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Analisis Pengetahuan Sikap dan Persepsi Guru Sekolah Dasar terhadap Implementasi Deep learning di Gugus 1 Labuapi Noviana Rahmatika; Muhammad Syazali; Muhammad Erfan
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.1815

Abstract

This study aims to analyze the level of knowledge, attitudes, and perceptions of elementary school teachers toward the implementation of deep learning at Cluster 1 Labuapi and to examine the relationships among these variables. This research employed a quantitative correlational design with 67 teachers selected through proportional random sampling. Data were collected using a validated knowledge test and Likert-scale questionnaires, with reliability confirmed by Cronbach’s Alpha. Data were analyzed using descriptive and inferential statistics. The results show that teachers have a high level of readiness, with average scores of 83.75% (knowledge), 75.68% (attitude), and 76.48% (perception). However, the relationships among these variables are positive but very weak and statistically insignificant, with R² values below 0.05, indicating that high knowledge does not necessarily strengthen attitudes and perceptions. This finding is influenced by the gap between conceptual understanding and practical implementation. Teachers’ attitudes and perceptions are more affected by external factors, such as limited practical experience, instructional constraints, and insufficient institutional support. As a result, knowledge remains at the cognitive level and is not fully reflected in attitudes and perceptions. Therefore, improving deep learning implementation requires not only enhancing teachers’ knowledge but also strengthening practical experience and institutional support.
Pengaruh Model PJBL Berbasis Deep Learning dan ICT terhadap Kemampuan Berfikir Kritis Siswa Kelas V pada Pembelajaran Pendidikan Pancasila Eriska Rahmawati; Kahirun Nisa; Muhammad Erfan
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.1848

Abstract

This study aims to examine the effect of the Project Based Learning (PjBL) model integrated with deep learning and ICT on fifth-grade students' critical thinking skills in Pancasila Education. The novelty lies in the simultaneous integration of these three components at the elementary school level, which remains rarely explored. The urgency is grounded in the initial finding that only 27.78% of students demonstrated adequate critical thinking, alongside low national AKM scores in reasoning indicators. A quantitative approach with a quasi-experimental method and nonequivalent control group design was employed. The entire population of 71 fifth-grade students at SDN 44 Ampenan was taken (saturated sampling), with class VA as the control and class VB as the experimental group. Data were collected through essay tests (pretest-posttest) and observation sheets after validity and reliability tests. Analysis included normality, homogeneity, independent sample t-test, and effect size. The results show that the PjBL model based on deep learning and ICT significantly outperforms conventional learning. The experimental group's mean posttest score reached 82.04, while the control group scored only 73.74. The hypothesis test yielded a significance of 0.001 (<0.05), rejecting H₀. In the brief discussion, the model's effectiveness is explained through the synergy between PjBL syntax, deep learning approaches (mindful, meaningful, joyful), and ICT support (Canva, interactive videos), which progressively train critical thinking indicators such as analysis, evaluation, and decision-making. The improvement in learning implementation from 86.30% to 98.45% over four meetings indicates good adaptability. The effect size of 2.33 (very large) confirms that the treatment effect is not only statistically significant but also has an extraordinary practical impact. Therefore, the PjBL model based on deep learning and ICT is proven effective and recommended as an instructional innovation to improve students' critical thinking skills in Pancasila Education, while addressing the challenges of low literacy and reasoning in the digital era.
Pengaruh Model Project Based Learning Berbantuan Alat Peraga Kotak Sifat Cahaya terhadap Hasil Belajar Ilmu Pengetahuan Alam (IPA) Kelas V SDN 29 Woja Uswatun Hasanah; Muhammad Erfan; Mansur Hakim
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.1947

Abstract

This study aimed to determine the effect of the Project Based Learning (PjBL) model assisted by a light properties box teaching aid on the science and social studies (IPAS) learning outcomes of fifth-grade students at SDN 29 Woja. This research employed a quantitative approach with a quasi-experimental research design using the Nonequivalent Control Group Design. The research sample consisted of class V A as the experimental class and class V B as the control class. Data collection techniques included learning outcome tests and observation sheets. The validity test results showed that all test items were valid with r-count values greater than the r-table value of 0.2353, and the reliability test obtained a Cronbach’s Alpha value of 0.927, indicating that the instrument was reliable. The normality test results indicated that the pretest data of the control class were normally distributed, while the other data were not normally distributed. The homogeneity test results showed significance values of 0.380 and 0.864, indicating that the data were homogeneous. The hypothesis test using the Independent Samples T-Test obtained a Sig. (2-tailed) value of < 0.001 < 0.05, meaning that H₀ was rejected and Hₐ was accepted. The findings revealed that the Project Based Learning (PjBL) model assisted by a light properties box teaching aid had a significant effect on students’ IPAS learning outcomes at SDN 29 Woja. The observation results of learning implementation in the experimental class obtained a percentage of 91.96%, categorized as very good. Therefore, the Project Based Learning model assisted by a light properties box teaching aid can improve students’ IPAS learning outcomes.
Pengembangan Media Pembelajaran Diorama Ekosistem Berbasis Deep Learning untuk Meningkatkan Literasi Lingkungan Siswa Kelas V SDN 46 Mataram Fariza Meilyana Restati; Asrin; Muhammad Erfan
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.2011

Abstract

This study aims to develop a product a deep learning-based ecosystem diorama designed to improve environmental literacy among fifth-grade elementary school students. The development of this deep learning-based ecosystem diorama is intended to foster meaningful learning through students’ active engagement in observing, studying, and reflecting on ecosystem concepts in a contextual manner. The subjects of this study were fifth-grade students at SDN 46 Mataram. The total number of research subjects was 21 students. Data collection was conducted through interviews, tests, questionnaires, and documentation. The data analysis techniques used were qualitative and quantitative analysis. The results of the study indicate that the diorama media is feasible and effective in improving students’ environmental literacy. Validation by media and content experts yielded an average V value of 0.942, while content validation by content experts yielded an average V value of 0.93. The student response questionnaire in the small-group pilot test yielded a percentage of 86% in the “very practical” category. Meanwhile, the student response questionnaire in the large-group pilot test yielded a percentage of 84% in the “very practical” category, and the teacher response questionnaire yielded a percentage of 94% in the “very practical” category. Regarding student learning outcomes, the small group pilot test yielded an average N-gain score of 0.497, while the large-group pilot test yielded an average N-gain score of 0.482. Furthermore, for the student environmental literacy questionnaire, the average N-gain was 0.580 in the small group trial and 0.450 in the large-group trial. Based on these results, it can be concluded that the deep learning-based ecosystem diorama medium has proven effective in improving students’ environmental literacy.
Pengembangan Lembar Kerja Peserta Didik (LKPD) Bermuatan Kearifan Lokal Suku Sasak pada Mata Pelajaran Pendidikan Pancasila di Kelas IV SDN 1 Korleko Selatan Iin Juliana; Khairun Nisa; Muhammad Erfan
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 2 (2026): May
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i2.2020

Abstract

This study aims to develop teaching materials in the form of student worksheets containing local wisdom of the Sasak tribe and to test their validity, practicality, and effectiveness in improving student learning outcomes. This research is a development research with the ASSURE model consisting of 6 stages, namely, 1) analyzing students, 2) formulating learning objectives, 3) selecting methods, media, and teaching materials, 4) utilizing media, technology, and teaching materials, 5) involving student participation, 6) evaluation and revision. The research subjects were 15 fourth-grade elementary school students with the object in the form of teaching materials "Student Worksheets". Data collection was carried out through validation sheets of material, media, and instrument experts, teacher and student response questionnaires, and multiple-choice tests (pre-test and post-test) of 20 questions. Validity analysis used Aiken's V and reliability used the KR-20 formula. The results showed a validity of 0.938 for the material, 0.875 for the media, and 0.975 for the test instrument. The reliability of the 20 multiple-choice questions was 0.71383, categorized as high. The worksheets were classified as very practical, based on 84% of student responses and 96% of teacher responses. They were also effective in improving learning outcomes from 37.33% to 79.66%, with an N-Gain of 0.67, categorized as moderate.
Development of Smart Apps Creator-Based Learning Media for the Human Auditory System Topic in IPAS Subject for Grade V at SDN 14 Ampenan Fitri Cahyani; Muhammad Erfan; Prayogi Dwina Angga
Journal of General Education and Humanities Vol. 4 No. 2 (2025): May
Publisher : MASI Mandiri Edukasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58421/gehu.v4i2.444

Abstract

Learning media play a crucial role in the success of the educational process. Without appropriate media, learning tends to become monotonous, relying solely on the teacher and lacking variety in resources. The integration of media significantly influences students' cognitive development. Observations and questionnaire distribution revealed learning challenges, where teachers predominantly used LKS (student worksheets), resulting in low student achievement in the topic of the human auditory system. Conversely, the potential analysis showed that all students owned smartphones. This research aimed to develop a valid and practical learning medium on the topic of the human auditory system using Smart Apps Creator. This study employed a Research and Development (R&D) design using the Sugiyono model to evaluate the feasibility and practicality of the developed media. The study was conducted at SDN 14 Ampenan, involving 19 fifth-grade students. Instruments included validation questionnaires for material experts and media experts, as well as practicality questionnaires for student and teacher responses. The results showed: (1) material expert validation yielded a score of 83.3%, indicating a "very valid" qualification; (2) media expert validation reached 76.6%, indicating a "valid" qualification; (3) product trials by teachers and students resulted in scores of 87.64% and 87.5% respectively, classified as "very practical"; and (4) implementation trials scored 93.05% (teacher) and 95.2% (student), also categorised as "very practical." Based on these findings, the Smart Apps Creator-based learning media is considered feasible and effective for use in the classroom. The media is designed to be interactive, enabling students to actively engage in the learning process through features such as simulations, quizzes, and real-time feedback, thereby enhancing their understanding of the material.
Development of an Ethnomathematics-Based Pop-Up Book Oriented Toward Elementary Students’ Conceptual Understanding of Mathematics Ni Putu Eka Satvika Devioni; Muhammad Erfan; Asri Fauzi
Journal of General Education and Humanities Vol. 4 No. 2 (2025): May
Publisher : MASI Mandiri Edukasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58421/gehu.v4i2.455

Abstract

Low levels of students’ conceptual understanding of mathematics pose a significant barrier to mastering subsequent topics and developing other essential mathematical skills. One contributing factor frequently associated with this issue is the limited variety and contextual relevance of instructional media used in the classroom. This study aims to develop an ethnomathematics-based pop-up book to enhance elementary students’ conceptual understanding of three-dimensional geometric shapes, evaluated in terms of its validity, practicality, and effectiveness. The research employs a development methodology following the ADDIE model, which consists of five key stages: Analysis, Design, Development, Implementation, and Evaluation. The participants in this study were 25 sixth-grade students at SDN 1 Bayan. Data were collected through tests and questionnaires and analyzed using qualitative and quantitative approaches. The findings revealed that: (1) the media expert validation yielded a score of 70, categorized as “highly valid”; (2) the content expert validation resulted in a score of 69, also rated “highly valid”; (3) small group trials conducted by teachers and students obtained scores of 53 and 56.8 respectively, both categorized as “highly practical”; (4) the large group trial yielded a score of 54.4, also falling within the “highly practical” category; and (5) the effectiveness test using the Wilcoxon Signed Rank Test produced a significance value of 0.000 (p < 0.05), indicating a significant difference between pretest and posttest results. These results confirm that the ethnomathematics-based pop-up book is valid, practical, and effective in improving sixth-grade students’ conceptual understanding of three-dimensional geometry. Integrating ethnomathematical elements is designed to assist teachers in delivering more engaging and interactive instruction, thus enabling students to comprehend geometric concepts better through cultural contexts.
Pengembangan Media Pembelajaran Diorama pada Mata Pelajaran IPAS Materi Metamorfosis Kelas III SDN 1 Lembahsari Tahun Ajaran 2025/2026 Rizkawati; Muhammad Erfan; Fitri Puji Astria
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2367

Abstract

This study aimed to develop a diorama learning media for the Science and Social Studies (IPAS) subject on the topic of metamorphosis for third-grade students at SDN 1 Lembahsari and to determine its feasibility and practicality. The study was motivated by the limited use of instructional media capable of visualizing the metamorphosis process concretely, making it difficult for students to understand the concept. The developed product was a metamorphosis diorama equipped with a wooden storage box and a user guide. This research employed the Research and Development (R&D) method using the Sugiyono (2013) development model. The research stages included identifying potential and problems, data collection, product design, design validation, design revision, product testing, product revision, and final product development. The research subjects consisted of the third-grade teacher and students of SDN 1 Lembahsari. Data were collected through validation questionnaires completed by media experts and material experts, as well as response questionnaires from teachers and students. The collected data were analyzed using descriptive quantitative analysis. The results indicated that the developed diorama learning media achieved a feasibility score of 93.75% from the media expert and 88.8% from the material expert, both categorized as very feasible. The practicality test showed a teacher response score of 94.6% and a student response score of 96.93%, both categorized as very practical. Therefore, the developed diorama learning media on metamorphosis is considered feasible and practical for use in Science and Social Studies (IPAS) learning for third-grade elementary school students.
Pengaruh Model Picture and Picture Berbantuan Media Story Puzzle terhadap Hasil Belajar IPAS Siswa Sekolah Dasar Aulina Asti Amini; Muhammad Erfan; Aisa Nikmah Rahmatih
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2509

Abstract

This research is motivated by the low learning outcomes of students in science and social subjects, so it is necessary to implement a learning model that is able to increase student involvement in the learning process. This research aims to determine the effect of the Picture and Picture model assisted by Story Puzzle media on the science and social learning outcomes of class IV students at SDN 2 Pengadangan. This research uses a quantitative approach with a quasi-experimental design of the Nonequivalent Control Group Design type. The research subjects consisted of an experimental class that received learning using the Picture and Picture model assisted by Story Puzzle media and a kontrol class that used direct learning. Data collection techniques are carried out through learning outcomes tests that meet the validity and reliability criteria. The research results showed that there was a significant difference between student learning outcomes in the experimental class and the kontrol class, with higher improvements in the experimental class. The results of the hypothesis test show a calculated t value of -3.505 and a significance value (p-value) of 0.001 which is smaller than 0.025. Thus, the Picture and Picture model assisted by Story Puzzle media has a significant effect on the science and social learning outcomes of class IV students at SDN 2 Pengadangan. These findings indicate that the use of the Picture and Picture model assisted by Story Puzzle media can be an effective learning alternative to improve student learning outcomes.
Pengaruh Model Pembelajaran Kooperatif Tipe Teams Games Tournament (TGT) Berbantuan Wayground Paper Mode dalam Meningkatkan Hasil Belajar IPAS Siswa Kelas V SDN 28 Cakranegara Elindaria Dwi Kencana; Muhammad Erfan; Nurwahidah
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2893

Abstract

This study aimed to determine the effect of the Teams Games Tournament (TGT) cooperative learning model assisted by Wayground Paper Mode on improving the science and social studies (IPAS) learning outcomes of fifth-grade students at 28th Cakranegara State Elementary School in the 2025/2026 academic year. This study employed a quantitative approach using a quasi-experimental method with a Nonequivalent Control Group Design. The population consisted of all fifth-grade students at 28th Cakranegara State Elementary School. The sample was selected using a saturated sampling technique, with Class VA serving as the experimental group and Class VB as the control group. The research instrument was a learning outcomes test in the form of multiple-choice questions that measured the cognitive indicators of remembering, understanding, applying, and analyzing. Data were collected through tests and observations. The data were analyzed using descriptive statistics, the Shapiro–Wilk normality test, Levene’s Test of homogeneity, the Independent Samples t-Test for hypothesis testing, and the N-Gain test with the assistance of IBM SPSS Statistics 25.The results of the hypothesis test showed a significance value of 0.001 < 0.05, indicating that H₀ was rejected and Hₐ was accepted. In addition, the mean posttest score of the experimental group was 83.48, which was higher than that of the control group at 73.00. These findings indicate that the use of the TGT cooperative learning model assisted by Wayground Paper Mode had a significant effect on the IPAS learning outcomes of fifth-grade students at 28th Cakranegara State Elementary School.  
Co-Authors Abdul Rasyid Adinda Paramita Ainul Aisa Nikmah Rahmatih Anton Budiharjo Asri Fauzi Asrin Asrin Asrin Aulina Asti Amini Awal Nur Kholifatur Rosyidah Awal Nur Kholifatur Rosyidah Azwandi Azwandi Baiq Madina Hasanah Baiq Niswatul Khair Baiq Sintia Apriliana Darmiany Dende Fitriya Wirayani Desti Noviyanti Lestari Dyah Indraswasti Dyah Indraswati Eko Mafrudin Elindaria Dwi Kencana Eriska Rahmawati Fariza Meilyana Restati Fiqri Insani Fitri Cahyani Fitri Puji Astria Fitri Ramadan Haifaturrahmah, Haifaturrahmah Hasnawati Hasnawati Hasnawati Heri Hadi Saputra Herlin Juniarti Herlina Hikmah Ramdhani Putri Hikmah Ramdhani Putri I Ketut Widiada Ibrahim Ida Ermiana Iin Juliana Itsna Oktaviyanti Iwan Hamdani Kahirun Nisa Ketut Sri Kusuma Wardani Khairun Nisa Lalu Hamdian Affandi Lalu Wira Zain Amrullah M. Iqbal M. Irji Irlian Sandi M. Rizal Mansur Hakim Marfuah Marfuah Maslina Simajuntak Moh. Irawan Zain Mohammad Archi Maulyda Muhammad Makki Muhammad Sobri Muhammad Syazali Muhammad Tahir Mutiara Alisa Mutmainnah Mutmainnah Narul Ita Sari Ni Komang Restini Ni Made Puja Swari Indriani Ni Made Yeni Suranti Ni Nengah Widiartini Ni Putu Eka Satvika Devioni Noviana Rahmatika Nurkhaerat Alimuddin Nurmawanti, Iva Nurnaningsih Nurnaningsih Nursaptini Nursaptini Nurul Kemala Dewi Nurwahidah Nurwahidah Prayogi Dwina Angga Radiusman Radiusman Raih Rittianti Riska Wulandari Rizkawati Rubiayanti Sabran Sanutra Sari, Nursina Setiani Novitasari Sirajuddin Sirajuddin Siti Erwinsyah Sagala Siti Istiningsih Siti Rohana Hariana Intiana Siti Romlah Noer Hodijah Suci Ramadani Supriadi Supriadi Susanti Milawati Sutisna, Deni Tito Satrio Tri Karyono Tursina Ratu Tursina Ratu Umar Umar Uswatun Hasanah Vivi Rachmatul Hidayati Warthini, Ni Luh Putu Nina Sri Widodo, Arif Wiji Aziz Hari Mukti Wulandari, Nourma Pramestie Yati Kurniati Yundari, Yundari Zasri Dwi Sukma