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All Journal International Journal of Evaluation and Research in Education (IJERE) Publikasi Pendidikan Journal of Educational Science and Technology Phinisi Integration Review JURNAL SERAMBI ILMU Pendas : Jurnah Ilmiah Pendidikan Dasar HELPER: Jurnal Penelitian dan Pembelajaran Journal of Education Action Research Saintifik : Jurnal Matematika, Sains, dan Pembelajarannya DIKDAS MATAPPA: Jurnal Ilmu Pendidikan Dasar JIKAP PGSD: Jurnal Ilmiah Ilmu Kependidikan MES: Journal of Mathematics Education and Science Jurnal Eduscience (JES) Equals : Jurnal Ilmiah Pendidikan Matematika J-PiMat : Jurnal Pendidikan Matematika JURNAL AXIOMA : Jurnal Matematika dan Pembelajaran Jurnal Pendidikan dan Pembelajaran Sekolah Dasar (JPPSD) Seminar Nasional Pengabdian Kepada Masyarakat Prisma Sains: Jurnal Pengkajian Ilmu dan Pembelajaran Matematika dan IPA IKIP Mataram Journal of Health, Education, Economics, Science, and Technology (J-HEST) ALSYS : Jurnal Keislaman dan Ilmu Pendidikan International Journal of Learning Reformation in Elementary Education Action Research Journal Indonesia (ARJI) SOCIETIES: Journal of Social Sciences and Humanities Seminar Nasional Hasil Penelitian LP2M UNM Jurnal Pendidikan Dasar dan Menengah (DIKDASMEN)  Jurnal Akselerasi Merdeka Belajar dalam Pengabdian Orientasi Masyarakat (Jurnal AMPOEN) Juara SD : Jurnal Pendidikan dan Pembelajaran Sekolah Dasar International Journal of Technology and Education Research International Journal of Education, Vocational and Social Science Help: Journal of Community Service Pinisi Journal Pendidikan Guru Sekolah Dasar JAMP Journal of Community Services and Development
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Reading Corner as a Medium for Increasing Interest in Reading in Tenrigangkae Village Muh. Rezky Budi Santoso; Muhammad Ammar Naufal; Zaid Zainal
Journal of Community Services and Development Vol. 1 No. 2 (2025): November 2025
Publisher : LPP Chani

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64619/v1i1.7

Abstract

The reading interest of Indonesians is still relatively low, especially in rural areas. A similar condition was found in Tenrigangkae Village, where children spend more time with their gadgets than reading books. To address this issue, a reading corner program was designed as an alternative means of improving basic literacy by providing a simple, comfortable, and child-friendly reading space. This study used a qualitative descriptive method with a field research approach, through the stages of preparation, implementation, and evaluation. Data were collected through observation, interviews, and documentation. The results show that the reading corner, which was rearranged with a diverse collection of reading materials, simple decorations, and supported by joint literacy activities, was able to attract children's enthusiasm for reading. The evaluation showed positive behavioral changes, namely an increase in interest, involvement, and reading habits. These findings confirm that reading corners not only function as book storage spaces but also as effective educational tools in fostering a culture of literacy in rural areas. Prospects for developing this program include adding to the reading collection, organizing ongoing literacy activities, and involving teachers and parents so that it can be replicated as a model for community-based literacy empowerment
Rumah Belajar Ceria: Tutoring in Mathematics and English for Elementary School Students in Tenrigangkae Village Lhenny Ardillah Latif; Muhammad Ammar Naufal; Hamzah Upu; Wahidah Sanusi; Zaid Zainal
Journal of Community Services and Development Vol. 1 No. 2 (2025): November 2025
Publisher : LPP Chani

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64619/v1i1.9

Abstract

The Rumah Belajar Ceria program was implemented as part of the community service component of the KKN-PPL program of Universitas Negeri Makassar in Tenrigangkae Village, aiming to enhance elementary school students’ motivation and understanding of Mathematics and English. This initiative was driven by limited learning facilities and a lack of academic support outside school hours, causing children to spend more time playing without academic guidance. The program was conducted informally in three phases: planning, implementation, and evaluation. The learning strategy emphasized interactive, contextual, and game-based approaches. The results showed increased motivation, participation, and confidence among students, along with significant improvement in understanding basic concepts. In addition, the program received positive support from parents and the community, strengthening social bonds between students, parents, and university students. These findings highlight that informal game-based learning models can serve as an alternative solution to improve both educational quality and community empowerment in rural areas.
Pelatihan Pembuatan Evaluasi Pembelajaran Berbasis Artificial Intelligence (AI) Menggunakan Brisk Teaching bagi Guru di UPT SPF SMP Negeri 26 Makassar Ahmad Zaki; Hamda; Muhammad Ammar Naufal; Zaid Zainal; Eva Selya; Ainun Najwa; Anisa Tajang Jamiluddin
Journal of Community Services and Development Vol. 2 No. 1 (2026): May 2026
Publisher : LPP Chani

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64619/v2i1.34

Abstract

Perkembangan teknologi Artificial Intelligence (AI) membuka peluang besar bagi guru untuk merancang evaluasi pembelajaran yang lebih efektif, efisien, dan adaptif. Namun demikian, masih banyak guru yang belum familiar dengan platform berbasis AI yang dirancang khusus untuk kebutuhan pendidikan, termasuk di lingkungan UPT SPF SMP Negeri 26 Makassar. Kegiatan ini bertujuan untuk meningkatkan kompetensi guru dalam membuat alat evaluasi pembelajaran berbasis AI menggunakan platform Brisk Teaching. Metode yang digunakan adalah pelatihan partisipatif berbasis pendampingan yang dilaksanakan secara tatap muka dalam satu hari, dengan melibatkan 23 orang guru sebagai peserta. Kegiatan meliputi pengenalan platform Brisk Teaching, pendaftaran akun, serta praktik langsung pembuatan soal evaluasi melalui dua fitur utama, yaitu berbasis video YouTube dan integrasi Google Docs, yang hasilnya diekspor ke dalam Google Form. Setiap guru mempraktikkan pembuatan soal sesuai dengan mata pelajaran yang diampunya masing-masing. Hasil kegiatan menunjukkan bahwa hampir seluruh peserta berhasil membuat soal evaluasi secara mandiri, para guru menunjukkan antusias yang sangat tinggi, dan hasil angket evaluasi mencerminkan tingkat kepuasan peserta yang baik terhadap pelaksanaan pelatihan. Kegiatan ini diharapkan menjadi titik awal transformasi digital dalam praktik evaluasi pembelajaran di UPT SPF SMP Negeri 26 Makassar
Pengembangan LKPD Berbasis Quizizz pada Mata Pelajaran Matematika Perbandingan di Kelas V SD Zaid Zainal; Novita Sari Putri; Kamaruddin Hasan
Action Research Journal Indonesia (ARJI) Vol. 8 No. 1 (2026): Action Research Journal Indonesia (ARJI)
Publisher : PT. Pusmedia Group Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61227/arji.v8i1.680

Abstract

Lembar Kerja Peserta Didik merupakan suatu media cetak yang berisi materi-materi, soal-soal yang dimana siswa diminta untuk mengerjakannya agar kompetensi dasar yang disajikan dapat tercapai. Oleh karena itu, seorang guru harus bisa memanfaatkan perkembangan teknologi dalam proses pembelajaran seperti membuat sebuah LKPD yang dapat memanfaatkan teknologi, contohnya penggunaan aplikasi Quizizz. penelitian ini bertujuan untuk membuat lembar kerja berbasis aplikasi Quizizz untuk pembelajaran matematika perbandingan. Penelitian ini menggunakan metode penelitian Research and Development (R&D) dengan model pengembangan 4D yang meliputi difane, design dan development. Subjek penelitian ini yaitu ahli materi, ahli LKPD dan ahli praktisi serta responden yang berjumlah 38 siswa dan 3 pendidik. Data yang dikumpulkan melalui wawancara dan angket dengan menggunakan teknik analisis data kualitatif dan kuantitatif. Hasil penelitian uji kelayakan oleh validator ahli materi memperoleh hasil 82,5% dengan kategori “Sangat Layak”, ahli LKPD memperoleh hasil 80% dengan kategori “Layak” dan ahli praktisi memperoleh hasil 92,5% dengan kategori “Sangat Layak”. Kemudian rekapitulasi angket tanggapan pendidik dan peserta didik memberi respon positif atas LKPD berbasis Quizizz. Berdasarkan hasil penelitian dapat disimpulkan bahwa pengembangan LKPD berbasis Quizizz pada mata pelajaran matematika perbandingan di kelas V SD dikategorikan Layak untuk digunakan.
Penguatan Kompetensi Guru Pembina Olimpiade MIPA melalui Program Pengabdian kepada Masyarakat di Kabupaten Barru Nurul Mukhlisa; Kamaruddin Hasan; Mansyur; Zaid Zainal; Wawan Krismanto
Jurnal Abdi Masyarakat Pendidikan Vol. 3 No. 01 (2026): Jurnal Abdi Masyarakat Pendidikan
Publisher : Jurusan Pendidikan Guru Sekolah Dasar Kampus VI Bone

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This community service activity aims to improve the competencies of science and mathematics Olympiad coaches in Barru Regency through training and mentoring programs. The activity was held at the Barru Regency Education Office and involved elementary and junior high school teachers from various subdistricts. Participants were grouped by educational level and subject area—specifically mathematics and science—to ensure the training content was tailored to the specific needs of Olympiad coaching. The five-day training utilized a combination of lectures, discussions, problem-solving practice, and mentoring. The training materials were aligned with the MIPA Olympiad guidelines, covering concept reinforcement, problem-solving strategies based on Higher-Order Thinking Skills (HOTS), and systematic student coaching techniques. Activity evaluation was conducted through pre-tests, post-tests, observation of participant activities, and participant response questionnaires. The results of the activity showed an improvement in teachers’ understanding and skills in solving and designing HOTS-based problems. Additionally, participants demonstrated enthusiasm and active participation throughout the program. Conducting the training separately by subject area and school level was a key strength of the program, as it allowed for more focused and participant-centered instruction. Consequently, this community service initiative successfully contributed to strengthening the competencies of MIPA Olympiad coaches in Barru Regency.
Pengaruh Media Diorama Augmented Reality terhadap Hasil Belajar IPA Siswa Kelas V SDN 28 Parepare Usman Usman; Zaid Zainal; Ummil Khaer Kadir
ALSYS Vol 6 No 3 (2026): MEI
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/alsys.v6i3.9835

Abstract

Although the use of innovative learning media in science learning has been widely studied, research that specifically discusses the integration of ecosystem dioramas with augmented reality technology at the elementary school level remains limited. This study aimed to analyze the effect of applying augmented reality-based ecosystem diorama media on the science learning outcomes of elementary school students. This study used a quantitative approach with a quasi-experimental design, specifically an unequal control group, with sampling carried out through a cluster random sampling technique. Data were collected using test instruments in the form of a pretest and a posttest. Data analysis was conducted through descriptive and inferential statistics, including the N-Gain test, normality, homogeneity, and the independent samples t-test. The results showed a significant difference in learning outcomes between the experimental group and the control group, with the experimental group obtaining a higher mean score. The results of the independent samples t-test showed a significance value (Sig. 2-tailed) below 0.05, indicating that the use of augmented reality-based ecosystem diorama media had a significant effect on students’ science learning outcomes. These findings provide a theoretical contribution to the development of interactive learning media and enrich the literature on technology integration in science education at the elementary school level. The conclusion of this study confirms that the integration of ecosystem diorama media with augmented reality is effective in improving student learning outcomes, so it can serve as an alternative technology-based learning medium to create a more meaningful science learning experience.
Co-Authors . MARYAM A.Nurfauziah Abdul Hakim Abdul Halik Abdul Halik Achmad Noerkhaerin Putra AHMAD ZAKI Ahmadi, Yayat Faradilla Ainun Najwa Aisyah Ramadana Akmal Abdul Rauf Alfatih, Ainun Najib Andi Jasriani Anisa Tajang Jamiluddin Anwar, Asriani Aprilia, Shofiyani Arifah Arifah Asmirinda Resa Asriani Anwar Astina Ramsya Burhan, Imron Darwis, Nurhikma Desi Dian Anugrah Dwi Noviyana Sunusi Ermi Septiani Erni Erni Eva Selya Fajar Fajar Halija Halija, Halija Hamda Hamzah Upu Hariati Hariati Hasman, Nurul Muhlishah Hasnah Hasnah Hasnah Hasnah Hasnah Hasnah Hassan, Muhammad Nasiru Hisyam Ihsan Holyness Nurdin Singadimedja I Mulia Halim Ika Mariska Ila Israwaty Ilham Asikin Jasmaniah Jasmaniah Kamaruddin Hasan Kamaruddin Kamaruddin Khaerani Nurdin Laksono Trisnantoro Lhenny Ardillah Latif Lukman Lukman Lukman LUKMAN, LUKMAN M. Yogi Riyantama Isjoni Mahdi Mahmud Mainna, Priti Mansyur Mirna Mirna Misbahuddin Darwis Mochammad Imron Awalludin Mohd. Salleh Abu Muh. Rezky Budi Santoso Muhamad Asrul Sultan Muhammad Ammar Naufal Muhammad Asrul Sultan Muhammad Asrul Sultan Muhammad Asrul Sultan, Muhammad Asrul Muhammad Yusuf Mukhallad, Wilda Musfirah Musfirah Musfirah Muslimin Muslimin Nida Jarmita Novita Sari Putri Nur Hafidzah Nur Ilmi Nur Ilmi Nurdin Nurdin Nurlina Nurlina Nurul Hikmah P. Manggala Nurul Mukhlisa NURUL RAHMAWATI Pasinggi, Yonathan S Pasinggi, Yonathan Saba Paulina, Lusmarpi Qadri, Mila Rahmani, Dian Rasmi Djabba, Rasmi Ritha Tuken, Ritha Rizaldy Rizaldy Rostina Rostina Rukmana, Riska Amalia Saad, Esa Indriani Samsuddin, Auliaul Fitrah Samsul Bahri Shasliani Shasliani St Maryam M St Maryam, St Suhadjerah, Suhadjerah Suniarti Suniarti Syamsidar Syarif, Naufal Qadri Syawaluddin, Ahmad syutriani, syutriani Taslim Tanwil Taslim Tawil Taslim Tawil Taslim Tawil Taslim Tawil Tawil, Taslim Ummil Khaer Kadir Usman Usman Wahidah Sanusi Wahidin Ashari, Nur Wawan Krismanto Widya Wahyuningsi Yana Dwi Oktaviana Yonathan Yonathan S Pasinggi Yuhasriati Yuhasriati Yusmira Yusmira Yusmira Yusmira Zulkifli Zulkifli