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Pengembangan Poster Anatomi Tubuh Manusia Berbantuan Augmented Reality (AR) pada Materi Sistem Endokrin Manusia bagi Peserta Didik di SMA Negeri 1 Suwawa Mangge, Aditya Z.; Mardin, Herinda; Akbar, Muh. Nur; Latjompoh, Masra; Solang, Margaretha
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i4.748

Abstract

This study aims to determine the level of validity and practicality of human anatomy posters assisted by Augmented Reality (AR) on the human endocrine system material for students at SMA Negeri 1 Suwawa. This study is a type of research and development (R&D) with the ADDIE model, which includes three stages: Analyze, Design, and Develop. Data collection instruments consist of validation sheets from media experts and material experts, as well as teacher and student response questionnaires. The results of the study indicate that the developed learning media obtained a validity percentage from media experts of 93% with a very valid category, while from material experts it was 62.22% with a valid category. The practicality test showed a teacher response of 100% and a student response of 90%, both of which are included in the very practical category. These findings indicate that AR-assisted human anatomy poster media is suitable for use in biology learning, because it is able to facilitate students in understanding the concept of endocrine system anatomy visually and interactively. The implication of this research is that AR-based media can be an innovative alternative for biology teachers in developing 21st-century learning that emphasizes visualization, interactivity, and students' conceptual understanding.
PENGEMBANGAN BOOK OF MARKER MATERI SISTEM EKSKRESI PADA MANUSIA BERBANTUAN TEKNOLOGI AUGMENTED REALITY (AR) DI KELAS XI SMA NEGERI 4 GORONTALO Badia, Vicha Pebrianti; Lamondo, Djuna; Akbar, Muh. Nur; Solang, Margaretha; Mardin, Herinda; Husain, Ilyas
Jurnal Review Pendidikan dan Pengajaran Vol. 7 No. 4 (2024): Special Issue Vol. 7 No. 4 Tahun 2024
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v7i4.36718

Abstract

Penelitian ini bertujuan untuk mengetahui validitas dan kepraktisan. Penelitian ini menggunakan jenis penelitian pengembangan atau Research and Development. Model penelitian ini mengacu pada model Plomp 2013 yang terdiri dari 3 fase yaitu: tahapan penelitian awal (Preliminary research), tahap perancangan (Prototyping phase), tahap Penilaian (Assesment Phase). dengan uji coba pada 20 peserta didik di kelas XI IPA4 SMA Negeri 4 Gorontalo. Hasil pada penelitian menunjukkan bahwa: (1) Uji validitas Book of Marker berbantuan teknologi AR memperoleh nilai 88,32% (Sangat Layak), dan Uji validitas materi memperoleh nilai 95,83% (Sangat Layak), (2) Uji kepraktisan respon respon peserta didik dan guru. Respon peserta didik memperoleh nilai 92,25% (Praktis) dan respon guru memperoleh nilai 92,5% (Praktis). Berdasarkan uraian seluruh nilai persentase validasi dan uji coba membuktikan bahwa ; Pengembangan Book of Marker Materi Sistem Ekskresi Pada Manusia Berbantuan Teknologi Augmented Reality (AR) di Kelas XI SMA Negeri 4 Gorontalo yang telah dikembangkan dan memenuhi kriteria valid, dan praktis
VALIDITAS LEMBAR KERJA PESERTA DIDIK DIGITAL BERBASIS PROJECT BASED LEARNING PADA MATERI BIOTEKNOLOGI KELAS X SMA NEGERI 1 PULUBALA Ismail, Lilis U.; Yusuf, Frida Maryati; Retnowati, Yuliana; Hasan, Ani M.; Mamu, Hartono; Akbar, Muh. Nur
Jurnal Review Pendidikan dan Pengajaran Vol. 8 No. 1 (2025): Volume 8 No. 1 Tahun 2025
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v8i1.41094

Abstract

Penelitian ini bertujuan untuk mendeskripsikan validitas. Pengembangan Lembar Kerja Peserta Didik Digital berbasis Project Based Learning pada materi Bioteknologi ini tergolong dalam penelitian pengembangan menggunakan model ADDIE dengan uji coba terbatas pada 25 Peserta didik kelas X.1 SMA Negeri 1 Pulubala. Hasil penelitian menunjukan bahwa Validasi materi mendapatkan nilai 82% (Valid), validasi media mendaptkan nilai 86% (Sangat Valid) dan validasi praktisi mendapatkan nilai 93% (Sangat Valid).
PENGEMBANGAN MODUL DIGITAL BERBASIS PROBLEM BASED LEARNING PADA MATERI INOVASI TEKNOLOGI BIOLOGI DI SEKOLAH MENENGAH ATAS Torana, Melanie; Kumaji, Syam S.; Akbar, Muh. Nur; Retnowati, Yuliana; Mustaqimah, Nur; Husain, Ilyas
Jurnal Review Pendidikan dan Pengajaran Vol. 8 No. 1 (2025): Volume 8 No. 1 Tahun 2025
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v8i1.41229

Abstract

Penelitian ini bertujuan untuk mengetahui validitas dan kepraktisan. Penelitian ini menggunakan jenis penelitian pengembangan atau Research and Development. Model penelitian ini mengacu pada model Plomp 2013 yang terdiri dari 3 fase yaitu: tahapan penelitian awal (Preliminary research), tahap perancangan (Prototyping phase), tahap Penilaian (Assesment Phase). dengan uji coba pada 30 peserta didik di kelas X IPA SMA Negeri 1 Paguyaman. Hasil pada penelitian menunjukkan bahwa: Uji validitas Media memperoleh nilai 83% (Sangat Valid), Berdasarkan uraian seluruh nilai persentase validasi dan uji coba membuktikan bahwa ; Pengembangan Modul Digital Berbasis Problem Based Learning Pada Materi Inovasi Teknologi Biologi Di SMA Negeri 1 Paguyaman yang telah dikembangkan dan memenuhi kriteria valid.
Pengembangan Media Pembelajaran Augmented Reality Card Berbantuan Aplikasi Assemblr Edu pada Materi Sistem Pencernaan Manusia bagi Peserta Didik Kelas XI di MAN 1 Boalemo Daud, Pransiska Sunarti; Mardin, Herinda; Akbar, Muh. Nur; Lamondo, Djuna; Usman, Nurul Fajryani
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/biocaster.v5i4.773

Abstract

This study aims to describe the validity and practicality of Augmented Reality Card learning media assisted by the Assemblr Edu application on the human digestive system material for grade XI students at MAN 1 Boalemo. The method used in this study is the research and development method with the ADDIE model which includes three stages, namely analyze, design, and develop. The data collection instruments in this study consisted of a needs analysis questionnaire, interviews, media validity test sheets, material validity test sheets, and teacher and student response questionnaires. The results of the study showed that the validity of Augmented Reality Card learning media on human digestive system materials obtained a percentage of 90% of media experts with very valid criteria, and 93.3% of material experts with very valid criteria. The test of the practicality of learning media was seen through the results of the teacher response questionnaire which obtained a percentage of 95% and the student response questionnaire of 88% with very practical criteria. The assessment obtained from user responses, namely teachers and students as a whole, was 91.5% which was indicated as a practical value. Based on the results of the research, it can be concluded that Augmented Reality Card learning media assisted by the Assemblr Edu application on human digestive system materials is declared valid and practical, so it is suitable for use as a tool in learning biology, especially human digestive system materials.