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PENGEMBANGAN E-BOOK BERBANTUAN ANYFLIP UNTUK MENINGKATKAN MINAT BELAJAR PADA MATERI MASYARAKAT DI DAERAHKU Puput Cahyani; Elly Sukmanasa; Didit Ardianto
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Order
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.6384

Abstract

ABSTRACT E-book is a book in digital format that offers a richer reading experience with multimedia features. However, at SDN Ciluar 02, Bogor Regency, it is not yet varied and not yet digital. Therefore, in the learning process, it is necessary to develop printed teaching materials into digital teaching materials to make them more interesting and varied. The study was aimed at developing and finding out the feasibility of teaching materials assisted by anyflip on the Community in my area material. This study is a Research and Development (R&D) study with the ADDIE (Analysis, Design, Development, Implementation, Evaluation) research method. The data collection technique in this study used an instrument sheet in the form of a questionnaire. Product testing was carried out by media experts, language experts, material experts 1 and material experts 2. The assessment results from media experts were 98%, language experts 96%, material experts 1 96%, and material experts 2 98% which means it is very feasible to be implemented. And based on the limited trial conducted on 22 grade IV students, they obtained a percentage value of 97%, and obtained a percentage value of the student learning interest trial of 93.91%, which means that the e-book assisted by anyflip on the material of the Community in my area is very suitable for use in the learning process and can increase learning interest in students. Keywords: E-book, Anyflip, Learning Interest
ANALISIS KESULITAN MENULIS PERMULAAN TERHADAP SISWA TUNAGRAHITA RINGAN Gloria Natalia; Elly Sukmanasa, Fitri Anjaswuri
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7160

Abstract

Difficulty writing at the beginning that disabled students often experience due to cognitive and linguistic limitations. This qualitative research, employing a case study method, aims to investigate the challenges of initial writing for mildly disabled students in grade II at the school. The research subject is a mildly disabled student. Data collection techniques use observation, interviews (students, teachers, and parents), and documentation, with instruments in the form of observation guidelines, interviews (structured for teachers and parents, semi-structured for students), and documentation guidelines. Data analysis includes data reduction, presentation, and verification, as well as credibility, transferability, dependability, and confirmability tests. The results of the study showed that the subjects were able to write basic letters with help, but had difficulty writing independent sentences, distinguishing similar letters, and had low concentration. In conclusion, disabled students face complex writing difficulties, requiring an individual approach, a conducive learning environment, and teacher-parent collaboration to gradually improve their writing skills.
PENGEMBANGAN E-BOOK BERBANTUAN HEYZINE PADA MATERI INDONESIAKU KAYA ALAMNYA UNTUK MENINGKATKAN BERPIKIR KREATIF Silma Hani; Didit Ardianto; Elly Sukmanasa
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 02 (2025): Volume 11 No. 02 Juni 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i02.7272

Abstract

The research employed the Research and Development (R&D) method using theADDIE model, which consists of the stages: Analysis, Design, Development,Implementation, and Evaluation. The validation results indicated that the feasibilityratings were 89.2% from the material expert, 91.6% from the media expert, and88.8% from the language expert, all classified as "very feasible".Studentresponses to the e-book reached 94.2%, and teacher responses reached 96.4%,both classified as "very good".The products effectiveness was measured usingthe N-Gain test, which showed an average score of 0.67 (categorized as"moderately effective" and a t-test significance value of 0.000 < 0.05, indicating asignificant difference in the improvement of creative thinking skills between theexperimental and control classes. Thus, the Heyzine-assisted e-book is proven tobe highly feasible, positively received, and effective for use in IPAS learning toimprove students creative thinking skills.
PENGEMBANGAN E-BOOK BERBASIS CANVA PADA MUATAN ILMU PENGETAHUAN ALAM MATERI SIKLUS AIR Nida Nadia; Elly Sukmanasa; Lina Novita
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.7589

Abstract

This study aims to (1) Develop teaching materials in the form of interesting and interactive E-Books on the content of science lessons for water cycle materials in grade V elementary schools, (2) Knowing the feasibility of Canva-based E-Books on the content of science lessons for water cycle materials in class V elementary schools. The rapid sophistication of technology requires teachers to use it in the learning process, one of which is to develop teaching materials. This research uses the Research and Development (R&D) method with the ADDIE (Analyze, Design, Development, Implementation, and Evaluation) development model. In the limited trial stage, students' responses to the "Excellent" e-book teaching materials were obtained by obtaining an overall average percentage result of 90.36%. Based on the results of research from expert validation and student responses, it can be concluded that the development of canva-based e-book teaching materials is very feasible and good for use in the learning process.
PENGEMBANGAN EVALUASI PEMBELAJARAN MENGGUNAKAN EDUCANDY PADA TOPIK KEGIATAN JUAL BELI SEBAGAI SALAH SATU CARA PEMENUHAN KEBUTUHAN Muthia Ratna A; Elly Sukmanasa; Dendy Saeful Zen
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Build
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v11i03.7902

Abstract

Development of Learning Evaluation Using Educandy on the Topic of Buying andSelling Activities as a Way to Meet the Needs of Grade IV Students. This researchwas conducted at East Cilendek State Elementary School 2, in the even semesterof the 2024/2025 school year. The method in this study uses the Research andDevelopment (R&D) method with the ADDIE (Analysis, Design, Development,Implementation, and Evaluation) development model. This research involved 31students and carried out a validation process and a learning evaluation trial that hadbeen developed. Validation was carried out by four validation experts, namely mediaexperts, linguists, material experts (lecturers), and material experts (teachers).Based on the results of the validation that has been carried out by the validators,namely 96% media experts, 92% linguists, 98% material experts (lecturers), and84% material experts (teachers) with an average result of 92.5% are included in the“Very Feasible” criteria. The results of the test conducted by the students resultedin a final score with an average of 90.25%. This shows that learning evaluation usingeducation and buying and selling activities as one of the ways to meet needs is veryfeasible to use as learning product.
PENGEMBANGAN EVALUASI PEMBELAJARAN MENGGUNAKAN QUIZWHIZZER PADA MATERI BANGGA JADI ANAK INDONESIA: Penelitian Research and Development Pada Peserta Didik Kelas IV di Sekolah Dasar Pertiwi Kota Bogor Semester Genap Tahun pelajaran 2024/2025 Hanifah Rajwa Syahira; Elly Sukmanasa; Jaja Sudarjat
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 11 No. 04 (2025): Volume 11 No. 04 Desember 2025 In Press
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Metode penelitian ini menggunakan metode Research and Development (R&D) dengan model pengembangan ADDIE (analysis, design, development, implementation, evaluation). Penelitian ini melibatkan 30 peserta didik dan pada proses validasi serta uji coba evaluasi pembelajaran yang telah dikembangkan. Validasi dilakukan oleh empat ahli, yaitu ahli media, ahli bahasa, dan dua ahli materi, dengan hasil validasi ahli media sebesar 96%, hasil validasi ahli bahasa sebesar 98%, hasil validasi dosen ahli materi sebesar 98%, dan hasil validasi guru ahli materi sebesar 82%, dengan rata-rata hasil 93,5% yang termasuk pada kriteria “sangat Layak”. Hasil uji coba menunjukkan skor rata-rata 90,8% dari peserta didik. Dari hasil tersebut, dapat disimpulkan bahwa evaluasi pembelajaran yang dikembangkan sangat efektif dan praktis untuk digunakan dalam mengukur pemahaman peserta didik terhadap materi bangga jadi anak Indonesia.
Development of a Genially-Based Digital Snakes and Ladders Game to Enhance Reading Comprehension among Phase C Learners Sari Rahayu; Lina Novita; Elly Sukmanasa
AL-ISHLAH: Jurnal Pendidikan Vol 18, No 1 (2026): MARCH 2026
Publisher : STAI Hubbulwathan Duri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35445/alishlah.v18i1.7677

Abstract

Reading comprehension remains a major challenge in Indonesian elementary education, requiring innovative and engaging learning media that integrate digital technology and gamification. This study addresses the need for interactive digital learning tools by developing a Genially-based digital Snakes and Ladders game to support reading comprehension among Phase C students. This research employed a Research and Development (RD) approach using the ADDIE model. The effectiveness of the developed media was examined through a pre-experimental one-group pretest–posttest design involving 31 Phase C students. Data were collected using reading comprehension tests, expert validation sheets, and student response questionnaires. Data analysis included paired sample t-test and N-Gain to measure learning improvement. The results showed that the digital Snakes and Ladders game was feasible and appropriate based on expert validation. Students responded positively, indicating increased motivation and engagement in reading activities. Statistical analysis revealed a significant difference between pretest and posttest scores (p 0.05), with an N-Gain value of 0.71, categorized as high. This indicates a substantial improvement in students’ reading comprehension after using the Genially-based game. The findings demonstrate that integrating interactive storytelling and game-based digital media can effectively enhance reading comprehension among elementary students. The Genially-based digital Snakes and Ladders game provides an engaging learning environment that supports active participation and deeper understanding of reading texts. This media has strong potential to be adapted for other learning materials and broader educational contexts.
PENGEMBANGAN E-BOOK MENGGUNAKAN APLIKASI ANIMAKER PADA MATERI BANGUN DATAR Adhisti Rizki Ayuni Sudanarto; Elly Sukmanasa; Santa
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 Nomor 02, Juni 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.12588

Abstract

Mathematics is one of the subjects that is synonymous with mathematical abilities, one of which is the ability to understand concepts, with the ability to understand concepts makes it easier for students to solve problems because students will be able to relate and solve these problems with concepts they have understood. This study aims to obtain results and describe the development of animated videos using animaker to improve the ability to understand concepts in learning on flat shapes. This type of research is a development research with an RnD approach. The main objective of this study is to produce a learning media product in the form of a research and development (R&D) type of learning media. This research was developed using the five steps of the ADDIE development model, namely 1) analyze, 2) design, 3) development, 4) implementation, 5) evaluation. Data collection techniques used were interviews, observations, and questionnaires. This study produced learning media using the Animaker Application based on the validation that has been carried out which resulted in a "very good" category. The validation results show that the learning media product is worthy of being tested on students. The results of the field trial resulted in a "good" category. Thus, the mathematics learning media product created by the researcher is worthy of being used in the learning process.
PENGEMBANGAN EVALUASI PEMBELAJARAN BERBANTU NEARPOD PADA MATERI MENGAPA KITA PERLU MAKAN DAN MINUM? KELAS V SEKOLAH DASAR Muthma'innah, Fiqriyah; Elly Sukmanasa; Iyan Irdiyansyah
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Public
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.12840

Abstract

Penelitian ini dilatar belakangi oleh permasalahan pembelajaran di SDN Ciheuleut 02 Kota Bogor, yang menunjukkan bahwa guru masih menggunakan kertas lepas sebagai alat evaluasi pemelajaran sehingga pembelajaran kurang bervariatif. Observasi menunjukkan bahwa guru belum memanfaatkan teknologi secara optimal dalam pembelajaran, Penelitian ini bertujuan untuk: (1) mengembangkan evaluasi pembelajaran evaluasi pembelajaran yang menarik dan interaktif pada materi “mengapa kita perlu makan dan minum?” , dan (2) mengetahui kelayakan media pembelajaran melalui validasi ahli, respon guru, dan respon siswa. Subjek penelitian ini adalah siswa kelas Kelas V-B. Penelitian ini menggunakan model pengembangan ADDIE (Analysis, Design, Development, Implementation, Evaluation). Hasil validasi menunjukkan bahwa media video animasi ini sangat layak digunakan, dengan persentase validasi ahli media sebesar 94% ahli bahasa 96%,ahli matari 1 92% dan ahli matari 2 92%. Respon guru terhadap media ini memperoleh skor sebesar 92%, dan respon siswa sebesar 93% keduanya dalam kategori sangat layak. Hasil pretest dan posttes siswa memperoleh rata-rata sebesar 81,21%, menunjukkan bahwa media pembelajaran ini efektif dan layak digunakan sebagai alternatif pembelajaran di kelas.
PENERAPAN MODEL FIVES UNTUK MENINGKATKAN KEMAMPUAN LITERASI PESERTA DIDIK PADA MATA PELAJARAN BAHASA INDONESIA KELAS 4 DI SDN KEDUNG BADAK 2 Melly Safnuryati; Sukmanasa, Elly; Nurul Dhiani, Annisa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.14250

Abstract

The FIVES model is one of the learning models related to reading, writing, speaking, listening and viewing. This model also deals with how to manage a reading text that can be used as a guide to make it more meaningful so that it clarifies writing activities clearly. This is closely related to the literacy skills of students who are still relatively low. The pretest results of literacy skills of grade IV students at SDN Kedung Badak 2 showed a low average score. This study aims to determine the improvement of students' literacy skills in learning reading comprehension through the use of the FIVES Model. This research uses PTK where the results of this study show that using this model can improve students' literacy skills.
Co-Authors 'ala, Faridatul Abdul Gani, Resyi Achmad, Dinar Munggaran Ade Wijaya Adelia Angeline Hafidzah Adhisti Rizki Ayuni Sudanarto Agustiani , Tini Ahla Nisaurrahman Ahmad Hidayat Ahmad Hidayat Ai Juliani Aip M.Irpan Aisyah Nur Azizah Ai’nun Dalilah Ai’nun Dalilah Alam Mayang, Asoka Niscaya Amanda Nur Pangestuti Andrea Tiara Puspa Anggara Fergiawan, Yasmine Anggara, Yasmine Anna Ulfah Arbani Annisa Fitri Khaerani Annisa Nurul Dhiani Annisa Nurul Dhiani Anugrah Ronansa Ananda Ardhilla Megawati Aries Maesya Aries Maesya Asoka Niscaya Alam Mayang Aulia, Karmilasari Awiria, Awiria Bella Elvira Budiana, Sandi Dadang Jaenudin Dadang Kurnia Dadang Kurnia Dadang Kurnia, Dadang Damayanti, Danti Danti Damayanti Darmawan , Agus Deden Ardiansyah Dendy Saeful Zen Derista Lidya Carolina Desti Herawati Devi Cahya Dian Febiyani Didit Ardianto Dinar Munggaran Achmad Dita Destiana Dwi Yangti Nurliana Eka Suhardi Eneng Tita Tosida Epon Nurlaela Epon Nurlaela Epon Nurlaela Erdi Pebrian Hardiansyah Faridatul’al, Faridatul’al Fauziah, Anisa Fitri Anjaswuri Fitri Siti Fitri Siti Sundari Fitri Siti Sundari Fredi Andria Gigih Adilla Ayuningtyas Gloria Natalia Gusnadi Gusnadi Haida Al Wasyi, Widyasari Izmi Hanani Anggi Kusuma Sari Hanifah Rajwa Syahira Harahap, Layli Putri Arfianti Hendayani, Yesi Herawati , Netty Husnaeni, Maya Ilham Tresna Utama Imaniah, Riksa Suci Indarti Komala Dewi Indri Yani Indri Yani Indri Yani, Indri Indriani, Rini Sri Irvan Permana Iyan Irdiyansyah Jaja Sudarjat Jaja Sudarjat Jasan Supratman Juliani, Ai Karmila, Nita Kholida Hirziana Rusnaleli Rusnaleli Lina Novita Lina Novita Lina Novita Lina Novita Lina Novita, Lina Lulu Sri Wahyuni M. Afifuddin Khotibul Umam Maeysa, Aries Mahesa Yudistira Pratama Melly Safnuryati Miranti, Alin Mitha Sintiani muhajang, tatang Muhamad Adrian Muhamad Ramadan Muhammad Hadad Muhammad Hadad muhtar Muthia Aprillia Muthia Ratna A Muthma'innah, Fiqriyah Mutiara Zahra Nabila Rahmania Az Zahra Ndun Saedul Hoer Nedin Badruzzaman Nenah Nurhasanah Nida Nadia Nida Nur Adiilah Nita Karmila Nizia Amanda Putri Novi Fajar Utami Nunung Nurhayati Nunung Nurhayati Nurafifah Deas Maharani Nurharizah, Siti Nurhasanah, Nenah Nurlaela, Epon Nurul Dhiani, Annisa Nurul Hikmah Ikaputri Oktavia, Shela Prawira, Asrori Yudha Prihastuti Harsani Puput Cahyani Putri Nur Fatiah Putri, Nailil Faiqoh R. Teti Rostikawati Rahayu, Sari Ramadhanti, Nurkamillah Renisa Septia Revalusiana Trijaya Ridha Lugiana Utari Ridha Lugiana Utari Rifki Abdul Majid Riksa Suci Imaniah Riksa Suci Imaniah Rizki Cahayu Putri Rukmini Handayani, Rukmini Safitri, Nurlinda Salsabila, Nuranisa Sandi Budiana Santa . Sari Rahayu Shafa Nabila Sulistio Putri Shifa Maulina Silma Hani Siti Aisyah Siti Warnasih Siti Warnasih Siti Zulaikha Sri Gita Nurprihatini Suhendra Suhendra Suli Mariam Sundari, Fitri Siti Susanto, Lufty Hari Syalshadilla, Genia Putri Tiwi Tri Setia Agusti Tustiyana Windiyani Tustiyana Windiyani Ummi Athiyyah Addany Utama, Ilham Tresna Wawan Syahiril Anwar Wijaya, Ade Yanti Suryanti Yanti Suryanti, Yanti Yasmine Anggara Fergiawan Yohamintin Yosi Gumala Yudhie Suchyadi Yuli Mulyawati Yuli Wahyuni Yuli Wahyuni Yulia Ambarsari