santoso Ervian Arif Muhafid, Ervian Arif Haratadi, Ramadhan Dwi Wijaya Heri Yulianto, Heri Ibnu Prasetyo Widiyono Ichwan ICHWAN ICHWAN Ichwan Ichwan Imaroh, Nofi Umu Irawan, Yogi Ferdy Irvan, Muhamad Kadarisman Karisdha Pradityana Khasani, Muhammad Fahrul Kristiawati, Indriana Kuswoyo, Dilli Dwi Luqiyarrohman, Luqiyarrohman Lutfiyani, Anisa M. Imron Mas’ud M. Mualip M. Mualip, M Memet CASMAT Mokhamad Parmadi Mokhamad Parmadi Mualimin Mualimin Mualimin Mualimin Muhafid, Ervian Arir Ningsih, Sri Priyanti Novi Eka Saputri NOVITA WULANDARI Parmadi, Mokhamad Puput Widodo Rastika, Ria Rendy Wahyudi Rhini Fatmasari, Rhini Ridwan Afandi Riyan Jaya Sumantri Riyan Jaya Sumantri Romadhon, Uji Ruth Septina Verawati Gultom Saddam Fathurrachman Samsul Arifin Santoso, Eli Budi Sapta, Andy Septina Verawati Gultom, Ruth Setiawan, Adji Siswanto, Romi Soedarmanto, Soedarmanto Sondang Triyuniati, Maria Sudarwo, Raden Suntari, Titiek Suryantoro, Bambang Sutopo, Wisnu Guntur Syaikhu, Ahmad Taufik Hidayat TRINI PRASTATI Utami, Efrilia Tri Wahyu Widiyono, Ibnu Prasetyo Widodo, Puput Yogi Ferdy Irawan Yogi Ferdy Irawan, Yogi Ferdy Irawan Yudesta Erfayliana Yuning Eka Rahma Wati Zulfikri