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PENGEMBANGAN MEDIA PEMBELAJARAN FLASH CARD PADA PEMBELAJARAN IPAS BERBASIS PROBLEM BASED LEARNING DI KELAS IV SEKOLAH DASAR Asliatul Aziz, Nur Aini; Arwin; Leni Zahara; Aissy Putri Zulkarnaini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.58477

Abstract

This study was conducted in response to the limited implementation of innovative technology-based instructional media in Natural and Social Sciences (IPAS) learning at the elementary school level. The teaching process remains largely dependent on textbooks and conventional lecture methods, resulting in low student participation and difficulties in understanding abstract concepts, particularly those related to cultural diversity and local wisdom. Therefore, this research aimed to develop a Flash Card learning medium integrated with the Problem Based Learning (PBL) approach for fourth-grade IPAS instruction that fulfills the criteria of validity, practicality, and effectiveness. The study adopted the Research and Development (R&D) method using the ADDIE instructional design model, which includes five stages: Analysis, Design, Development, Implementation, and Evaluation. The participants consisted of material experts, language experts, media experts, fourth-grade teachers, and fourth-grade elementary school students. Data were gathered through expert validation sheets, teacher and student practicality questionnaires, and pretest–posttest learning achievement tests. The collected data were analyzed using descriptive quantitative methods. The findings revealed that the developed PBL-based Flash Card media obtained an average validity score of 97.26%, indicating a very valid category. The teacher practicality assessment reached 96.6%, demonstrating that the media was highly practical. Moreover, the effectiveness test showed an effectiveness level of 98.50%, confirming that the media significantly improved students' learning outcomes. Based on these findings, the PBL-based Flash Card learning media can be considered highly valid, highly practical, and highly effective, making it an appropriate instructional medium for teaching cultural diversity and local wisdom in fourth-grade Natural and Social Sciences (IPAS) classrooms.
PENINGKATAN HASIL BELAJAR MURID DALAM PEMBELAJARAN IPAS MENGGUNAKAN MODEL PROBLEM BASED LEARNING BERBANTUAN GENIALLY DI KELAS IV SDN 18 AIR TAWAR SELATAN KOTA PADANG Jave, Puti Aventia; Zahara, Leni; Arwin; Akmal, Atika Ulya
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.59141

Abstract

This research was undertaken in response to the unsatisfactory learning attainment of fourth-grade pupils in Integrated Natural and Social Sciences (IPAS) at SDN 18 Air Tawar Selatan, Padang City. Preliminary classroom observations and interviews with the classroom teacher revealed limited student participation, collaboration, critical reasoning, and the application of concepts in authentic situations. These findings highlighted the need for a more interactive instructional approach capable of fostering richer and more meaningful learning experiences. Accordingly, this study examined the effectiveness of integrating the Problem-Based Learning (PBL) approach with the Genially platform to enhance pupils' learning attainment in IPAS. A mixed-methods Classroom Action Research design was employed. The participants consisted of one classroom teacher and 20 fourth-grade pupils. The intervention was implemented through two sequential action cycles, comprising two instructional meetings in Cycle I and one meeting in Cycle II. Each cycle followed four successive phases: planning, implementation, observation, and reflection. Research data were collected through learning outcome assessments, classroom observations, interviews, attitude and skills assessments, and documentation. Qualitative findings were examined using descriptive analysis, whereas quantitative data were analyzed through percentage calculations. The findings revealed progressive improvement in every assessed component. The quality of the Deep Learning Lesson Plan (RPPM) increased from 90% (Good) in Cycle I to 95% (Very Good) in Cycle II. Classroom implementation also improved, with teacher and pupil activities rising from 85.6% to 96.4%. Moreover, the average learning attainment increased from 79.7% (Fair) to 94.4% (Very Good). Overall, the findings suggest that integrating the Problem-Based Learning approach with the Genially platform effectively enhanced pupils' learning attainment in IPAS among fourth-grade learners at SDN 18 Air Tawar Selatan, Padang City.
PENINGKATAN HASIL BELAJAR PESERTA DIDIK PADA PEMBELAJARAN IPAS MENGGUNAKAN MODEL KOOPERATIF TIPE COURSE REVIEW HORAY DI KELAS IV SDN 17 GUNUNG PANGILUN KOTA PADANG Muhammad Fathur Ardana; Arwin; Yesi Anita; Inggria Kharisma
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.60275

Abstract

This study aims to describe the improvement of fourth-grade students’ learning outcomes in Natural and Social Sciences through the application of the Cooperative Learning model of the Course Review Horay (CRH) type at SDN 17 Gunung Pangilun, Padang City. The study was motivated by the low learning outcomes of student, where only 37% of 19 students reached the minimum mastery criteria in the first-semester daily assessment of the 2025/2026 academic year, caused by teacher-centered, monotonous, and less innovative learning practices. This research employed a Classroom Action Research design following the Kemmis and McTaggart model, conducted in two cycles consisting of planning, action, observation, and reflection stages. The subjects were 18 fourth-grades student (9 boys and 9 girls) together with the classroom teacher as observer. Data were collected through test and non-test techniques, including teaching-module assessment sheets, teacher and student activity observation sheets, and learning-outcomes tests, then analyzed descriptively using a percentage formula. The result showed that the quality of the teaching module increased from 81.25% (good) in Cycle I to 95.81% (very good) in Cycle II; teacher activity increased from 78.40% to 95.45%; student activity increased from 82.81% to 95.45%; and student’ learning outcomes increased from an average score of 65.31 in Cycle I to 86.77 in Cycle II. These findings indicate that the application of the Course Review Horay model can effectively improve fourth-grade student’ learning outcomes, activeness, and confidence in the IPAS subject.  
PENINGKATAN HASIL BELAJAR PESERTA DIDIK MENGGUNAKAN MODEL PROJECT BASED LEARNING (PjBL) PADA MATERI IPAS KELAS IV SDN 33 SAWAHAN KOTA PADANG Ramadhan, Fathur; Arwin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61737

Abstract

This study was motivated by classroom observations showing that students' science learning outcomes were still low because the learning process remained teacher-centered, limiting student participation and engagement. The study aimed to improve the science learning outcomes of fourth-grade students at SDN 33 Sawahan, Padang City through the implementation of the Project-Based Learning (PjBL) model. This research employed Classroom Action Research (CAR) using qualitative and quantitative approaches. The study was conducted in two cycles, each consisting of planning, implementation, observation, and reflection. Data were collected through observation, tests, and non-test techniques to evaluate the implementation of the PjBL model and students' learning outcomes. The research subjects included the classroom teacher as observer, the researcher as practitioner, and 22 fourth-grade students of SDN 33 Sawahan, Padang City. The findings indicate that the implementation of the PjBL model improved both the learning process and student achievement. The average score for the teaching module increased from 89.6% (Good) in Cycle I to 95.8% (Very Good) in Cycle II. Teacher activity improved from an average of 89.06% (Good) to 96.8% (Very Good), while student activity also increased from 89.06% (Good) to 96.8% (Very Good). Students' average learning outcomes rose significantly from 67.28 (Fair) in Cycle I to 90.45 (Very Good) in Cycle II. These results demonstrate that the Project-Based Learning model effectively enhanced student participation and learning outcomes in science. Therefore, the study concludes that the Project-Based Learning model is effective in improving science learning outcomes for fourth-grade students at SDN 33 Sawahan, Padang City.
PENINGKATAN HASIL BELAJAR MURID MENGGUNAKAN MODEL EVERYONE IS TEACHER HERE (EITH) PADA PEMBELAJARAN IPAS DI KELAS V SDN 17 GUNUNG PANGILUN KOTA PADANG Casadilla, Mutia; Arwin; Zahara, Leni; Fitri, Ummiatul
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61820

Abstract

This study was motivated by low student learning outcomes resulting from a lack of learning activities that directly involved students, as the instructional process remained teacher-centered. The objective of this study was to describe the improvement in student learning outcomes in Natural and Social Sciences (IPAS) through the "Everyone Is Teacher Here" (EITH) model in the fifth-grade class at SDN 17 Gunung Pangilun, Padang City. This study employed Classroom Action Research (CAR) using both qualitative and quantitative approaches, conducted over two cycles comprising the stages of planning, implementation, observation, and reflection. Data collection techniques included both tests and non-test methods. The research subjects consisted of the class teacher (as an observer), the researcher (as a practitioner), and 22 fifth-grade students (14 boys and 8 girls). The results showed improvements across all observed aspects. The In-depth Lesson Plan (RPM) score averaged 87.50% (Good) in Cycle I and rose to 92.86% (Very Good) in Cycle II. The teacher-related aspect averaged 85.71% (Good) in Cycle I and rose to 92.86% (Very Good) in Cycle II. The student-related aspect averaged 83.93% (Good) in Cycle I and rose to 92.68% (Very Good) in Cycle II. The average score for knowledge-based learning outcomes increased from 78.49 in Cycle I to 90 in Cycle II, while the average score for skill-based learning outcomes increased from 77.62 in Cycle I to 87.5 in Cycle II. These findings confirm that the use of the "Everyone Is Teacher Here" (EITH) model can effectively improve student learning outcomes and foster active student engagement in the learning process.
PENINGKATAN HASIL BELAJAR SISWA MENGGUNAKAN MODEL GAME-BASED LEARNING PADA PEMBELAJARAN IPAS DI KELAS IV SDN 18 KAMPUNG BARU KOTA PADANG Muhammad Farhan; Arwin; Anita, Yesi; Mansurdin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62003

Abstract

This classroom action research aimed to improve student learning outcomes in Natural and Social Sciences (IPAS) learning through the Game-Based Learning (GBL) model in Grade IV of SDN 18 Kampung Baru, Padang. The research followed the Kemmis and Mc Taggart action research design, implemented in two cycles consisting of planning, action, observation, and reflection, with 25 fourth-grade students as research subjects. Data were collected through test and non-test instruments and analyzed using both qualitative and quantitative approaches. The initial condition showed that only 40% of students (10 of 25) achieved the minimum mastery criterion (KKTP) of 80, with a class average of 73.16. After the implementation of GBL, the teaching module score increased from 75% (fair) in Cycle I to 93.8% (very good) in Cycle II, teacher and student activity increased from 75% to 96.9%, and student learning outcomes improved from an average of 68.1 (Cycle I, Meeting 1) to 88.3 (Cycle II) across the affective, cognitive, and psychomotor domains, exceeding the classical success indicator of 80%. These findings indicate that the Game-Based Learning model effectively increases student engagement and learning outcomes in elementary IPAS instruction.
PENGEMBANGAN BAHAN AJAR BERBASIS FLIPBOOK PADA MATERI KERAGAMAN BUDAYA DI KELAS IV SEKOLAH DASAR Yarliza, Defnita; Zahara, Leni; Arwin; Ulya Akmal, Atika
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.63231

Abstract

This study was motivated by the limited use of digital teaching materials in Natural and Social Sciences (IPAS) learning in elementary schools, where printed textbooks still dominate and student engagement remains low. This research and development (R&D) study aimed to produce flipbook-based teaching materials on Cultural Diversity content for fourth-grade students that are valid, practical, and effective, using the ADDIE model (analysis, design, development, implementation, evaluation). Subjects were fourth-grade students of SDN 27 Paru (trial school), SDN 8 Paru, and SDN 24 Aie Angek (research schools). Data were collected through expert validation sheets, teacher and student practicality questionnaires, and pretest-posttest tests, then analyzed descriptively in percentage form. Results showed validity of 85% for content, 92.5% for media, and 100% for language, all very valid; practicality of 96.87% for teachers and 98.36-98.63% for students, categorized very practical; and effectiveness of 82.10-84.23%, categorized very effective. The developed teaching material is feasible for use in IPAS learning on Cultural Diversity content.
PENGEMBANGAN MEDIA PEMBELAJARAN VIDEO INTERAKTIF MENGGUNAKAN APLIKASI CAPCUT BERBASIS MODEL DISCOVERY LEARNING PADA PEMBELAJARAN IPAS DI KELAS V SEKOLAH DASAR Dina Lestari Sitompul; Yeni Erita; Arwin; Masniladevi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64826

Abstract

Education is one of the important factors in improving the quality of human resources. To achieve educational goals, an innovative learning process supported by technology as an engaging and innovative learning medium is required. However, based on the results of the preliminary observation, the utilization of technology in the learning process of fifth-grade elementary school students has not been optimized. As a result, the learning process is still dominated by conventional teaching methods and does not actively engage students. Therefore, this study aimed to develop interactive learning video media using the Capcut application based on the Discovery Learning model for IPAS learning in Grade V of elementary school that is valid, practical, and effective. This study employed a Research and Development (R&D) approach using the ADDIE model, which consists of the analysis, design, development, implementation, and evaluation stages. The developed product was validated by material experts, media experts, and language experts using validation questionnaires. The practicality of the media was assessed through teacher and student response questionnaires, while its effectiveness was measured based on students' learning outcomes. The product was tested at SDN 01 Indarung as the pilot school and implemented at SDN 11 Indarung and SDN 20 Indarung. The results showed that the developed interactive learning video media achieved a validity score of 83%, categorized as very valid. The practicality score was 94.44% based on teachers' responses and 95.53% based on students' responses, both categorized as very practical. In addition, the effectiveness score reached 79.36%, categorized as effective. Therefore, the interactive learning video media using the Capcut application based on the Discovery Learning model for IPAS learning in Grade V of elementary school was declared valid, practical, and effective for use in the learning process.
Development and Evaluation of CTL-Based Digital Learning Materialsfor Pancasila Education: Integrating Islamic Values in ElementarySchools Raisya Andre Pandoe; Arwin
Journal of Learning Innovation and Educational Technology Vol. 1 No. 1 (2026): June 2026
Publisher : Suria Academic Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.67467/jliet.v1i1.112

Abstract

Learning Pancasila Education in elementary schools remains insufficiently contextual and lacks the utilization of digital media; therefore, it is necessary to develop CTL-based teaching materials integrated with Islamic values to foster students’ national and religious character. This study aims to develop and examine the feasibility of Digital Teaching Materials for Pancasila Education based on the Contextual Teaching and Learning (CTL) approach integrated with Islamic values for Grade IV students at Integrated Islamic Elementary Schools (SDIT). The research employed a Research and Development (R&D) method using the ADDIE model, which consists of five stages: Analysis, Design, Development, Implementation, and Evaluation. The research subjects included teachers and Grade IV students from four SDIT in Padang City: SDIT Arafah, SD Islam Nibros, SDIT Cendekia Andalas, and SDIT Permata. Research instruments consisted of validation sheets for material experts, media experts, and language experts, as well as practicality questionnaires for teachers and students, and learning outcome tests (pretest–posttest). The results showed that the developed product was categorized as highly valid with an average score of 93%, highly practical with a score of 93.5%, and effective in improving students’ learning outcomes with an N-Gain score of 0.75 (high category). Learning using CTL-based digital teaching materials was proven to enhance student engagement, understanding, and character formation, particularly in instilling the values of unity, ukhuwah (brotherhood), ta’awun (mutual help), and amanah (responsibility). Thus, the CTL-Based Digital Teaching Materials for Pancasila Education Integrated with Islamic Values are declared valid, practical, and effective as an innovative instructional resource for Pancasila Education in integrated Islamic elementary schools. This product is expected to serve as a reference for developing contextual and character-based digital learning media in the era of the Kurikulum Merdeka.
Co-Authors Adiffa, Achmad Soni Afriza Media Aissy Putri Zulkarnaini Akmal, Atika Ulya Amiruddin, Muhammad Majdy Andika Prabowo Andina, Reviola Anggina Putri Annefa, Putri Salda Asliatul Aziz, Nur Aini Atri Waldi Aulia Ayu Cintami Azizah, Wafiq Azizatur Rahmah Bella Arisya Bella Santika Casadilla, Mutia Danial Dhiyaul Haq, M. Daffa Dina Lestari Sitompul Dito Aditia Darma Nasution Dwimas, Herdian Eka Anugrah Eko Nopiyanto, Yahya Elli Sulistyaningsih Fadhlan Fachri Faiz, ABD. Karim Fernando, Daffa Fuji Delima Futri, Indah Gita Rahmi Gusman, Rosita Hamimah Hanifah, Rahmi Hidayati, Ulfa Ibrahim Ibrahim, Sarah Indriani Inggria Kharisma Insanistyo, Bayu Ipa Sari Kardi Jave, Puti Aventia Jemadi Khoirunnisa, Ibtisamah Khusnul Khatimah Hasrun Leni Zahara Lubis, Mhd Yusril Aswandi M. Andrean Fernandes M. Habibi M.M, Besse Faradiba Mansurdin Marali, Aryati Marali, Aryati Muhaymin Marsa Putri, Dwi Masniladevi, Masniladevi Mhd. Ilham Mohamad Amin Mufti Fahrizal Muhammad Ardiansyah Muhammad Farhan Muhammad Fathur Ardana Muhammad Irza Aryasta Muhammad Yusuf Muzdalifah Muhammadun, Muzdalifah Nabila Putri, Lani Ningsih, Yarisda Novi Faurini Nuralam Paundara, Fajar Permadi, Andes Putra wijaya, Vantrie Raisya Andre Pandoe Ramadhan, Fathur Ramadhani, Amalia Rasyid, Nur Fitriani Renny Maisyarah Riza Milianda Kasa Sabitah, A'yan Sanjaya, Felix Septian Raibowo Setiyo Rojikin Sholihah Pasaribu, Wildatun Sintia, Euis Stevany Sugihartono, Tono Suharto, Tentiyo Sundari Apriliani Sutarno Syafrial Syofianti Engreini Tiok Wijanarko Ulya Akmal, Atika Umaya, Rahmi Ummiatul Fitri Vemas, Ayatsi Vivi Novita Mayesi Putri Yarliza, Defnita Yeni Erita Yesi Anita Yoni Hendrawan Yudi Kurniawan Zikrisyah, Muhammad Zulkifli Zulkifli Zulva Imran, Anisa