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Pendampingan Pembelajaran Mobile Learning Kepada Organisasi Himpunan Masyarakat Mamberamo Tengah dengan Menggunakan Aplikasi Thunkable Melda Agnes Manuhutu; Jihan Jihan; Alex Karoba; Janet Janet
Harmoni Sosial : Jurnal Pengabdian dan Solidaritas Masyarakat Vol. 2 No. 3 (2025): Juli : Harmoni Sosial : Jurnal Pengabdian dan Solidaritas Masyarakat
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/harmoni.v2i3.1903

Abstract

Developments in the digital era require communities to have the ability to access, understand, and utilize technology as part of their preparedness for global change. However, not all community groups have equal access and digital skills, particularly regional communities such as the Central Mamberamo Community Association (HMMT) in Sorong City. This community service activity aims to empower members of this community through training in developing mobile learning-based digital teaching materials using the Thunkable application. The method used was a direct, participatory, project-based approach, allowing participants to be actively involved in every stage of the activity. The results of the activity showed an increase in participants' understanding of the concept of mobile learning, their ability to use the Thunkable platform, and the creation of simple teaching material prototypes relevant to the local context. The training also succeeded in increasing learning motivation and a sense of ownership of the developed digital products. These findings support the effectiveness of no-code and project-based learning approaches in improving digital literacy in non-technological communities. This activity serves as an initial model for inclusive and sustainable technology-based community empowerment. Furthermore, this activity also had a positive impact on strengthening collaboration among HMMT community members. By working together in teams, participants not only improved their technical skills but also developed more effective collaboration and communication skills. Using the no-code Thunkable app allows them to create digital learning materials without requiring a deep technical background, making them more accessible to a wide range of communities. The success of developing a prototype of learning materials tailored to local needs also opens up opportunities for the community to continue developing their digital products in the future, with the hope of expanding access to more equitable and quality education in the region.
Peningkatan Akses Pembelajaran Melalui Aplikasi Mobile Learning Berbasis Thunkable bagi Siswa SMP Kelurahan Klawalu Kota Sorong Melda Agnes Manuhutu; Sherly Gaspersz; Lulu Jola Uktolseja; Imanuel Imanuel; Rosina Rosina; Selpius Selpius; Junius Junius; Rudi Rudi; Korneles Korneles; Rahma Rahma
Indonesia Bergerak : Jurnal Hasil Kegiatan Pengabdian Masyarakat Vol. 3 No. 3 (2025): Juli : Indonesia Bergerak : Jurnal Hasil Kegiatan Pengabdian Masyarakat
Publisher : Asosiasi Riset Ilmu Teknik Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/inber.v3i3.996

Abstract

The integration of digital technology in education serves as a strategic solution to enhance learning access, particularly for students in regions with limited educational infrastructure, such as Sorong City, Southwest Papua. This community service program was designed to introduce and provide training to junior high school students in the use of the Thunkable application as a tool for mobile-based learning media. Thunkable is a visual drag-and-drop platform that enables users to design functional mobile applications without the need for prior programming knowledge. The method employed in this activity is based on the Research and Development (R&D) approach using the 4D model, which consists of four stages: Define, Design, Develop, and Disseminate. In the Define stage, the needs and digital readiness of the target group were assessed. The Design and Develop stages involved creating a training module and conducting hands-on workshops where students were guided step-by-step to create simple educational apps. In the final Disseminate stage, the outcomes were evaluated and shared for broader use. The results of this initiative revealed high levels of enthusiasm among the participants. Students were actively engaged and demonstrated the ability to independently design simple learning applications by the end of the training. This indicates that the use of Thunkable not only increases students' digital literacy but also enhances their self-directed learning, creativity, and technological confidence. Overall, this activity illustrates the potential of mobile learning tools to support inclusive and adaptive education in remote communities. By equipping students with practical digital skills, it lays the foundation for long-term educational innovation and empowerment. Therefore, the use of Thunkable can be considered an effective and accessible alternative to foster meaningful learning experiences across diverse educational contexts.
Penguatan Profil Pelajar Pancasila Melalui Pembelajaran Berbasis Aplikasi Thunkable di SMA Negeri 2 Kabupaten Sorong Melda Agnes Manuhutu; Sherly Gaspersz; Lulu Jola Uktolseja; Martinus Martinus; Helena Helena; Delvi Delvi; Kartika Kartika; Titus Titus
Bumi : Jurnal Hasil Kegiatan Sosialisasi Pengabdian kepada Masyarakat Vol. 3 No. 3 (2025): juli : Bumi : Jurnal Hasil Kegiatan Sosialisasi Pengabdian kepada Masyarakat
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/bumi.v3i3.977

Abstract

This community service activity addresses the growing need for adaptive education in the digital era by focusing on strengthening the character and competence of students in line with rapid technological developments. The Pancasila Student Profile, which serves as the foundation of the Merdeka Curriculum, outlines six core dimensions: faith and piety, global diversity, cooperation, independence, critical reasoning, and creativity. Among these, creativity, independence, and critical thinking are crucial for preparing students to become innovators and problem-solvers in the digital world. However, schools in developing regions often face limitations in implementing these dimensions due to lack of resources and digital literacy. This program was implemented at SMA Negeri 2 Sorong Regency with the objective of strengthening the Pancasila Student Profile by providing training in the use of Thunkable, a visual programming platform for creating drag-and-drop mobile applications. The activity used a Project-Based Learning (PjBL) approach, enabling students to actively engage in designing simple educational applications that align with their learning context. The method encouraged hands-on exploration, teamwork, critical analysis, and creative thinking. Throughout the training, students not only learned how to navigate the Thunkable platform but also developed functional mobile apps addressing real-life learning challenges. The outcomes of the program showed a marked improvement in students’ digital literacy, problem-solving ability, innovation, and collaboration. Furthermore, students began to view themselves not just as consumers of technology but as producers of meaningful digital solutions. This initiative demonstrates that integrating digital technology with project-based learning can effectively support the implementation of the Pancasila Student Profile, even in remote or underdeveloped areas. It provides evidence that with the right approach and tools, students can be empowered to become digitally literate, creative, and socially responsible individuals who are ready to act as agents of change in the 21st century.
Expert System Quality Analysis: SORTING (Sorong Atasi Stunting) Using WebQual 4.0 Manuhutu, Melda Agnes; Uktolseja, Lulu Jola; Manurung, Tagor
JOIV : International Journal on Informatics Visualization Vol 9, No 4 (2025)
Publisher : Society of Visual Informatics

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62527/joiv.9.4.3207

Abstract

Stunting is a public health issue that frequently occurs in Indonesia, particularly in Southwest Papua, where it is exacerbated by inadequate maternal nutrition and low parental education. The SORTING's web-based platform was developed to bridge this gap by providing real-time, easily accessible information to pregnant and breastfeeding mothers to improve baby health outcomes. This study assesses the platform's usability quality, information quality, interaction quality, and user satisfaction to increase its effectiveness in underserved areas. The researchers used an explanatory quantitative approach. The structural model formulates that Y = 0.380 X1 + 0.262 X2 + 0.309 X3. The results show the significant positive impacts of these three variables X1 (usability), X2 (information), and X3 (interaction), on variable Y (satisfaction). The p-values are 0.014, 0.034, and 0.043, all below 0.05, indicating statistical significance. The key finding shows that SORTING as an expert system provides good usability, reliable information, and interactive features to enhance user satisfaction. The accessibility of SORTING allows users to assess the risk of stunting in neonates and take necessary preventive measures. The contribution from the research results is that SORTING, which has been built, implemented, and evaluated for quality, can significantly enhance stunting awareness education. This study demonstrates SORTING's ability to improve stunting awareness education in remote locations by increasing user engagement and providing actionable information. Future research should further explore user experiences using a qualitative approach.
Digitalisasi Pemasaran dan Edukasi Hukum Digital bagi Pelaku Usaha Kios Wawa Manuhutu, Melda Agnes; Utari Sastrani, I Dewa Ayu Nyoman; Agnes, Agnes; Citra, Citra; Julia, Julia; Kristin , Kristin; Darma, Darma; Uktolseja, Lulu Jola
Jurnal Pengabdian Kepada Masyarakat Vol. 1 No. 6 (2026): Jurnal Pengabdian Kepada Masyarakat
Publisher : CV. Era Digital Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59066/jpkm.v1i6.1430

Abstract

Usaha Mikro, Kecil, dan Menengah (UMKM) memiliki banyak pilihan untuk meningkatkan daya saing di era digital. Namun, kesenjangan keterampilan digital tetap menjadi hambatan utama. Pengabdian Kepada Masyarakat (PKM) ini menyediakan program pelatihan dan pembinaan e-commerce yang komprehensif terhadap kesiapan digital dan kinerja penjualan UMKM yang menjual barang kebutuhan poko khususnya “KIOS WAWA” di Kota Sorong. PKM ini diselenggarakan dengan serangkaian langkah yang terstruktur dengan baik, termasuk penilaian kebutuhan dan pelatihan serta menggunakan pendekatan studi kasus tunggal dengan metode wawancara dan intervensi. Berdasarkan hasil PKM, kemampuan peserta telah meningkat secara signifikan. Peserta menunjukkan kemampuan praktis dalam mengelola toko online secara mandiri, dan skor pengetahuan e-commerce rata-rata meningkat secara signifikan. Peningkatan kinerja, yang terlihat dari pendapatan yang lebih tinggi selama periode pemantauan, merupakan efek yang paling menonjol. PKM ini menemukan bahwa intervensi teknologi yang menggabungkan pelatihan teknis dengan bimbingan berkelanjutan merupakan strategi yang sangat sukses untuk memberdayakan UMKM secara digital. Pendekatan ini efektif dalam menutup kesenjangan kompetensi digital dan mengubah literasi digital menjadi kemajuan bisnis yang nyata.
Co-Authors Abdi Abdi Abraham Manuhutu Abraham Manuhutu Abraham Manuhutu Abraham Manuhutu Adika Adika Adrian Adrian Advelma Sabono Agnes Agnes Agustina Agustina Akbar Akbar Al Ikhlas Alex Karoba Alfa Alfa amel amel Andianus Andianus Andy Rachman Anggriani Br. Marbun Annisa Nurul Sucianingsih Palisoa Antonius Antonius Antonius Rino Vanchapo Anwar Sodik, Anwar Apriando Apriando Arik Novitaningsih Arjuna Arjuna Arysespajayadi Ayu Nyoman Utari, I Dewa Bobii, Permenas Boekorsyom, Claudia D. Boyke Boyke Brian Brian Brian Sebastian Salim Christen Christen Christine Christine Cindy Sandra Lumingkewas citra citra, Citra Cynthya A.K. Maradesa Darma, Darma Delfin Delfin Delvi Delvi Deny Deny Desi Desi Destri Wahyuningsih Devi Nurhastuti Dewi Dewi Diki Diki ELISABETH ELISABETH Etha Etha Ferdinan Ferdinan Ferdinandus, Wiesje Ferdynand Ferdynand Flasao, Yulianti Foni Foni Fransina Fransina Gaspersz, Sherly Gilber Gilber Giovani Giovani Hanna Maria Panggabean Helena Helena Helfany Amsa Iluminata Iluminata Imanuel Imanuel Indra Gunawan Iriene Surya Rajagukguk Irwan Soulisa Ismail Ismail Jalmijn , Jalmijn Jalmijn Tindage Jalmijn Tindage Janet Janet Jefri Jefri Jihan Jihan Julia Julia Juni Iswanto Junius Junius Kartika Kartika Kelvin Kelvin Korneles Korneles Kristin , Kristin Lazarus Lazarus Leonardo Parabang Leuwol, Natasya V. Lilian Lilian Lulu J. Uktolseja Lulu Jola Uktolseja Maer, Selviana Maman Hariana Manuhutu, Abraham Manuhutu, Meldi Manurung, Tagor Manurung, Tagor Manutmasa, Magdalena F. Marcello Marcello Maria Maria Marsanda Marsanda Marsya Marsya Martinus Martinus Meiana Harfika Meilinda Ade Prastiwi Meldi Manuhutu Meldi Manuhutu Michael Michael Muhammad Z. Sirajuddin natasya leuwol Natasya V. Leuwol Natasya Virginia Leuwol Natasya Virginia Leuwol Natasya Virginia Leuwol Nining Huriati Nisa Miftachurohmah Oktovina Oktovina Otniel, O Paulinus Paulinus Prayogi, Budi Radiatan Mardiah Rafael, Rafael Rahma Rahma Rahmat Rahmat Ratna Rosmauli Pakpahan Reiner Reiner Reva Rindaldy Rindaldy Rosina Rosina Rudi Rudi Rukhmini Patinggi Sakarias Sakarias Salay, Vira S. Salomo Salomo Samuel Samuel Samuel Warella Sari, Mike Nurmalia Sarsa F. Sitaniapessy Selpius Selpius Serli Serli Serly Serly Shady Shady Sherly Franchisca Sherly Gaspersz Sherly Gaspersz Sintia Sintia Sirajuddin, Muhammad Z. Sony Sony Tabita Tabita Tindage, Jalmijn Titus Titus Trisna Rukhmana TRISNAWATI KUSUMAWARDHANI Utari Sastrani, I Dewa Ayu Nyoman Wa Ode Wasty Wasty Wattimena, Juneth Wilfrida Wilfrida Windy Wonmaly Yahya Yahya Yerrynaldo Loppies yohana yohana Yoland Yoland Yosafat Tabasi* Yulianti Yulianti Yulven Yulven Zeth, Zeth