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Pengembangan dan Peningkatan Aksesbilitas Massive Online Open Course Produksi Batik Rintisan Lokal Melalui Kursus Multilingual Ike Ratnawati; Abdul Rahman Prasetyo; Iriaji; Eka Putri Surya; Alby Aruna; Adinda Marcelliantika; Ginanjar Atma Wijaya
Reslaj: Religion Education Social Laa Roiba Journal Vol. 6 No. 12 (2024): RESLAJ: Religion Education Social Laa Roiba Journal 
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/reslaj.v6i12.3701

Abstract

Penelitian ini bertujuan untuk mengembangkan dan meningkatkan aksesibilitas Massive Open Online Course (MOOC) tentang produksi batik rintisan lokal melalui kursus multibahasa. Metodologi yang digunakan mencakup analisis kebutuhan untuk memahami audiens, desain kurikulum multibahasa yang mencakup berbagai bahasa, dan evaluasi efektivitas kursus untuk mengukur keberhasilannya. Kursus ini dirancang untuk memberikan pengetahuan dan keterampilan dalam produksi batik, dengan menyediakan materi dalam berbagai bahasa agar dapat menjangkau audiens yang lebih luas. Hasil penelitian menunjukkan peningkatan signifikan dalam pemahaman dan keterampilan peserta terkait produksi batik. Peserta kursus menjadi lebih terampil dan memahami proses pembuatan batik dengan lebih baik. Evaluasi efektivitas dilakukan melalui survei dan wawancara mendalam dengan peserta kursus. Hasilnya mengonfirmasi bahwa kursus ini efektif dalam mendukung pembelajaran yang lebih inklusif dan aksesibel. Kursus multibahasa ini membantu mengatasi hambatan bahasa dan memungkinkan lebih banyak orang untuk belajar tentang batik, termasuk dari berbagai latar belakang dan negara. Penelitian ini memberikan kontribusi penting dalam pengembangan pendidikan berbasis teknologi yang mendukung pelestarian budaya lokal dan meningkatkan aksesibilitas pendidikan. Dengan demikian, kursus ini tidak hanya mempromosikan keterampilan produksi batik tetapi juga memperkuat pelestarian budaya dan memfasilitasi pendidikan yang lebih inklusif.
4C Framework for Learning Shibori Batik Beginners, Pioneers, and Learners in MOOC Development Ike Ratnawati; Iriaji; Abdul Rahman Prasetyo; Alby Aruna; Eka Putri Surya; Adinda Marcelliantika; Ginanjar Atma Wijaya
Reslaj: Religion Education Social Laa Roiba Journal Vol. 6 No. 12 (2024): RESLAJ: Religion Education Social Laa Roiba Journal 
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/reslaj.v6i12.3702

Abstract

Studi ini menyelidiki bagaimana framework 4C berfungsi dan bekerja dalam pembelajaran batik shibori. Studi ini didasarkan pada kebutuhan untuk memasukkan keterampilan abad ke-21, seperti berpikir kritis, kreatif, bekerja sama, dan berkomunikasi dalam pendidikan seni tradisional Indonesia. Metodologi penelitian ini menggunakan metode ADDIE dengan sampel penelitian terdiri dari pemula, perintis, dan pembelajar. Data primer dikumpulkan melalui observasi, wawancara semi-terstruktur, dan analisis konten materi MOOC. Dilakukan analisis data tematik untuk menemukan pemahaman tentang integrasi dan penerimaan framework 4C di kalangan peserta MOOC. Temuan awal menunjukkan bahwa peserta didik telah menunjukkan peningkatan yang signifikan dalam keterampilan berpikir kritis, kreativitas, dan kemampuan bekerja sama dan berkomunikasi. Temuan framework 4C ini menawarkan pendekatan inovatif untuk menyampaikan ide dan teknik batik shibori menunjukkan bahwa itu memungkinkan pembelajaran yang lebih mendalam dan pengalaman pendidikan yang lebih bermakna. Hasil ini mendukung gagasan bahwa pendidikan seni tradisional dapat ditingkatkan dengan memasukkan framework 4C ke dalam pembelajaran online.
Pola Pendekatan Inovatif dalam Rancang Merchandise Budaya Berbahan Dasar Bungkus Semen dalam Pelestarian Wayang Beber Iriaji; Purnomo; Yuliati; Alby Aruna; Adinda Marcelliantika; Eka Putri Surya
Reslaj: Religion Education Social Laa Roiba Journal Vol. 6 No. 12 (2024): RESLAJ: Religion Education Social Laa Roiba Journal 
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/reslaj.v6i12.5203

Abstract

The preservation of local culture requires a creative and innovative approach. This implementation aims to develop innovative approaches in recycling cement packaging into cultural merchandise as part of the preservation efforts of Wayang Beber. The method used involves Objective Oriented Project Planning (OOPP) through a study on the development of an ideal qualitative pattern that will be implemented to transform cement packaging into high-value economic and aesthetic products. The results indicate that the pattern of developing awareness of the importance of preserving Wayang Beber is not only ideal in implementation but can also serve as a pilot project for real implementation. This finding emphasizes the importance of collaboration between educational institutions and communities in developing creative solutions for detailed cultural preservation through the development of innovative products focused on the circular economy.
Akselerasi Pemahaman Mahasiswa Melalui Pengembangan Media Pembelajaran Holografi Multi Bahasa Mata Kuliah Konsep Pendidikan Seni Iriaji; Abdul Rahman Prasetyo; Purnomo; Alby Aruna; Mohamad Firzon Ainur Roziqin; Eka Putri Surya; Adinda Marcelliantika
El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam Vol. 5 No. 11 (2024): El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmal.v5i11.3992

Abstract

This study aims to accelerate student understanding in the course of Art Education Concepts through the development of multilingual holographic learning media. This approach utilizes hologram technology to present learning materials in a visual and interactive manner, supporting more effective concept comprehension. The methodology employed is a development design, beginning with an analysis of student needs followed by the design, implementation, and evaluation of the holographic learning media. The study involved students from various language backgrounds, testing the effectiveness of the media in supporting cross-language understanding. Results show significant improvements in students' comprehension of art education concepts, as evidenced by pretest and posttest assessments. The holographic learning media offers significant potential in art education, providing an immersive learning experience accessible to multilingual students. This research provides new insights into the use of advanced technology for art education.
Pengembangan Game Edukasi Gerabah-Rush sebagai Game Unggulan Industri Gerabah Pagelaran Iriaji; Ike Ratnawati; Abdul Rahman Prasetyo; Alby Aruna; Eka Putri Surya; Adinda Marcelliantika; Ginanjar Atma Wijaya
El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam Vol. 5 No. 11 (2024): El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmal.v5i11.3995

Abstract

This community service program aims to develop the educational game "Gerabah-Rush" as a flagship game for the pottery industry in Pagelaran Village. The methodology includes educational and promotional needs analysis, game content design, and evaluation of the game's effectiveness in increasing youth interest and engagement with pottery crafts. The game is designed to provide an interactive and immersive experience about the pottery-making process, history, and cultural values embedded within it. Program results show a significant increase in young people's interest and awareness of local pottery crafts. Evaluations through surveys and in-depth interviews confirm that this educational game is effective in promoting pottery crafts and enhancing their educational value. This program makes a significant contribution to modernizing educational and promotional assets for pottery crafts and ensuring the sustainability of the pottery industry in Pagelaran Village.
Pola Penerapan Implementasi Teknologi Tepat Guna Berbasis Machine Learning dalam Identifikasi Keramik sebagai Infrastruktur Wisata Edukasi di Desa Pagelaran Abdul Rahman Prasetyo; Iriaji; Ike Ratnawati; Alby Aruna; Eka Putri Surya; Adinda Marcelliantika; Nila Rahmawati
El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam Vol. 5 No. 11 (2024): El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmal.v5i11.3998

Abstract

The application pattern of appropriate technology based on machine learning for ceramic identification as educational tourism infrastructure in Pagelaran Village aims to enhance the effectiveness and efficiency of the ceramic identification process. This program employs machine learning algorithms to classify and recognize various types of ceramics based on visual and textural characteristics. Through this approach, educational tourism in Pagelaran Village can offer an interactive and immersive learning experience for visitors. Initial results indicate increased accuracy in ceramic identification and heightened visitor interest and engagement. This initiative is expected to support the development of technology-based educational tourism in Pagelaran Village.
Inovasi Kuliner Ramah Anak di Desa Banjarsari Melalui Pengembangan Produk Tape Mochi Layak Hilirisasi Eka Putri Surya; Mohamad Firzon Ainur Roziqin; Iriaji; Alby Aruna; Adinda Marcelliantika; Ginanjar Atma Wijaya
El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam Vol. 5 No. 11 (2024): El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmal.v5i11.4001

Abstract

The culinary innovation for children in Banjarsari Village through the development of Tape Mochi products suitable for downstreaming aims to enhance the appeal and added value of local products. This program combines traditional and modern methods in creating Tape Mochi, an innovative product that integrates tape as the main ingredient with the child-friendly texture of mochi. Methods include recipe research and development, product trials, technical training for producers, and evaluation through consumer feedback. Results indicate increased interest and satisfaction among consumers regarding Tape Mochi. The implementation of this product is expected to support local culinary diversification, boost the village economy, and introduce children to traditional foods in an engaging manner.
Pengembangan Aset Wisata Edukasi Kebudayaan Flashcards Berbasis Augmented Reality untuk Pembelajaran Seni dan Budaya TK Laboratorium Muhammad Syifa'ul Qolbi; Alby Aruna; Mohamad Firzon Ainur Roziqin; Iriaji; Eka Putri Surya; Adinda Marcelliantika; Ginanjar Atma Wijaya
El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam Vol. 5 No. 11 (2024): El-Mal: Jurnal Kajian Ekonomi & Bisnis Islam
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmal.v5i11.4002

Abstract

The development of cultural educational asset flashcards based on Augmented Reality (AR) for art and culture learning at TK Laboratorium aims to enhance children's interest and understanding of local arts and culture. This program integrates AR technology with educational flashcards to create an interactive and engaging learning experience. Methods include the design and development of AR flashcards, technical training for teachers, and effectiveness evaluation through user feedback. Results show a significant increase in children's engagement and understanding of art and cultural materials. The implementation of this program is expected to support the development of innovative and effective art and culture learning at the early childhood education level.
Development of ‘Website Cerdas’ Media to Accommodate Differentiated Learning Styles of Batik Crafts Class XII Students Setyawan, Haris; Iriaji, Iriaji
Jurnal Teknologi Pendidikan : Jurnal Penelitian dan Pengembangan Pembelajaran Vol. 10 No. 1 (2025): Januari
Publisher : UNDIKMA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jtp.v10i1.13616

Abstract

In class XII IPS 3 at SMAN 1 Pagak, students display diverse learning styles, identified through their activity preferences such as listening to music, playing games, and browsing social media. Batik craft is a crucial subject, especially since students are required to create handwritten batik as part of their practical exam. However, the average score of students in this class is lower compared to other classes, and the teaching method relies solely on textbooks without incorporating technology in line with the TPACK (Technological Pedagogical Content Knowledge) approach. Classroom facilities such as Wi-Fi, projectors, and screens provide an opportunity for the development of a Website-based solution that accommodates various learning styles. The Website development follows Thiagarajan's 4D model, which includes four stages: define,Design, develop, and disseminate. Validation results from media experts show a feasibility score of 86.6% (very feasible), while subject matter experts gave a score of 87.5% (very feasible). A small group trial produced a score of 84.8% (very feasible) and an N-Gain value of 0.755 (very effective), demonstrating that the Website, which adapts to students’ learning styles, is effective in enhancing their understanding of batik craft material for class XII IPS 3 students at SMAN 1 Pagak
Pengembangan Media Pembelajaran Toys Painting by Number Bermuatan Budaya Lokal Malang sebagai Upaya Stimulasi Motorik Halus Anak Usia Dini TK Laboratorium UM Joevanka, Vania Callista; Iriaji, Iriaji
El-Mujtama: Jurnal Pengabdian Masyarakat  Vol. 5 No. 1 (2025): El-Mujtama: Jurnal Pengabdian Masyarakat
Publisher : Intitut Agama Islam Nasional Laa Roiba Bogor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47467/elmujtama.v5i1.6354

Abstract

The development of local culture-based learning media is one of the strategic efforts to support early childhood development. This study aims to analyze the conditions and needs, develop and test the Toys Painting by Number learning media containing local Malang culture as an effort to stimulate fine motor skills of early childhood in the Laboratory Kindergarten, State University of Malang. The study used the ADDIE development method (Analysis, Design, Development, Implementation, Evaluation). Data collection techniques include observation, interviews, and expert validation questionnaires. Data analysis techniques consist of quantitative and qualitative descriptive analysis. The results of validation by material experts showed a feasibility level of 83%, while media expert validation reached 92%, both of which were in the very feasible category. The practicality test showed a positive response from students with an average score of 85%, which indicates that this media is interesting, easy to use, and practical in training fine motor skills and introducing local culture. This learning media is expected to be an innovative reference in the development of integrative and culture-based early childhood education.
Co-Authors Ade Richa Daril Janah Adinda Marcelliantika Ageng Wiro Leksono agengwiro103@gmail.com Agnisa Maulani Wisesa Agusta Rakhmat Taufani Agustina, Eka Kursita Manda Ahmad Sholikin Ahmad Sholikin Aisha Syauqina Ramadina Alby Aruna Alby Aruna Alifia Syahnina Rizqi Anak Agung Gde Rai Arimbawa Anggara, Anggara Putra Kurniawan Anggia Erdi Pratiwi Ardiansyah Yusuf Hamdani Aruna, Alby Atma Wijaya, Ginanjar Aziza, Tariska Nur Cahya Indraswari, Dinda Eka Putri Surya Eka Putri Surya Firdausi Nuzula, Salsabila Firzon Ainur Roziqin, Mohamad Fitri, Agem Akbar Zainul Fitria Maudy Wardhani Ginanjar Atma Wijaya Hamdani, Ardiansyah Yusuf Ike Ratnawati Ike Ratnawati Ilham Fatkhu Romadhon Indah Dwi Cahyanti Dipura Joevanka, Vania Callista Kartika, Dharsono Sony Kiki Amelia Sari Leksono, Ageng Wiro Lutfiani, Maslicha Marcelliantika, Adinda Maulita, Jharotul Nur Melati, Dinda Mitra Istiar Wardhana, Mitra Istiar Mohamad Firzon Ainur Roziqin Mohamad Firzon Ainur Roziqin Muhammad Luthfi Muhammad Syifa'ul Qolbi Nazwa, Venina Nabilla NILA RAHMAWATI Ningrum, Linda Agustin Oktama, Triyoga Pandu Satrio Pinandhito Tirta Perdana Pandu Satrio Pinandhito Tirta Perdana Prasetyo, Abdul Rahman Pujiyanto Pujiyanto Purnomo Puteri Anisah Oktaviani Putri Surya, Eka Putri, Agustin Suprihatiningsih Qolbi, Muhammad Syifa'ul Qomariyah, Nanda Laily Rakhmat Taufani, Agusta Rini, Denik Ristya Risa Septyana Rivanio Rezky, Muhammad Roekhan Roekhan Roekhan Roziqin, Mohamad Firzon Ainur Samsul Arifin Sholikin, Ahmad Sidyawati, Lisa Siswahyudianto Surasak Jamnongsarn Surya, Eka Putri Swastika Dhesti Anggriani Syamsiar, Syamsiar Titi Rahayuningsih Tjetjep Rohendi Rohidi, Tjetjep Rohendi Totok Sumaryanto Florentinus, Totok Sumaryanto Usep Kustiawan Venina Nabilla Nazwa Wening Patmi Rahayu Wijaya, Ginanjar Atma Yuliati Yuliati - Zhitfi, Gyska Zulfikar Al Haq