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VALIDITAS LEMBAR KERJA PESERTA DIDIK DIGITAL BERBASIS PROJECT BASED LEARNING PADA MATERI BIOTEKNOLOGI KELAS X SMA NEGERI 1 PULUBALA Ismail, Lilis U.; Yusuf, Frida Maryati; Retnowati, Yuliana; Hasan, Ani M.; Mamu, Hartono; Akbar, Muh. Nur
Jurnal Review Pendidikan dan Pengajaran Vol. 8 No. 1 (2025): Volume 8 No. 1 Tahun 2025
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v8i1.41094

Abstract

Penelitian ini bertujuan untuk mendeskripsikan validitas. Pengembangan Lembar Kerja Peserta Didik Digital berbasis Project Based Learning pada materi Bioteknologi ini tergolong dalam penelitian pengembangan menggunakan model ADDIE dengan uji coba terbatas pada 25 Peserta didik kelas X.1 SMA Negeri 1 Pulubala. Hasil penelitian menunjukan bahwa Validasi materi mendapatkan nilai 82% (Valid), validasi media mendaptkan nilai 86% (Sangat Valid) dan validasi praktisi mendapatkan nilai 93% (Sangat Valid).
PENGEMBANGAN MODUL DIGITAL BERBASIS PROBLEM BASED LEARNING PADA MATERI INOVASI TEKNOLOGI BIOLOGI DI SEKOLAH MENENGAH ATAS Torana, Melanie; Kumaji, Syam S.; Akbar, Muh. Nur; Retnowati, Yuliana; Mustaqimah, Nur; Husain, Ilyas
Jurnal Review Pendidikan dan Pengajaran Vol. 8 No. 1 (2025): Volume 8 No. 1 Tahun 2025
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v8i1.41229

Abstract

Penelitian ini bertujuan untuk mengetahui validitas dan kepraktisan. Penelitian ini menggunakan jenis penelitian pengembangan atau Research and Development. Model penelitian ini mengacu pada model Plomp 2013 yang terdiri dari 3 fase yaitu: tahapan penelitian awal (Preliminary research), tahap perancangan (Prototyping phase), tahap Penilaian (Assesment Phase). dengan uji coba pada 30 peserta didik di kelas X IPA SMA Negeri 1 Paguyaman. Hasil pada penelitian menunjukkan bahwa: Uji validitas Media memperoleh nilai 83% (Sangat Valid), Berdasarkan uraian seluruh nilai persentase validasi dan uji coba membuktikan bahwa ; Pengembangan Modul Digital Berbasis Problem Based Learning Pada Materi Inovasi Teknologi Biologi Di SMA Negeri 1 Paguyaman yang telah dikembangkan dan memenuhi kriteria valid.
Assistance in Preparing Craft Learning Implementation Plans Based on the Use of Local Food to Prevent Anemia in Gorontalo Regency: Pendampingan Penyusunan Rencana Pelaksanaan Pembelajaran Prakarya Berbasis Pemanfaatan Pangan Lokal Cegah Anemia di Kabupaten Gorontalo Margaretha Solang; Muh. Nur Akbar; Syam S. Kumaji; Yuliana Retnowati; Vivien Novariana; Asniawati Zainuddin; Budy Santosa; Eman Rahim; Muhammad Isra
JATI EMAS (Jurnal Aplikasi Teknik dan Pengabdian Masyarakat) Vol. 8 No. 1 (2024): Jati Emas (Jurnal Aplikasi Teknik dan Pengabdian Masyarakat)
Publisher : DPD Jatim Perkumpulan Dosen Indonesia Semesta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Anemia in adolescents is one of the factors that cause stunting, and it has impacted the educational system. It is important for students to be knowledge and skills equipped necessary to overcome the anemia problem independently in order to improve the quality of their education. The various programs that have been launched by the government are still not being implemented optimally because there are still some teachers who do not have the knowledge to develop learning plans that lead to the use of local food to prevent anemia in the Gorontalo Regency. To address this issue, it is necessary to implement innovative learning methods so that students receive education and skills through the processing of local food in order to prevent anemia, which is possible through the study of craft subjects. This assistance is intended to assist in the preparation of lesson plans (RPP) based on local food processing in order to prevent anemia. This activity is directed at Prakarya teachers in 5 Senior High Schools in the Gorontalo Regency. In this case, workshops and mentoring were used as methods. Workshops and mentoring were carried out face to face which focus on developing lesson plans based on discovery learning and project-based learning. The results of this activity are skills in preparing lesson plans based on the use of local food to prevent anemia by Prakarya teachers in Gorontalo Regency. This lesson plans will then be implemented in the odd semester of the 2023/2024 academic year.
Validitas Modul Pembelajaran Sistem Peredaran Darah Manusia Berbasis Constructivist Teaching Sequence (CTS) Berbantuan Augmented Reality (AR) Darti Asriani; Masra Latjompoh; Muh. Nur Akbar; Herinda Mardin; Nurul Fajryani Usman
JURNAL BIOEDUKASI Vol 8 No 1: Jurnal Bioedukasi Edisi April 2025
Publisher : UNIVERSITAS KHAIRUN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33387/bioedu.v8i1.9903

Abstract

The learning module of human circulatory system based on Constructivist Teaching Sequence (CTS) assisted by Augmented Reality (AR) was developed to improve students' understanding of the concept of human circulatory system. This study aims to determine the validity of the developed learning module. This research is a Research and Development (R&D) using the Generic Design Research Model. The instrument used in this research is a module validity sheet assessed by material and media experts. The validation results showed that material validation obtained an average value of 93%, while media validation obtained an average value of 88%, and the module is declared feasible and can be used in learning at school.
Validitas LKPD Terintegrasi Augmented Reality Berbasis Inquiry Learning Pada Materi Klasifikasi Makhluk Hidup Sri Novita Musa; Chairunnisah J. Lamangantjo; Nur Mustaqimah; Masra Latjompoh; Muh. Nur Akbar
Spizaetus: Jurnal Biologi dan Pendidikan Biologi Vol 6 No 2 (2025): Spizaetus: Jurnal Biologi dan Pendidikan Biologi
Publisher : Program Studi Pendidikan Biologi, FKIP, Universitas Nusa Nipa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55241/spibio.v6i2.571

Abstract

Students' difficulties in understanding the concept of classification of living things, especially in grouping living things according to taxonomic levels and remembering scientific names, are the background to this study. Biology learning that tends to be teacher-centered and lacks direct interaction results in low student involvement in the scientific process. This study aims to develop and test the validity of Student Worksheets (LKPD) integrated with Augmented Reality (AR) technology based on the Inquiry Learning model as an interactive media to improve students' science process skills. The method used is research and development (R&D) with the ADDIE model, limited to the development stage. LKPD was developed based on a needs analysis at Wira Bhakti Gorontalo Integrated High School. Data were obtained through interviews with teachers and validation by media experts and material experts, which were analyzed descriptively quantitatively using a Likert scale. The validation results showed an average value of 86% (media) and 93% (material), both of which are included in the very valid category. Revisions were made based on validator input to improve visual aspects, content, and instructions for use. Thus, this LKPD is declared very valid and suitable for use as a learning medium to support students' science process skills in understanding the classification of living things.
Peningkatan Keterampilan Masyarakat dalam Pengolahan Pangan Fungsional Berbasis Potensi Desa di Kawasan Teluk Tomini Margaretha Solang; Syam S. Kumaji; Muh Nur Akbar; Eman Rahim
Abdimas Pedagogi: Jurnal Ilmiah Pengabdian kepada Masyarakat Vol. 7 No. 2 (2024)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um050v7i22024p99-106

Abstract

Abstract: The aim of this activity is to enhance the skills of the community in Bongo Village, Batudaa Pantai District, Gorontalo Regency by developing functional food products based on local potential. Bongo Village has various natural resources that can be utilized as raw materials for functional food, such as moringa, sweet corn, and skipjack fish, but their utilization has not been optimal, resulting in the community's ability to process these foods being underdeveloped. The methods used include surveys and identification of potential, product development, training, and education for the community. The outcomes of this activity are: 1) the creation of various functional food products including Bongo Village moringa skipjack fish meatballs (Bakso Cakeb) and Gorontalo moringa leaf corn milk (Sujadanke-Go); and 2) an increase in the knowledge and skills of the Bongo Village community in processing functional local food in Bongo Village, Gorontalo Regency. The results of this activity contribute to improving the community’s nutritional welfare through the optimal utilization of village potential and align with the goals of the Sustainable Development Goals (SDG's), particularly the goal of "Ending hunger, achieving food security and improved nutrition, and promoting sustainable agriculture." Abstrak: Kegiatan ini bertujuan sebagai langkah dalam peningkatan keterampilan masyarakat di Desa Bongo, Kecamatan Batudaa Pantai, Kabupaten Gorontalo dengan mengembangkan produk pangan fungsional berbasis potensi lokal. Desa Bongo memiliki beragam sumber daya alam yang dapat dimanfaatkan sebagai bahan baku pangan fungsional seperti kelor, jagung manis dan ikan cakalang, namun pemanfaatannya belum optimal sehingga kemampuan masyarakat dalam mengolah pangan tersebut masih belum maksimal. Metode yang digunakan meliputi survei dan identifikasi potensi, pengembangan produk, pelatihan dan edukasi kepada masyarakat. Hasil dari aktivitas ini yaitu 1) terciptanya berbagai produk pangan fungsional diantaranya bakso cakalang kelor desa bongo (Bakso Cakeb) dan susu jagung daun kelor gorontalo (Sujadanke-Go), serta 2) peningkatan pengetahuan dan keterampilan masyarakat Desa Bongo dalam mengolah pangan lokal fungsional Desa Bongo, Kabupaten Gorontalo. Hasil kegiatan ini menjadi upaya dalam peningkatan kesejahteraan gizi masyarakat dapat tercapai melalui pemanfaatan potensi desa secara optimal dan sejalan dengan tujuan Sustainable Development Goals (SDG's), khususnya pada tujuan "Mengakhiri kelaparan, mencapai ketahanan pangan dan perbaikan nutrisi, serta mendorong pertanian berkelanjutan".
Validitas Soal Berbasis HOTS Berbantuan Quizizz untuk Melatih Kemampuan Berpikir Kritis pada Materi Sistem Pencernaan Sabrina Yusuf; Lilan Dama; Nurul Fajryani Usman; Frida Maryati Yusuf; Muh. Nur Akbar
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i3.547

Abstract

Critical thinking skills are one of the abilities needed by students to face the challenges of the 21st century. This study aims to describe the validity of Higher Order Thinking Skills (HOTS)-based questions developed to train students' critical thinking skills. This research used a developmental research model (ADDIE) model. The parameter measured was the product's validity level, consisting of HOTS-based questions, using a validation instrument involving two validators: a material expert and a learning device expert. The subjects in this study were 11th-grade high school students. The questions were developed in essay format and presented through the digital platform Quizizz as a learning evaluation medium. The validation results showed that the questions fell into the appropriate to very appropriate category, with a percentage range of 62.50% - 81.25% for the material aspect, and 81.25% - 100% for the learning device aspect. Thus, the developed HOTS-based questions are deemed appropriate for use in learning evaluation activities and have the potential to support the development of students' critical thinking skills.
Pengembangan Poster Anatomi Tubuh Manusia Berbantuan Augmented Reality (AR) pada Materi Sistem Endokrin Manusia bagi Peserta Didik di SMA Negeri 1 Suwawa Aditya Z. Mangge; Herinda Mardin; Muh. Nur Akbar; Masra Latjompoh; Margaretha Solang
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i4.748

Abstract

This study aims to determine the level of validity and practicality of human anatomy posters assisted by Augmented Reality (AR) on the human endocrine system material for students at SMA Negeri 1 Suwawa. This study is a type of research and development (R&D) with the ADDIE model, which includes three stages: Analyze, Design, and Develop. Data collection instruments consist of validation sheets from media experts and material experts, as well as teacher and student response questionnaires. The results of the study indicate that the developed learning media obtained a validity percentage from media experts of 93% with a very valid category, while from material experts it was 62.22% with a valid category. The practicality test showed a teacher response of 100% and a student response of 90%, both of which are included in the very practical category. These findings indicate that AR-assisted human anatomy poster media is suitable for use in biology learning, because it is able to facilitate students in understanding the concept of endocrine system anatomy visually and interactively. The implication of this research is that AR-based media can be an innovative alternative for biology teachers in developing 21st-century learning that emphasizes visualization, interactivity, and students' conceptual understanding.
Pengembangan Media Pembelajaran Augmented Reality Card Berbantuan Aplikasi Assemblr Edu pada Materi Sistem Pencernaan Manusia bagi Peserta Didik Kelas XI di MAN 1 Boalemo Pransiska Sunarti Daud; Herinda Mardin; Muh. Nur Akbar; Djuna Lamondo; Nurul Fajryani Usman
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i4.773

Abstract

This study aims to describe the validity and practicality of Augmented Reality Card learning media assisted by the Assemblr Edu application on the human digestive system material for grade XI students at MAN 1 Boalemo. The method used in this study is the research and development method with the ADDIE model which includes three stages, namely analyze, design, and develop. The data collection instruments in this study consisted of a needs analysis questionnaire, interviews, media validity test sheets, material validity test sheets, and teacher and student response questionnaires. The results of the study showed that the validity of Augmented Reality Card learning media on human digestive system materials obtained a percentage of 90% of media experts with very valid criteria, and 93.3% of material experts with very valid criteria. The test of the practicality of learning media was seen through the results of the teacher response questionnaire which obtained a percentage of 95% and the student response questionnaire of 88% with very practical criteria. The assessment obtained from user responses, namely teachers and students as a whole, was 91.5% which was indicated as a practical value. Based on the results of the research, it can be concluded that Augmented Reality Card learning media assisted by the Assemblr Edu application on human digestive system materials is declared valid and practical, so it is suitable for use as a tool in learning biology, especially human digestive system materials.
Co-Authors Abdjul, Tirtawati Abubakar Sidik Katili Aditya Z. Mangge Aida Fitriyatur Rohma Ain Yusuf, Nur Allvanialista Ikalor Anapia, Sitriyanti Andi Indra Wulan Sari Ramadani Angio, Melisnawati H. Anisa Handani Uno Ardiyas Robi Saputra Asniawati Zainuddin Asniwati Zainuddin Aswal Salewangeng Badia, Vicha Pebrianti Basri Modding Budy Santosa Budy Santoso Chairunnisa Lamangantjo Chairunnisah J Lamangantjo Darti Asriani Daud, Pransiska Sunarti Dewi Wahyuni K. Baderan Djafar, Lisa Djuna Lamondo Eka Zahra Solikahan Elya Nusantari Eman Rahim Eman Rahim Febriyanti Febriyanti febriyanti febriyanti Ferry Irawan Firdausi Ramadhani Fitriani Fitriani Frida Maryati Yusuf Hanip, Rival Haris Munandar Hartono D. Mamu HASAN, ANI M. Hasanuddin Herinda Mardin Hulukati, Fauzia Husain, Ilyas Husain, Ilyas H. Ikalor, Allvanialista Ilyas Husain Irwandi Rahmat Ismail, Lilis U. Kalbi, Kalbi Latief, Muh Fachrul Lilan Dama M. Hasan, Ani Magfirahtul Jannah Malanua, Halima Y. Mamu, Hartono Mangge, Aditya Z. Margaretha Solang Marini Susanti Hamidun Masra Latjompoh Meilan Demulawa Mohamad Amin Mohammad Andre Ibrahim Muh. Tawil Muhammad Isra Muhammad Jihad Firman Muhammad Khalil Muhammad Yunus Musa, Sri Novita Mustaqim Mustaqim Mustaqimah, Nur Novri Youla Kandowangko Nur Amaliah Nur Mustaqimah Nurdin, Gaby Maulida Nurul Fajryani Usman Pramukti, Andika Pransiska Sunarti Daud Ramli Utina Raudhatul Jannah Sabrina Mohamad, Sitti Sabrina Yusuf Siti Ainun Mabuia Sri Novita Musa Subhan Hadi Kusuma Sukirman Rahim Supartin, Supartin Syam S. Kumaji Syamsul Torana, Melanie Tri Maniarta Sari Umie Lestari Vivien Novariana Widya Rahmawaty Saman Wirnangsih D. Uno Wiwin Kobi Yuliana Retnowati Zulqifli Alqadri