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Utilization of Digital Library with Integrated Library System (Inlislite) Version 3.2 in the Library of SMA Negeri 1 Koto Xi Tarusan Afando, Afando; Eldarni, Eldarni; Syafril, Syafril; Yusri, Meldi Ade Kurnia
Jurnal Ilmiah Mandala Education (JIME) Vol 9, No 4 (2023): Jurnal Ilmiah Mandala Education (Oktober)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jime.v9i4.6112

Abstract

Penelitian ini membahas tentang Pemanfaatan Digital Library Dengan Integrated Library System (INLISlite) Versi 3. 2 di perpustakaan SMA Negeri 1 Koto XI Tarusan.  Tujuan dari penelitian adalah mendeskripsikan persepsi siswa terhadap layanan perpustakaan digital menggunakan INLISlite. Metode penelitian yang digunakan adalah pendekatan kuantitatif deskriptif. Populasi dalam penelitian ini adalah seluruh siswa di SMA Negeri 1 Koto XI Tarusan dengan jumlah 1050 orang siswa. Sampel penelitian menggunakan teknik probality sampling yang berjumlah 100 orang, dengan jumlah siswa kelas X sebanyak 31 orang, kelas XI 28 orang dan kelas XII 41 orang. Alat pengumpulan data menggunakan angket dengan jumlah 30 item pertanyaan. Jenis data penelitian berupa data primer dengan sumber data lembar jawaban siswa. Teknik analisis data yang digunakan adalah statistik deskriptif dengan pesentase. Kesimpulan penelitian ini, bahwa Pemanfaatan Digital Liblary Dengan Integrated Library System (INLISlite) Versi 3. 2 di perpustakaan SMA Negeri 1 Koto XI Tarusan “Sangat Baik” dengan nilai persentase sebesar 85,23. Persepsi siswa antara kelas menunjukkan hasil yang berbeda-beda, siswa kelas X memperoleh persentase sebesar 82,37% dengan kriteria “Sangat Baik”, siswa kelas XI  memperoleh persentase sebesar 81,40% dengan kriteria “Sangat Baik” dan kelas XII memperoleh persentase sebesar 89,23% dengan kriteria “Sangat Baik”.Penelitian ini membahas tentang Pemanfaatan Digital Library Dengan Integrated Library System (INLISlite) Versi 3. 2 di perpustakaan SMA Negeri 1 Koto XI Tarusan.  Tujuan dari penelitian adalah mendeskripsikan persepsi siswa terhadap layanan perpustakaan digital menggunakan INLISlite. Metode penelitian yang digunakan adalah pendekatan kuantitatif deskriptif. Populasi dalam penelitian ini adalah seluruh siswa di SMA Negeri 1 Koto XI Tarusan dengan jumlah 1050 orang siswa. Sampel penelitian menggunakan teknik probality sampling yang berjumlah 100 orang, dengan jumlah siswa kelas X sebanyak 31 orang, kelas XI 28 orang dan kelas XII 41 orang. Alat pengumpulan data menggunakan angket dengan jumlah 30 item pertanyaan. Jenis data penelitian berupa data primer dengan sumber data lembar jawaban siswa. Teknik analisis data yang digunakan adalah statistik deskriptif dengan pesentase. Kesimpulan penelitian ini, bahwa Pemanfaatan Digital Liblary Dengan Integrated Library System (INLISlite) Versi 3. 2 di perpustakaan SMA Negeri 1 Koto XI Tarusan “Sangat Baik” dengan nilai persentase sebesar 85,23. Persepsi siswa antara kelas menunjukkan hasil yang berbeda-beda, siswa kelas X memperoleh persentase sebesar 82,37% dengan kriteria “Sangat Baik”, siswa kelas XI  memperoleh persentase sebesar 81,40% dengan kriteria “Sangat Baik” dan kelas XII memperoleh persentase sebesar 89,23% dengan kriteria “Sangat Baik”.
Development of Android-Based Learning Media in Class X MA Arabic Language Subjects Napaldi, Randika; Yusri, Meldi Ade Kurnia; Syafril, Syafril; Supendra, Dedi
Jurnal Ilmiah Mandala Education (JIME) Vol 10, No 1 (2024): Jurnal Ilmiah Mandala Education (Januari)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jime.v10i1.6584

Abstract

This research is motivated by the minimal use of learning media to assist the learning process at MAS Muhammadiyah Lakitan due to the limited availability of learning media. Apart from that, teachers have never used Android-based learning media as support in the learning process. The aim of this research is to produce Android-based learning media that complies with development procedures and uses standard criteria of validity and practicality so that it becomes appropriate media and can assist in the learning process.The type of research used is research and development which is called Research and Development (R&D) and uses the 4-D (Four D) development model which consists of four stages, namely Define, Design (planning), Development (development) and Dissemination has been carried out in a structured and systematic manner. The validity test was carried out on 3 people, namely 2 media validators and 1 material validator. The practicality test was carried out on 20 respondents, namely class X science students at MAS Muhammadiyah Lakitan.Based on the results of the assessment by the two media validators, they obtained an average score of 4.94 which was categorized as "very valid". The results of the validation assessment from the material validator obtained an average of 4.78 which was categorized as "very valid". The results of product practicality testing by students obtained an average of 4.05 which was categorized as "practical". So based on the results of the validity and practicality assessment, it can be concluded that the media is valid and practical for use in the Arabic language learning process.
LUQHATAH : Pengertian Luqhatah, ketentuan dan permasalahan nya Wijaya, Delpi; Syafril, Syafril; Saraswati, Saraswati; Ikhwan, Muhammad
Jurnal Ilmiah Al-Furqan: Al-qur'an Bahasa dan Seni Vol. 11 No. 1 (2024): Jurnal Ilmiah Al-Furqan: Al-qur'an Bahasa dan Seni
Publisher : Institut Darul Quran Payakumbuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69880/alfurqan.v11i1.83

Abstract

Abstract This research has the following objectives: to find out the meaning, luqatah, provisions and problems of luqatah itself. Luqathah is an item found in a place that does not belong to an individual. For example: a Muslim finds money or clothes on the street, because he is worried that the money or clothes will be wasted, so he takes them. Found items must be declared for at least one year. For example, when the person who found it has announced that for a year or more, the finder has not found the owner of the item, then the item may be used. Data collection used in this journal uses the library research method. By referring to primary sources such as hadith books and other secondary sources that contain and relate to the issues discussed,. Results: The similarities and differences between luqathah (found items) in Islamic law and civil law are that an item is lost from its owner and then found and taken by someone else. The loss of an item from its owner does not result in the loss of ownership of the item. The community is of course responsible for taking care to store and convey these goods to their owners as best they can. Abstrak Penelitian ini mempunyai tujuan sebagai berikut: untuk mengetahui pengertian, luqatah, ketentuan serta permasalahan-permasalahan dari luqatah itu sendiri. Luqathah adalah barang yang ditemukan ditempat yang bukan milik perorangan. Misalnya: seorang muslim menemukan uang atau pakaian dijalan, karena ia merasa khawatir uang atau pakaian itu akan sia-siakan, maka ia mengambilnya. Barang temuan harus diumumkan setidaknya selama satu tahun. Misalnya, ketika orang yang menemukan telah mengumumkan selama satu tahun atau lebih, penemu tidak juga mendapati pemilik barang, maka barang tersebut boleh dimanfaatkan. Pengumpulan data yang digunakan dalam jurnal ini menggunakan metode studi kepustakaan (library research). Dengan merujuk kepada sumber-sumber primer seperti kitab-kitab hadis dan sekunder lainnya yang mengandung dan berkaitan dengan masalah yang dibahas,. Hasil  Persamaan dan perbedaan luqathah (barang temuan) dalam hukum Islam dan hukum perdata ialah, suatu barang yang hilang dari pemiliknya lalu ditemukan dan diambil orang lain. Hilangnya sebuah barang dari pemiliknya tidak mengakibatkan kepemilikannya terhadap barang tersebut juga hilang. Masyarakat tentu saja bertanggung jawab untuk merawat menyimpan dan menyampaikan barang tersebut kepada pemiliknya semampu mereka.        
Masalah dalam Ekonomi Islam Kontemporer Studi Filsafat Ekonomi Islam Syafril, Syafril; Harianto, Budi
Innovative: Journal Of Social Science Research Vol. 4 No. 3 (2024): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v4i3.10343

Abstract

Artikel ini menggambarkan kehidupan masyarakat dalam perekonomian yang biasanya dilakukan secara individu atau bahkan berkelompok, baik dalam keluarga, organisasi, atau bahkan sekelompok orang yang biasanya berusaha mencari cara untuk menemukan cara terbaik untuk memenuhi perekonomiannya sendiri. Dalam Islam sendiri, pada awal pembahasan, Islam seringkali terkesan klasik, hanya terfokus pada ranah metafisik-transidental-normatif, tanpa menghadapi masa depan yang kini banyak terjadi. Filsafat sebagai aspek terdalam yang mempengaruhi perilaku manusia dipandang sebagai sesuatu yang esensial dalam memberikan solusi yang terjadi dalam masyarakat kontemporer, termasuk salah satunya ekonomi Islam kontemporer. Penelitian ini merupakan penelitian kepustakaan. Penggalian informasi dengan metode dokumenter, menelaah dan menelaah dokumen dari berbagai sumber terkait. Hasil penelitian menunjukkan bahwa dalam Ekonomi Islam kontemporer yang menempatkan Al-Qur’an dan As-Sunnah sebagai landasan hukum, tentu terdapat rambu-rambu halal dan haram. Ada beberapa bentuk transaksi dalam masyarakat yang sudah umum diantaranya adalah transaksi ribawi (bunga), maisir (perjudian), tadlis (penipuan), ihtikar (penimbunan), ghisysy (menutupi cacat), ghabn (penipuan harga) dan gharar ( spekulasi), aspek keadilan, efisiensi, kesejahteraan. Padahal dalam konsumsi Islam, setiap orang hendaknya melihat dan berusaha mengedepankan maslahah dibandingkan utilitas.
Deteksi Pelanggaran Tata Tertib Siswa Sistem Cerdas Menggunakan Face Recognition dengan Metode Convolutional Neural Network Syafril, Syafril; Yuhandri, Yuhandri; Sovia, Rini
Bulletin of Computer Science Research Vol. 5 No. 5 (2025): August 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/bulletincsr.v5i5.753

Abstract

Student disciplinary violations are a social problem increasingly common in schools and can negatively impact students' academic and moral development. This phenomenon requires an effective identification system so that prevention and mitigation efforts can be carried out quickly and accurately. This research aims to develop a student face detection system based on Digital Image Processing (DIP) technology that functions to identify and classify adolescent disciplinary violations. The designed system utilizes a camera as an image acquisition device, then processes it to detect the presence of student faces in real-time. The face detection process is carried out using the Haar Cascade Viola-Jones method, which is known to be able to recognize faces with high speed and accuracy. Once a face is detected, the system continues the analysis process using the Convolutional Neural Network (CNN) method to classify facial expressions and behavioral patterns that could potentially indicate violations. The integration between Haar Cascade and CNN allows the system to work efficiently in identifying signs of negative behavior based on visual data. System testing shows satisfactory results, with a high level of facial detection accuracy and fairly reliable behavior classification capabilities. This technology has the potential to be used as a monitoring tool in the school environment, allowing teachers and school management to quickly identify students who need special attention. With the implementation of this system, it is hoped that schools will be able to provide timely guidance, prevent the escalation of deviant behavior, and create a more conducive learning environment. The use of digital image processing-based technology for detecting and classifying student behavior is a relevant innovation in the modern education era, while also supporting efforts to prevent juvenile disciplinary violations through a systematic and measurable approach.
Development of Animation Video Media in Science Subjects for Class VIII SMP Putri, Juliana Eka; Syafril, Syafril; Kurnia Yusri, Meldi Ade; Masnur, Alkadri
JISIP: Jurnal Ilmu Sosial dan Pendidikan Vol 8, No 4 (2024): JISIP (Jurnal Ilmu Sosial dan Pendidikan) (November)
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jisip.v8i4.7686

Abstract

The development of Animation Videos in the Science Subject for 8th Grade at SMPN 20 Padang is motivated by the fact that teachers have not yet used appropriate learning media in the teaching process, students are passive and less participative in the learning process, resulting in low learning outcomes. This research aims to produce valid and practical animated video products that can be used in the learning process. The type of research used is research and development or Research and Development (R&D). The development model used in this study is the 4D model. The 4D model consists of 4 stages: define, design, develop, and disseminate. The product validity test was validated by three validators, consisting of one content validator, namely the science subject teacher for Class VIII at SMPN 20 Padang, and two media validators, namely lecturers from the Department of Curriculum and Educational Technology at Universitas Negeri Padang. The practicality test of the product was conducted with students of class VIII.4 at SMPN 20 Padang. The results of the development of this animation video were obtained through validity and practicality tests. The validity test by subject matter experts yielded an average score of 4.6 with the category "very valid," and media experts from validators 1 and 2 obtained an average score of 4.93 with the category "very valid." Meanwhile, the practicality test results yielded an average score of 4.49 with the category "very practical." Thus, it can be concluded that the developed animation video can be used as a learning medium for the Science subject in Grade VIII of Junior High School.
Peningkatan Citra Median Filter dan Metode K-Means untuk Mengindentifikasi Bawang Bombay Merah dan Putih Syafril, Syafril; Rahmad, Rahmad; Ramadhanu, Agung
Journal of Education Research Vol. 5 No. 4 (2024)
Publisher : Perkumpulan Pengelola Jurnal PAUD Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jer.v5i4.1867

Abstract

Latar Belakang penelitian ini dari sektor pertanian, khususnya hortikultura, Bawang bombay merupakan komoditas penting yang banyak dibutuhkan oleh industri pangan. Bawang bombay terdiri dari berbagai jenis, salah satunya adalah Bawang bombay merah dan putih, yang memiliki perbedaan karakteristik baik dari segi warna maupun komponen gizi. Identifikasi jenis Bawang bombay yang akurat sangat penting dalam rantai distribusi dan pengelolaan kualitas produk.  Penelitian ini bertujuan untuk meningkatkan keakuratan identifikasi jenis Bawang bombay merah dan putih menggunakan kombinasi metode Median Filter dan K-Means Clustering. Proses identifikasi diawali dengan peningkatan citra menggunakan Median Filter untuk menghilangkan noise pada gambar, yang dilanjutkan dengan segmentasi warna menggunakan metode K-Means. Hasil penelitian menunjukkan bahwa kombinasi kedua metode ini mampu meningkatkan akurasi identifikasi bawang hingga 92%. Temuan ini menunjukkan bahwa metode yang digunakan berpotensi diaplikasikan dalam sistem otomatis untuk pengenalan jenis bawang di sektor pertanian.
Pengembangan Media Video Pembelajaran pada Mata Pelajaran Sejarah Kebudayaan Islam untuk Siswa Kelas VII MTSN Fauzi, Ahmad; Hidayati, Abna; Syafril, Syafril; Novrianti, Novrianti
Indo-MathEdu Intellectuals Journal Vol. 5 No. 3 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i3.1489

Abstract

This research aims to produce learning video media for SKI Class VII MTsN subjects that are valid and practical. This type of research is development research, known as Research and Development (R&D), using the 4-D development model. The development procedure in this research consists of 4 stages, namely, (1) Define, (2) Design, (3) Develop, (4) Disseminate. The product validity test was carried out by 3 validators, namely 1 material validator and 2 media validators. Product trials were carried out on class VII students at MTsN 5 Tanah Datar with the aim of finding out the practicality of the product being developed. The results of material validation by material expert validators obtained an average of 4.94 in the "very valid" category. The results of the media validator assessment with validator I obtained an average of 4.93 in the "very valid" category and the validation results with validator II obtained an average of 4.93 in the "very valid" category. This learning multimedia is said to be practical based on the results of the practicality test with an average of 4.5. Based on the results of the validity test and practicality test, it can be concluded that learning multimedia in PAI subjects for class IV elementary school is suitable for use in learning
Efektivitas Pembelajaran Kelas Digital pada Mata Pelajaran Teknlogi Informasi dan Komunikasi Kelas VII SMP Negeri Payakumbuh Amalia, Zikra; Yusri, Meldi Ade Kurnia; Syafril, Syafril; Rahmayanti, Elsa
Indo-MathEdu Intellectuals Journal Vol. 5 No. 3 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i3.1491

Abstract

Digital classes students follow learning by listening to the teacher's briefing that enters the class, using various needs for learning such as LKS, textbooks, and other media. This study aims to determine the effectiveness of digital classroom learning in the subject of Information and Communication Technology in grade VII of SMP Negeri Payakumbuh. The type of research is quantitative research with a sample of 38 where in this quantitative research uses many numbers. The research method used is a quasi experiment. Data collection is carried out through tests, and data analysis is carried out using t-tests. The results of the study showed that the average score obtained in ICT subjects using google classroom on student learning outcomes was higher than the average score in the control class that used paper sheets. Thus, the t-count is smaller than the t-table, which can be interpreted that there is a significant effectiveness on student learning outcomes between classes that use google classroom in digital classrooms.
Pengaruh Model Problem Based Learning (PBL) Berbantuan Media Wordwall Terhadap Hasil Belajar Siswa pada Mata Pelajaran Informatika di SMAN 1 Gunung Talang Malna, Annisya Ammelda; Zen, Zelhendri; Syafril, Syafril; Hendri, Nofri
Indo-MathEdu Intellectuals Journal Vol. 5 No. 4 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i4.1533

Abstract

This research is motivated by the low learning outcomes of students in Informatics subjects caused using a learning model that is still centered on teachers and the limited use of learning media. The purpose of this study is to find out whether there is an effect of the use of the Problem Based Learning (PBL) model assisted by wordwall media on student learning outcomes in informatics subjects at SMAN 1 Gunung Talang. The research was conducted using a quantitative method using Quasy Experimental Research. The population of this study is 305 students of class X with a sample of 50 students selected using the purposive sampling technique. Data analysis using t-test. The results of data analysis showed that the average post-test score of students in the experimental class was 78.40, while in the control class it was 64.68. Statistical testing shows that the tcount value of 10.78 exceeds the ttable value of 2.01 at a significant level α 0.05. Thus, it can be concluded that the problem-based learning model assisted by wordwalls has a significant impact on the learning outcomes of students in Informatics subjects at SMAN 1 Gunung Talang
Co-Authors AA Sudharmawan, AA Abdillah Abdillah Abdul Wahab Abna Hidayati Afando, Afando Ahmad Yusuf Ahsol Hasyim Akmal, Syahril Alhamdani, Ega Aliffia, Viona Alkadri Masnur Amalia, Zikra Amaruddin, Amaruddin Amilia, Winanda Andi Makkulawu Panyiwi Kessi Andri Eka Putra, Andri Eka Anton Soekiman Anugrah, Septriyan Arif Arif Arini, Fitri Dwi Arrahman, Rudi Arvindo, Arvindo As-Syahri, Hidayatullah Ayunda, Widya Azmi, Rahmatul Azrul, Azrul Azwana Azwana Brilyan, Shabra Budi Harianto, Budi DARMANSYAH . Dasmasela, Yehiel H. Dedi Supendra Dewi Murni Diraysidi, Hary Dodi Widia Nanda Efendi, Rihan Effiyaldi, Effiyaldi Eka Fitriani Eldarni Erlanda, Hadrian Fadilah, Neti Rosiana Fahmi, Muhamad Fajrun, Muhammad Fauzi Ahmad Muda Fetri Yeni J Gianti, Ridhoul Wahidi Gusfianora, Fara Hargiani, Fransisca Xaveria Hari Susanto Hasanuddin Hasanuddin Hayati, Diana hendri, nofri Ibrahim Ali Ibrahim Ibrahim Ilham Ilham Irnawati, Baiq Iskandar, M. Yakub Jannah, Tania Jannah, Tannia Khairuddin, fiddian khairudin, Fiddian Kurnia, Reni Kurniawan, Cahyadi Lorenza, Claudia Lusi Wulandari Mahareni, Yolanda Mahsup, Mahsup Maimunah, Maimunah Malna, Annisya Ammelda Mardiyah Hayati Martin, Rahmadini Triana Mas'ad, Mas'ad Masnur, Al-Kadri Mas’ad, Mas’ad Maulani, Raisha Fadiyah Meldi Ade Kurnia yusri Mohdar, Mohdar Mohdari Mohdari, Mohdari Muhammad Afif MUHAMMAD ALI MUHAMMAD FAHMI Muhammad Ikhwan Munandar, Anas Muslimin Muslimin Mutiara Felicita Amsal Napaldi, Randika Nasrullah Nasrullah Nopriyasman Novrianti Nuraini Nuraini Nurdiansyah, Ali Nurfitriatun, Nurfitriatun Nurin Rochayati Ofianto, Ofianto Oktariza, Nabilla Pramudya, Randy Meilano Puriningsih, Feronika Sekar Putri, Juliana Eka Radisya Pratiwi, A. Andini Rahmad Rahmad Rahmayanti, Elsa Rahmi Pratiwi, Rahmi Rahmi Rahmi Rahmi, Ulfia Ramadhanu, Agung Rayendra, Rayendra Ridhoul Wahidi Rifai, Muhamaad Ririn Safitri Rosiana Fadilah, Neti Roza, Yesi Betriana RR. Ella Evrita Hestiandari SARASWATI SARASWATI Sari, Cia Novia Selvanus, Selvanus Siti Hasanah Siti Sanisah Soalihin, Soalihin Sofia Sofia Sofia, Sofia Sonia Maifa Sonia, Gina Sovia, Rini Sugeng Santoso Swahip, Swahip Syafira Yudha, Nurul Syaifullah Syaifullah SYAMSUL HIDAYAT Tajeri, Tajeri Tapilatu, Ricardo F. Taufik Hidayat Thomas Frans Pattiasina Titien Agustina Titik Wahyuningsih Varenza, Fannesa Veri, Jhon Wahyudi Wahyudi Wijaya, Delpi Yanfirman, Yanfirman Yemima, Yemima Yuhandri Yuhandri, Yuhandri Yuliani Yuliani Zaenudin Zaenudin Zahira, Sakinah Zen, Zelhendri Ziqri, Aulia Zuliarni Zuliarni Zuwirna, Zuwirna