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Journal : Journal of Classrom Action Research

Improving Students’ Vocabulary Achievement through Anagram Rina Herawati Barus; Jonris Tampubolon
Journal of Classroom Action Research Vol. 1 No. 1 (2022): February, 2022
Publisher : English Lecturers and Teachers Association (ELTA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1041.484 KB) | DOI: 10.52622/jcar.v1i1.50

Abstract

This study is aimed at improving the students’ vocabulary achievement through anagram. This study was conducted by using classroom action research. The subject of this study was the 2009/2010 ten grade students of SMA Negeri 1 Pancur Batu which consisted of 30 students. For collecting data, the instrument used quantitative data (vocabulary test) and qualitative data (diary notes, interview sheet and observation sheet). Based on the data, it was found that the students’ score increased from the pre test until the post test of the first and the second cycle. In the pre test, the mean of the students was (54,93), in the post test of the first cycle was (68) and the mean of the students of the second cycle was (82,46). The students’ score also increased from pre test to post test cycle I until post test cycle II. It was found that teaching vocabulary through anagram can improve the students’ vocabulary achievement. It is concluded that teaching vocabulary through anagram is significantly effective in teaching vocabulary. Keywords: Classroom Action Research, Vocabulary Achievement, Anagram
The Effect of Accompaniment Music on the Concentration and Learning Outcomes of Grade VIII Students in Alpha Omega Education Tutoring Center Jonris Tampubolon; Else Frine Tamba
Journal of Classroom Action Research Vol. 1 No. 2 (2022): August, 2022
Publisher : English Lecturers and Teachers Association (ELTA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (839.274 KB) | DOI: 10.52622/jcar.v1i2.92

Abstract

Feeling fed up and bored in learning mathematics occurs because of the imbalance between the right brain and the left brain, by forcing the brain to work very hard, can cause fatigue in the brain which results in a decrease in the concentration of students, especially mathematics. One method that can be used to increase concentration that can make the brain can relax in learning mathematics is to listen to classical music. The results of this study showed that there was a difference in the average grade of experimental classes that used accompaniment music while learning and control classes with learning without accompaniment music, obtained the average score of the experimental class posttest was 88.00 while the control class was 76.00 and the test calculation of the difference in the average score of the experimental class posttest and control classes was obtained tcount = 2.74 < ttable = 2.05, Which means that music affects concentration and improvement of student learning outcomes. Keywords: Music, Concentration, Learning Outcome
Improving The Students’ Ability On Listening Using Whisper Race Game At Mts Al Washliyah Batang Serangan Nazli Fahada; Saidatul Hanim; Jonris Tampubolon
Journal of Classroom Action Research Vol. 2 No. 2 (2023): August 2023
Publisher : English Lecturers and Teachers Association (ELTA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52622/jcar.v2i2.149

Abstract

The aims of this research are to find out the effectiveness of whisper race games strategy in improving the students' ability on listening. This research is a classroom action research. The action research was conducted in two cycles, each of which involved planning, implementing, observing and reflecting. The subject of this research was the first year students of MTS Al-Washliyah Batang Serangan. The subject of this research was 37 students in class VII. The technique of collecting data were interview, document, observation and test. After analyzing the data, it was found out that the students' score increased from pretest until post test of cycle I and cycle II. It means there is an improvement on the students ability on listening through whisper race game strategy. It was shown from the improvement of the means of students' score namely the mean of post test of cycle I (66.75) was higher than the mean of the students' score in pretest (46.75) and the mean of cycle II (79.45) was higher than the mean of the students’ score in post test I. It can be seen that the score continuously improved from the pre-test until the post test of cycle 2. And for the presentation in post test I 29.73% was higher than pre test 5.40% and the post test II 62.16% it was higher than pre test and post test 1. From the hypothesis data computation that t-count =9.27 and t-table df-N-1= 37-1=36. It can be seen that coefficient of  t-count = 9.27 with the fact level a = 0.05 which the real level of t –table =2,02 in the coefficient of t-count (9.27)>t-count  = (2.02). Thus, the hypothesis is acceptable. Based on the finding the statistics analysis stating that Whisper Race Game strategy can improve the students ability on listening Keywords : whisper race game , listening
Improving Listening Skills Through English Song at Seven Grade MTs Babusalam Besilam Academic Year 2022/2023 Ade Syafirna; Edi Suprayetno; Jonris Tampubolon
Journal of Classroom Action Research Vol. 2 No. 2 (2023): August 2023
Publisher : English Lecturers and Teachers Association (ELTA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52622/jcar.v2i2.162

Abstract

This journal's purpose is to learn how music can be used to develop listening skills. One of the four foundational English language skills is listening. It appears that speaking, reading, and writing are among the other skills. These fundamental abilities are broken down into productive skills like speaking and writing and receptive skills like listening and reading. Songs and music are essential components of development and education. The use of music in the classroom has various benefits. The use of songs in the teaching of foreign languages has both supporters and opponents. The use of songs in the educational process, particularly during listening lessons, helps students develop their listening skills as one of their valuable techniques to deal with listening skill issues English songs are engaging, so they can encourage participation from the students and help them perform better on listening tasks. However, using songs to aid in listening has drawbacks. For example, popular music isn't always accurate, and inadequate sound systems in classrooms can interfere with listening to music. Keywords: Listening Skill, English Song, English Students
Systemic Functinal Grammar (SFG) Analysis on Short story Geri, The Forgetful Elephant Tiara Aulia; Nasution, Rara Difania; Sintia Trinanda; Tampubolon, Jonris
Journal of Classroom Action Research Vol. 3 No. 1 (2024): February, 2024
Publisher : English Lecturers and Teachers Association (ELTA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52622/jcar.v3i1.203

Abstract

This research aims to analyse current literature in the framework of a systematic linguistic approach for grammars. Using the short story "Geri the Forgetful Gajah", ideal, textual and interpersonal meanings will be analysed. Qualitative descriptive methods have been used by researchers. The stories have been split up and analysed on the basis of SFG to produce tables. Results show that most of the texts are based on unmarked material processes and themes, thus indicating a simple but concise story style. According to the results of the metafunction analysis, the majority of texts use behavioral and relational processes with a value of 26.66%, mental and verbal processes with a value of 13.33%, and material processes with a value of 20%. The results of the textual metafunction analysis indicate that 100 % are thematic unknowns. Key Word: Sitemic Functional Grammar Analysis; Short Story
Exploring Teachers' Perspectives on the Use of Kahoot in English Language Teaching: Enhancing Engagement and Learning Outcomes Tampubolon, Jonris; Siahaan, Desta Gloria; Bouk, Edmundus
Journal of Classroom Action Research Vol. 4 No. 1 (2025): February, 2025
Publisher : English Lecturers and Teachers Association (ELTA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52622/jcar.v4i1.387

Abstract

Game-based learning such as Kahoot! has transformed the conventional classrom settings into more fun and interactive learning experiences. Kahoot! as a digital game-based student response system allows teachers and students to connect through competitive knowledge games. It encourages active learning and provides assistance to educators in the process of developing quizzes with multiple-choice questions. The purpose of this research is to investigate teachers’ perceptions of Kahoot in English Language Teaching and to assess the impact of Kahoot on student engagement and learning outcomes from the teachers' viewpoint. Mixed-method design was used to explore deeper perspectives and experiences of respondents. Survey and semi-structured interviews were employed to collect the data. The collected data were analyzed using both qualitative and quantitative methods. There were 50 primary school teachers selected through purposive sampling technique as respondents of this research. The findings of this research demonstrate that Kahoot is an effective gamified-learning tool to enhance student engagement and motivation in learning process. However its limitation in presenting deeper learning and its technical issues associated with the internet connectivity and devices capability must be carefully considered. Keywords: Kahoot, English Language Teaching, Student Engagement, Learning Outcomes