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EDUKASI PENGGUNAAN MEDIA SOSIAL TIK TOK TERHADAP MINAT BELAJAR ANAK USIA DINI (4-5) TAHUN DI TK NURUL FATAH KALIBARU Kunari Yusanti, Erika Dwi Afifah; Pascalian Hadi Pradana; Nurhafit Kurniawan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.29370

Abstract

The use of TikTok as a social media platform has become increasingly popular, even among young children. However, its impact on their learning interest remains unclear, raising concerns about its role in early childhood education—especially when used without parental supervision. This study aims to explore the influence of educational use of TikTok on the learning interest of early childhood students. The general objective is to understand how TikTok can be utilized as an educational tool that positively affects children’s interest in learning. The specific objective is to identify how educational content on TikTok influences children's motivation and interest in learning, as well as to examine the relationship between social media usage and early childhood learning engagement. This research employs a descriptive qualitative method, using in-depth interviews and observation as data collection instruments. The expected outcome is a comprehensive research report that describes the impact of educational TikTok use on children's learning interest and provides recommendations for parents, educators, researchers, and policymakers on how to enhance early childhood learning interest in the context of social media usage.
PEMANFAATAN ALAT PERMAINAN EDUKATIF BUNGA BERHITUNG DARI BARANG BEKAS DALAM MENGEMBANGKAN KEMAMPUAN KOGNITIF ANAK USIA DINI DI TK MARDISIWI Faida, Dyna Nur; Pascalian Hadi Pradana; Nurhafit Kurniawan
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.29372

Abstract

This study aims to examine the use of the Counting Flower Educational Play Tool (APE), made from recycled materials, in developing the cognitive abilities of early childhood learners at TK Mardisiwi, Kalibaru Wetan, Banyuwangi. Cognitive ability is a crucial aspect of children's intellectual development, including number recognition, color differentiation, counting, and basic problem-solving. The research employs a qualitative descriptive method with data collected through observation, interviews, and documentation. The findings show that the use of the Counting Flower tool increases children's enthusiasm, enhances their understanding of basic mathematical concepts, and encourages engaging and interactive learning. Teachers found the tool helpful due to its simplicity, attractiveness, and affordability as it is made from reused materials. Moreover, the tool instills values of creativity and environmental awareness in children. This study recommends the use of creative and eco-friendly learning media as an effective alternative in early childhood education.
IMPLEMENTASI MEDIA GURITA BERHITUNG UNTUK MENINGKATKAN KEMAMPUAN NUMERASI PADA ANAK KELOMPOK B USIA 5-6 TAHUN DI RA TUNAS CENDEKIA TULUNGREJO Nita Riatul Hikmah; Pascalian Hadi Pradana; Wedya Puspita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30257

Abstract

Students at RA Tunas Cendekia are low in numeracy skills and are very difficult to condition due to the lack of interesting media in learning, so to solve this problem, it is necessary to develop learning media that are appropriate to the interests and characteristics of students. This is generally done in order to know and understand how to use and function the counting octopus media optimally, especially in the pre-mathematics learning process for group B children (Early Childhood 5-6 Years). The objectives are to know how to implement the use of Counting Octopus media in the numeracy learning process for Group B children at RA Tunas Cendekia Tulungrejo, to know how to use counting octopus media to improve numeracy skills in group B children at RA Tunas Cendekia Tulungrejo, to know and describe the responses of group B children to the use of counting octopus media in numeracy learning activities at RA Tunas Cendekia Tulungrejo. The research method used in this study is qualitative research. This type was chosen because it aims to describe in depth the implementation process of the counting octopus media and how it affects the numeracy skills of early childhood. In qualitative research, the researcher acts as the primary instrument, observing, interviewing, and documenting data from natural situations without manipulation. This research does not focus on statistical measurements, but rather on an in-depth understanding of the phenomena occurring in the field. The output produced from this research is to help and make it easier for children to learn to count.
Implementation of the Introduce Connect Apply Reflect Extend (ICARE) Model Learning Flow in developing online modules based on U-Learning Class LMS Kustiyowati, Kustiyowati; Putra , Eric Dwi; Pradana , Pascalian Hadi; Triwahyuni , Eges
Jurnal Penelitian Pendidikan IPA Vol 10 No 3 (2024): March
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i3.7160

Abstract

Online learning has started to be used since the emergence of internet technology and became increasingly popular when the Covid 19 pandemic hit. Online learning during the pandemic has given rise to many unique problems for both lecturers and students, such as limitations in presenting material in the sense that the material presented is monotonous and uninteresting, the difficulty of building activity, the difficulty of creating interaction between lecturers and students and between students. Online learning is more stressful than studying in a regular classroom because students are trapped studying alone, the absence of clearly structured learning steps makes it difficult for students to focus on studying. The aims of this research are: to determine the design of an online learning module with an ICARE learning flow based on the U-Learning Class LMS, to determine the feasibility of an online learning module with an ICARE learning flow based on the U-Learning Class LMS. This research uses a Research and Development (R&D) for Education design with the stages of Analysis, Design, Development, Implementation and Evaluation. All stages have been completed and resulted in an online learning module with an LMS-based ICARE learning flow in the Learning Media course which has met the eligibility criteria as a learning resource for use in learning.
Efforts to Improve Early Childhood Cognitive Abilities Through Virtual Realty (VR) Based Learning Media Septyani, Deli; Pradana, Pascalian Hadi; Hasanah, Hisbiyatul
JURNAL DIMENSI PENDIDIKAN DAN PEMBELAJARAN Vol 13 No 1 (2025): January
Publisher : Universitas Muhammadiyah Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24269/dpp.v13i1.10305

Abstract

The development of technology in this millennial era is giving a new face to education. Issues were found from the observations, including: 1) a lack of technological facilities in schools, 2) a decline in children's cognitive abilities. Based on the issues presented in the background, this study aims to use virtual reality learning media to enhance the cognitive abilities of early childhood children. Classroom Action Research (CAR), the method used in this research. To collect data, the researchers used the following data collection methods: 1) Observation, gathering information from the observation of the research subjects. 2) Documentation, collecting several images of activities as part of the research. The author uses quantitative and qualitative analysis methods to collect data. This research found that the use of virtual reality-based media as a learning tool can enhance the cognitive abilities of young children. It can be seen from the first cycle of research that the classical average score of the children reached 54%. Meanwhile, in the second cycle, it increased to 82%. The target for the classical achievement set by the researcher was an average of 78%. Thus, in the second cycle, the classical average score of the children was achieved in accordance with the researcher's target. The use of virtual reality (VR) media has brought new innovations to the world of early childhood education, although currently only a few schools are using it for learning.
Pendekatan Pembelajaran Seni Berbasis Ecoprint untuk Meningkatkan Kreatif Thinking Anak Usia Dini Arofah, Arofah; Pradana, Pascalian Hadi; Suwargono, Trio
JOEAI (Journal of Education and Instruction) Vol. 8 No. 5 (2025): JOEAI (Journal of Education and Instruction)
Publisher : Institut Penelitian Matematika, Komputer, Keperawatan, Pendidikan dan Ekonomi (IPM2KPE)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31539/joeai.v8i5.15910

Abstract

This study aims to analyze the application of an ecoprint-based art learning approach to improving creative thinking skills in early childhood. The method used in this study was Classroom Action Research (CAR), based on the Kemmis and McTaggart model, which consists of three cycles: pre-cycle, Cycle I, and Cycle II. The results showed a significant increase in children's creativity indicators, namely fluency, flexibility, originality, and elaboration. The classical average for the indicators in the pre-cycle activities was only 20.46%. In cycle I, it increased to 47.73%, and in cycle II, it increased again to 86.36%. The conclusion is that an ecoprint-based art learning approach can enhance creative thinking in early childhood.   Keywords: Early Childhood, Creative Thinking, Ecoprint, Art Learning
Co-Authors A Zulkarnain Ali A. Zulkarnain Ali Ade Irma N Ahmad Afandi Aini Nurul Ainun Nasyiyatul Khoiriyah Aita Rahma Dewati Ali , A. Zulkarnain Ali, A. Zulkarnain Amani, Siti Nailul Anggiyanti, Ismi Maulina Arofah Arofah Basuki Hadi Prayogo Buana Buana Dewi Masyitoh Dewi Masyitoh Dewi Trisnawati Eges Triwahyuni Eges Triwahyuni ekawati, mutmainna Faida, Dyna Nur Faikoturrohma, Elok Faridatul Hasanah Fauzan Adhim Febriawati, Rizqiana Nur Febrina Gerhni Fika Setyarini Gede Rasben Dantes Hariyanto HARIYANTO HARIYANTO Hasanah Hasanah, Hisbiyatul Husniatul Hasanah Husriani Husain I Gde Wawan Sudatha I Made Sutajaya I Wayan Suja Intan Permatasari Irna Melani Putri Ismiati Ismiati Jannah, Icuk Nur Jiaulhaq Hisyam Annajam Kasiatun Ketut Agustini Kunari Yusanti, Erika Dwi Afifah Kurniawan, Nurhafit Kustini Kustini Kustiyowati Kustiyowati Kustiyowati, Kustiyowati Lidya Lidya Lifhatul Hasanah Linarmiati Lutfiah M. Agus Sugiarto MA, Wajnah Maghfirotul Qiromah, Istianah Mar Atussholikhah Mochamad Fadil Djamali Moh. Arif Nur Reza Sayyidul Latif Mohammad Edy Nurtamam, Mohammad Edy Munifatul Muawanah Musrifah Mutmainnah, Fita Nabilah Nabilah Nanda Aprilia Nita Riatul Hikmah Nostalgianti Citra Nur Fitria Nur Maisaroh Nur Moch Alif Julianto BPS Nurhafit Kurniawan Nurhafit Kurniawan Pirda Dwi Agustin Prayogo, Basuki Hadi Priantika, Divya Putra , Eric Dwi PUTRI HANDAYANI Putri Rahmatika Reyhan Besari Putri, Anandita Purwanto Raden Mohamad Herdian Bhakti Regita Anggi Olivia Pramesti Regita Putri Cahyani Riski Nur Safitri Romadhon Fahmi Putra Romadhoni, Masruroh Sartinayanti, Sartinayanti Savitri, Tiara Nur Septyani, Deli Siswono, Hendrik SITI MAHMUDAH Siti mutmainnah Sofi Arifiana Mawadah Sudatha, I Gede Wawan Sugiarto, Muhammad Agus Sumiati Sumiati Susi Agustin Suwargono, Trio Trio Suwargono Trio Suwargono Triwahyuni , Eges Uswatun Hasanah Uswatun Hasanah Wedya Puspita Winarto, Bambang Yasriuddin, Yasriuddin