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All Journal Edumatsains SCIENCE TECH: Jurnal Ilmiah Ilmu Pengetahuan dan Teknologi Jurnal Penelitian Pendidikan IPA (JPPIPA) DWIJA CENDEKIA: Jurnal Riset Pedagogik Pendas : Jurnah Ilmiah Pendidikan Dasar Paedagoria : Jurnal Kajian, Penelitian dan Pengembangan Kependidikan Pendekar : Jurnal Pendidikan Berkarakter Indonesian Journal of Primary Education Pedagogik Journal of Islamic Elementary School Al-Madrasah: Jurnal Ilmiah Pendidikan Madrasah Ibtidaiyah PeTeKa Journal on Education EDUKATIF : JURNAL ILMU PENDIDIKAN Jurnal Fundadikdas (Fundamental Pendidikan Dasar) Jurnal Pendidikan dan Konseling Syntax Idea Bina Gogik: Jurnal Ilmiah Pendidikan Guru Sekolah Dasar Jurnal Educatio FKIP UNMA Journal On Teacher Education (Jote) Jurnal Paedagogy Didaktik : Jurnal Ilmiah PGSD STKIP Subang At-Thullab : Jurnal Pendidikan Guru Madrasah Ibtidaiyah Ideguru: Jurnal Karya Ilmiah Guru JURNAL PENDIDIKAN DASAR FLOBAMORATA Didaktika: Jurnal Kependidikan Integrated Science Education Journal ELEMENTARY : Jurnal Inovasi Pendidikan Dasar Renjana Pendidikan Dasar Jurnal Riset Pendidikan Dasar (JRPD) Jurnal Litbang Edusaintech Kalam Cendekia: Jurnal Ilmiah Kependidikan Basica Nautical: Jurnal Ilmiah Multidisiplin Indonesia Jurnal Cakrawala Pendas Jurnal Riset sosial humaniora, dan Pendidikan (Soshumdik) Edukasiana: Jurnal Inovasi Pendidikan Prosiding University Research Colloquium Journal of Education Technology Information Social Sciences and Health Buletin Edukasi Indonesia Madani: Multidisciplinary Scientific Journal Nanggroe: Journal Of Scholarly Service Journal of Law, Education and Business JIM: Jurnal Ilmiah Mahasiswa Pendidikan Sejarah Nanggroe: Journal of Scholarly Service Socius: Social Sciences Research Journal International Journal of Teaching Jurnal Pustaka Cendekia Pendidikan Indonesian Journal of Primary Education Jurnal Dharma PGSD Indonesian Journal of Elementary and Childhood Education Bina Gogik Bionatural Inovasi Kurikulum
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Analisis Implementasi Projek Penguatan Profil Pelajar Pancasila Kearifan Lokal Permainan Tradisional Kelas IV SD Aminatur Rodiyah; Nur Ngazizah; Suyoto Suyoto
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 2 (2025): May 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i2.1605

Abstract

This research aims to present the results of the analysis of the implementation of the Project for Strengthening the Profile of Pancasila Students (P5) for class IV elementary school as evaluation material for the creation of an even better program. This research adopts a descriptive qualitative approach with data collection techniques through interviews, observation and documentation. The data analysis stage includes data reduction, data presentation, and verification. The research results show that the school has implemented P5 in class IV based on local wisdom of traditional games, which is an ancestral heritage that must be protected and preserved. Research findings at the stages in designing P5 include the preparation stage including forming a team of facilitators but they don't yet have a decree, there is only a coordinator, then identifying school readiness, determining dimensions, themes and time allocation, preparing strategies and project modules, but teachers sometimes haven't prepared project modules. , and develop a strategy for reporting project results. Then the implementation stage includes introduction, contextualization and P5 action. The evaluation stage includes reporting results, evaluating implementation achievements and program sustainability. It can be concluded that the implementation of P5 local wisdom of traditional games is carried out in the developing stage, integrating local wisdom, and involving parents and the community as P5 partners in order to develop students' character in accordance with the noble values ​​of Pancasila.
Penerapan Pembelajaran Tematik Untuk Peningkatan Prestasi Belajar Ciri-Ciri Makhluk Hidup Dan Kebutuhannya Pada Siswa Kelas III SD Naskat Awear Rumngevur : Penelitian Liberatus Ngobut; Nur Ngazizah
Jurnal Pustaka Cendekia Pendidikan Vol. 4 No. 1 (2026): Jurnal Pustaka Cendekia Pendidikan, Volume 4 Nomor 1, Mei - Agustus 2026
Publisher : PT PUSTAKA CENDEKIA GROUP

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70292/jpcp.v4i1.413

Abstract

Penelitian ini bertujuan meningkatkan prestasi belajar IPA siswa kelas III SD pada materi “Ciri-ciri Makhluk Hidup dan Kebutuhannya” melalui penerapan model pembelajaran tematik. Metode yang digunakan adalah Penelitian Tindakan Kelas (PTK) model Kemmis dan McTaggart, dilaksanakan dalam dua siklus dengan tahapan perencanaan, pelaksanaan, observasi, dan refleksi. Subjek penelitian adalah 13 siswa kelas III SD Naskat Awear Rumngevur. Data dikumpulkan melalui tes hasil belajar, observasi aktivitas guru dan siswa, angket respons siswa, serta dokumentasi, kemudian dianalisis secara deskriptif kuantitatif dan kualitatif. Hasil penelitian menunjukkan peningkatan signifikan pada rata-rata nilai dan ketuntasan belajar siswa: dari 62,5 (ketuntasan 35,7%) pada pra-siklus menjadi 74,2 (67,8%) di siklus I, dan 83,6 (89,3%) di siklus II. Aktivitas dan partisipasi siswa juga meningkat secara nyata setelah diterapkannya pembelajaran tematik berbasis aktivitas nyata dan diskusi kelompok. Temuan ini menegaskan bahwa model pembelajaran tematik efektif meningkatkan hasil belajar IPA dan sangat direkomendasikan untuk kelas rendah di sekolah dasar, khususnya di lingkungan dengan keterbatasan sarana.
Analysis of Students’ Higher-Order Thinking Skills through the End-of-Year Summative Assessment (ASAT) in the IPAS Subject at the Elementary School Level Nur Ngazizah; Rintis Rizkia Pangestika
BASICA Vol. 5 No. 2 (2025)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah INSURI Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to analyze the higher-order thinking skills (HOTS) of elementary school students through the End-of-Year Summative Assessment (ASAT) in the Natural and Social Sciences (IPAS) subject at SD Muhammadiyah Kutoarjo. The research approach employed a quantitative descriptive method with item analysis based on the Rasch model. The research subjects consisted of 64 fifth-grade students and 25 ASAT items from the 2023/2024 academic year. Data were analyzed based on difficulty level, discriminative power, and the distribution of thinking categories (LOTS and HOTS) in accordance with the revised Bloom’s taxonomy (Anderson & Krathwohl, 2016). The results indicated that 68% of the items fell into the lower-order thinking skills (LOTS) category, while 32% were classified as HOTS. Rasch analysis revealed an imbalance between students’ ability levels and item difficulty parameters (item–person map). These findings indicate the need for improved teacher assessment literacy in developing questions that better stimulate analytical, evaluative, and creative skills. The implications of this study contribute to the development of authentic assessment models in elementary schools in line with the spirit the Merdeka Curriculum, by integrating the principles of inquiry-based learning and transformative assessment to optimize the achievement of sustainable scientific thinking competencies.
Development of Interactive Multimedia Based on Edutainment and Problem Solving for Magnetism Learning in Elementary School Dhita Salsabilla Winayu; Nur Ngazizah; Ageng Triyono
BASICA Vol. 6 No. 2 (2026)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah INSURI Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/basica.v6i2.10073

Abstract

Teacher and student evaluations also revealed that the multimedia was highly practical due to its user-friendly interface, attractive design, and ability to enhance students' learning motivation. Overall, these findings confirm that the developed multimedia is appropriate for use in elementary science instruction, as it fulfills the established criteria of validity, practicality, and effectiveness. This study aimed to develop interactive multimedia based on edutainment and problem-solving approaches for magnetism learning among fifth-grade elementary school students. The research employed the ADDIE development model, which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. The multimedia was validated by two media experts and one subject matter expert before being implemented through a limited trial involving 10 students and a field trial involving 28 students at SD Negeri Kliwonan. The findings showed that the developed multimedia achieved a validity score of 94.40%, indicating that it was highly valid for classroom use. Practicality evaluation revealed very positive responses from teachers and students, demonstrating that the multimedia was easy to operate, engaging, and capable of supporting the learning process. In addition, the effectiveness test produced an average N-Gain score of 0.841, indicating a high level of effectiveness in improving students' conceptual understanding of magnetism. These results demonstrate that the developed multimedia is valid, practical, and effective for supporting science learning in elementary schools.
Development of STEAM learning media-based on coding scratch game on the material of the characteristics of living things for elementary school Livvia Khusnul Qomatfian; Nur Ngazizah; Rintis Rizkia Pangestika
DWIJA CENDEKIA: Jurnal Riset Pedagogik Vol 8, No 2 (2024): September 2024
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jdc.v8i2.90168

Abstract

This research aims to (1) Produce digital learning media from several STEAM (Science, Technology, Engineering, Art, and Math) disciplines based on scratch in the form of coding games on the material characteristics of living things for elementary schools, and (2) Knowing the feasibility of digital learning media STEAM based on scratch game coding on the material characteristics of living things for elementary schools. The type of research used is Research and Development (R&D) with the ADDIE model (analysis, design, development, implementation, and evaluation). The trial was conducted on 30 students of Muhammadiyah Purworejo University. The sampling technique of this research is purposive random sampling. Data collection used observation, interview, and questionnaire techniques. Data analysis techniques using quantitative descriptive statistical processing. The results of this study, namely: (1) STEAM learning media based on coding scratch games on the material of the characteristics of living things for elementary school. (2) The feasibility of STEAM learning media based on coding scratch games on the material characteristics of living things for elementary schools obtained a value in the aspect of ideas with a percentage of 95.83% very feasible category, the aspect of usefulness with a percentage of 95.00% very feasible category, the aspect of creativity with a percentage of 92.50% very feasible category, and the display aspect with a percentage of 93.33% very feasible category. Based on the results of the assessment of the aspects of ideas, usefulness, creativity, and appearance of STEAM learning media based on coding scratch games on the material of the characteristics of living things for elementary schools, it is declared feasible to apply with very feasible criteria. In addition, digital learning media can harmonize existing technological developments in accordance with the times.
Development of Human Digestion Puzzle Teaching Aids Based on Edutainment and Local Wisdom for Grade V at Special Needs Schools Anggi Lismayanti; Titi Anjarini; Nur Ngazizah
Jurnal Paedagogy Vol. 13 No. 1 (2026): January
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v13i1.18659

Abstract

This study aims to develop a learning medium in the form of a human digestive system puzzle that integrates edutainment principles and local wisdom values to improve learning outcomes in Natural Sciences (Ilmu Pengetahuan Alam / IPA) for students in a special school (SLB). The study employed a Research and Development (R&D) method using the ADDIE model, which consists of the stages of analysis, design, development, implementation, and evaluation. The research participants included five fifth-grade students and one teacher from SLB Muhammadiyah Purworejo. Data were collected through interviews, observations, expert validation, and learning outcome tests. Data analysis was conducted using descriptive quantitative and descriptive qualitative techniques. The validation results indicate that the developed learning media achieved a very high level of feasibility, with an average validity score of 87%. The practicality of the media reached 97.7% based on student responses and 80% based on teacher responses. Interview findings further reveal that the puzzle-based media helped students understand the structure and sequence of the digestive organs more concretely. Overall, the findings demonstrate that the edutainment- and local wisdom-based puzzle media are feasible, practical, and effective for enhancing science learning outcomes in special education settings.
Development of Edutainment and Problem Solving Based Student Worksheet on Magnet Concept for Elementary Science Dewi Nur Aeni; Siska Desy Fatmaryanti; Nur Ngazizah
Jurnal Paedagogy Vol. 13 No. 1 (2026): January
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v13i1.19015

Abstract

This study aims to develop a student worksheet integrating edutainment and problem solving approaches to improve fifth grade students’ understanding of magnetism. The research employed a Research and Development (R&D) method with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation) and was conducted over four meetings at Muhammadiyah I Elementary School Purworejo, involving limited and large scale trials with 10 and 21–22 students. The data analysis technique used in this study was quantitative descriptive analysis, which included product validity analysis, practicality analysis, effectiveness analysis, and analysis of the improvement in conceptual understanding. The developed student worksheet was validated by a media expert and two material experts, yielding an average validation score of 86.3% (highly valid). The practicality assessment reached 95.2%, categorized as very practical. Pretest and posttest results showed improved student understanding with an average increase of 80.61%. Its effectiveness was further supported by an N-Gain score of 0.8 (high category). These findings indicate that the edutainment and problem solving based student worksheet has strong potential as an effective learning medium for enhancing students’ understanding of magnetic concepts and addressing misconceptions in Integrated Natural and Social Sciences learning at the elementary level.
Five Senses Windmill: An Innovative Edutainment Learning Media Integrating Local Wisdom to Enhance Conceptual Understanding in Students with Intellectual Disabilities Vina Fitria Azmi; Siska Desy Fatmaryanti; Nur Ngazizah
Integrated Science Education Journal Vol 7 No 1 (2026): January
Publisher : Cahaya Ilmu Cendekia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37251/isej.v7i1.2364

Abstract

Purpose of the study: This study develops and validates the Five Senses Windmill, an innovative edutainment-based learning media integrating local wisdom, designed to enhance conceptual understanding and active engagement among students with intellectual disabilities in Special Needs Schools. Methodology: Employing Research and Development (R&D) with the ADDIE model, this study systematically developed the media through five phases: Analysis, Design, Development, Implementation, and Evaluation. Media and content validity were assessed using Aiken's V (≥0.80), with instrument reliability reaching 0.87 (Cronbach's Alpha). Three fourth-grade students with mild intellectual disabilities participated in purposive sampling trials. Data collection involved expert validation, pre-post testing, structured observations, and teacher interviews. Quantitative analysis measured validity and effectiveness through N-gain calculations, while qualitative analysis explored learning dynamics and engagement patterns. Main Findings: The Five Senses Windmill demonstrated high validity (Aiken's V = 0.91) and proved effective in improving students' conceptual understanding with moderate-to-high effectiveness (N-Gain = 64.5%). Students showed significant improvement in identifying sensory functions, increased from passive dependency to active participation, and demonstrated enhanced confidence in applying concepts to daily life. The bamboo-based media successfully integrated visual, kinesthetic, and cultural elements, creating meaningful learning experiences. Positive teacher responses confirmed the media's practicality and ease of implementation. Novelty/Originality of this study: This study uniquely combines edutainment pedagogy with Indonesian local wisdom through sustainable bamboo materials, addressing the gap in holistic, multisensory, culturally-responsive learning media for students with intellectual disabilities. The windmill's interactive design simultaneously develops cognitive, affective, and psychomotor domains while fostering cultural identity and environmental awareness.
Development of Interactive Puzzle Media Based on Critical Reasoning Games for Fine Arts Material for Grade 5 Elementary School Krisna Trijati Suryono; Nur Ngazizah; Suyoto Suyoto
Integrated Science Education Journal Vol 7 No 2 (2026): March
Publisher : Cahaya Ilmu Cendekia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37251/isej.v7i2.2823

Abstract

Purpose of the study: This study aims to develop and evaluate the feasibility of a game-based interactive puzzle learning media designed to foster critical thinking skills in fifth-grade elementary students. The media are used in the instructional topic “Creating Artworks from Household Waste Materials” to enhance students’ critical reasoning abilities. Methodology: This research employed a Research and Development (R&D) approach based on the ADDIE framework, comprising analysis, design, development, implementation, and evaluation stages. The participants were 20 fifth-grade students. Data were gathered through expert validation forms, teacher and student questionnaires, and pretest–posttest instruments, and then analyzed using Likert-scale scoring and N-Gain testing. Main Findings: The validation results indicated an average score of 4.56 from the material expert, 4.57 from the media expert, and 4.46 from the practitioner, all categorized as highly feasible. Teacher responses reached 97%, while student responses in the limited trial and field trial were 100% and 99%, respectively, indicating a very high level of practicality. The effectiveness of the media was demonstrated by N-Gain scores of 81.90% in the limited trial and 79.28% in the field trial, both of which were classified as high. Novelty/Originality of this study: This study introduces a game-based interactive puzzle media integrated with critical thinking indicators in elementary school visual arts instruction. The media emphasizes not only creativity but also the development of students’ critical thinking skills through contextual problem-solving activities that use household waste materials.
STUDENTS' CRITICAL THINKING ABILITIES IN SOLVING FINAL YEAR SUMMATIVE ASSESSMENT (ASAT) QUESTIONS FOR SCIENCE SUBJECTS IN GRADE IV PRIVATE ELEMENTARY SCHOOLS IN KUTOARJO Elsa Agustina; S Eko Putro Widoyoko; Nur Ngazizah
Jurnal Cakrawala Pendas Vol. 12 No. 3 (2026)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v12i3.18000

Abstract

Critical thinking skills are one of the important skills that need to be developed in 21st century learning. In the Natural and Social Sciences (IPAS) subject, critical thinking skills are needed to solve problems that require Higher Order Thinking Skills (HOTS). However, assessments in elementary schools are still dominated by questions oriented to Lower Order Thinking Skills (LOTS), so students' critical thinking skills have not been optimally measured. This study aims to analyze students' critical thinking skills in solving the Year-End Summative Assessment (ASAT) questions for science subjects grade IV Private Elementary School in Kutoarjo. This study used a qualitative descriptive approach involving 24 students in grade IV, while five students were selected purposively as the main subjects of the study. Data was collected through documentation, observation, and interviews, then analyzed using the Miles and Huberman models. The results showed that of the 30 ASAT questions analyzed, as many as 18 questions (60%) were included in the LOTS category and 12 questions (40%) were included in the HOTS category. Students' critical thinking skills are divided into the categories of Developing Very Good (20%), Developing as Expected (40%), and Starting to Develop (40%) based on the achievement of Ennis' critical thinking indicators, namely focus, reason, inference, situation, clarity, and overview. Students in the Very Well Developed category were able to meet most of the critical thinking indicators and showed better ability to solve HOTS questions, while students in the Developing Beginning category still had difficulty in giving reasons, drawing conclusions, and evaluating answers. The findings of the study show that the better the students' critical thinking skills, the better their ability to solve HOTS problems in science subjects.
Co-Authors Adam Ilham Said Ageng Triyono Agus Arba'i Mahmud Aini Munawaroh Nurd Aini Munawaroh Nurd Almaskur Almaskur Alva Faza Dawam Amanda Anggi Pramaishella Aminatur Rodiyah Ana Tri Lestari Ananda Cahya Trisna Putri Andi Aprilianto Andi Pratama Andi Setiawan Andi Setiawan Anggi Lismayanti Anggitya Puspaningrum Anggoro Dwi Prasetyo Anindia Rahma Putri Annisa Larasati Arif Syaiful Hadi Arlianti Arlianti Arum Ratnaningsih Ashari Ashari Ashari Ashari ATIK KARLINA Atikah Riswandani Bambang Pamungkas Bayu Pambudi Candra listi Rahmani Candra Listi Rahmani Chisa Amanda Putri Choirul Hafis Dea Rizky Saputri Delyla Millenia Valent Deni Wibowo Desfi Dwi Lestari Desy Permata Hati Dewi Nur Aeni Dewi Setya Ningrum Dharmesthi Anindyajati Dheliana Suwardi Dhiana Safitri Dhita Salsabilla Winayu Dorojatun Maulannisa Dwi Lestari Oktaviani Dwi Novitasari Dwi Nugraini Dwi Nuril Hidayati Dwi Nursanti Dwi Nursanti Nursanti Dwi Septiana Dwi Sukaningsih Dyna Ade Rawan Saputri Elsa Agustina Esafani Auraningtyas Eva Lafiani Eviyanti Eviyanti Fadilla Shafa Alyada Rahma Fathin Hidayati Fatma Ayu Prahastiwi Febri Kurnia Cahyarini Fitria Amanah Widasari Galih Putra Yansa Galih Yansaputra Gilang Setia Mahendra Habib Rohman HAPSARI, KARTIKA AYU Heny Amalia Choirunnisa Ika Nurul Afifatus Sa’idah Ika Putri Mei Surya Indah Kusumawati Intan Rahmawati Ira Herawati Widyasari Pusporini Istama Istama Joko Purwanto Kartika Ayu Hapsari Kartika Ninur Anisya Krisna Trijati Suryono Laviola Safriyaningsih Lestari Lestari Lia Ayu Novianti Liberatus Ngobut Livvia Khusnul Qomatfian Lutfiyatul Fahmi Mabda Arqomah MARDHIYAH, SITI MARVUATIL Mar’atus Sholihah Muflikhul Khaq Muhammad Egi Alfahjri Muhammad Ferdian Syaifullah Muhammad Muslih Muhammad Muslih Naela Rosada Naili Ulya Nely Baroroh Neni Tri Novanti Nida Alfia Nimas Windyantika Ninin Nun 'Aini Ninin Nun 'Aini Noni Herniar Susanto Nova Juwita Fitri Nova Lestari Nur Alfiah Nur Alfiah Nur Faizah Nur Hidayati Nur Karimah Nur Karimah Nur Riya Asti Nurhidayati Nurhidayati Nurhidayati Nurhidayati Nurul Hidayah Nurul Izzatuh Zahra Hasyim Okti Anggraeni Prasita Puspita Sari Puji Ingtiyasningsih PURWITASARI, ERVINA DWI Rahma Hofifah Rahmawati Rahmawati Recika Ranna Harayo Restu Windiyarti Ria Safitri Rintis Rizkia Pangestika Risma Yulianty Riza Bahtiar Efendi Rizky Fadjar Choirrul Linda Rizky Fadjar Choirul Linda Roja Nada Rana Rosita Rahmawati Rosita Rahmawati Rr Frizka Puspitha Arum* Sabar Riyanto Safitri Rahayu Savina Setiana Selvi Kurnianingsih Setyanto Setyanto Sherin Damayanti Sholihah Mar'atus Siska Desy Fatmaryanti Siska Desy Fatmaryanti Slamet Widodo Sofiyatus Sholikhah Sri Widyastuti Sugeng Eko Putro Sugeng Eko Putro Widoyoko Suprayitno Suprayitno Supriyono Supriyono Surya Adi Pradana Suwardi Dheliana Suyati Prihatin Suyoto Syahla Nadya Laelatulfi Tafhim Nur Falah Tasya Laititia Titi Anjarini Ulfa Nurvitasari Ulfaturrokhmah Umi Wasilatur Rohmah Urip Umi Salamah Salamah Vina Fitria Azmi Widi Hastono Zaenal Arifin Zahdinny Mucharina Fadhillah Zahdinny Mucharina Fadhillah Zauharatul Auliya Asrofah