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Efektivitas Model Pembelajaran CUPs: Dampak Terhadap Kemampuan Berpikir Tingkat Tinggi Peserta Didik Madrasah Aliyah Mathla’ul Anwar Gisting Lampung Saregar, Antomi; Latifah, Sri; Sari, Meisita
Jurnal Ilmiah Pendidikan Fisika Al-Biruni Vol 5 No 2 (2016): Jurnal Ilmiah Pendidikan Fisika Al-Biruni
Publisher : Universitas Islam Negeri Raden Intan Lampung, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/jipfalbiruni.v5i2.123

Abstract

This study aims to determine the effectiveness of the learning model CUPs (Conceptual Understanding Procedures) against higher order thinking skills (HOTS) of students on class X IPA Madrasah Aliyah Mathla'ul Anwar Gisting. The method used is a quasi-experimental design with non-equivalent control group. Test independent with sample t-test was used to determine differences in high-level thinking skills students use models of cups with direct instructional model. The results of the analysis states that there are differences in the average high-level thinking skills among learners using CUPs models with conventional instructional model. The effectiveness of the use models of CUPs better in improving higher order thinking skills of students, it can be seen from the value obtained effect size of 0.3 is included in the medium.Tujuan dari penelitian ini, adalah untuk meninjau efektivitas penggunaan model pembelajaran CUPs (Conceptual Understanding Procedures) terhadap kemampuan berpikir tingkat tinggi (KBTT) peserta didik kelas X IPA MA Mathla’ul Anwar Gisting. Metode penelitian yang dipilih yakni kuasi eksperimen dengan desain non equivalent control group. Uji independent sample t-test digunakan untuk mengetahui perbedaan kemampuan berpikir tingkat tinggi peserta didik menggunakan model CUPs dengan model pembelajaran langsung. Hasil analisis data menunjukkan bahwa terdapat perbedaan rerata kemampuan berpikir tingkat tinggi peserta didik antara menggunakan model CUPs dengan model pembelajaran konvensional. Efektivitas penggunaan model CUPs lebih efektif dalam meningkatkan KBTT peserta didik, ditunjukkan dari nilai effect size yang diperoleh sebesar 0,3 termasuk dalam kategori sedang.
Efektivitas Model Pembelajaran ARIAS ditinjau dari Sikap Ilmiah: Dampak terhadap Pemahaman Konsep Fluida Statis Saregar, Antomi; Marlina, Anis; Kholid, Idham
Jurnal Ilmiah Pendidikan Fisika Al-Biruni Vol 6 No 2 (2017): Jurnal Ilmiah Pendidikan Fisika Al-Biruni
Publisher : Universitas Islam Negeri Raden Intan Lampung, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/jipfalbiruni.v6i2.2181

Abstract

Peneliti melaporkan hasil penelitian terkait efektivitas penggunaan model pembelajaran dalam memudahkan memahami konsep materi fisika. Model pembelajaran yang digunakan adalah model pembelajaran ARIAS, ditinjau dari sikap ilmiah siswa. Metode penelitian yang digunakan adalah Quasi Eksperiment. Post-test only control group design dengan teknik purposive sampling. Teknik pengumpulan data menggunakan metode tes untuk mendapatkan data pemahaman konsep, sedangkan metode angket untuk mendapatkan informasi sikap ilmiah. Uji hipotesis penelitian menggunakan anava dua jalan. Simpulan dari hasil penelitian ini adalah: (1). Model pembelajaran ARIAS lebih efektif daripada model pembelajaran konvensional terhadap pemahaman konsep fisika siswa; (2). Sikap ilmiah siswa berpengaruh terhadap pemahaman konsep fisika siswa; (3). Tidak terdapat interaksi antara penerapan model pembelajaran ARIAS dan konvensional, ditinjau dari sikap ilmiah terhadap pemahaman konsep fisika siswa.The Effectiveness of The Arias Learning Model In Terms of Scientific Attitudes: The Impact on Understanding The Concept of Static FluidsThe researcher reports the research result toward of how students understand on physics learning concept material efficiently. A research method that used is Quasi-experiment, by using post-test only control group design with purposive sampling technique. Data collecting technique uses test method to achieve data concept understanding, meanwhile, questionnaire method to achieve scientific character information. Hypothesis testing of the research uses two ways analysis of variance. The conclusion of the research are; (1). ARIAS learning model is more efficient than conventional learning model toward students understanding on physics concept; (2). The scientific attitude of students influencing on students physics concept understanding; (3). There is no interaction between ARIAS learning model application and conventional learning model, as seen on students scientific attitude toward physics concept understanding.
Development of Photonovela with Character Education: As an Alternative of Physics Learning Media Ariyani, Farida; Nayana, Taras; Saregar, Antomi; Yuberti, Yuberti; Pricilia, Agitha
Jurnal Ilmiah Pendidikan Fisika Al-Biruni Vol 7 No 2 (2018): Jurnal Ilmiah pendidikan Fisika Al-Biruni
Publisher : Universitas Islam Negeri Raden Intan Lampung, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/jipfalbiruni.v7i2.3072

Abstract

The internalization of character education in science learning through a variety of learning media has been researched recently, one of which is through the photonovela media which is the medium of insertion of character values in learning material. The focus of this research is; 1) developing photonovela learning media with character education on work material and energy, 2) knowing photonovela media feasibility as a supplement to physics learning with character education on work material and energy 3) knowing the response of students to photonovela media with character education in an energy material. This research is a Research and Development study adopted the development of Borg and Gall with the subject of junior high school students. The research instruments used were questionnaires by material experts, media experts, and junior high school physics teachers and questionnaires for students' responses in the three schools. The results of the assessment by material experts obtained a percentage of 85%, the assessment of media experts was 90%, and the assessment of junior high school teachers was 84.16%, while the response of students in three junior high schools was 87.6%, 94%, and 93.6%. In conclusion, this study produced a product in the form of appropriate photonovela media as a supplement to physics learning with character education on business material and energy
Fostering 15–16-Year-Old Students’ Social Responsibility through a Physics E-worksheet: An ENACT Learning Model Intervention Widiarni, Anggi; Saregar, Antomi; Diani, Rahma; Anugrah, Adyt; Alimin, Masnaini
Jurnal Ilmiah Pendidikan Fisika Al-Biruni Vol 13 No 2 (2024): Jurnal Ilmiah Pendidikan Fisika Al-Biruni
Publisher : Universitas Islam Negeri Raden Intan Lampung, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/jipfalbiruni.v13i2.24265

Abstract

Education in the 21st Century significantly emphasizes developing key competencies, including social responsibility. However, a substantial gap persists between students' theoretical understanding of social responsibility and its practical application, particularly in physics education. This study aims to develop a physics student worksheet based on the ENACT (Engage, Navigate, Anticipate, Conduct, and Take Action) learning model to foster social responsibility among students aged 15 to 16. This study employed the Research and Development (R and D) methodology and adopted the Borg and Gall development model (stages 1–7), involving validation by media and content experts and a practicality assessment. The sample comprised two teachers and 127 students from two public schools in Bandar Lampung, with data collection techniques including structured interviews, observations, and Likert-scale questionnaires. Validation results indicated high quality, with 92% from media experts and 94% from content experts, while practicality assessments yielded scores of 93% from teachers and 89% from students, categorizing the worksheet as highly practical. The teachers and students provided positive feedback, highlighting the worksheet's ease of use, relevance, engaging content, and potential to cultivate social responsibility among students. This study contributes to integrating digital technology into physics education by underscoring the role of interactive learning tools in fostering social responsibility. However, further research is recommended to examine the effectiveness of ENACT-based e-worksheets in diverse educational contexts and across different subject areas.
Pengembangan Lembar Kerja Peserta Didik (LKPD) Berbasis Scaffolding Untuk Melatih Pemahaman Konsep Pratama, Riyo Arie; Saregar, Antomi
Indonesian Journal of Science and Mathematics Education Vol. 2 No. 1 (2019): Indonesia Journal of Science and Mathematics Education
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/ijsme.v2i1.3975

Abstract

Abstract: This study aims to develop, determine the feasibility, and attractiveness of learning media in the form of scaffolding-based student worksheets on heat material projected to train students' concept understanding. This study uses the research method of developing the Instructional Design ADDIE model. At the validation stage, LKPD was validated by a total of 6 validators from two aspects of validation. At the implementation stage, the scaffolding-based students' worksheets were tested to educators and grade VIII students in odd semester 2018-2019. The results show that the worksheets of students based on scaffolding are very feasible after going through the validation stage with a percentage of achievement of 91% according to material experts, 88% according to media experts. The results of the trial to students and educators showed that the percentage of achievement was 91% and 90.4% with very interesting criteria. So, it was concluded that the students' scaffolding-based worksheets on heat material fulfilled the requirements with very decent quality and were very interesting to be used as learning media for seventh grade SMP/MTs students.Abstrak: Penelitian ini bertujuan untuk mengembangkan, mengetahui kelayakan, dan kemenarikan media pembelajaran berupa lembar kerja peserta didik berbasis scaffolding pada materi kalor yang diproyeksikan untuk melatih pemahaman konsep peserta didik. Penelitian ini menggunakan metode penelitian pengembangandesain pembelajaran (Instructional Design) model ADDIE. Pada tahap validasi, LKPD divalidasi oleh total 6 validator dari dua aspek validasi.Pada tahapan implementasi, lembar kerja peserta didikberbasis scaffoldingdiuji kepada pendidik dan peserta didik kelas VIII pada semester ganjil 2018/2019. Hasil menunjukkan bahwa lembar kerja peserta didikberbasis scaffoldingsangat layak dengan persentase capaian sebesar 91% menurut ahli materi, 88% menurut ahli media. Hasil uji coba terhadap pendidik dan peserta didik menunjukkan persentase capaian sebesar 91% dan 90.4% dengan kriteria sangat menarik.Sehingga disimpulkan bahwa lembar kerja peserta didikberbasis scaffoldingpada materi kalor memenuhi persyaratan dengan kualitas sangat layak dan sangat menarik di gunakan sebagai media pembelajaran untuk pesera didik SMP/MTs kelas VII
Analysis of Sr2Mg (BO3)2Tb3+ Green Emitting Phosphor for Solid State Lighting: Implication for Light Emitting Diode (LED) Panse, Vishal R; Rahate, Gaurav; Saregar, Antomi; Kaur, Manmeet; Dixit, Aparna
International Journal of Electronics and Communications Systems Vol. 1 No. 1 (2021): International Journal of Electronics and Communications System
Publisher : Universitas Islam Negeri Raden Intan Lampung, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/ijecs.v1i1.9334

Abstract

With the assist of  customized step wise combustion synthesis method Sr2Mg(BO3)2: Tb3+  phosphors were synthesize along with the luminescent proprieties, XRD, chromaticity coordinates with effect of emission intensity with related with the corresponding concentration were studied. The emission spectrum of Sr2Mg(BO3)2  :Tb3+ (x=0.2 to 2 mol percent) excited by 353 nm exhibits a strong green emission among peak location at 546 nm is recognized to F-F transitions of Tb3+ 5D4-7F5 ion. This study suggest that Sr2Mg(BO3)2: Tb3+ phosphor be a prominent material as a green constituent for phosphor- transformed W-LEDs  for SSL
Pengembangan Media Pembelajaran Pop-Up Book Berbasis Inkuiri Untuk Melatih Keterampilan Sosial Putri, Okta Rika Aisya; Amriyah, Chairul; Saregar, Antomi
Jurnal Ilmu Pendidikan dan Pembelajaran Vol. 4 No. 1 (2025): Oktober 2025
Publisher : Mitra Edukasi dan Publikasi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58706/jipp.v4n1.p49-62

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Pendidikan dasar menjadi fondasi penting dalam perkembangan pada anak terutama dalam aspek keterampilan sosial, namun masih rendahnya keterampilan sosial siswa dengan lingkungan sekitar dan masih kurangnya media pembelajaran yang dapat membantu melatih keterampilan sosial. Penelitian ini bertujuan untuk mengembangkan media pembelajaran pop-up book berbasis inkuiri untuk melatih keterampilan sosial siswa sekolah dasar. Penelitian ini menggunakan metodologi Research and Development (R&D), dan mengadopsi model Borg and Gall yang dibatasi 7 langkah dari 10 langkah, yang melibatkan validasi ahli media, ahli bahasa, dan ahli materi serta penilaian kepraktisan. Sampel terdiri dari 44 anak dari salah satu sekolah dasar di kabupaten, Lampung Barat provinsi lampung, dengan instument berupa lembar wawancara, observasi, dan kuesioner skala likert. Hasil validasi penelitian menunjukkan validitas yang tinggi dengan skor 90% ahli media, 93%, ahli bahasa dan 96% ahli materi, sementara penilaian kepraktisan menghasilkan skor mencapai 95% dari guru, sedangkan uji coba peserta didik menunjukkan skor 95 (kelompok kecil) dan 90 (kelompok besar), yang mengkategorikan media pop-up book tersebut sangat praktis, dengan tampilan visual yang menarik, kemudahan penggunaan, materi kontekstual sesuai dan potensi untuk menumbuhkan keterampilan sosial di antara para siswa, dengan demikian disimpulkan media pop-up book mampu menciptakan suasana belajar yang menyenangkan, dengan adanya media pop-up book ini dapat menjadi solusi permasalah tersebut. Penelitian ini berkontribusi dalam pendidikan dengan mengembangkan media pop-up book berbasis inkuiri yang ditujukan untuk menumbuhkan keterampilan sosial siswa sekolah dasar yang menggarisbawahi alat pembelajaran interaktif dalam menumbuhkan keterampilan sosial, namun penelitian lebih lanjut direkomendasikan untuk menguji efektifitas media pop-up book secara lebih luas pada jenjang atau mata pembelajaran berbeda.
E-Komik Berbasis STEAM Bermuatan Pendidikan Karakter pada Materi Fisika-Gelombang Bunyi untuk Siswa Usia 16-18 Tahun Sari, Devi Prima; Yuberti, Yuberti; Saregar, Antomi
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 6 No. 3 (2025): Agustus
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v6i3.568

Abstract

Research on the development of E-Comics using the STEAM approach based on character education for the topic of sound waves for high school students in class XI aimed to determine the feasibility of E-Comics through expert validation and to find out the response of students to the attractiveness of E-Comics with the STEAM approach based on character education for the topic of sound waves for high school students in class XI. The research method used in this study is the ADDIE model. The subjects involved in the research include 3 media experts, 3 subject matter experts, and high school students in class XI from MAN 1 Bandar Lampung and SMA Negeri 8 Bandar Lampung. The experts evaluated the validity of the material and its relevance, while teachers and students assessed the attractiveness of the E-Comics developed by the researcher. Based on the research conducted, it was found that the feasibility of E-Comics with the STEAM approach based on character education was very high according to expert evaluation criteria. The percentages of validation from experts were 93% for material and 95% for media. Teachers gave a positive response of 95%, and students also gave a positive response to the attractiveness of E-Comics with the STEAM approach based on character education as a learning medium. The results of small group testing were 94%, and field testing were 95%. It can be concluded that E-Comics with the STEAM approach based on character education for the topic of sound waves for high school students in class XI is very feasible and attractive and received positive responses to be used as a learning medium.
Dynamic Virtual Environment Synthesis: Leveraging Machine Learning for Real-Time 3D Object Integration in VR Spaces Pathak, Anshuman; Singh, Anmol Deep; Saregar, Antomi; Dixit, Aparna; Dewalkar, S. V.; Panse, V. R.
International Journal of Electronics and Communications Systems Vol. 5 No. 1 (2025): International Journal of Electronics and Communications System
Publisher : Universitas Islam Negeri Raden Intan Lampung, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/ijecs.v5i1.28137

Abstract

Existing VR environments relies on static asset libraries and predesigned scenarios, which limits personalization and fails to account for diverse user needs. This paper aims Dynamic Virtual Environment Synthesis (DVES), a new framework based on machine learning to generate and control a large library of 3D objects for real-time creation and context-aware adaptation. The research method categorizes the system design into five main components: data collection, preprocessing and annotation, machine learning model training, VR environment integration, and user interaction. DVES allows users to customize VR spaces through natural language, gestures, or biometric feedback, harnessing generative models for creating objects, reinforcement learning for adaptive environments, and neural rendering for adding realism, building foundation for the next-gen entertainment ecosystem. DVES improves gaming, training, therapy, and education by mediating static design and real-time systems. Unlike the existing conventional VR systems which depends on the static and prebuilt scenes, DVES continuously learns from user interactions, enabling the system to evolve dynamically. This novel study investigates scalability, real-time performance, and natural interfaces and provides insights into future applications, giving a custom VR experience to the users. In long term, DVES could serve as a foundation for fully autonomous VR ecosystems, creating a personalized and immersive digital experience. The study ensures transitioning VR from static, predesigned systems to self-sustaining, user-driven digital worlds.
Media Pembelajaran Berbasis Masalah Menggunakan Roda Huruf Berputar Untuk Melatih Keterampilan Membaca Awal Wandari, Okta; Amriyah, Chairul; Saregar, Antomi
Jurnal Ilmiah Profesi Pendidikan Vol. 10 No. 3 (2025): Agustus
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jipp.v10i3.3704

Abstract

Kemampuan membaca termasuk keterampilan yang harus dimiliki oleh siswa sejak awal masa sekolah, khususnya pada jenjang kelas rendah seperti kelas 1 SD/MI. Namun, karna tidak cukup menarik masih banyak siswa yang mengalami kesulitan membaca akibat kurangnya media pembelajaran yang sesuai kebutuhan dan adanya faktor-faktor yang mengahambat kesulitan membaca peserta didik seperti lingkungan keluarga dan sekitarnya. Peneliti ini memiliki tujuan guna mengembangkan media pembelajaran berbasis masalah menggunakan roda huruf berputtar untuk melatih keterampilan membaca awal. Metode yang digunakan berupa Research And Development (R&D)  dengan model Borg and Gall yang dibatasi 7 langkah dari 10 langkah  yaitu potensi dan masalah, pengumpulan data, desain produk, validasi desain, revisi desain, uji coba produk, dan revisi. Analisis data dilakukan melalui penilaian validassi oleh ahli media dan ahli materi, serta penilaian respon siswa dan guru. Hasil penelitian menunjukkan: hasil validasi   roda huruf berputar berbasis Problem Based Learning yang dikembangkan memperoleh skor sebesar 91% dari ahli media dan 94% dari ahli materi, sementara penilaian respon pendidik 94% dari guru dan 98% dari peserta didik dengan masing-masing  termasuk  kriteria  sanga baik. Hasil  ini  memperlihatkan  bahwa media roda huruf berputar berbasis PBL yang  dikembangkan  memiliki  tingkat  validitas  tinggi  dan  sangat baik diimplementasikan dalam proses belajar mengajar bahasa indonesia.
Co-Authors Abdurahman Abdurrahman Abdurrahman, A. Adi, Langit Cahya Adyt Anugrah Agitha Pricilia Ajeng Triana Ajie Pangestu Ganiansyah Alfi Nurlailiyah Alimin, Masnaini Anak Agung Istri Sri Wiadnyani Ananda Pratiwi Andini, Nisa Anggi Widiarni Anis Marlina Aparna Dixit Arie Realita Arifeen Yama Arifeen Yama Arisanti, Aini Artanti, Kafa PAI Ayu Ifana Bawar Mohammed Faraj Beta Elok Yuanata Budi Jatmiko Bumi, Philosofi Setia C, Cari Cari Cari Cari, Cari Chairul Amriyah Chairul Amriyah Chairul Anwar Chairul Anwar Dewalkar, S. V. Dewalkar, Snehal V Dewi Lengkana Dewi Lengkana Dixit, Aparna Dwi Fujiani Edelweiss, Mozza Pinkan Ega Kornia Farida Ariyani Farida Ariyani Fitri, Megawati Ridwan Fredi Ganda Putra Gaurav Rahate Hani Mulyani Happy Komikesari Hendri Noperi Heny Aryani Hesti Herliantari Husni Mubarok Husni Mubarok Idham Kholid Idham Kholid Imama, Khoirunnisa Irwandani Irwandani Irzaman, Irzaman Jaka Surya Kafa PAI Artanti Khoirunnisa Imama Kholid, Ridho Konstantinos Ravanis Laila Nur Anvasa Laila, Luthfiyaul Lengkana, Dewi Lestari, Nurita Apridiana Lina Christi Alfiah Lisa Lailatus Sa’diyah Luthfiyaul Laila M Vithor Al Faqih Manmeet Kaur Manmeet Kaur Marlina, Anis Marlina, Anis Megawati Ridwan Fitri Megawati Ridwan Fitri Meisita Sari Meisita Sari, Meisita Misbah Misbah Muhamad Syazali Muhammad Farhan Muhammad Farhan Mukarramah Mustari, Mukarramah Nayana, Taras Nayana, Taras Nia Wati Nisa Andini Nur Endah Susilowati Nurhanurawati Nurhanurawati Nurhanurawati Nurhanurawati Nurita Apridiana Lestari Nurlaela Muhammad Nurlailiyah, Alfi Nurul Hidayah Okta Wandari Palupi, Endah Kinarya Panse, V. R. Panse, Vishal R Pathak, Anshuman Pawanrat Khotphat Prasart Nuangchalerm Pratama, Riyo Arie Pricilia, Agitha Pricilia, Agitha Putri, Okta Rika Aisya Rahate, Gaurav Rahma Diani Rahma Diani Rahma Diani Rahma Diani, Rahma Rahmad Junaidi, Rahmad Reza Lika Sari Rica Marhayati Rinda Rahmanisa Sasmi Riyo Arie Pratama Rofiqul Umam RUKMANSYAH, DEA FIBRIANI S, Suparmi Salisa Nun Shiha Santi Widyawati Sari, Devi Prima Sasmi, Rinda Rahmanisa Sergii Sharov Singh, Anmol Deep Sodikin Sri Dewi Sri Latifah Sugeng Sutiarso Sugeng Sutiarso Suparman Suparman Suparman Suparman Taras Nayana Tri Agus Fajardini Tri Jalmo Trise Nurul Ain Umam, R. Umi Nur Cahyanti Uswatun Hasanah Utama Alan Deta Via Aprilia Nugraha Vishal R Panse Viyanti Viyanti Waghare, S. M. Wahyudianto, Benny Wandari, Okta Widayanti Widayanti Widayanti Widayanti Widha Sunarno Widha Sunarno Widiarni, Anggi Yama, Arifeen Yani Suryani Yetri Yetri Yuanata, Beta Elok Yuberti