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Pengaruh Kegiatan Ecoprint untuk Mengembangkan Kreativitas Anak di PAUD Ceria Kubu Raya Nurhaliza, Nurhaliza; Miranda, Dian; Perdina, Siska
Indo-MathEdu Intellectuals Journal Vol. 6 No. 6 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i6.4248

Abstract

This study aims to determine the effect of ecoprint activities on developing children's creativity at PAUD Ceria Kubu Raya. This research uses a quantitative method in the form of an experiment with a pre-experimental research design of one-group pretest-posttest. The number of samples in this study is 30 children. The data collection techniques used in this study are observation sheets, checklists, and documentation. The data analysis techniques used are normality test and t-test. The results show that the average creativity score of children in the pretest is 48.3 (medium category), while the average score in the posttest increased to 88.95 (very high category). The t-test shows a significance value of p = 0.000 < 0.05, thus the alternative hypothesis (Ha) is accepted and the null hypothesis (Ho) is rejected. This research shows that ecoprint activities can be an enjoyable, creative, and environmentally friendly alternative for art education in early childhood education (PAUD). Teachers can utilize it to stimulate children's imagination and creativity, parents can support similar activities at home, and educational institutions can adopt it as an innovative learning method that aligns with the PAUD curriculum. It can be concluded that batik activities through ecoprint techniques have an impact on the development of children's creativity at PAUD Ceria Kubu Raya.  
PENINGKATAN PERILAKU PROSOSIAL ANAK USIA 5-6 TAHUN MELALUI PERMAINAN LARI ESTAFET Aprilia, Andini; miranda, Dian; perdina, Siska
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 14, No 9 (2025): September 2025
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v14i9.98687

Abstract

This study aims to improve the prosocial behavior of children aged 5"“6 years through relay running games. Specifically, this research aims to identify: (1) learning planning, (2) learning implementation, and (3) the improvement of prosocial behavior, which includes helping, cooperating, and sharing. This research was motivated by the low level of prosocial behavior among children in their daily activities, such as helping each other, cooperating, and sharing. The study employed a Classroom Action Research (CAR) method conducted in two cycles, consisting of the stages of planning, implementation, observation, and reflection. The general objective of this study is to obtain data and information regarding the improvement of children"™s prosocial behavior through relay running games. The results of the study show that the quality of learning planning increased from an average score of 3.3 in Cycle I to 3.8 in Cycle II. Likewise, learning implementation improved from a score of 3.46 to 3.84. In terms of prosocial aspects, there was a significant improvement. In the aspect of helping each other, the number of children who reached the Developing as Expected (BSH) category increased from 0 children (0.0%) in Cycle I to 11 children (61.1%) in Cycle II. In the aspect of cooperation, children in the BSH category increased to 14 children (77.7%). Similarly, in the aspect of sharing, 14 children (77.7%) reached the BSH category.
IMPLEMENTASI MEDIA FLASH CARD MENSTIMULASI PERKEMBANGAN ANAK USIA DINI PAUD CAHAYA GENERASI BANGSA PONTIANAK Andani, Melinia; Miranda, Dian; Lukmanulhakim, Lukmanulhakim
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 14, No 8 (2025): Agustus 2025
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v14i8.91449

Abstract

This research aims to describe the implementation of flash card media in stimulating six aspects of early childhood development 4-5 years old at the Cahaya Generasi Bangsa PAUD, Southeast Pontianak. The problem in this research is the implementation of flash card media in stimulating six aspects of child development, namely the use of flash card media for the development of religious and moral values, physical motoric, cognitive, language, social emotional and artistic. The research method used is descriptive qualitative with data collection techniques through observation, interviews and documentation. The research results show that flash card media can stimulate the development of religious and moral values, physical motor, cognitive, language, social emotional and artistic in early childhood. The application of this media has been proven to increase children's understanding and skills in various aspects of development. Apart from that, flash card media can be an effective tool in stimulating six aspects of early childhood development. Using this media can help children understand concepts better through an attractive visual approach. Therefore, it is recommended that educators use this media more often in learning activities.
Pengaruh Penggunaan Media Pembelajaran Berbasis Virtual Reality terhadap Motivasi Belajar Anak Usia 5-6 tahun di PAUD Melati Kabupaten Sintang Maharani, Resti; Miranda, Dian; Ramadhani, Ariyani
Indonesian Research Journal on Education Vol. 5 No. 1 (2025): Irje 2025
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/irje.v5i1.2189

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media pembelajaran berbasis virtual reality terhadap motivasi belajar anak usia 5-6 tahun di PAUD Melati Kabupaten Sintang. Penelitian ini menggunakan metode kuantitatif bentuk eksperimen dengan menggunakan desain penelitian pre-eksperimental desain one group pretest-posttest. Sampel pada penelitian ini berjumlah 22 anak. Teknik pengumpulan data pada penelitian ini menggunakan lembar observasi, dan dokumentasi. Teknik analisis data yang digunakan pada penelitian ini yaitu uji normalitas, uji hipotesis (uji t-test), dan uji effect size. Didapatkan nilai rata-rata motivasi belajar anak sebelum penggunaan media pembelajaran berbasis virtual reality adalah 7,05 dengan kategori kadang-kadang (KK). Setelah penggunaan media pembelajaran berbasis virtual reality 8,86 dengan kategori selalu (S). Berdasarkan hasil penelitian diperoleh Sig. (2-tailed) pada uji hipotesis (uji t-test) sebesar 0,000 < 0,05 yang artinya media pembelajaran berbasis virtual reality berpengaruh terhadap motivasi belajar. Hasil uji t menunjukan bahwa thitung > ttabel (-6,521 > -2,080) maka hipotesis Ha diterima dan H0 ditolak. Terdapat pengaruh dari penggunaan media pembelajaran berbasis virtual reality terhadap motivasi belajar anak usia 5-6 tahun di PAUD Melati Kabupaten Sintang sebesar 1,633 dilihat dari perhitungan uji effect size, menurut kategori masuk ke dalam kategori efek kuat atau strong effect karena memperoleh hasil 1,633 > 1,00.
Pengaruh Penggunaan Gadget terhadap Kemampuan Mengelola Emosi pada Anak Usia 5-6 Tahun di TK Mujahidin 1 Pontianak N, Astuti.; Miranda, Dian; Ramadhani, Ariyani
Indonesian Research Journal on Education Vol. 5 No. 2 (2025): Irje 2025
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/irje.v5i2.2321

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan gadget terhadap kemampuan mengelola emosi anak usia 5-6 tahun di TK Mujahidin 1 Pontianak. Penelitian menggunakan pendekatan kuantitatif dengan metode ex post facto. Sampel penelitian terdiri dari anak-anak usia 5-6 tahun di TK Mujahidin 1 Pontianak, dengan data yang dikumpulkan melalui angket yang diisi oleh orang tua. Hasil penelitian menunjukkan bahwa penggunaan gadget oleh anak-anak di TK Mujahidin 1 Pontianak relatif terkontrol, dengan durasi penggunaan yang tidak lebih dari dua jam per hari dan pengawasan aktif dari orang tua. Kemampuan mengelola emosi anak-anak menunjukkan variasi yang cukup signifikan, namun secara umum berada pada tingkat yang baik. Analisis regresi linier sederhana menunjukkan bahwa tidak terdapat pengaruh antara penggunaan gadget dan kemampuan mengelola emosi anak (koefisien regresi = -0,045; p > 0,05). Temuan ini menunjukkan bahwa faktor lain, seperti pola asuh orang tua dan lingkungan sosial, memiliki peran yang lebih dominan dalam membentuk kemampuan anak dalam mengelola emosinya dibandingkan dengan penggunaan gadget itu sendiri. Penelitian ini menegaskan pentingnya pengawasan orang tua dan interaksi yang baik antara orang tua dan anak dalam meminimalkan dampak negatif gadget serta mendukung perkembangan emosional anak.
Pemanfaatan Video Youtube dalam Pengembangan Kompetensi Perilaku Emosi Anak Miranda, Dian
Educatio Vol 18 No 2 (2023): Educatio: Jurnal Ilmu Kependidikan
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edc.v18i2.24036

Abstract

Penelitian ini bertujuan untuk menjelaskan bagaimana pemanfaatan video di yotube sebagai media pengembangan kompetensi perilaku emosi anak. Metode yang gunakan ialah studi literatur, hasil yang diperoleh ialah video di youtube yang ditonton anak dapat menjadi media yang sangat efektif dalam pengembangan kompetensi anak. Dengan menonton video anak mengalami proses atensi, recalling, dan reproduksi motoric terkait dengan kompetensi emosi yang mereka amati dari model di video yang mereka tonton. kemudian perilaku yang ditiru akan dikembangkan jika anak mendapatkan nilai atau tujuan yang diharapkan sebagai motivasi untuk melakukan perilaku yang ditiru, sebaliknya perilaku emosi yang ditiru akan diabaikan atau ditinggalkan jika anak tidak mendapatkan nilai atau apa yang diharapkan dari pemunculan perilaku tersebut
PERAN ORANG TUA DI ERA DIGITAL TERHADAP PERKEMBANGAN SOSIAL EMOSIONAL ANAK USIA 5-6 TAHUN Nurlita, Nurlita; R, Marmawi; Miranda, Dian
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 13, No 1 (2024): Januari 2024
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v13i1.70143

Abstract

This study aims to determine the role of parents in the digital era in the social emotional development of children aged 5-6 years in Sebagu Village, Teluk Keramat District, Sambas Regency. The method used is descriptive method with a qualitative approach. The data source for this study were parents who had 3 children aged 5-6 years. Data collection tools through observation sheets, interview guidelines and documentation. The results of this study explained that the role of parents in the digital era on the social emotional development of children aged 5-6 years in Sebagu Village, Teluk Keramat District, Sambas Regency, namely (1) the role of parents as role models has been carried out well that is, parents provide an exemplary attitude by exemplifying how to play with peers, work together and show good empathy such as being gentle and not rude in terms of attitudes, actions or words in front of children, especially in everyday speech. (2) the role of parents as mentors, parents do habituation to children but it is still not optimal because parents do not have much time to accompany children because of busy parents who work all day. (3) the role of parents as controllers, parents have difficulty controlling children as seen by parents freeing children to play gadgets and dealing with children's emotions by giving gadgets as a substitute for the role of parents. (4) the role of parents as facilitators, parents are able to fulfill the child's facilities and infrastructure
PENINGKATAN PERKEMBANGAN SOSIAL MELALUI PETAK BENTENG USIA 5-6 TAHUN TK CITA SAHABAT MULIA PONTIANAK Mardiyanti, Mardiyanti; Ali, Muhamad; Miranda, Dian
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 11, No 1 (2022): Januari 2022
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v11i1.52092

Abstract

AbstractThis research is motivated by a lack of social development in children aged 5-6 years in a class of 12 people with 2 teachers. This study aims to improve children's social development through playing petak benteng game in 5-6 year olds at Cita Sahabat Mulia Kindergarten, Pontianak. Good social development is very important for every child to be able to interact and be accepted in their social environment, therefore it is necessary to improve children's social development from an early age. This research is a Classroom Action Research. The subjects in this study were 5-6 years old at TK Cita Sahabat Mulia Pontianak. This research variable is the social development of children. Data collection through observation and interviews. The data analysis technique was carried out descriptively. The stages of this research consisted of planning, implementing, observing and reflecting. This research was conducted in 2 cycles. The results showed that the social development of children can improve after the action. The action taken is playing the petak benteng. The social development of the child develops in the aspect of the child being able to cooperate with friends reaching 100%, the aspect of the child being able to respect others up to 100%, and the aspect of the child being able to obey the agreed rules reaching 92% in the second cycle of meeting 2.Thus the child's social development can be improved through play petak benteng activities.Keywords: Social Development, Method of Petak Benteng Game
PENGEMBANGAN MEDIA BUKU CERITA AUDIO VISUAL UNTUK MENINGKATKAN KEMAMPUAN SOSIAL EMOSIONAL ANAK 5-6 TAHUN Maharani, Rini; Ali, Muhamad; Miranda, Dian
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 13, No 4 (2024): APRIL 2024
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v13i4.78641

Abstract

This study aims to develop storybook using audio-visual to improve the social emotional abilities of children aged 5-6 years. This type of research is the ADDIE development model (Analyze, Design, Develop, Implement, and Evaluate). The subjects in this study were 14 children in TK Karya Nyata, Punggur Kecil, Kecamatan Sungai Kakap , Kabupaten Kubu Raya. The data obtained are in the form of quantitative and qualitative data so that the approach in this study is a mixed method. Based on the results of the t-test with a significance of 0.05%, it was obtained t count (7.3925) t table (2.160). This shows that there is a significant influence on the results of children's social emotional abilities before and after using audio visual story book. Based on the results of the study, it can be concluded that the audio visual story book can improve the social-emotional abilities of children aged 5-6 years in TK Karya Nyata, Desa Punggur Kecil, Kecamatan Sungai Kakap, Kabupaten Kubu Raya
PENGARUH GERAK DAN LAGU TERHADAP KECERDASAN KINESTETIK ANAK USIA 5-6 TAHUN DI TK KARYA YOSEF PONTIANAK Pricilla, Lea Dinda; Miranda, Dian; Amalia, Anisa
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 12, No 12 (2023): Desember 2023
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jppk.v12i12.69749

Abstract

This study aims to determine the effect of motion and song on the kinesthetic intelligence of children aged 5-6 years at Karya Yosef Pontianak Kindergarten. This study uses an experimental, onegroup pretest-posttest methodology. The data source for this research is children aged 5-6 years at Karya Yosef Pontianak Kindergarten. The data collected in this study is data regarding kinesthetic intelligence obtained through observation. Data collection techniques were obtained through observation guidelines. The data analysis technique used to test the research hypothesis is the paired sample t-test. It is proven from the results of the t test, which is 0.000 alpha value (0.05) so the conclusion is to reject 𝐻0, which means that there is a real difference between the value of the child's kinesthetic intelligence at the time of the pretest and the value of the child's kinesthetic intelligence at the time of the posttest.
Co-Authors (F54210169), Suriyati . Juliana . Jumini . Maryani . NURHAYATI . Rodiyah, . . Sunarni . Zulfauzia, . A.A. Ketut Agung Cahyawan W Abas Yusuf Afifah, Firza Nur Agustina, Dira Arthamevia aloysius mering Amla, Amla Andani, Melinia Andarti, Maria Lauda Andini Linarsih Andri Maulidi Andriyani, Nanik Anisa Amalia Annisa Amalia Aprilia, Andini ARIYANI RAMADHANI Arsawalnisah, Arsawalnisah Aswandi . Aulia, Linda Aunurrahman Aunurrahman Ayu Wandira Ayunisa, Radhwa Cholana, Hozania Bellandira Corina, Riska Cristanti, Levina Faustine Darma, Cici Desni Yuniarni Desni Yuniarni Desni Yuniarni Devi Puspita Sari, Devi Puspita Elviana, Salwa Elvina, Tri Elvira, . Ema Ambarsari Enjela, Bela Ocvi Etty Fitriawati Eva Susanti Fadilah . Fadillah . Fadillah Fadillah Fitri Wahyuni Fitriani, Eva Gustiana, Della Halida . Halida Halida Halida Halida Hamdani Hamdani Hayati, Ummi Helfitri, Sela Herliyanti, Tri Nurul Ipi, Katarena Ismawati Ismawati Ivo, Letiana Janet, Aquilina Prily Juliana, Ratih Julianti, Dita Arvina Kartini Kartini Khairina Sabila, Dias Khotimah, Hikmah Husnul Khurrotul Akyunin Kornelia Laura Andinna, Kornelia Laura Krisensiana, Krisensiana lestari, puput Linarsih, Andini Loria, Alvionita Lukmanulhakim Lukmanulhakim ., Lukmanulhakim Lusianty, Mery Lusina, Lusina M. Syukri M. Syukri . M. Thamrin Maharani, Resti Maharani, Rini Mardiati, Desi Mardiyanti Mardiyanti Marmawi R Marmawi R . Masneno, Kristantri Maulidia, Citra Rizki Mei Fitria Ningsih Mudinillah, Adam Muhamad Ali Muhamad Ali Mulyati, Indah Muslimah (F54210032) N, Astuti. Nene, Lusila Nony Amelia Noviana, Desi Novianti, Lili Novitasari, Desy Nurhaliza, Nurhaliza Nurlinayati ., Nurlinayati Nurlita, Nurlita Octora, Maryati Oczalina, Bella Orsicha, Wina Panjaitan, Aryani Ayu Sariska Perdina, Siska Prameswari, Dewi Ariesta Pricilla, Lea Dinda Purwanti . Putri, Wahyu Tri Nabella Resha, . Restiana, . Rhema, Rhema Rodiana, Lina Roni, Yohana Selvia Rosalina Rose, Rosalina Roviani, Wulan Sri Rumantir, Silvia Maya Sabila, Dias Khairina Salawati, Suchi Saleha, Risti Sari, Bernadeta Sari, Wiwin Purnama Sesilia Seli Shalini, Tiara Sima, Fatricia Kristiana Sipa, Santi Solimah, Solimah Sri Marwati Sumrati, . Sunarti Suriana Suriana Suryani, Dewita Taher, Agustini Sherly Trisnaningsih, Sry Trisnawati, Rita Ulandari, Sri Ulfah, Suciati Usman Radiana Utami, Nadia Maharani Vera, Resti Vivi Kurniawati, Vivi Yulina, Ika Yundya Ullan Cemerlang Yuni, Emilia De Lodat Yuniarti, Desni Yusida, Farida Andriani